faq 发表于 2026-9-20 10:04
贞德的导弹减配有BUG 会导致舰船CR归0 表面上是减了dp 武器也可以装上去 但系统秋后算账不认这个减dp的技能 ...
不是原版的功能,是舰船精通加的,它对op的计算有问题,你可以到舰船精通的设置中把超op扣装备关了
molotov11 发表于 2026-9-20 10:25
乌列尔的两个特有技能精英化效果装反了
另外关于神秘小市场卖船插,只在新开档第一次访问时候见过,之后再 ...
乌利尔的下次更新修复
不排幅是ai的问题……
神秘小市场是30天一刷新,似乎是从市场建立开始算
开局:
第二个月:
第三个月:
EririEX 发表于 2026-9-20 13:37
乌利尔的下次更新修复
不排幅是ai的问题……
神秘小市场是30天一刷新,似乎是从市场建立开始算
小市场我又试了试,似乎把原版非RES船插学完了以后就不出船插了
EririEX 发表于 2026-9-20 12:13
看更新历史船插的部分
OK
好像是只要敌人舰队带狐狐船包的船就可能崩溃,速子的雇佣兵可能会带,打了就崩溃
sliverrainbow 发表于 2026-9-20 14:50
好像是只要敌人舰队带狐狐船包的船就可能崩溃,速子的雇佣兵可能会带,打了就崩溃 ...
看看报错log
那个游牧船,有没有关闭贸易队的,我探索时候被霸主堵了,结果出几队贸易队,直接把我流通打炸了{:tieba_30:}
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633602 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/armaa_valkyrie___SHIP_normal.png (using reflection)
633604 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/armaa_prodromos___SHIP_normal.png (using reflection)
633605 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/armaa_prodromos_leftArmDummy___TURRET_BARREL_normal.png (using reflection)
633606 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/armaa_prodromos_rightArm___TURRET0_normal.png (using reflection)
633607 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/armaa_prodromos_torso___TURRET0_normal.png (using reflection)
633608 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/armaa_aleste___SHIP_normal.png (using reflection)
633609 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/armaa_alestePilebunkerLeft___TURRET0_normal.png (using reflection)
633610 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/armaa_alestePilebunkerLeft_s___TURRET_BARREL_normal.png (using reflection)
633612 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/armaa_aleste_heavyrifle_right___TURRET_BARREL_normal.png (using reflection)
633613 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/armaa_valkenx_rightPauldron___TURRET0_normal.png (using reflection)
633616 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/armaa/maps/ships/armaa_aleste_torso.png (using reflection)
633617 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/armaa_valkenx_leftPauldron___TURRET0_normal.png (using reflection)
633618 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/armaa_musha_frig___SHIP_normal.png (using reflection)
633620 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/normal/weapons/railgun_hardpoint_base_normal.png (using reflection)
633621 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/armaa_mushaHead___TURRET0_normal.png (using reflection)
633622 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/armaa_musha_leftPauldron___TURRET0_normal.png (using reflection)
633624 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/armaa_musha_rightPauldron___TURRET_BARREL_normal.png (using reflection)
633624 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/diableavionics_nocturneDEM_small___TURRET0_normal.png (using reflection)
633625 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/diableavionics_nocturneDEM_missile___MISSILE_normal.png (using reflection)
633627 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/normal/weapons/gazer2_small_turret_normal.png (using reflection)
633629 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/armaa_mushaHead_m3___TURRET0_normal.png (using reflection)
633630 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/armaa_musha_rightPauldron_frig___TURRET_BARREL_normal.png (using reflection)
633640 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/normal/ships/tanker_medium_normal.png (using reflection)
633641 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_AMS_06___SHIP_normal.png (using reflection)
633644 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/normal/weapons/ionpulser/ionpulser_t00_normal.png (using reflection)
633646 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/normal/weapons/ionpulser/ionpulser_t01_normal.png (using reflection)
633647 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/normal/weapons/ionpulser/ionpulser_t02_normal.png (using reflection)
633649 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/normal/weapons/ionpulser/ionpulser_t03_normal.png (using reflection)
633650 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/normal/weapons/ionpulser/ionpulser_t04_normal.png (using reflection)
633652 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/normal/weapons/ionpulser/ionpulser_t05_normal.png (using reflection)
633654 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/normal/weapons/ionpulser/ionpulser_t06_normal.png (using reflection)
633655 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/normal/weapons/ionpulser/ionpulser_t07_normal.png (using reflection)
633656 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/normal/weapons/ionpulser/ionpulser_t08_normal.png (using reflection)
633658 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_Tr_1_arm_left_gun_Sabre___TURRET0_normal.png (using reflection)
633659 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_AMS_06_beambazooka_brust___TURRET0_normal.png (using reflection)
633660 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_Tr_head_vulcan___TURRET0_normal.png (using reflection)
