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出BUG了 一到特定时间就闪退

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巡洋大副

发表于 2025-1-12 09:58:23 | 显示全部楼层 |阅读模式
Mod Bug汇报
已解决
游戏版本: 0.97
Mod中文名:
Mod版本:
游戏日志:
65633 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain - java.lang.RuntimeException: Market condition [population_11] not found
java.lang.RuntimeException: Market condition [population_11] not found
at com.fs.starfarer.campaign.econ.MarketCondition.readResolve(Unknown Source)
at com.fs.starfarer.campaign.econ.MarketCondition.<init>(Unknown Source)
at com.fs.starfarer.campaign.econ.Market.addCondition(Unknown Source)
at com.fs.starfarer.campaign.econ.Market.addCondition(Unknown Source)
at com.fs.starfarer.api.impl.campaign.population.CoreImmigrationPluginImpl.increaseMarketSize(CoreImmigrationPluginImpl.java:158)
at com.fs.starfarer.api.impl.campaign.population.CoreImmigrationPluginImpl.increaseMarketSize(CoreImmigrationPluginImpl.java:136)
at com.fs.starfarer.api.impl.campaign.population.CoreImmigrationPluginImpl.advance(CoreImmigrationPluginImpl.java:95)
at com.fs.starfarer.campaign.econ.reach.ImmigrationTask.doNextBatch(Unknown Source)
at com.fs.starfarer.campaign.econ.contract.iter.MultiFrameTask.advance(Unknown Source)
at com.fs.starfarer.campaign.econ.reach.ReachEconomyStepper.nextFrame(Unknown Source)
at com.fs.starfarer.campaign.econ.Economy.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
    复现步骤:
    玩着玩着到一个时间点 就闪退了报错文字是这个
    Fatal: Market condition [population 11] not foundCheck starsector.log for more info.

    我改了打捞的系数 殖民地大小和部署点
    本帖最后由 梦星 于 2025-2-10 15:24 编辑

    7dd91b47d90ad0a4f6febc16178f8e8.png 1dbf7b250391246552b085e3e27de9b.png 186ac884bad7c7a9476251a59067691.png

    巡洋大副

     楼主| 发表于 2025-1-12 09:58:32 | 显示全部楼层

    势力巨擘

    ╭﹌☆﹌﹌﹌☆﹌╮ ∣        ∣ ∣  ●   ●

    发表于 2025-1-12 10:03:35 | 显示全部楼层
    改了殖民地的等级上限超过10或者用了修改殖民地上限的mod并把上限超过10

    点评

    啊 是这样 感谢大佬  详情 回复 发表于 2025-1-12 13:23

    势力巨擘

    发表于 2025-1-12 13:19:27 | 显示全部楼层
    本帖最后由 木子沐梓 于 2025-1-12 13:20 编辑

    原版最高只支持10级殖民地,想要更高殖民地等级可以去外网下载Astral Ascension,但它与地改不兼容,具体原因不明,但我估计和它超过10级会改星球贴图有关。
    mod地址:
    [0.97a] Astral Ascension V1.2.7 - A Mod that Uncaps Colony Size
    附带不兼容部分原文:
    AOTD Crysosleep Module (pre 2.0) - Known bug where the AOTD max size conflicts with the Astral Ascension Max Size, locking players out of AA content.
    TASC - the code that handles planet transformation cannot handle TASC Stations, likely due to their different nature to standard Starsector planets.

    点评

    感谢大佬  详情 回复 发表于 2025-1-12 13:23

    巡洋大副

     楼主| 发表于 2025-1-12 13:23:02 | 显示全部楼层
    墨语流年恰似水 发表于 2025-1-12 10:03
    改了殖民地的等级上限超过10或者用了修改殖民地上限的mod并把上限超过10

    啊 是这样 感谢大佬

    巡洋大副

     楼主| 发表于 2025-1-12 13:23:26 | 显示全部楼层
    木子沐梓 发表于 2025-1-12 13:19
    原版最高只支持10级殖民地,想要更高殖民地等级可以去外网下载Astral Ascension,但它与地改不兼容,具体原 ...

    感谢大佬

    本版积分规则

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