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势力巨擘

发表于 2025-2-13 10:32:35 | 显示全部楼层 |阅读模式
Mod Bug汇报
待解决
游戏版本: 0.97
Mod中文名:
Mod版本:
游戏日志:
5831149 [Thread-2] INFO sound.O - Creating streaming player for music with id [UAF_Keycard.ogg]
5831594 [Thread-6] INFO sound.O - Cleaning up music with id [UAF_Keycard.ogg]
[5837.256s][info ][gc ] Trigger: Free (408M) is below minimum threshold (409M)
[5837.259s][info ][gc ] GC(446) Concurrent reset 2.561ms
[5837.259s][info ][gc ] GC(446) Pause Init Mark (unload classes) 0.022ms
[5837.260s][info ][gc ] GC(446) Concurrent marking roots 0.597ms
[5837.547s][info ][gc ] GC(446) Concurrent marking (unload classes) 287.238ms
[5837.547s][info ][gc ] GC(446) Pause Final Mark (unload classes) 0.204ms
[5837.547s][info ][gc ] GC(446) Concurrent thread roots 0.179ms
[5837.551s][info ][gc ] GC(446) Concurrent weak references 3.463ms
[5837.556s][info ][gc ] GC(446) Concurrent weak roots 4.674ms
[5837.556s][info ][gc ] GC(446) Concurrent cleanup 3560M->2708M(4096M) 0.042ms
[5837.564s][info ][gc ] GC(446) Concurrent class unloading 8.337ms
[5837.565s][info ][gc ] GC(446) Concurrent strong roots 0.616ms
[5837.587s][info ][gc ] GC(446) Concurrent evacuation 22.688ms
[5837.587s][info ][gc ] GC(446) Pause Init Update Refs 0.008ms
[5837.763s][info ][gc ] GC(446) Concurrent update references 175.200ms
[5837.763s][info ][gc ] GC(446) Concurrent update thread roots 0.129ms
[5837.763s][info ][gc ] GC(446) Pause Final Update Refs 0.056ms
[5837.763s][info ][gc ] GC(446) Concurrent cleanup 2913M->1645M(4096M) 0.038ms
[5842.807s][info ][gc ] Trigger: Free (408M) is below minimum threshold (409M)
[5842.809s][info ][gc ] GC(447) Concurrent reset 2.599ms
[5842.809s][info ][gc ] GC(447) Pause Init Mark (unload classes) 0.016ms
[5842.810s][info ][gc ] GC(447) Concurrent marking roots 0.499ms
[5843.085s][info ][gc ] GC(447) Concurrent marking (unload classes) 275.055ms
[5843.085s][info ][gc ] GC(447) Pause Final Mark (unload classes) 0.159ms
[5843.085s][info ][gc ] GC(447) Concurrent thread roots 0.099ms
[5843.088s][info ][gc ] GC(447) Concurrent weak references 2.553ms
[5843.092s][info ][gc ] GC(447) Concurrent weak roots 4.580ms
[5843.092s][info ][gc ] GC(447) Concurrent cleanup 3546M->2698M(4096M) 0.032ms
[5843.100s][info ][gc ] GC(447) Concurrent class unloading 7.811ms
[5843.101s][info ][gc ] GC(447) Concurrent strong roots 0.640ms
[5843.122s][info ][gc ] GC(447) Concurrent evacuation 20.855ms
[5843.122s][info ][gc ] GC(447) Pause Init Update Refs 0.009ms
[5843.301s][info ][gc ] GC(447) Concurrent update references 179.074ms
[5843.301s][info ][gc ] GC(447) Concurrent update thread roots 0.191ms
[5843.301s][info ][gc ] GC(447) Pause Final Update Refs 0.054ms
[5843.302s][info ][gc ] GC(447) Concurrent cleanup 2889M->1627M(4096M) 0.059ms
[5848.382s][info ][gc ] Trigger: Free (406M) is below minimum threshold (409M)
[5848.385s][info ][gc ] GC(448) Concurrent reset 2.657ms
[5848.385s][info ][gc ] GC(448) Pause Init Mark (unload classes) 0.018ms
[5848.385s][info ][gc ] GC(448) Concurrent marking roots 0.522ms
