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进入战斗后一段时间后闪退

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驱逐技师

发表于 4 小时前 | 显示全部楼层 |阅读模式
Mod Bug汇报
待解决
游戏版本: 0.98
Mod中文名:
Mod版本:
游戏日志:
[游戏日志]

45401 [Thread-2] INFO com.fs.starfarer.api.impl.codex.CodexTextEntryLoader - Parsing [data/codex/spacers_manual_other.txt]
45401 [Thread-2] INFO com.fs.starfarer.api.impl.codex.CodexTextEntryLoader - Parsing category [gm_cat_other|generic|Other|game_mechanics]
45401 [Thread-2] INFO com.fs.starfarer.api.impl.codex.CodexTextEntryLoader - Parsing entry [gm_techs|Tech types]
45401 [Thread-2] ERROR niko.MCTE.utils.MCTE_debugUtils - null entry on DEBRISFIELD
45442 [Thread-2] INFO com.fs.starfarer.loading.LoadingUtils - Loading CSV data from [DIRECTORY: D:starsectorstarsector-core..modsIndEvo]
45443 [Thread-2] INFO com.fs.starfarer.loading.LoadingUtils - Loading CSV data from [DIRECTORY: D:starsectorstarsector-core..modsNexerelin]
45443 [Thread-2] INFO com.fs.starfarer.loading.LoadingUtils - Loading CSV data from [DIRECTORY: D:starsectorstarsector-core..modsHTE]
45444 [Thread-2] INFO com.fs.starfarer.loading.LoadingUtils - Loading CSV data from [DIRECTORY: D:starsectorstarsector-core..modsShip and Weapon Pack]
45445 [Thread-2] INFO com.fs.starfarer.loading.LoadingUtils - Loading CSV data from [DIRECTORY: D:starsectorstarsector-core..modsIndEvo]
45446 [Thread-2] INFO com.fs.starfarer.loading.LoadingUtils - Loading CSV data from [DIRECTORY: D:starsectorstarsector-core..modsMagicLib]
45450 [Thread-2] INFO com.fs.starfarer.loading.LoadingUtils - Loading CSV data from [DIRECTORY: D:starsectorstarsector-core..modsIndEvo]
45451 [Thread-2] INFO com.fs.starfarer.loading.LoadingUtils - Loading CSV data from [DIRECTORY: D:starsectorstarsector-core..modsHTE]
45452 [Thread-2] INFO com.fs.starfarer.loading.LoadingUtils - Loading CSV data from [DIRECTORY: D:starsectorstarsector-core..modsShip and Weapon Pack]
45457 [Thread-2] INFO com.fs.starfarer.loading.LoadingUtils - Loading CSV data from [DIRECTORY: D:starsectorstarsector-core..modsIndEvo]
45470 [Thread-2] INFO com.fs.starfarer.loading.LoadingUtils - Loading CSV data from [DIRECTORY: D:starsectorstarsector-core..modsIndEvo]
45507 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/secondInCommand/codex_icon.png (using reflection)
45770 [Thread-VC-Main] INFO exerelin.utilities.versionchecker.VersionChecker - Checked game and 36 mods in 1.487 seconds
45874 [Thread-2] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Reading save data from [..savessave_Mephisto_5785241579607339640descriptor.xml]
46084 [Thread-2] INFO com.fs.starfarer.campaign.save.CampaignGameManager - Reading save data from [..savessave_Mephisto_5785241579607339640descriptor.xml]
46370 [Thread-8] INFO ungp.scripts.campaign.specialist.rules.UNGP_RulesManager - Successfully loaded the pick times of rules from deep sync...
46732 [Thread-2] INFO org.dark.shaders.util.TextureData - Estimated VRAM usage for material/normal/surface maps before unload/preload: 450555 bytes
46732 [Thread-2] INFO org.dark.shaders.util.TextureData - Unloading...
46733 [Thread-2] INFO org.dark.shaders.util.TextureData - Preloading...
46733 [Thread-2] INFO org.dark.shaders.util.TextureData - VRAM after unload/preload: 450555 bytes
48038 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture cache/helheim-omega-tds___SHIP_normal.png (using reflection)
48039 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture cache/TachyonModulatedEnergyBeam-tds___TURRET0_normal.png (using reflection)
48040 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture cache/GatlinPulseLaser-tds___TURRET0_normal.png (using reflection)
48041 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture cache/RaytheonMissileLauncher-tds___TURRET0_normal.png (using reflection)
48041 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture cache/tds-RaytheonMissile___MISSILE_normal.png (using reflection)
48042 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture cache/tds-PurgatoryHeavyAttackMissile___MISSILE_normal.png (using reflection)
48043 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture cache/FocusedModalLaser-tds___TURRET0_normal.png (using reflection)
48043 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture cache/FlagClusterLauncher-tds___TURRET0_normal.png (using reflection)
48045 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture cache/tds-flagtier1___MISSILE_normal.png (using reflection)
48045 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture cache/AutoNeutronPulse-tds___TURRET0_normal.png (using reflection)
48046 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture cache/TriplePulseBurstLaser-tds___TURRET0_normal.png (using reflection)
48046 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture cache/HeavyVectorIonBeam-tds___TURRET0_normal.png (using reflection)
77976 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/material/weapons/flechette_hardpoint_recoil_material.png (using reflection)
77980 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/material/weapons/flechette_hardpoint_base_material.png (using reflection)
77981 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/material/weapons/ionbeam_h_base_material.png (using reflection)
77982 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/material/weapons/graviton_beam_turret_base_material.png (using reflection)
77984 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture cache/elipsion7s___SHIP_normal.png (using reflection)
77984 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/normal/weapons/flechette_hardpoint_recoil_normal.png (using reflection)
77985 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/normal/weapons/flechette_hardpoint_base_normal.png (using reflection)
77987 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/normal/weapons/ionbeam_h_base_normal.png (using reflection)
77988 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/normal/weapons/graviton_beam_turret_base_normal.png (using reflection)
77989 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/surface/weapons/flechette_hardpoint_recoil_surface.png (using reflection)
77990 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/surface/weapons/flechette_hardpoint_base_surface.png (using reflection)
77990 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/surface/weapons/ionbeam_h_base_surface.png (using reflection)
77991 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/surface/weapons/graviton_beam_turret_base_surface.png (using reflection)
104968 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/material/weapons/flechette_heavy_hardpoint_recoil_material.png (using reflection)
104973 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/material/weapons/flechette_heavy_hardpoint_base_material.png (using reflection)
