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楼主: meameasuki

[ 0.97 ] 【正式版本】咸鱼的余辉内容拓展

   火.. [复制链接]

巡洋大副

发表于 2025-6-15 10:02:01 | 显示全部楼层
不知道是和什么mod起化学反应,用玛雅苏兰的三联光束射击开技能的孤灯反射回来来可以把自己的典范瞬间破盾秒杀,甚至能把残骸顺便射裂
还有各种有附加效果的光束武器射到开技能的孤灯也会各种崩溃最恶心的是这东西冷却时间短不说,开起来一点前摇都没有,看到它的阴间特效的时候已经来不及收手了,马上来一个崩溃这孤灯是真的孤儿
好几个数值怪船打起来也是头皮发麻,这个强度,原来当年是余辉追着omega杀
是不是还会跳一个nslance_minelayer报错,不知道是不是这个mod的

战列舰长

发表于 2025-6-16 06:51:44 来自手机 | 显示全部楼层
1000016098.png
如图,自此mod更新后打余辉时偶尔能看见这种奇怪特效,不知道是啥原因()
《视野盲区》《我以为是陨石呢》《我刹不住去逝器了》《和热脉冲说去吧》《我们都在用力的活着》

势力巨擘

发表于 2025-6-18 17:24:32 | 显示全部楼层
楼主游戏炸了,这是最后的日志,刷出了很多一样的日志,是MOD的问题吗
[Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299801 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299803 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299804 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299806 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299808 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299809 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299811 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299812 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299814 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299816 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299817 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299819 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299820 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299822 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299824 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299825 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299827 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299828 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299830 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299832 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299833 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299835 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299837 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299838 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299840 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299842 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299843 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299845 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299846 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299848 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299850 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299851 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299853 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299855 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299857 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299858 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299860 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299862 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299863 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299865 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299866 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299868 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299870 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299871 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299873 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299875 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299876 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299878 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299879 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299881 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299882 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299884 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299886 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299888 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299889 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299891 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299892 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299894 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299896 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299897 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299899 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299900 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299902 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299904 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299905 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299907 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299909 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299910 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299912 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299913 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299915 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299916 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299918 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299920 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299921 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299923 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299925 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299926 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299928 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299929 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299931 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299933 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299934 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299936 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299937 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299939 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299941 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299942 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299944 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299945 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299947 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299949 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299950 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299952 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299954 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299955 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299957 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299958 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299960 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299962 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299963 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299965 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299966 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299968 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299970 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299971 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299973 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299974 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299976 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299978 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299979 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299981 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299982 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299984 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299986 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299987 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299989 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn
5299991 [Thread-2] INFO  data.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener  -  is showingdialog spawn

英仙统领

在游戏里按F11可以隐藏HUD哦

学院教员

发表于 2025-6-19 18:00:13 | 显示全部楼层
这东西...不应该出现在订单里面吧? BUG.png

势力巨擘

发表于 2025-6-24 11:27:13 | 显示全部楼层
好强的余晖,一个次级秩序直接给我利维坦方舟打死了

战列舰长

发表于 2025-6-24 17:12:37 | 显示全部楼层
节制核心是干什么用的呢?

战列舰长

发表于 2025-7-6 23:13:25 | 显示全部楼层
打了这个MOD之后游戏会变卡,我关闭MOD后就正常了。还有在打星球或者空间站的余晖时也会有卡顿延迟一会才能进界面

战列舰长

发表于 2025-7-13 15:32:30 | 显示全部楼层
天照御神 发表于 2025-5-31 21:16
你mod 的任务我还没去做 ,但是 遇到几个余晖咸鱼船 一个个恶心到起飞 我利维坦主炮射击了3次都打不死他 66 ...

mod主线任务里面的船有欧米伽武器,复活币,可以去打打看

驱逐技师

发表于 2025-7-15 04:24:32 来自手机 | 显示全部楼层
考虑给孤灯的战术技能加长cd吗,这玩意太逆天了,还有沟槽的帚星,正开着深蓝大杀四方呢,突然冒出来给我炸飞了

