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Rank: 4

战列舰长

发表于 2021-11-22 16:28:48 | 显示全部楼层 |阅读模式
Mod Bug汇报
已解决
游戏版本: 0.95
Mod中文名: mod数量与名字详见截图
Mod版本: mod数量与名字详见截图
游戏日志:
### 游戏日志

33521 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/weaponsound/GL_QP_fire.ogg]
33527 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/imperium/sfx_systems/luxfinis_loop.ogg]
33554 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_engines/engine_boost_01.ogg]
33555 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.OutOfMemoryError
java.lang.OutOfMemoryError
at sun.misc.Unsafe.allocateMemory(Native Method)
at java.nio.DirectByteBuffer.<init>(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60)
at com.fs.graphics.TextureLoader.super(Unknown Source)
at com.fs.graphics.TextureLoader.super(Unknown Source)
at com.fs.graphics.TextureLoader.super(Unknown Source)
at com.fs.graphics.TextureLoader.super(Unknown Source)
at com.fs.graphics.H.o00000(Unknown Source)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
33569 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_systems/mote_attractor_ambience_DARK_VARIANT.ogg]
33573 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/bosses/bigbeam.ogg]
33669 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/unreal_fx/Humiliating_defeat.ogg]
33678 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/diablefx/da_virtuousSyphon_loop.ogg]
33693 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/sfx_cargo/cargo_organics_pickup.ogg]
33698 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/sfx_interface/ui_command_out_of_command_points.ogg]
33714 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/bosses/ChargeUp_2.ogg]
33719 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/unreal_fx/SKAARJextermination.ogg]
33729 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/imperium/sfx_wpn_energy/jupiter_grav_charge.ogg]
33733 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/diablefx/da_deepStrike_open1.ogg]
33739 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/diablefx/da_deepStrike_open2.ogg]
33743 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/diablefx/da_deepStrike_open3.ogg]
33746 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_interface/combat_readiness_malfunctions_alarm_flagship_03.ogg]
33748 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/sfx_impacts/explosion_01.ogg]
33763 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_impacts/explosion_02.ogg]
33769 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/sfx_impacts/explosion_04.ogg]
33780 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/imperium/sfx_wpn_energy/hvy_pulse_laser_chargeup.ogg]
33782 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/unreal_fx/Unstoppable.ogg]
33786 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/diablefx/da_rimewub.ogg]
33791 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/effects/vic_upyr.ogg]
33795 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_interface/ui_campaign_sensor_detect_fleet_01.ogg]
33805 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_interface/ui_campaign_sensor_detect_fleet_02.ogg]
33813 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_interface/ui_campaign_sensor_detect_fleet_03.ogg]
33822 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_interface/ui_campaign_sensor_detect_fleet_04.ogg]
33822 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/sfx_interface/ui_campaign_sensor_detect_fleet_05.ogg]
33830 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_interface/ui_campaign_sensor_detect_fleet_06.ogg]
33830 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/diablefx/da_harvest_fire.ogg]
33836 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/diablefx/da_virtuousTarget_beep2.ogg]
33837 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/swp/sfx_wpn_missiles/swp_redeemer_screening_missile.ogg]
33838 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/diablefx/da_berserk_out.ogg]
33842 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/sfx_engines/engine_boost_02.ogg]
33842 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_engines/engine_boost_03.ogg]
33850 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/sfx_impacts/gun_hit_solid_01.ogg]
33850 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_impacts/gun_hit_solid_02.ogg]
33856 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/sfx_impacts/gun_hit_solid_03.ogg]
33857 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_wpn_energy/ion_pulser_fire_01.ogg]
33861 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_cargo/cargo_metals_pickup.ogg]
33862 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/sfx_terrain/terrain_hyperspace_deep_storm_lightning_01.ogg]
33866 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_terrain/terrain_hyperspace_deep_storm_lightning_02.ogg]
33877 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/sfx_terrain/terrain_hyperspace_deep_storm_lightning_03.ogg]
33881 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_terrain/terrain_hyperspace_deep_storm_lightning_04.ogg]
33892 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/sfx_terrain/terrain_hyperspace_deep_storm_lightning_05.ogg]
33894 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_systems/damper_field_deactivate.ogg]
33900 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/ORA/ora_sempiternal_in.ogg]
33910 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/sfx_wpn_guns/devastator_fire_01.ogg]
33910 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_wpn_guns/devastator_fire_02.ogg]
33913 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/sfx_wpn_guns/devastator_fire_03.ogg]
33913 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_wpn_guns/devastator_fire_04.ogg]
33916 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/sfx_interface/ui_channel_comm_local_01.ogg]
33916 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_interface/ui_channel_comm_local_02.ogg]
33922 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_interface/ui_channel_comm_local_03.ogg]
33923 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/sfx_interface/ui_channel_comm_local_04.ogg]
33928 [pool-1-thread-4] INFO sound.Sound - Loading sound [sounds/imperium/sfx_wpn_missiles/armageddon_close.ogg]
33928 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_wpn_energy/shock_repeater_impact_01_short.ogg]
33935 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_wpn_energy/shock_repeater_impact_02_short.ogg]
33940 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_wpn_energy/shock_repeater_impact_03_short.ogg]
33947 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_wpn_energy/shock_repeater_impact_04_short.ogg]
33955 [pool-1-thread-3] INFO sound.Sound - Loading sound [sounds/sfx_terrain/terrain_corona_am_default.ogg]
34018 [pool-1-thread-5] INFO sound.Sound - Loading sound [sounds/FED/weapons/ammodet4.ogg]
34022 [pool-1-thread-5] INFO sound.Sound - Loading sound [sounds/FED/weapons/ammodet5.ogg]
34026 [pool-1-thread-5] INFO sound.Sound - Loading sound [sounds/FED/weapons/ammodet6.ogg]
34028 [pool-1-thread-5] INFO sound.Sound - Loading sound [sounds/FED/weapons/ammodet7.ogg]
    复现步骤:
    点starsector.exe然后加载出错
    本帖最后由 DTS 于 2021-11-28 14:22 编辑