633662 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_Tr_6_haznthley_sub_WEAPON_R_TYPE___TURRET0_normal.png (using reflection)
633663 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_Tr_6_haznthley_sub_WEAPON_R_TYPE___TURRET1_normal.png (using reflection)
633665 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_AMS_06_head___TURRET0_normal.png (using reflection)
633667 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_Tr_1_linebit_shoulder_left___TURRET0_normal.png (using reflection)
633668 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_Tr_1_legs___TURRET0_normal.png (using reflection)
633669 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_Tr_1_legs___TURRET1_normal.png (using reflection)
633670 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_Tr_1_legs___TURRET2_normal.png (using reflection)
633671 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_Tr_1_legs___TURRET3_normal.png (using reflection)
633673 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_Tr_1_legs___TURRET4_normal.png (using reflection)
633674 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_Tr_1_legs___TURRET5_normal.png (using reflection)
633675 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_Tr_1_legs___TURRET6_normal.png (using reflection)
633677 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_Tr_1_legs___TURRET7_normal.png (using reflection)
633679 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_Tr_1_arm_left___TURRET0_normal.png (using reflection)
633682 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_Tr_1_arm_shield_left___TURRET1_normal.png (using reflection)
633683 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_Tr_1_arm_right___TURRET0_normal.png (using reflection)
633685 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_Tr_1_linebit_shoulder_right___TURRET0_normal.png (using reflection)
633687 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_Tr_1_left_sabre_shield___SHIP_normal.png (using reflection)
633689 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_scindeterram___HARDPOINT0_normal.png (using reflection)
633690 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/rs_scindeterram_torpedo___MISSILE_normal.png (using reflection)
633693 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/normal/ships/brawler/brawler_base_normal.png (using reflection)
633694 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/normal/ships/omen/omen_normal.png (using reflection)
633695 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/normal/weapons/lr_pd_laser_turret_base_normal.png (using reflection)
633697 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/normal/weapons/missile_rack_open_m_3x_turret_base_normal.png (using reflection)
633698 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/normal/ships/ox/ox2_normal.png (using reflection)
633700 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/missile_rack_open_s_1x_hardpoint_base_surface.png (using reflection)
633709 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/ships/phase/phase_ca_surface.png (using reflection)
633711 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/blaster_turret_base_surface.png (using reflection)
633714 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/flechette_hardpoint_base_surface.png (using reflection)
633715 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/flechette_hardpoint_recoil_surface.png (using reflection)
633716 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/jackhammer2_hardpoint_base_surface.png (using reflection)
633717 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/missiles/low_tech_torpedo_surface.png (using reflection)
633719 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/burstpd_turret_base_surface.png (using reflection)
633720 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/dragonfire_rack_med_hardpoint_surface.png (using reflection)
633723 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/flechette_heavy_turret_base_surface.png (using reflection)
633724 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/flechette_heavy_turret_recoil_surface.png (using reflection)
633725 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/burstpdheavy_turret_base_surface.png (using reflection)
633727 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/double_flak_cannon_turret_base_surface.png (using reflection)
633729 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/double_flak_cannon_turret_recoil_surface.png (using reflection)
633730 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/launcher_annihilator_hardpoint_base_surface.png (using reflection)
633732 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/launcher_annihilator_turret_base_surface.png (using reflection)
633733 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/guardian_turret_base_surface.png (using reflection)
633735 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/ships/mora/mora_surface.png (using reflection)
633736 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/light_dual_autocannon_hardpoint_base_surface.png (using reflection)
633738 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/light_dual_autocannon_hardpoint_recoil_surface.png (using reflection)