战列舰长

发表于 2025-7-28 21:53:58 | 显示全部楼层
那个能反射所有攻击的护卫舰太逆天了,三艘主力舰围攻我都整不死

战列舰长

发表于 2025-8-4 02:06:40 | 显示全部楼层
666

势力巨擘

发表于 2025-8-8 16:24:48 | 显示全部楼层
0.98? 另外有一个跟余晖打的时候会崩溃的问题 不知道是不是这个mod的 不是开打触发而是打一会就会崩溃'com.fs.starfarer.combat.o0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.B com.fs.starfarer.combat.systems.EmpArcEntity.getSource()'
java.lang.NoSuchMethodError: 'com.fs.starfarer.combat.o0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.B com.fs.starfarer.combat.systems.EmpArcEntity.getSource()'
        at data.scripts.hullmods.special_upgrade.impl.M_tnp_upgrade_impl$M_tnp_upgrade_listener.modifyDamageTaken(M_tnp_upgrade_impl.java:120)
        at com.fs.starfarer.api.combat.listeners.CombatListenerUtil.modifyDamageTaken(CombatListenerUtil.java:68)
        at com.fs.starfarer.api.combat.listeners.CombatListenerUtil.modifyDamageTaken(CombatListenerUtil.java:60)
        at com.fs.starfarer.combat.entities.Ship.applyDamage(Unknown Source)
        at com.fs.starfarer.combat.systems.EmpArcEntity.doDamage(Unknown Source)
        at com.fs.starfarer.combat.systems.EmpArcEntity.advance(Unknown Source)
        at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
        at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
        at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
        at com.fs.state.AppDriver.begin(Unknown Source)
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
        at java.base/java.lang.Thread.run(Unknown Source)

巡洋大副

发表于 2025-8-29 13:47:23 | 显示全部楼层
1043624 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoSuchMethodError: 'com.fs.starfarer.combat.o0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.B com.fs.starfarer.combat.systems.EmpArcEntity.getSource()'
java.lang.NoSuchMethodError: 'com.fs.starfarer.combat.o0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.B com.fs.starfarer.combat.systems.EmpArcEntity.getSource()'
        at data.scripts.hullmods.special_upgrade.impl.M_tnp_upgrade_impl$M_tnp_upgrade_listener.modifyDamageTaken(M_tnp_upgrade_impl.java:120)
        at com.fs.starfarer.api.combat.listeners.CombatListenerUtil.modifyDamageTaken(CombatListenerUtil.java:68)
        at com.fs.starfarer.api.combat.listeners.CombatListenerUtil.modifyDamageTaken(CombatListenerUtil.java:60)
        at com.fs.starfarer.combat.entities.Ship.applyDamage(Unknown Source)
        at com.fs.starfarer.combat.systems.EmpArcEntity.doDamage(Unknown Source)
        at com.fs.starfarer.combat.systems.EmpArcEntity.advance(Unknown Source)
        at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
        at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
        at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
        at com.fs.state.AppDriver.begin(Unknown Source)
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
        at java.base/java.lang.Thread.run(Unknown Source)


0.98版本打余晖中途弹出

巡洋大副

发表于 2025-8-29 16:27:48 来自手机 | 显示全部楼层
meameasuki 发表于 2024-10-7 21:40
是彩虹!
确定是使用最新版本的boxutil吗,论坛上的1.0.7

问一下任务线怎么开启,在英仙座逛6年了还没用上集成键

战列舰长

发表于 2025-9-1 20:27:21 | 显示全部楼层
所有会刷出这个模组船的地方都会卡住一会

巡洋大副

发表于 2025-9-8 21:03:32 来自手机 | 显示全部楼层
不谐音和不调曲的开火特效多了圈黑色的方块是怎么回事?