    ### 系统信息

    Java版本:                `1.7.0_79`
    Java路径:                G:\youxi\Starsector\jre

    虚拟机参数:        java.exe -XX:CompilerThreadPriority=1 -XX:+CompilerThreadHintNoPreempt -Djava.library.path=native\\windows -Xms4g -Xmx8g -Xss2048k -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;jinput.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.10.jar -Dcom.fs.starfarer.settings.paths.saves=..\\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\\mods -Dcom.fs.starfarer.settings.paths.logs=. com.fs.starfarer.StarfarerLauncher
    堆栈初始大小(`-Xms`):        `8m`
    堆栈最大大小(`-Xmx`):        `4m`

    ### Mod信息

    |Mod名称|Mod版本|已启用|
    |-|-|-|
    |LazyLib|2.7|是|
    |zz GraphicsLib|1.5.1|是|
    |MagicLib|0.34|是|
    |[C](扩充)更多的船体插件More HullMods 1.9.0|1.9.0|是|
    |prv星工场|v21|是|
    |俘虏船员军官Capture Officers and Crew|1.0.4|是|
    |动态税率Dynamic Tariffs|1.3.1|是|
    |卢德拓展 [Luddic Enhancement]|1.2.5f|是|
    |厄雷修斯技术综合体|1.2.0b|是|
    |古达兰慕 [Gudalanmu]|0.22|是|
    |可视化维修进度 [Visualized Repair Progress]|0.1.0-RC1|是|
    |地貌改造与空间站建设|7.1.3|是|
    |外环带联盟  Outer Rim Allience|0.93rc3|是|
    |恶魔航电 [Diable Avionics]|2.63RC5|是|
    |星际帝国[Interstellar Imperium]| 0|是|
    |星际联邦|0.7.3a|是|
    |未知星域[Unknown Skies]|0.43|是|
    |沃尔科夫工业集团[VIC]|1.3.3|是|
    |海盗拓展 [Underworld]|1.6.1|是|
    |海鲜船包[Seafood Shipworks]|0.0.7a|是|
    |清理星域 [Clean Sector]|0.2.2|是|
    |烤乳猪船包0.95适配版|1.3|是|
    |玛雅苏兰海军|8.3.4 RC3|是|
    |相位力量增强包(Phase Power Enhancement Package)|3.21|是|
    |穿越者设计局 [Traverser Design Bureau]|1.0|是|
    |罗伊德联盟Roider Union|1.2.2|是|
    |航母现代化-改S|1.1.0a|是|
    |航母现代化扩展|1.3.7b|是|
    |舰船/武器拓展 [Ship/Weapon Pack]|1.12.999|是|
    |蓝海渔业|0.93 Alpha|是|
    |重生[UNGP]|1.5.4|是|
    |随手画画船包|0.2.6|是|
    |雇主加成[Commissioned Crews]|1.999999gg|是|
    |鱼雷警报 [Torpedo Alarm]|0.1.1|是|

    (以上内容由 远行星号 报错信息收集工具 自动生成,生成工具版本 `1.0.7`).


    Rank: 3

    巡洋大副

    发表于 2021-11-22 16:31:27 | 显示全部楼层
    内存分配太少了,分配内存那儿的单位是M,你要*1024,4M-8M无论如何是跑不起来的

    Rank: 4

    战列舰长

     楼主| 发表于 2021-11-22 16:36:36 | 显示全部楼层
    钟离云初 发表于 2021-11-22 16:31
    内存分配太少了,分配内存那儿的单位是M,你要*1024,4M-8M无论如何是跑不起来的 ...