104973 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/material/weapons/mg_light_dual_turret_recoil_material.png (using reflection)
104974 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/material/weapons/mg_light_dual_turret_base_material.png (using reflection)
104976 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/material/weapons/flechette_turret_recoil_material.png (using reflection)
104976 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/material/weapons/flechette_turret_base_material.png (using reflection)
104977 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/material/weapons/light_assault_gun_turret_recoil_material.png (using reflection)
104978 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/material/weapons/light_assault_gun_turret_base_material.png (using reflection)
104978 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/material/weapons/heavy_machinegun_turret_recoil_material.png (using reflection)
104979 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/material/weapons/heavy_machinegun_turret_base_material.png (using reflection)
104980 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/material/weapons/devastator_turret_recoil_material.png (using reflection)
104980 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/material/weapons/devastator_turret_base_material.png (using reflection)
104983 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture cache/trampler7s___SHIP_normal.png (using reflection)
104983 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/normal/weapons/flechette_heavy_hardpoint_recoil_normal.png (using reflection)
104984 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/normal/weapons/flechette_heavy_hardpoint_base_normal.png (using reflection)
104985 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/normal/weapons/mg_light_dual_turret_recoil_normal.png (using reflection)
104985 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/normal/weapons/mg_light_dual_turret_base_normal.png (using reflection)
104986 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/normal/weapons/flechette_turret_recoil_normal.png (using reflection)
104986 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/normal/weapons/flechette_turret_base_normal.png (using reflection)
104988 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/normal/weapons/light_assault_gun_turret_recoil_normal.png (using reflection)
104988 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/normal/weapons/light_assault_gun_turret_base_normal.png (using reflection)
104989 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/normal/weapons/heavy_machinegun_turret_recoil_normal.png (using reflection)
104990 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/normal/weapons/heavy_machinegun_turret_base_normal.png (using reflection)
104991 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/normal/weapons/devastator_turret_recoil_normal.png (using reflection)
104991 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/normal/weapons/devastator_turret_base_normal.png (using reflection)
104992 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/surface/weapons/flechette_heavy_hardpoint_recoil_surface.png (using reflection)
104993 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/surface/weapons/flechette_heavy_hardpoint_base_surface.png (using reflection)
104993 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/surface/weapons/mg_light_dual_turret_recoil_surface.png (using reflection)
104994 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/surface/weapons/mg_light_dual_turret_base_surface.png (using reflection)
104994 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/surface/weapons/flechette_turret_recoil_surface.png (using reflection)
104996 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/surface/weapons/flechette_turret_base_surface.png (using reflection)
104996 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/surface/weapons/light_assault_gun_turret_recoil_surface.png (using reflection)
104997 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/surface/weapons/light_assault_gun_turret_base_surface.png (using reflection)
104998 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/surface/weapons/heavy_machinegun_turret_recoil_surface.png (using reflection)
104998 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/surface/weapons/heavy_machinegun_turret_base_surface.png (using reflection)
104999 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/surface/weapons/devastator_turret_recoil_surface.png (using reflection)
105000 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/surface/weapons/devastator_turret_base_surface.png (using reflection)
133144 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/swp/material/ships/albatross/swp_albatross_material.png (using reflection)
133144 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/material/weapons/missile_rack_open_m_3x_hardpoint_base_material.png (using reflection)
133146 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/material/missiles/missile_salamander_material.png (using reflection)
133147 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/material/weapons/hypervelocity_driver_turret_base_material.png (using reflection)
133148 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/material/weapons/hypervelocity_driver_turret_recoil_material.png (using reflection)
133151 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/swp/normal/ships/albatross/swp_albatross_normal.png (using reflection)
133152 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/normal/weapons/missile_rack_open_m_3x_hardpoint_base_normal.png (using reflection)
133153 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/normal/missiles/missile_salamander_normal.png (using reflection)
133154 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/normal/weapons/hypervelocity_driver_turret_base_normal.png (using reflection)
133156 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/normal/weapons/hypervelocity_driver_turret_recoil_normal.png (using reflection)
133158 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/swp/surface/ships/albatross/swp_albatross_surface.png (using reflection)
133159 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/surface/weapons/missile_rack_open_m_3x_hardpoint_base_surface.png (using reflection)
133160 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/surface/missiles/missile_salamander_surface.png (using reflection)
133161 [Thread-2] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/shaders/surface/weapons/hypervelocity_driver_turret_base_surface.png (using reflection)
    复现步骤:
    与满编舰队进入战斗一段时间后闪退
    重新加载后挂机过月再次进入战斗一段时间后依然闪退
    再次尝试后先与小规模舰队作战快速结束战斗则不会闪退,但重新与满编舰队战斗一段时间再次闪退
    本帖最后由 luckysnow飘雪 于 2026-3-24 00:14 编辑