633738 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/light_assault_gun_turret_base_surface.png (using reflection)
633739 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/light_assault_gun_turret_recoil_surface.png (using reflection)
633742 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/light_dual_autocannon_turret_base_surface.png (using reflection)
633743 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/light_dual_autocannon_turret_recoil_surface.png (using reflection)
633745 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/ships/fighter_heavy_midline_surface.png (using reflection)
633757 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/ships/dominator/dominator_base_surface.png (using reflection)
633758 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/launcher_m3_2x_hardpoint_base_surface.png (using reflection)
633760 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/pilum_lrm_launcher_hardpoint_base_surface.png (using reflection)
633763 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/gauss_cannon_hardpoint_base_surface.png (using reflection)
633764 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/gazer_med_hardpoint_surface.png (using reflection)
633765 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/missiles/missile_gazer_surface.png (using reflection)
633766 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/ships/khopesh_surface.png (using reflection)
633767 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/covers/cover_hardpoint_lowtech_small_surface.png (using reflection)
633768 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/missiles/missile_salamander_surface.png (using reflection)
633779 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/ships/champion/champion_base_surface.png (using reflection)
633788 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/hil_turret_base_surface.png (using reflection)
633790 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/dragonfire_launcher_lrg_hardpoint_surface.png (using reflection)
633791 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/tactical_laser_turret_surface.png (using reflection)
633802 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/ships/eagle/eagle_base_surface.png (using reflection)
633804 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/flechette_heavy_hardpoint_base_surface.png (using reflection)
633805 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/flechette_heavy_hardpoint_recoil_surface.png (using reflection)
633807 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/ionbeam_t_base_surface.png (using reflection)
633812 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/heavy_mortar_hardpoint_surface.png (using reflection)
633813 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/heavy_mortar_hardpoint_recoil_surface.png (using reflection)
633814 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/missile_rack_open_m_2x_hardpoint_base_surface.png (using reflection)
633815 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/missiles/torpedo_guided2_surface.png (using reflection)
633817 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/ships/phase/revenant_surface.png (using reflection)
633819 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/hydra_hardpoint_lrg_surface.png (using reflection)
633821 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/missiles/missile_hydra_mdem_surface.png (using reflection)
633822 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/missiles/missile_hydra_mdem_warhead_surface.png (using reflection)
633823 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/ships/drover/drover_surface.png (using reflection)
633826 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/missile_rack_1x_hardpoint_base_surface.png (using reflection)
633828 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/light_autocannon_hardpoint_base_surface.png (using reflection)
633829 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/light_autocannon_hardpoint_recoil_surface.png (using reflection)
633830 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/ships/perdition_bomber_surface.png (using reflection)
633842 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/ships/enforcer/enforcer_base_surface.png (using reflection)
633844 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/heavy_mortar_turret_surface.png (using reflection)
633846 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/heavy_mortar_turret_recoil_surface.png (using reflection)
633847 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/railgun_hardpoint_base_surface.png (using reflection)
633848 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/gazer2_small_turret_surface.png (using reflection)
633858 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/ships/tanker_medium_surface.png (using reflection)
633860 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/ionpulser/ionpulser_t00_surface.png (using reflection)
633866 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/ionpulser/ionpulser_t01_surface.png (using reflection)
633867 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/ionpulser/ionpulser_t02_surface.png (using reflection)