[5848.656s][info ][gc ] GC(448) Concurrent marking (unload classes) 270.824ms
[5848.656s][info ][gc ] GC(448) Pause Final Mark (unload classes) 0.257ms
[5848.656s][info ][gc ] GC(448) Concurrent thread roots 0.087ms
[5848.659s][info ][gc ] GC(448) Concurrent weak references 2.115ms
[5848.663s][info ][gc ] GC(448) Concurrent weak roots 4.954ms
[5848.664s][info ][gc ] GC(448) Concurrent cleanup 3534M->2662M(4096M) 0.042ms
[5848.671s][info ][gc ] GC(448) Concurrent class unloading 7.795ms
[5848.672s][info ][gc ] GC(448) Concurrent strong roots 0.721ms
[5848.694s][info ][gc ] GC(448) Concurrent evacuation 21.883ms
[5848.694s][info ][gc ] GC(448) Pause Init Update Refs 0.008ms
[5848.865s][info ][gc ] GC(448) Concurrent update references 171.155ms
[5848.865s][info ][gc ] GC(448) Concurrent update thread roots 0.118ms
[5848.865s][info ][gc ] GC(448) Pause Final Update Refs 0.064ms
[5848.866s][info ][gc ] GC(448) Concurrent cleanup 2845M->1599M(4096M) 0.040ms
[5854.086s][info ][gc ] Trigger: Free (408M) is below minimum threshold (409M)
[5854.089s][info ][gc ] GC(449) Concurrent reset 2.744ms
[5854.089s][info ][gc ] GC(449) Pause Init Mark (unload classes) 0.032ms
[5854.090s][info ][gc ] GC(449) Concurrent marking roots 0.532ms
[5854.361s][info ][gc ] GC(449) Concurrent marking (unload classes) 271.104ms
[5854.361s][info ][gc ] GC(449) Pause Final Mark (unload classes) 0.143ms
[5854.361s][info ][gc ] GC(449) Concurrent thread roots 0.075ms
[5854.362s][info ][gc ] GC(449) Concurrent weak references 1.220ms
[5854.368s][info ][gc ] GC(449) Concurrent weak roots 5.180ms
[5854.368s][info ][gc ] GC(449) Concurrent cleanup 3546M->2698M(4096M) 0.032ms
[5854.375s][info ][gc ] GC(449) Concurrent class unloading 7.436ms
[5854.376s][info ][gc ] GC(449) Concurrent strong roots 0.935ms
[5854.396s][info ][gc ] GC(449) Concurrent evacuation 19.554ms
[5854.396s][info ][gc ] GC(449) Pause Init Update Refs 0.008ms
[5854.567s][info ][gc ] GC(449) Concurrent update references 171.805ms
[5854.568s][info ][gc ] GC(449) Concurrent update thread roots 0.112ms
[5854.568s][info ][gc ] GC(449) Pause Final Update Refs 0.058ms
[5854.568s][info ][gc ] GC(449) Concurrent cleanup 2881M->1615M(4096M) 0.044ms
[5859.503s][info ][gc ] Trigger: Free (408M) is below minimum threshold (409M)
[5859.505s][info ][gc ] GC(450) Concurrent reset 2.387ms
[5859.505s][info ][gc ] GC(450) Pause Init Mark (unload classes) 0.015ms
[5859.506s][info ][gc ] GC(450) Concurrent marking roots 0.470ms
[5859.772s][info ][gc ] GC(450) Concurrent marking (unload classes) 265.926ms
[5859.772s][info ][gc ] GC(450) Pause Final Mark (unload classes) 0.210ms
[5859.772s][info ][gc ] GC(450) Concurrent thread roots 0.076ms
[5859.773s][info ][gc ] GC(450) Concurrent weak references 1.051ms
[5859.778s][info ][gc ] GC(450) Concurrent weak roots 4.901ms
[5859.778s][info ][gc ] GC(450) Concurrent cleanup 3554M->2704M(4096M) 0.032ms
[5859.786s][info ][gc ] GC(450) Concurrent class unloading 7.876ms
[5859.787s][info ][gc ] GC(450) Concurrent strong roots 0.627ms