战列舰长

发表于 2025-9-14 17:19:06 来自手机 | 显示全部楼层
你这余辉比以前花神会还恶心,一艘辐光能溜死我6艘战舰,小的打不过,大的追不上,大队的只能同归协议自爆炸,

点评

我大教堂都给干爆了,还有投石机加等离子鱼雷守护者护航的那种  详情 回复 发表于 2025-9-30 10:16

势力巨擘

译码专家

发表于 2025-9-14 20:35:31 | 显示全部楼层
可以安超到0.98吗

战列舰长

发表于 2025-9-30 10:16:44 | 显示全部楼层
绯村剑心 发表于 2025-9-14 17:19
你这余辉比以前花神会还恶心,一艘辐光能溜死我6艘战舰,小的打不过,大的追不上,大队的只能同归协议自爆 ...

我大教堂都给干爆了,还有投石机加等离子鱼雷守护者护航的那种

巡洋大副

发表于 2025-9-30 14:32:13 | 显示全部楼层
虽然作者你说修复了

但是我还是遇到了这个问题

[游戏日志]

3901530 [Thread-6] INFO  sound.O  - Cleaning up music with id [battle_ambience_01.ogg]
3901587 [Thread-9] INFO  sound.O  - Creating streaming player for music with id [battle_ambience_01.ogg]
3901588 [Thread-9] INFO  sound.OooO  - Playing music with id [battle_ambience_01.ogg]
3901894 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException: Cannot read field "z" because "result.two" is null
java.lang.NullPointerException: Cannot read field "z" because "result.two" is null
        at data.scripts.utils.lwe_util.spawnCurveBeam(lwe_util.java:831) ~[?:?]
        at data.scripts.AI.orbit_missile_ai.applyExplosionEffect(orbit_missile_ai.java:482) ~[?:?]
        at data.scripts.AI.orbit_missile_ai.stage1behavior(orbit_missile_ai.java:258) ~[?:?]
        at data.scripts.AI.orbit_missile_ai.advance(orbit_missile_ai.java:169) ~[?:?]
        at com.fs.starfarer.combat.entities.Missile$GuidedMissileAIWrapper.advance(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~[port_obf.jar:?]
        at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[port_obf.jar:?]


情况是点了重生MOD的专家词条

就是战斗中每隔45秒概率召唤余晖舰的那个

但是我把问题发出去都表示是这个MOD的问题

我试了下特意去打余晖也是如此

作者你在今年4月也有类似的情况的帖子里留言表示已经修复了

但是其实应该并没有

我就是用你的这个帖子下面的最新版本

还是发生了

用的是极客联盟的实验舰船开局

驱逐技师

发表于 2025-10-4 03:19:24 | 显示全部楼层
420064 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException: Cannot read field "z" because "result.two" is null
java.lang.NullPointerException: Cannot read field "z" because "result.two" is null
        at data.scripts.utils.lwe_util.spawnCurveBeam(lwe_util.java:831) ~[?:?]
        at data.scripts.hullmods.lwe_gear_control.spawnbeam(lwe_gear_control.java:647) ~[?:?]
        at data.scripts.hullmods.lwe_gear_control.advanceInCombat(lwe_gear_control.java:447) ~[?:?]
        at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~[port_obf.jar:?]
        at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[port_obf.jar:?]
        at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]
_(:з」∠)_大佬可以看看吗?

驱逐技师

发表于 2025-10-6 15:34:36 | 显示全部楼层
麻烦大佬看一下812440 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException: Cannot read field "z" because "result.two" is null
java.lang.NullPointerException: Cannot read field "z" because "result.two" is null
        at data.scripts.utils.lwe_util.spawnCurveBeam(lwe_util.java:831) ~[?:?]
        at data.scripts.hullmods.lwe_gear_control.spawnbeam(lwe_gear_control.java:647) ~[?:?]
        at data.scripts.hullmods.lwe_gear_control.advanceInCombat(lwe_gear_control.java:447) ~[?:?]
        at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~[port_obf.jar:?]
        at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~[port_obf.jar:?]
        at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]

巡洋大副

发表于 2025-10-7 13:13:11 | 显示全部楼层
[游戏日志]