633869 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/ionpulser/ionpulser_t03_surface.png (using reflection)
633870 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/ionpulser/ionpulser_t04_surface.png (using reflection)
633872 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/ionpulser/ionpulser_t05_surface.png (using reflection)
633873 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/ionpulser/ionpulser_t06_surface.png (using reflection)
633874 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/ionpulser/ionpulser_t07_surface.png (using reflection)
633876 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/ionpulser/ionpulser_t08_surface.png (using reflection)
633878 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/ships/brawler/brawler_base_surface.png (using reflection)
633880 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/ships/omen/omen_surface.png (using reflection)
633883 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/lr_pd_laser_turret_base_surface.png (using reflection)
633883 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/weapons/missile_rack_open_m_3x_turret_base_surface.png (using reflection)
633885 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/ships/ox/ox2_surface.png (using reflection)
633885 INFOorg.dark.shaders.util.TextureData- VRAM after unload/preload: 44266167 bytes
643773 INFOcom.fs.starfarer.loading.LoadingUtils- Loading JSON from
643775 INFOcom.fs.starfarer.loading.LoadingUtils- Loading JSON from
643802 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/normal/ships/sunder_ca_normal.png (using reflection)
644412 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/gcsExt_F___SHIP_normal.png (using reflection)
644932 INFOdata.scripts.weapons.render.Moci_ShaderManager- Reuse program key=Moci_GNShield id=143
644933 INFOdata.hullmods.RS_Moci_GNShield- GN Shield V2 using high-performance shader renderer
644938 INFOcom.fs.starfarer.loading.LoadingUtils- Loading JSON from
651465 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/gcsAbyssal___SHIP_normal.png (using reflection)
652986 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/gcs_94_lightdualac___TURRET_BARREL_normal.png (using reflection)
652988 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/gcs_94_lightdualac___TURRET0_normal.png (using reflection)
654839 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/normal/ships/onslaught/onslaught1_normal.png (using reflection)
655347 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/material/ships/drones/drone_pd_material.png (using reflection)
655350 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/normal/ships/drones/drone_pd_normal.png (using reflection)
655353 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/shaders/surface/ships/drones/drone_pd_surface.png (using reflection)
655873 ERROR lunalib.lunaSettings.LunaSettings- LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
659674 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/gcs_sbtCannon___TURRET0_normal.png (using reflection)
696116 ERROR lunalib.lunaSettings.LunaSettings- LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
697810 ERROR lunalib.lunaSettings.LunaSettings- LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
700590 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/armaa_musha___SHIP_normal.png (using reflection)
700592 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/armaa_heavyJavelin___TURRET_BARREL_normal.png (using reflection)
700594 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/armaa_lightJavelin___TURRET0_normal.png (using reflection)
700801 ERROR lunalib.lunaSettings.LunaSettings- LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
709702 ERROR lunalib.lunaSettings.LunaSettings- LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
709821 ERROR lunalib.lunaSettings.LunaSettings- LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
713756 ERROR lunalib.lunaSettings.LunaSettings- LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
713756 ERROR lunalib.lunaSettings.LunaSettings- LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
713757 ERROR lunalib.lunaSettings.LunaSettings- LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
713757 ERROR lunalib.lunaSettings.LunaSettings- LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
713757 ERROR lunalib.lunaSettings.LunaSettings- LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
713757 ERROR lunalib.lunaSettings.LunaSettings- LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
716565 ERROR lunalib.lunaSettings.LunaSettings- LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
716565 ERROR lunalib.lunaSettings.LunaSettings- LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
716565 ERROR lunalib.lunaSettings.LunaSettings- LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
716565 ERROR lunalib.lunaSettings.LunaSettings- LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
716758 ERROR lunalib.lunaSettings.LunaSettings- LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
sliverrainbow 发表于 2026-9-20 22:51
633189 INFOdata.scripts.RSSettingsRegisteredPlugin- mounted
633189 INFOo ...
应该是
这个能直接覆盖更新吗?
临渊羡鱼 发表于 2026-9-20 23:06
这个能直接覆盖更新吗?
