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工业革命切换政体闪退

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战列舰长

发表于 昨天 18:52 | 显示全部楼层 |阅读模式
Mod Bug汇报
已解决
游戏版本: 0.98
Mod中文名: 工业革命
Mod版本: 工业革命4.1.b
游戏日志:
3307105 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain - java.lang.StackOverflowError
java.lang.StackOverflowError
at com.fs.starfarer.campaign.econ.Market.hasIndustry(Unknown Source)
at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:92)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getLuddicPathMarketInterest(HelldiversSubIndustry.java:421)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getPatherInterest(HelldiversSubIndustry.java:405)
at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:285)
at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:102)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getLuddicPathMarketInterest(HelldiversSubIndustry.java:421)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getPatherInterest(HelldiversSubIndustry.java:405)
at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:285)
at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:102)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getLuddicPathMarketInterest(HelldiversSubIndustry.java:421)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getPatherInterest(HelldiversSubIndustry.java:405)
at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:285)
at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:102)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getLuddicPathMarketInterest(HelldiversSubIndustry.java:421)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getPatherInterest(HelldiversSubIndustry.java:405)
at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:285)
at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:102)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getLuddicPathMarketInterest(HelldiversSubIndustry.java:421)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getPatherInterest(HelldiversSubIndustry.java:405)
at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:285)
at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:102)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getLuddicPathMarketInterest(HelldiversSubIndustry.java:421)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getPatherInterest(HelldiversSubIndustry.java:405)
at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:285)
at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:102)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getLuddicPathMarketInterest(HelldiversSubIndustry.java:421)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getPatherInterest(HelldiversSubIndustry.java:405)
at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:285)
at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:102)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getLuddicPathMarketInterest(HelldiversSubIndustry.java:421)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getPatherInterest(HelldiversSubIndustry.java:405)
at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:285)
at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:102)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getLuddicPathMarketInterest(HelldiversSubIndustry.java:421)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getPatherInterest(HelldiversSubIndustry.java:405)
at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:285)
at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:102)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getLuddicPathMarketInterest(HelldiversSubIndustry.java:421)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getPatherInterest(HelldiversSubIndustry.java:405)
at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:285)
at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:102)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getLuddicPathMarketInterest(HelldiversSubIndustry.java:421)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getPatherInterest(HelldiversSubIndustry.java:405)
at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:285)
at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:102)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getLuddicPathMarketInterest(HelldiversSubIndustry.java:421)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getPatherInterest(HelldiversSubIndustry.java:405)
at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:285)
at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:102)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getLuddicPathMarketInterest(HelldiversSubIndustry.java:421)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getPatherInterest(HelldiversSubIndustry.java:405)
at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:285)
at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:102)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getLuddicPathMarketInterest(HelldiversSubIndustry.java:421)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getPatherInterest(HelldiversSubIndustry.java:405)
at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:285)
at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:102)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getLuddicPathMarketInterest(HelldiversSubIndustry.java:421)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getPatherInterest(HelldiversSubIndustry.java:405)
at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:285)
at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:102)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getLuddicPathMarketInterest(HelldiversSubIndustry.java:421)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getPatherInterest(HelldiversSubIndustry.java:405)
at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:285)
at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:102)
at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getLuddicPathMarketInterest(HelldiversSubIndustry.java:421)
    复现步骤:
    殖民地界面切换政体选择管理式民主政体后退出殖民地页面
    本帖最后由 诺星渊 于 2026-3-11 20:34 编辑