4976344 [Thread-6] INFO  sound.O  - Cleaning up music with id [faction_pirate_market_02_hostile_var01.ogg]
4976361 [Thread-9] INFO  sound.O  - Creating streaming player for music with id [faction_pirate_market_02_hostile_var01.ogg]
4976361 [Thread-9] INFO  sound.OooO  - Playing music with id [faction_pirate_market_02_hostile_var01.ogg]
4978683 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoClassDefFoundError: Could not initialize class data.scripts.weapons.lwe_cluster_Onfire
java.lang.NoClassDefFoundError: Could not initialize class data.scripts.weapons.lwe_cluster_Onfire
        at java.base/java.lang.Class.forName0(Native Method) ~[?:?]
        at java.base/java.lang.Class.forName(Class.java:545) ~[?:?]
        at com.fs.starfarer.loading.scripts.ScriptStore.Object(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.loading.specs.BaseWeaponSpec.getEveryFrameEffect(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.combat.entities.ship.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.if.<init>(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.loading.specs.oooo.super(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.combat.CombatEngine.createFakeWeapon(Unknown Source) ~[port_obf.jar:?]
        at unthemedweapons.campaign.RefitTabListenerAndScript.updateGrids(RefitTabListenerAndScript.java:430) ~[?:?]
        at unthemedweapons.campaign.RefitTabListenerAndScript.advance(RefitTabListenerAndScript.java:192) ~[?:?]
        at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.BaseGameState.traverse(Unknown Source) ~[port_obf.jar:?]
        at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source) [port_obf.jar:?]
        at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) [port_obf.jar:?]
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) [port_obf.jar:?]
        at java.base/java.lang.Thread.run(Thread.java:1447) [?:?]
Caused by: java.lang.ExceptionInInitializerError: Exception java.lang.RuntimeException: Weapon spec [lwe_vp_cluster_sub] not found! [in thread "Thread-5"]
        at com.fs.starfarer.loading.Q.String(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.settings.StarfarerSettings$1.getWeaponSpec(Unknown Source) ~[port_obf.jar:?]
        at data.scripts.weapons.lwe_cluster_Onfire.<clinit>(lwe_cluster_Onfire.java:38) ~[?:?]
        at java.base/java.lang.Class.forName0(Native Method) ~[?:?]
        at java.base/java.lang.Class.forName(Class.java:545) ~[?:?]
        at com.fs.starfarer.loading.scripts.ScriptStore$3.run(Unknown Source) ~[port_obf.jar:?]

武器脚本有问题

点评

lwe_cluster_Onfire 这个武器有问题  详情 回复 发表于 2025-10-7 22:44

巡洋大副

发表于 2025-10-7 22:44:45 | 显示全部楼层
流浪的舰长 发表于 2025-10-7 13:13
[游戏日志]

4976344 [Thread-6] INFO  sound.O  - Cleaning up music with id [faction_pirate_market_02_ ...

lwe_cluster_Onfire
这个武器有问题

巡洋大副

发表于 2025-10-13 08:04:42 | 显示全部楼层
image.png 玩之前把这个改了,不然会报错

点评

就改成图片里的形式嘛?  详情 回复 发表于 2025-10-17 13:59

巡洋大副

发表于 2025-10-17 13:59:38 | 显示全部楼层
roger12 发表于 2025-10-13 08:04
玩之前把这个改了,不然会报错

就改成图片里的形式嘛?

点评

对的,然后这个mod不能通过改版本号在0.98玩,还有一个,接到任务的时候不要直接点地图上的图标导航,然后还有第二个任务不要派船,用控制台使用nuke,不然就报错  详情 回复 发表于 2025-10-19 10:38

巡洋大副

发表于 2025-10-19 10:38:33 | 显示全部楼层
WFb_136 发表于 2025-10-17 13:59
就改成图片里的形式嘛?

对的,然后这个mod不能通过改版本号在0.98玩,还有一个,接到任务的时候不要直接点地图上的图标导航,然后还有第二个任务不要派船,用控制台使用nuke,不然就报错

点评

目前发现的就这些,还有没有就不知道了  详情 回复 发表于 2025-10-19 10:40

巡洋大副

发表于 2025-10-19 10:40:30 | 显示全部楼层
roger12 发表于 2025-10-19 10:38
对的,然后这个mod不能通过改版本号在0.98玩,还有一个,接到任务的时候不要直接点地图上的图标导航,然 ...