别覆盖,备份旧的mod到其他地方,删了mod文件夹里面的旧mod,再放新的(一般能在旧存档中更新,但是为了以防万一还是备份一下旧mod)
sliverrainbow 发表于 2026-9-20 22:51
应该是
mod版本?卡死是没有报错的,看看是不是cpu或者内存满了
传说中的圣兽你们怎么把速度叠到303的,我最高就叠到261
真追不上了(
EririEX 发表于 2026-9-21 00:15
mod版本?卡死是没有报错的,看看是不是cpu或者内存满了
1.4.7101
嗯嘛啊 发表于 2026-9-21 05:51
传说中的圣兽你们怎么把速度叠到303的,我最高就叠到261
真追不上了(
把带操舵的军官装上,安超+狂飙,我是加了群星插件(+20%航速),在被毛上刚好306速度。其他mod的插件也行。如果单独说船,原版的猎犬、暴雨(基础180速),右旋(笑),swp的高贵无比(基础200速),IBB赏金能打捞的这个
操舵,安超+狂飙,不用其他mod,只要基础速度180就行,这就307速了。
老大,深渊书库有点问题
alysia 发表于 2026-9-21 09:12
操舵,安超+狂飙,不用其他mod,只要基础速度180就行,这就307速了。
谢谢喵 用超级护卫舰叠到316了
"C:\Users\ASUS\Downloads\图图\牢大.jpg"
alysia 发表于 2026-9-21 09:29
老大,深渊书库有点问题
没有未被殖民星系中的类地和苔原行星了?你先用控制台拿一艘吧,下次更新改下
EririEX 发表于 2026-9-5 18:01
情报界面的“兽耳娘”或“兽耳助手”里面找一下,有任务
能不能做个快烤熟了然后破壳而出的剧情?我直接放极端炎热要塞球了
救助猫娘卡江哥拉了,按e没有选项啊。
研发部部长 发表于 2026-9-21 20:31
救助猫娘卡江哥拉了,按e没有选项啊。
我的锅,没直接点球。
老大,还有点小问题(或许不能算是问题)
最新版新档,在我用了某些mod战舰(舰队点数比较高),(从更多任务拓展——空间站防守得知我舰队点数一万多了),然后动荡传言这个任务,刷了20多舰队(回档前甚至是32支)
这些舰队还不能作为同一势力的盟军一同战斗,而是每只舰队要单独打一遍(有些档好感高了甚至英仙空间站是我的友方打它自己的特遣,笑)
目前我(要是不想浪费时间)唯一的解法是接了任务立刻赶去轨道轰炸(实测有效),不然只能连着打二三十场战斗
虽然我知道(大概)是势力争霸特遣队方面的某些问题
还是想麻烦你一下,请问能直接生成几只大舰队,或者让这个任务的特遣队之间能作为盟军加入战斗吗?(大概是势力判定问题?)
alysia 发表于 2026-9-21 22:11
老大,还有点小问题(或许不能算是问题)
最新版新档,在我用了某些mod战舰(舰队点数比较高),(从更多 ...
直接走原版接口生成的入侵舰队,但是我测试的时候是可以多支舰队一起打的啊。不想打直接看着他们把球炸掉就行了,炸完去捞人(难道真的没人发现这个分支吗)
極光 发表于 2026-6-14 21:57
!!呼呼!?狐狐!!?
呼呼呼?!
EririEX 发表于 2026-9-21 23:46
直接走原版接口生成的入侵舰队,但是我测试的时候是可以多支舰队一起打的啊。不想打直接看着他们把球炸掉 ...
喵嗷,我还真没有发现,我都是截杀特遣或者炸英仙的球
以及我真不能几只舰队一起打,我甚至堵着它们集结点杀了,集结点船刚出来那么密集,也没见它们互相作为盟军支援
大佬们,传说中的圣兽任务,大家是怎么叠速度的啊,大速度较快的护卫舰也就是160左右的吧
传说旅行人 发表于 2026-9-22 18:00
大佬们,传说中的圣兽任务,大家是怎么叠速度的啊,大速度较快的护卫舰也就是160左右的吧 ...