    ### 游戏信息

    游戏版本:                0.98a-RC8

    ### 系统信息

    操作系统:Microsoft Windows 11 家庭中文版

    版本:10.0.22631 暂缺 Build 22631

    总可用内存:`15.25G`


    **警告:未找到游戏默认Java运行时**


    虚拟机参数:java.exe -noverify -XX:+UnlockDiagnosticVMOptions -XX:+UnlockExperimentalVMOptions -XX:+ShowCodeDetailsInExceptionMessages -XX:+ExtensiveErrorReports -XX:+ShowMessageBoxOnError -XX:+PrintCommandLineFlags -XX:+TieredCompilation -XX:-UseCondCardMark -Xlog:async -XX:+UseFastStosb -XX:+AlwaysCompileLoopMethods -XX:TieredStopAtLevel=4 -XX:TrimNativeHeapInterval=60000 -XX:UseAVX=3 -XX:AVX3Threshold=0 -XX:UseSSE=4 -XX:+UseSSE42Intrinsics -XX:+UseCompressedOops -XX:+UseCompressedClassPointers -XX:+UseFMA -XX:+UseBMI1Instructions -XX:+UseBMI2Instructions -XX:+UseCLMUL -XX:+UseFastUnorderedTimeStamps -XX:+UseUnalignedLoadStores -XX:+UseXMMForArrayCopy -XX:+UseXMMForObjInit -XX:+UseXmmI2D -XX:+UseXmmI2F -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:+ParallelRefProcEnabled -XX:+UseShenandoahGC -XX:ShenandoahGCMode=iu -XX:ShenandoahGCHeuristics=compact -XX:ShenandoahAllocationThreshold=85 -XX:ShenandoahGuaranteedGCInterval=0 -XX:+ZeroTLAB -XX:+SegmentedCodeCache -XX:+AlwaysAtomicAccesses -XX:+UseStringDeduplication -XX:-DontCompileHugeMethods -XX:Tier0Delay=1 -XX:+UseFPUForSpilling -XX:+EnableVectorAggressiveReboxing -XX:+EnableVectorReboxing -XX:+EnableVectorSupport -XX:-AlignVector -XX:TieredOldPercentage=10000 -XX:Tier0ProfilingStartPercentage=2000 -XX:IncreaseFirstTierCompileThresholdAt=99 -XX:InterpreterProfilePercentage=99 -XX:+UseVectorCmov -XX:+UseVectorStubs -XX:ReferencesPerThread=0 -XX:MaxGCPauseMillis=10 -XX:-EnableThreadSMRStatistics -XX:+UseUnalignedAccesses -XX:PerMethodRecompilationCutoff=100000 -XX:ProfileMaturityPercentage=100 -XX:NmethodSweepActivity=1 -XX:ThreadPriorityPolicy=1 -XX:ReservedCodeCacheSize=256m -XX:+PrintCodeCache -XX:-UseDynamicNumberOfCompilerThreads -XX:CompilerDirectivesFile=./compiler_directives.txt -Djava.library.path=native\\windows -XX:-BytecodeVerificationLocal -XX:-BytecodeVerificationRemote -Djava.util.Arrays.useLegacyMergeSort=true --enable-preview --add-opens=java.base/sun.nio.ch=ALL-UNNAMED --add-opens=java.base/java.nio=ALL-UNNAMED --add-opens=java.base/java.nio.Buffer.UNSAFE=ALL-UNNAMED --add-opens=java.base/java.util=ALL-UNNAMED --add-opens=java.base/java.util.concurrent=ALL-UNNAMED --add-opens=java.base/java.util.concurrent.locks=ALL-UNNAMED --add-opens=java.base/jdk.internal.ref=ALL-UNNAMED --add-opens=java.base/java.lang.reflect=ALL-UNNAMED --add-opens=java.base/java.lang.ref=ALL-UNNAMED --add-opens=java.base/java.text=ALL-UNNAMED --add-opens=java.desktop/java.awt.font=ALL-UNNAMED --add-opens=java.desktop/java.awt.Rectangle=ALL-UNNAMED --add-opens=java.desktop/java.awt=ALL-UNNAMED --add-exports=java.base/jdk.internal.ref=ALL-UNNAMED --add-exports=java.base/jdk.internal.misc=ALL-UNNAMED --add-exports=java.base/sun.nio.ch=ALL-UNNAMED -Xmx6144m -Xms6144m -Xss4m -Dcom.fs.starfarer.settings.paths.saves=..\\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\\mods -Dcom.fs.starfarer.settings.paths.logs=. -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;jinput.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.10.jar;txw2-3.0.2.jar;jaxb-api-2.4.0-b180830.0359.jar;webp-imageio-0.1.6.jar com.fs.starfarer.StarfarerLauncher

