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楼主 |
发表于 2026-9-19 12:16:26
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麻烦您了,我再问下,我之前把这段粘贴进去了,就进去打了一把没问题,后来战斗又闪退了,我看了下shaderLib.json这里面我粘贴的内容消失了,我粘进去是放在最上面,就下面复制的这样,是位置不对还是什么原因,这段话会消失。{
"enableFullExplosionEffects": "false"
"aaCompatMode": false,
"autoGenNormals": true,
"bloomIntensity": 50,
"bloomMips": 2,
"bloomQuality": 5,
"bloomScale": 100,
"colorBlindnessMode": "无",
"debugLevel": "禁用",
"defaultMaterialBrightness": 80,
"drawOffscreenParticles": false,
"enableBloom": true,
"enableDistortion": true,
"enableExplosionEffects": "启用",
"enableExplosionShockwave": true,
"enableHyperLight": true,
"enableInsignias": true,
"enableLights": true,
"enableMjolnirRipples": true,
"enableNormal": true,
"enableOverloadArcs": true,
"enablePostProcess": true,
"enableShaders": true,
"enableShieldRipples": true,
"enableSunLight": true,
"enableWeaponSmoke": true,
"explosionTrailScale": 100,
"extraScreenClear": true,
"fighterBrightnessScale": 100,
"intensityScale": 50,
"lightDepth": 20,
"loadMaterial": true,
"loadSurface": true,
"maximumDistortions": 100,
"maximumLights": 100,
"maximumLineLights": 50,
"normalFlatness": 0,
"optimizeNormals": false,
"preloadAllMaps": false,
"reloadKey": 68,
"sizeScale": 200,
"specularHardness": 85,
"specularIntensity": 250,
"toggleKey": 197,
"use64BitBuffer": false,
"useLargeRipple": true,
"useVentColorsForOverloadArcs": false,
"weaponFlashHeight": 50,
"weaponLightHeight": 25
} |
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