    我分配的是Xms4g -Xmx8g -Xss2048k

    Rank: 3

    巡洋大副

    发表于 2021-11-22 16:38:23 | 显示全部楼层
    DTS 发表于 2021-11-22 16:36
    我分配的是Xms4g -Xmx8g -Xss2048k

    那儿的单位是M,你应该乘上1024
    比如我的这样,给4G内存
    -Xms4096m -Xmx4096m -Xss2048k

    点评

    遗憾的是并没有这种规定。你输入4G他也可以正确识别为4096M,换句话来说如果你闲得慌,你也可以输入4194304K,他一样会识别为4096M  详情 回复 发表于 2021-11-23 08:01

    Rank: 4

    战列舰长

     楼主| 发表于 2021-11-22 16:41:36 | 显示全部楼层
    钟离云初 发表于 2021-11-22 16:38
    那儿的单位是M,你应该乘上1024
    比如我的这样,给4G内存
    -Xms4096m -Xmx4096m -Xss2048k ...

    还是不行
    ### 游戏日志

    34507 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/sfx_interface/combat_readiness_malfunctions_alarm_allied_02.ogg]
    34509 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/sfx_systems/combat_readiness_malfunctions_weapon_medium_01.ogg]
    34522 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/diablefx/da_deepStrike_launch1.ogg]
    34528 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.OutOfMemoryError
    java.lang.OutOfMemoryError
            at sun.misc.Unsafe.allocateMemory(Native Method)
            at java.nio.DirectByteBuffer.<init>(Unknown Source)
            at java.nio.ByteBuffer.allocateDirect(Unknown Source)
            at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60)
            at com.fs.graphics.TextureLoader.super(Unknown Source)
            at com.fs.graphics.TextureLoader.super(Unknown Source)
            at com.fs.graphics.TextureLoader.super(Unknown Source)
            at com.fs.graphics.TextureLoader.super(Unknown Source)
            at com.fs.graphics.H.o00000(Unknown Source)
            at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
            at com.fs.state.AppDriver.begin(Unknown Source)
            at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
            at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
            at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
            at java.lang.Thread.run(Unknown Source)
    34530 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/diablefx/da_deepStrike_launch2.ogg]
    34544 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/diablefx/da_deepStrike_launch3.ogg]
    34550 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/w/ETC_prailgun_0.ogg]
    34561 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/w/ETC_prailgun_1.ogg]
    34570 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/diablefx/da_artassault_fire_short.ogg]
    34571 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/diablefx/da_banish_blast.ogg]
    34579 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/sfx_abilities/ability-emergency_burn_01_start.ogg]
    34580 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/swp/sfx_wpn_energy/fluxshuntcannon_5-15_fire1.ogg]
    34599 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/swp/sfx_wpn_energy/fluxshuntcannon_5-15_fire2.ogg]
    34599 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/swp/sfx_systems/flux_disturber_start.ogg]
    34604 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/sfx_wpn_energy/high_intens_laser_loop.ogg]
    34609 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/weaponsound/GL_SPFG_charge.ogg]
    34619 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/sfx_impacts/explosion_missile_02.ogg]
    34624 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/sfx_cargo/cargo_special_pickup_02.ogg]
    34626 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/sfx_systems/mote_attractor_spawn_01.ogg]
    34642 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/sfx_systems/flare_launcher_active_oneshot.ogg]
    34647 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/sfx_terrain/campaign_location-gate_loop_traveling.ogg]
    34649 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/weaponsound/GL_MEB_loop.ogg]
    34656 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/imperium/sfx_wpn_guns/saggitariusburst.ogg]
    34684 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/sfx_cargo/cargo_metals_rare_drop.ogg]
    34706 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/sfx_refit/refit_missile_01.ogg]
    34706 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/sfx_wpn_energy/guardian_pd_fire_01.ogg]
    34710 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/sfx_abilities/ability-emergency_burn_03_end.ogg]
    34753 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/unreal_fx/Double_Kill.ogg]
    34758 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/effects/vic_vodanoy_shoting.ogg]
    34766 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/sfx_charscreen/charscreen-reset.ogg]
    34782 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/w/ETC_antigravitygun.ogg]
    34784 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/diablefx/da_glaux_fire.ogg]
    34786 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/ORA/ora_calling_11.ogg]
    34787 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/ORA/ora_calling_13.ogg]
    34804 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/mayasura/MSS_Starliner_Howitzer_Fire.ogg]
    34806 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/swp/sfx_wpn_missiles/IonTorpLaunch1.ogg]
    34813 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/swp/sfx_wpn_missiles/IonTorpLaunch2.ogg]
    34821 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/effects/vic_rubicon_shot.ogg]
    34821 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/swp/sfx_wpn_missiles/IonTorpLaunch3.ogg]
    34827 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/diablefx/da_uhlan_cooldown.ogg]
    34827 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/sfx_systems/quantum_disruptor_oneshot.ogg]
    34831 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/imperium/sfx_systems/galvanic_armor_discharge_1.ogg]
    34844 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/imperium/sfx_systems/galvanic_armor_discharge_2.ogg]
    34851 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/w/ETC_mg_launch0.ogg]
    34858 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/w/ETC_mg_launch1.ogg]
    34861 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/w/ETC_mg_launch2.ogg]
    34863 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/sfx_terrain/campaign_location-gate_windup.ogg]
    34867 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/swp/sfx_wpn_guns/contender_fire.ogg]
    34876 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/swp/sfx_wpn_missiles/infernomirv_launch.ogg]
    34887 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/sfx_abilities/ability_world-sensor_burst_01.ogg]
    34890 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/sfx_abilities/ability_world-sensor_burst_02.ogg]
    34913 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/sfx_abilities/ability_world-sensor_burst_03.ogg]
    34915 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/sfx_abilities/ability_world-sensor_burst_04.ogg]
    34959 [pool-1-thread-3] INFO  sound.Sound  - Loading sound [sounds/sfx_abilities/ability_world-sensor_burst_05.ogg]
    34961 [pool-1-thread-2] INFO  sound.Sound  - Loading sound [sounds/sfx_abilities/ability_world-sensor_burst_06.ogg]
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    Rank: 3