    堆栈初始大小(`-Xms`):`6144m`

    堆栈最大大小(`-Xmx`):`6144m`


    ### Mod信息

    |Mod名称                           |Mod版本   |已启用     |
    |-|-|-|
    |LazyLib                         |3.0.0   |是       |
    |zz GraphicsLib                  |1.12.1  |是       |
    |MagicLib                        |1.5.6   |是       |
    |00 少女星域                         |3.3.0   |是       |
    |Aptly Simple Hullmods           |2.1.2c  |是       |
    |Arma Armatura                   |3.2.5   |是       |
    |Ashlib                          |2.1.1   |是       |
    |BoxUtil                         |1.5.4   |是       |
    |CTB-星际小卖部                       |0.5.5c  |是       |
    |Customizable Star Systems       |3.0.2   |是       |
    |D-MOD Services                  |3.0.1   |是       |
    |Emergent Threats 威胁渐显           |1.1.7   |是       |
    |Emergent Threats 威胁渐显: 第九战斗群 复兴 |1.1.7   |是       |
    |Exotica Technologies            |1.8.7   |是       |
    |FSF军事公司[FSF_MilitaryCorporation]|5.0rc9  |是       |
    |LunaLib                         |2.0.3   |是       |
    |Moci的随意之作                       |2.2.8b  |是       |
    |Moci的随意之作                       |2.1.8d  |是       |
    |More Combat Terrain Effects 更多战斗地形效果|1.13.1a |是       |
    |NEON's ship pack                |3.0.2   |是       |
    |Particle Engine                 |0.9.2   |是       |
    |Phillip Andrada:加油站经理           |1.14.1aa|是       |
    |Progressive S-Mods 经验内插         |1.2.0   |是       |
    |QoL Pack 生活质量工具包                |1.4     |是       |
    |Random Assortment of Things     |3.2.1   |是       |
    |Scan Those Gates 扫描那些星门         |1.5.7   |是       |
    |Second-in-Command 舰队副官(30船员版)   |1.8.2   |是       |
    |Secrets of the Frontier         |0.15.1  |是       |
    |Ship Mastery System 舰船精通系统      |2.0.8   |是       |
    |SimpleIndustryOptionProvider 简单的工业设施选项|1.0.2   |是       |
    |SOTF - Extra Combat Objectives  |1.1.1   |是       |
    |Special Hullmod Upgrades        |1.6     |是       |
    |Station Augments 空间站增强          |2.3.0   |是       |
    |Terraforming & Station Construction|9.1.4   |是       |
    |TheDarkSix的舰船武器包                |1.63    |是       |
    |United Aurora Federation        |0.8.3d  |是       |
    |What we left behind 我们遗落之物      |4.3.7c  |是       |
    |Wide Horizons                   |1.3.0g  |是       |
    |Wide Horizons                   |1.3.0g  |是       |
    |万泽时代:Tinysaurus的原版万泽扩展          |1.2     |是       |
    |义体改造                            |0.3.3   |是       |
    |光环动力舰船工业                        |1.7.0   |是       |
    |兽耳助手!                           |0.75    |是       |
    |势力争霸 [Nexerelin]                |0.12.1b |是       |
    |北极星之首 [Polaris Prime]           |0.4.2   |是       |
    |墨汁的mod溯源                        |0.1.0a  |是       |
    |天工联合船舶设计局                       |2.4     |是       |
    |威胁侵染                            |        |是       |
    |工业革命                            |4.1.b   |是       |
    |彻底扫描星系                          |1.2.3.1 |是       |
    |战斗骚话[Combat Chatter]            |1.15.0  |是       |
    |控制台                             |4.0.8   |是       |
    |更大的殖民地                          |2.1.b   |是       |
    |未知星域[Unknown Skies]             |3.0.3   |是       |
    |梦境故事                            |0.1.4c  |是       |
    |海盗拓展 [Underworld]               |1.8.8   |是       |
    |清理星域 [Clean Sector]             |0.2.6   |是       |
    |航母现代化                           |1.2.2   |是       |
    |舰船/武器拓展 [Ship/Weapon Pack]      |1.16.6  |是       |
    |这是破船-真破船                        |1.1.0   |是       |
    |远域军工                            |2.0.1a  |是       |
    |重生[UNGP]                        |2.5.0   |是       |
    |骤雨军事公司 - 动漫风头像包                 |1.0     |是       |
    |MRC开局之地狱模式                      |1.0.1   |否       |
    |Quality Perks 高质量特技             |1.6.9   |否       |

    (以上内容由 远行星号 报错信息收集工具 自动生成,生成工具版本 `1.1.2`).


    战列舰长

     楼主| 发表于 昨天 19:03 | 显示全部楼层
    报错内容不完整,剩余报错内容全部都是
    at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getLuddicPathMarketInterest(HelldiversSubIndustry.java:421)
        at indevo.industries.changeling.industry.population.HelldiversSubIndustry.getPatherInterest(HelldiversSubIndustry.java:405)
        at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:285)
        at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:102)
    重复近百次

    势力巨擘

    发表于 昨天 19:12 | 显示全部楼层
    和⑨团全景监控的清理卢左功能冲突引起死循环,最后栈溢出了

    点评

    妈欸,谢谢佬  详情 回复 发表于 昨天 20:34

    战列舰长

     楼主| 发表于 昨天 20:34 | 显示全部楼层
    人质救星Fuze 发表于 2026-3-11 19:12
    和⑨团全景监控的清理卢左功能冲突引起死循环,最后栈溢出了

    妈欸,谢谢佬

    本版积分规则

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