150的基础速度的护卫舰,原版+这个mod就能叠到了,你往上翻一下回复
长门的蛋放在仓库的时候殖民地没了是不是这个档就永远没蛋了
罗米阿斯 发表于 2026-9-23 07:38
长门的蛋放在仓库的时候殖民地没了是不是这个档就永远没蛋了
用控制台重置任务
runcode data.hullmods.gcsInstaller.unSetMemory("$gcs_nagatoPlot");
本帖最后由 erohero919 于 2026-9-23 23:13 编辑
[游戏日志]
7201311 INFOdata.hullmods.kk_qianji- kk_qianji_core: 舰=攻势 links=15.0 (F=0 D=0 C=0 CAP=1) baseMax=35.00 flatSpeed=2.100 totalLinks=15.0 unstable=false
7201876 INFOsound.O- Cleaning up music with id
7201889 INFOsound.O- Cleaning up music with id
7201952 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.characters.PersonAPI.getStats()" because "captain" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.characters.PersonAPI.getStats()" because "captain" is null
at data.weapons.gcsMackerelEveryFrame$MackData.<init>(gcsMackerelEveryFrame.java:173)
at data.weapons.gcsMackerelEveryFrame.onFire(gcsMackerelEveryFrame.java:57)
at com.fs.starfarer.combat.entities.ship.A.if.o00000(Unknown Source)
at com.fs.starfarer.combat.entities.ship.A.if.fireProjectile(Unknown Source)
at com.fs.starfarer.combat.entities.ship.trackers.B.?o0000(Unknown Source)
at com.fs.starfarer.combat.entities.ship.trackers.B.o00000(Unknown Source)
at com.fs.starfarer.combat.entities.ship.trackers.E.o00000(Unknown Source)
at com.fs.starfarer.combat.entities.ship.trackers.E.o00000(Unknown Source)
at com.fs.starfarer.combat.entities.ship.trackers.B.?00000(Unknown Source)
at com.fs.starfarer.combat.entities.ship.A.if.advance(Unknown Source)
at com.fs.starfarer.combat.systems.WeaponGroup.advanceAuto(Unknown Source)
at com.fs.starfarer.combat.systems.WeaponGroup.advance(Unknown Source)
at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.base/java.lang.Thread.run(Unknown Source)
7202188 INFOsound.O- Creating streaming player for music with id
大佬 我来反馈个BUG 莉贝尔的技能貌似跟天工联合的千机联合插件也会产生战斗闪退 我这个记录跳出的时候就是莉贝尔驾驶了一艘天工联合的攻势 船上装的都是狐狐的武器 所以应该不是武器的问题 然后船内插有千机联合 所以我猜是这个引起的
这个是文心给我的分析
[*]触发位置:gcsMackerelEveryFrame.java 第173行的MackData初始化逻辑
[*]触发条件:当该武器开火时,代码尝试调用舰船舰长对象captain的getStats()方法,但此时该武器所在的舰船没有挂载任何舰长,导致captain值为null,直接触发Java空指针崩溃。
[*]触发场景:日志里还能看到你正在使用kk_qianji(千机)相关的舰体改装,大概率是搭载了该问题武器的无人舰船/无舰长舰船在战斗中开火时,直接触发了这个闪退。
本帖最后由 EririEX 于 2026-9-23 23:15 编辑
erohero919 发表于 2026-9-23 23:12
[游戏日志]
7201311 INFOdata.hullmods.kk_qianji- kk_qianji_core: 舰=攻势 links=15.0 ( ...
青花鱼和射水鱼的问题,下次更新修复
请问接到一个花50W舰船调查任务 到一颗类地行星调查一艘神秘舰船,按照标记到了指定地点怎么都找不到啊?
jjm 发表于 2026-9-23 23:42
请问接到一个花50W舰船调查任务 到一颗类地行星调查一艘神秘舰船,按照标记到了指定地点怎么都找不到啊? ...
在那颗星球的公转轨道上找找
本帖最后由 通向未来之翼 于 2026-9-24 03:00 编辑
通向未来之翼 发表于 2026-9-24 02:53
舰载牧场舰载重工这些都是在星球市场随机刷出来吗?
