"baseShipRecoveryChance":0.25, #恢复舰船基础值#
"baseOwnShipRecoveryChance":0.5, #己方战后舰船打捞,默认50%值重新打捞#
"baseRestoreCostMult":1.2, #基础修复成本系数#
"baseRestoreCostMultPerDMod":1.2, #D插修复的成本系数#
"probNonOwnNonRecoverablePerDMod":0.1f, #非己方舰船每D插不可恢复的值#
"probNonOwnNonRecoverablePerAlreadyRecoverable":0.05f, #战后打捞次轮敌方最小舰船无法打捞值#
"probNonOwnNonRecoverableMax":0.9f, #战后敌方舰船最大无法打捞值#
"baseProbLessDModsOnRecoverableEnemyShip":0.3f, #生成D插的基础值#
"lessDModsOnRecoverableEnemyShipMultNext":0.5f, #生成取消D插的基础值#
"maxDModsAddedByCombat":5, #战后打捞的D插最多数.
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