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需要我迁移汉化吗?新的需要汉化的文本可以整理出来给你汉化,或者我自己让ai汉化。 然后我会把文件作为附件发在当前帖子下
Version 0.0.24
-Added the Thunderwell, a powerful cruiser that has no resemblance to any famous Midline beamer battlecruisers.
-Reworked the Garrison, making it a much more capable cruiser by reorienting where its weapons point.
-Added several new modular hullmods designed to synergize with the 'Shield Shunt' playstyle, including a self-contained ablative armor hullmod that can make any ship as durable as the Invictus*! *-Not really
-Reprited a bunch of things, and generally performed quality improvements across the mod.
-Added the Sentinel Station, a powerful derelict station encounter.
-Reworked numerous ships and weapons. Sorry I forgot to keep track of this as I was doing it so I can't list things specifically. The *intent* was to preserve vanilla balance more authentically however.
-Added the Magnetron Beam, a terrifyingly destructive beam weapon that will catastrophically disrupt any ship it hits.
-Added Pidgeon Disposable Transmitters, a DEM-like weapon that does minimal damage, but severely disrupts ship systems.
-Added the Travois. Technically this was already in the mod under a different name, but nobody used it and it wasn't good, so now it's been reinvented as a powerful tug.
-Added the Survey Probe and Survey Ship as actual ships that appear in their respective encounters. Yes, you can recover them.
-Added the Flashlight, and mini-Flashlight, a pair of crude laser weapons from long ago that appear as point defense weapons.
-Reworked a *lot* of codex entries, and changed the filing somewhat. The [INFOSEC VIOLATION] are now classified as Domain Restricted.
-The Kessler Ejector's visual effect has been disabled for performance reasons.
-Added the Picket Gun, a wacky little weapon that shoots Pickets. As in the Frigate. |
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