对啊。你可以去专卖店,出率更高
舰载牧场这个食物保留量我按了f1和f4没变化,是在舰船装配页面改吗?
通向未来之翼 发表于 2026-9-24 03:00
舰载牧场这个食物保留量我按了f1和f4没变化,是在舰船装配页面改吗?
没事了,现在好像可以了,话说那个长按1/2是修改每次调整保留量哪个键啊
做学院任务要在无人星系激活星门,但是移动殖民地也算人口,所以必须把殖民船扔仓库吗?
通向未来之翼 发表于 2026-9-24 21:14
做学院任务要在无人星系激活星门,但是移动殖民地也算人口,所以必须把殖民船扔仓库吗? ...
找个星系把殖民船存了就行了
在己方特遣队用会使目标旋转的武器打scy的模块船时似乎会使模块旋转,很喜感awa
大佬 我玩1.5.00战斗闪退了
7657193 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.combat.MutableShipStatsAPI.getHitStrengthBonus()" because the return value of "com.fs.starfarer.api.combat.DamageAPI.getStats()" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.combat.MutableShipStatsAPI.getHitStrengthBonus()" because the return value of "com.fs.starfarer.api.combat.DamageAPI.getStats()" is null
at data.skills.gcsTsumujiSkill1$tsumujiListener.modifyDamageDealt(gcsTsumujiSkill1.java:232)
at com.fs.starfarer.api.combat.listeners.CombatListenerUtil.modifyDamageDealt(CombatListenerUtil.java:38)
at com.fs.starfarer.api.combat.listeners.CombatListenerUtil.modifyDamageDealt(CombatListenerUtil.java:30)
at com.fs.starfarer.combat.entities.Ship.applyDamage(Unknown Source)
at com.fs.starfarer.combat.E.A.ooOO.o00000(Unknown Source)
at com.fs.starfarer.combat.E.A.ooOO.o00000(Unknown Source)
at com.fs.starfarer.combat.E.oOOO.super(Unknown Source)
at com.fs.starfarer.combat.E.oOOO.super(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.base/java.lang.Thread.run(Unknown Source)
7657239 INFOsound.O- Creating streaming player for music with id
7657239 INFOsound.H- Playing music with id
麻烦大佬看下 我现在更新1.5.0.1
erohero919 发表于 2026-9-25 15:46
大佬 我玩1.5.00战斗闪退了
7657193 ERROR com.fs.starfarer.combat.CombatMain- java.lan ...
常春藤技能1的bug,更新一下就好了
EririEX 发表于 2026-9-25 16:01
常春藤技能1的bug,更新一下就好了
请求问一些问题 如果说在移动殖民地上强行加上轨道防御平台或者众神堡垒之类有特殊星系条件(观瞄站)或者贴图之类的会怎么样;可以吗?会直接崩溃还是刷一地观瞄站?
chunyiyouxi 发表于 2026-9-25 17:07
请求问一些问题 如果说在移动殖民地上强行加上轨道防御平台或者众神堡垒之类有特殊星系条件(观瞄站)或 ...
移动殖民地是正常的星球
EririEX 发表于 2026-9-25 17:36
移动殖民地是正常的星球
额,这一点我看前面了解到了,但是轨道防御单元不是要有观瞄站存在的吗,这样会不会去哪哪刷一地
作者,我用其中一个将领开模拟突然闪退了,我问deepseek它是这么说的,你看看呗
mingting 发表于 2026-9-25 20:13
作者,我用其中一个将领开模拟突然闪退了,我问deepseek它是这么说的,你看看呗 ...
更新一下最新的,还有直接发log不要发ai诊断截图
chunyiyouxi 发表于 2026-9-25 18:52
额,这一点我看前面了解到了,但是轨道防御单元不是要有观瞄站存在的吗,这样会不会去哪哪刷一地 ...
不知道啊,试试看
尘世黎明的赏金里面还是会出现其它舰船,如图
(但我确实是在玩家满级之前,也就是在这个赏金生成之前就进行了mod热更新)