目前发现的就这些,还有没有就不知道了

巡洋大副

发表于 2025-10-19 15:08:12 | 显示全部楼层
打空间站防守任务时刷了余晖,余晖船有个武器好像一开火就闪退
lwe_gear_control.spawnbeam
链接在下面
空间站守卫任务闪退
https://www.fossic.org/thread-17594-1-1.html
(出处: 远行星号中文论坛)
有没有大佬可以帮帮忙

驱逐技师

发表于 2025-10-25 17:41:05 | 显示全部楼层
[游戏日志]

1064602 [Thread-2] INFO  org.boxutil.manager.CombatRenderingManager  - 'BoxUtil' Combat rendering plugin join layer: 'ABOVE_PARTICLES_LOWER'
1066092 [Thread-2] INFO  org.boxutil.manager.CombatRenderingManager  - 'BoxUtil' Combat rendering plugin cleanup: 'ABOVE_PARTICLES_LOWER'
1068595 [Thread-2] INFO  org.boxutil.manager.CombatRenderingManager  - 'BoxUtil' Combat rendering plugin join layer: 'ABOVE_PARTICLES_LOWER'
1069903 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException: Cannot read field "z" because "result.two" is null
java.lang.NullPointerException: Cannot read field "z" because "result.two" is null
        at data.scripts.utils.lwe_util.spawnCurveBeam(lwe_util.java:831) ~[?:?]
        at data.scripts.hullmods.lwe_gear_control.spawnbeam(lwe_gear_control.java:647) ~[?:?]
        at data.scripts.hullmods.lwe_gear_control.advanceInCombat(lwe_gear_control.java:447) ~[?:?]
        at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~[port_obf.jar:?]
        at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source) [port_obf.jar:?]
        at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) [port_obf.jar:?]
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) [port_obf.jar:?]

和余辉的战斗中稳定报错 用的论坛的前置1.4.9版本 看文件位置是这个mod

巡洋大副

发表于 2025-10-29 23:09:36 | 显示全部楼层
图片.png
bro,只要打第一次ai战争遗留那个赏金的余晖舰队就闪退,就是delta harked星系围绕星门的那个公司测试性宣传舰队,我船也没上几艘,就一个混乱和尖刺,还有冥渊无畏舰,内存都给到16g了应该不是爆内存吧。

点评

我也遇到这个问题了 一模一样的报错  详情 回复 发表于 2025-11-1 14:14

势力巨擘

发表于 2025-10-31 21:42:06 | 显示全部楼层
请问有计划0.98吗

驱逐技师

发表于 2025-11-1 14:14:53 | 显示全部楼层
新見 发表于 2025-10-29 23:09
bro,只要打第一次ai战争遗留那个赏金的余晖舰队就闪退,就是delta harked星系围绕星门的那个公司测试性宣 ...

我也遇到这个问题了 一模一样的报错

驱逐技师

发表于 2025-11-6 11:51:37 | 显示全部楼层
关于“Z”报错,根据前面大佬的添加代码解决了一些情况,但是偶尔还是会报“Z”出错,我看不懂远行星号代码,但是我有一点编程基础,我感觉到可能是“Z”大小写的问题,虽然我也不知道远行星号这游戏是不是区分大小写,但是我这样改后,他就不报错了。
总而言之。算是解决了这个问题。有这个问题的可以照着改一下,我截图截取了文件名,不会改的直接在mod里搜索文件夹名,然后修改就好。
QQ图片20251106114528.png

巡洋大副

发表于 2025-11-14 10:46:01 | 显示全部楼层
本帖最后由 CaO 于 2025-11-29 13:13 编辑

在仅使用该模组时仍然会出现的一个bug,在银星接敌至极近时会出现,但本人编程水平不高,根据楼上的老哥的操作搞了一下后还是有问题,希望修复一下,十分感谢,以下是日志
[游戏日志]