    [md]### 游戏信息  游戏版本:                0.98a-RC8  ### 系统信息  操作系统:Microsoft Windows 11 家庭中文版  版本:10.0.26200 暂缺 Build 26200  总可用内存:`31.67G`   **警告:未找到游戏默认Java运行时**   虚拟机参数:java.exe -noverify -XX:+UnlockDiagnosticVMOptions -XX:+UnlockExperimentalVMOptions -XX:+ShowCodeDetailsInExceptionMessages -XX:+ExtensiveErrorReports -XX:+ShowMessageBoxOnError -XX:+PrintCommandLineFlags -XX:+TieredCompilation -XX:-UseCondCardMark -Xlog:async -XX:+UseFastStosb -XX:+AlwaysCompileLoopMethods -XX:TieredStopAtLevel=4 -XX:TrimNativeHeapInterval=60000 -XX:UseAVX=3 -XX:AVX3Threshold=0 -XX:UseSSE=4 -XX:+UseSSE42Intrinsics -XX:+UseCompressedOops -XX:+UseCompressedClassPointers -XX:+UseFMA -XX:+UseBMI1Instructions -XX:+UseBMI2Instructions -XX:+UseCLMUL -XX:+UseFastUnorderedTimeStamps -XX:+UseUnalignedLoadStores -XX:+UseXMMForArrayCopy -XX:+UseXMMForObjInit -XX:+UseXmmI2D -XX:+UseXmmI2F -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:+ParallelRefProcEnabled -XX:+UseShenandoahGC -XX:ShenandoahGCMode=iu -XX:ShenandoahGCHeuristics=compact -XX:ShenandoahAllocationThreshold=85 -XX:ShenandoahGuaranteedGCInterval=0 -XX:+ZeroTLAB -XX:+SegmentedCodeCache -XX:+AlwaysAtomicAccesses -XX:+UseStringDeduplication -XX:-DontCompileHugeMethods -XX:Tier0Delay=1 -XX:+UseFPUForSpilling -XX:+EnableVectorAggressiveReboxing -XX:+EnableVectorReboxing -XX:+EnableVectorSupport -XX:-AlignVector -XX:TieredOldPercentage=10000 -XX:Tier0ProfilingStartPercentage=2000 -XX:IncreaseFirstTierCompileThresholdAt=99 -XX:InterpreterProfilePercentage=99 -XX:+UseVectorCmov -XX:+UseVectorStubs -XX:ReferencesPerThread=0 -XX:MaxGCPauseMillis=10 -XX:-EnableThreadSMRStatistics -XX:+UseUnalignedAccesses -XX:PerMethodRecompilationCutoff=100000 -XX:ProfileMaturityPercentage=100 -XX:NmethodSweepActivity=1 -XX:ThreadPriorityPolicy=1 -XX:ReservedCodeCacheSize=256m -XX:+PrintCodeCache -XX:-UseDynamicNumberOfCompilerThreads -XX:CompilerDirectivesFile=./compiler_directives.txt -Djava.library.path=native\windows -XX:-BytecodeVerificationLocal -XX:-BytecodeVerificationRemote -Djava.util.Arrays.useLegacyMergeSort=true --enable-preview --add-opens=java.base/sun.nio.ch=ALL-UNNAMED --add-opens=java.base/java.nio=ALL-UNNAMED --add-opens=java.base/java.nio.Buffer.UNSAFE=ALL-UNNAMED --add-opens=java.base/java.util=ALL-UNNAMED --add-opens=java.base/java.util.concurrent=ALL-UNNAMED --add-opens=java.base/java.util.concurrent.locks=ALL-UNNAMED --add-opens=java.base/jdk.internal.ref=ALL-UNNAMED --add-opens=java.base/java.lang.reflect=ALL-UNNAMED --add-opens=java.base/java.lang.ref=ALL-UNNAMED --add-opens=java.base/java.text=ALL-UNNAMED --add-opens=java.desktop/java.awt.font=ALL-UNNAMED --add-opens=java.desktop/java.awt.Rectangle=ALL-UNNAMED --add-opens=java.desktop/java.awt=ALL-UNNAMED --add-exports=java.base/jdk.internal.ref=ALL-UNNAMED --add-exports=java.base/jdk.internal.misc=ALL-UNNAMED --add-exports=java.base/sun.nio.ch=ALL-UNNAMED -Xmx4096m -Xms4096m -Xss4m -Dcom.fs.starfarer.settings.paths.saves=..\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\mods -Dcom.fs.starfarer.settings.paths.logs=. -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;jinput.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.10.jar;txw2-3.0.2.jar;jaxb-api-2.4.0-b180830.0359.jar;webp-imageio-0.1.6.jar com.fs.starfarer.StarfarerLauncher  堆栈初始大小(`-Xms`):`4096m`  堆栈最大大小(`-Xmx`):`4096m`   