    巡洋大副

    发表于 2021-11-22 16:47:28 | 显示全部楼层

    看报错还是内存不够啊,你考虑用论坛上的内存修改工具给改改?

    Rank: 4

    战列舰长

     楼主| 发表于 2021-11-22 16:50:57 | 显示全部楼层
    钟离云初 发表于 2021-11-22 16:47
    看报错还是内存不够啊,你考虑用论坛上的内存修改工具给改改?

    内存修改工具我点了没反应,只能手动修改

    Rank: 8

    海鲜水手

    战列巨擘

    论坛元老 见习机师 学院教员

    发表于 2021-11-22 17:10:11 | 显示全部楼层
    导致内存不足的原因还有可能是内存本身可分配的就不足,可以试试2048
    还不行的先重启电脑,这或许会缓解多余的软件占用你内存的情况
    保证有足够的内存,说到底内存不足是由于硬件的限制,比方说你要分4g,你至少要有8g内存

    Rank: 9

    超级版主

    咕噜咕噜~

    论坛元老 战术专家

    发表于 2021-11-23 08:01:54 | 显示全部楼层
    钟离云初 发表于 2021-11-22 16:38
    那儿的单位是M,你应该乘上1024
    比如我的这样,给4G内存
    -Xms4096m -Xmx4096m -Xss2048k ...

    遗憾的是并没有这种规定。你输入4G他也可以正确识别为4096M,换句话来说如果你闲得慌,你也可以输入4194304K,他一样会识别为4096M

    点评

    但是你看他一开始的那个报错,就是只分配了4M... 我觉得是他哪儿没有配置对,手改出问题也正常,如果是这样子的话,就没必要和人家说有多少种配置方案了,vmparam那儿一开始是M就当只有M能有效减少和不懂的人的沟通  详情 回复 发表于 2021-11-23 10:21

    Rank: 3

    巡洋大副

    发表于 2021-11-23 10:21:10 | 显示全部楼层
    14141 发表于 2021-11-23 08:01
    遗憾的是并没有这种规定。你输入4G他也可以正确识别为4096M,换句话来说如果你闲得慌,你也可以输入41943 ...

    但是你看他一开始的那个报错,就是只分配了4M...
    我觉得是他哪儿没有配置对,手改出问题也正常,如果是这样子的话,就没必要和人家说有多少种配置方案了,vmparam那儿一开始是M就当只有M能有效减少和不懂的人的沟通成本呀
    实际上能怎么配没那么重要对吧?

    点评

    嗷我没注意到2333。不过也的确是这样~但我甚至可以用bit!【貌似可以】  详情 回复 发表于 2021-11-23 23:10

    Rank: 9

    超级版主

    咕噜咕噜~

    论坛元老 战术专家

    发表于 2021-11-23 23:10:14 | 显示全部楼层
    钟离云初 发表于 2021-11-23 10:21
    但是你看他一开始的那个报错,就是只分配了4M...
    我觉得是他哪儿没有配置对,手改出问题也正常,如果是这 ...

    嗷我没注意到2333。不过也的确是这样~但我甚至可以用bit!【貌似可以】

    本版积分规则

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