127433 [Thread-6] INFO  sound.O  - Cleaning up music with id [battle_ambience_01.ogg]
127646 [Thread-8] INFO  sound.O  - Creating streaming player for music with id [battle_ambience_01.ogg]
127646 [Thread-8] INFO  sound.OooO  - Playing music with id [battle_ambience_01.ogg]
127642 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException: Cannot read field "z" because "result.two" is null
java.lang.NullPointerException: Cannot read field "z" because "result.two" is null
        at data.scripts.utils.lwe_util.spawnCurveBeam(lwe_util.java:831) ~[?:?]
        at data.scripts.hullmods.lwe_gear_control.spawnbeam(lwe_gear_control.java:647) ~[?:?]
        at data.scripts.hullmods.lwe_gear_control.advanceInCombat(lwe_gear_control.java:447) ~[?:?]
        at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~[port_obf.jar:?]
        at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~[port_obf.jar:?]
        at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source) [port_obf.jar:?]
        at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) [port_obf.jar:?]
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) [port_obf.jar:?]


战列舰长

发表于 2025-11-17 12:29:32 | 显示全部楼层
能不能兼容0.98

巡洋大副

发表于 2025-11-24 16:25:11 | 显示全部楼层
崩溃的问题,是银星战术系统导致的,战术技能发动时正常,结束时崩溃,我也不会修,临时解决方法在ship_data.csv里面把银星的战术系统删了。

点评

我拿星体测试的时候只放银星一个,接敌时释放战术系统崩溃,战术系统删掉后接敌就没这个问题了。  详情 回复 发表于 2025-11-24 16:30

巡洋大副

发表于 2025-11-24 16:30:59 | 显示全部楼层
zbzq 发表于 2025-11-24 16:25
崩溃的问题,是银星战术系统导致的,战术技能发动时正常,结束时崩溃,我也不会修,临时解决方法在ship_data ...

我拿星体测试的时候只放银星一个,接敌时释放战术系统崩溃,战术系统删掉后接敌就没这个问题了。

驱逐技师

发表于 2025-11-28 08:48:01 | 显示全部楼层
我也报错了,也是那个“z”的问题,我的是余晖的无人机(就那个最大的战斗机甲)一碰到对方船体就会闪退报错 屏幕截图 2025-11-28 084716.png

点评

临时解决方法在ship_data.csv里面把银星的战术系统删了  详情 回复 发表于 7 天前

驱逐技师

发表于 2025-11-28 08:51:24 | 显示全部楼层
躲角落画圈圈 发表于 2025-5-15 16:42
飞机里那个银星精英,一交战就弹出。

一样

巡洋大副

发表于 7 天前 | 显示全部楼层
9.29赫兹 发表于 2025-11-28 08:48
我也报错了,也是那个“z”的问题,我的是余晖的无人机(就那个最大的战斗机甲)一碰到对方船体就会闪退报 ...

临时解决方法在ship_data.csv里面把银星的战术系统删了

点评

怎么删啊  详情 回复 发表于 6 天前

驱逐技师

发表于 6 天前 | 显示全部楼层
zbzq 发表于 2025-11-29 15:15
临时解决方法在ship_data.csv里面把银星的战术系统删了

怎么删啊

点评

远行星号\mods\light from world epsilon\data\hulls里面的这个文件ship_data.csv记事本打开,找到银星,lwe_gear,,余辉,lwe_hyper,,1000,250,1500,,300,0,,145,350,350,100,240,75,FRONT,,240,0,1,,,0,0,,,,,,,,,,,,,  详情 回复 发表于 5 天前

巡洋大副

发表于 5 天前 | 显示全部楼层
本帖最后由 zbzq 于 2025-12-1 16:33 编辑

远行星号\mods\light from world epsilon\data\hulls里面的这个文件ship_data.csv记事本打开,找到银星,lwe_gear,,余辉,lwe_hyper,,1000,250,1500,,300,0,,145,350,350,100,240,75,FRONT,,240,0,1,,,0,0,,,,,,,,,,,,,,,,,,,,,,0,,,,115      删掉lwe_hyper然后保存。        (别给,删了)

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