    LazyLib                         |3.0.0   |是        
    zz GraphicsLib                  |1.12.1  |是        
    MagicLib                        |1.5.6   |是        
    D-MOD Services                  |3.0.1   |是        
    Demand Indicators 供需指示          |1.0.f   |是        
    Exotica Technologies            |1.8.7   |是        
    LunaLib                         |2.0.5   |是        
    More Combat Terrain Effects 更多战斗地形效果|1.13.1a |是        
    Overlord Accessibility          |1.1.4   |是        
    Particle Engine                 |0.10.1  |是        
    Portrait Changer 头像修改器          |1.0.5   |是        
    Progressive S-Mods 经验内插         |1.2.0   |是        
    QoL Pack 生活质量工具包                |1.4     |是        
    Quality Perks 高质量特技             |1.6.9   |是        
    Scan Those Gates 扫描那些星门         |1.5.7   |是        
    Second-in-Command 舰队副官          |1.8.0   |是        
    Ship Mastery System 舰船精通系统      |2.0.8   |是        
    Special Hullmod Upgrades        |1.6     |是        
    SpeedUp                         |1.2.2   |是        
    Starship Legends                |2.6.0   |是        
    Station Augments 空间站增强          |2.4.0c  |是        
    Stellar Networks                |3.3.0   |是        
    TheDarkSix的舰船武器包                |1.63    |是        
    临界体 - 定制、可升级的船插                 |2.0.1   |是        
    义体改造                            |0.3.3   |是        
    人之领开拓者扩展                        |0.0.23  |是        
    势力争霸 [Nexerelin]                |0.12.1d |是        
    地貌改造 & 空间站建设                    |10.0.4  |是        
    墨汁的mod溯源                        |0.1.0a  |是        
    大豆船包                            |0.1.98.7|是        
    工业革命                            |4.1.b   |是        
    彻底扫描星系                          |1.2.3.1 |是        
    战斗不结束修复补丁                       |0.0.1a  |是        
    战斗骚话[Combat Chatter]            |1.15.0  |是        
    战机拓展                            |2.0.4c  |是        
    扩展纪元扩展                          |2.0.5   |是        
    控制台                             |4.0.8   |是        
    新舰异闻                            |0.5.2.2 |是        
    星系检索网络汉化                        |3.1.6   |是        
    更大的殖民地                          |2.1.b   |是        
    未知星域[Unknown Skies]             |3.0.3   |是        
    碧蓝档案头像包                         |1.15    |是        
    航母现代化                           |1.2.2   |是        
    舰船/武器拓展 [Ship/Weapon Pack]      |1.16.6  |是        
    详细战斗报告[Detailed Combat Results] |5.4.2   |是        
    重生[UNGP]                        |2.5.0   |是        
    Quality Captains 高质量舰长          |1.7.0   |否

    9f52338cc71b087512c63ced50dd613d.png
    以上为闪退报错弹窗信息,数次复现过程中报错弹窗内emply range:0.0后的数值会有些许变动

    咱也不懂怎么回事,只好问问大佬们

    势力巨擘

    发表于 4 小时前 | 显示全部楼层
    日志没有抓到报错内容,不过单看报错信息的话,之前有类似信息的是奇异科技的驱动式散幅炸了

    点评

    那很惨了,因为我自己没装驱动式辐能排散器,所以我就查了下对方舰队发现也没装,这mod我0.97也用过没出过问题,这个档是我0.98回坑第一个档,但游戏运行11年间没报过错 刚刚试了下把之前打了闪退的满编舰队给灭了没  详情 回复 发表于 1 小时前

    驱逐技师

     楼主| 发表于 1 小时前 | 显示全部楼层
    人质救星Fuze 发表于 2026-3-24 00:19
    日志没有抓到报错内容,不过单看报错信息的话,之前有类似信息的是奇异科技的驱动式散幅炸了 ...

    那很惨了,因为我自己没装驱动式辐能排散器,所以我就查了下对方舰队发现也没装,这mod我0.97也用过没出过问题,这个档是我0.98回坑第一个档,但游戏运行11年间没报过错
    刚刚试了下把之前打了闪退的满编舰队给灭了没闪退,然后保存再打一队又闪退了
    到底是怎么回事只能再看看了,也许新开档他就又自己好了

    本版积分规则

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