[5859.806s][info ][gc ] GC(450) Concurrent evacuation 19.585ms
[5859.806s][info ][gc ] GC(450) Pause Init Update Refs 0.008ms
[5859.980s][info ][gc ] GC(450) Concurrent update references 174.097ms
[5859.981s][info ][gc ] GC(450) Concurrent update thread roots 0.194ms
[5859.981s][info ][gc ] GC(450) Pause Final Update Refs 0.056ms
[5859.981s][info ][gc ] GC(450) Concurrent cleanup 2887M->1625M(4096M) 0.055ms
[5865.036s][info ][gc ] Trigger: Free (408M) is below minimum threshold (409M)
[5865.039s][info ][gc ] GC(451) Concurrent reset 2.715ms
[5865.039s][info ][gc ] GC(451) Pause Init Mark (unload classes) 0.030ms
[5865.039s][info ][gc ] GC(451) Concurrent marking roots 0.589ms
[5865.296s][info ][gc ] GC(451) Concurrent marking (unload classes) 256.102ms
[5865.296s][info ][gc ] GC(451) Pause Final Mark (unload classes) 0.248ms
[5865.296s][info ][gc ] GC(451) Concurrent thread roots 0.094ms
[5865.298s][info ][gc ] GC(451) Concurrent weak references 2.156ms
[5865.303s][info ][gc ] GC(451) Concurrent weak roots 5.135ms
[5865.303s][info ][gc ] GC(451) Concurrent cleanup 3548M->2678M(4096M) 0.031ms
[5865.310s][info ][gc ] GC(451) Concurrent class unloading 6.938ms
[5865.311s][info ][gc ] GC(451) Concurrent strong roots 0.620ms
[5865.331s][info ][gc ] GC(451) Concurrent evacuation 19.749ms
[5865.331s][info ][gc ] GC(451) Pause Init Update Refs 0.008ms
[5865.494s][info ][gc ] GC(451) Concurrent update references 162.928ms
[5865.494s][info ][gc ] GC(451) Concurrent update thread roots 0.111ms
[5865.494s][info ][gc ] GC(451) Pause Final Update Refs 0.050ms
[5865.494s][info ][gc ] GC(451) Concurrent cleanup 2863M->1623M(4096M) 0.034ms
0.0
[5870.147s][info ][gc ] Trigger: Free (408M) is below minimum threshold (409M)
[5870.150s][info ][gc ] GC(452) Concurrent reset 2.844ms
[5870.150s][info ][gc ] GC(452) Pause Init Mark (unload classes) 0.050ms
[5870.151s][info ][gc ] GC(452) Concurrent marking roots 0.660ms
[5870.428s][info ][gc ] GC(452) Concurrent marking (unload classes) 276.333ms
[5870.428s][info ][gc ] GC(452) Pause Final Mark (unload classes) 0.192ms
[5870.428s][info ][gc ] GC(452) Concurrent thread roots 0.087ms
[5870.430s][info ][gc ] GC(452) Concurrent weak references 2.011ms
[5870.435s][info ][gc ] GC(452) Concurrent weak roots 4.762ms
[5870.435s][info ][gc ] GC(452) Concurrent cleanup 3570M->2646M(4096M) 0.032ms
[5870.442s][info ][gc ] GC(452) Concurrent class unloading 7.801ms
[5870.443s][info ][gc ] GC(452) Concurrent strong roots 0.633ms
[5870.462s][info ][gc ] GC(452) Concurrent evacuation 18.639ms
[5870.462s][info ][gc ] GC(452) Pause Init Update Refs 0.009ms
[5870.628s][info ][gc ] GC(452) Concurrent update references 166.677ms
[5870.629s][info ][gc ] GC(452) Concurrent update thread roots 0.127ms
[5870.629s][info ][gc ] GC(452) Pause Final Update Refs 0.072ms
[5870.629s][info ][gc ] GC(452) Concurrent cleanup 2841M->1647M(4096M) 0.033ms
5869332 [Thread-2] INFO com.fs.starfarer.loading.LoadingUtils - Loading CSV data from [DIRECTORY: D:game鏂板缓鏂囦欢澶筡Starsectorstarsector-core..modsstelnet]
5869379 [Thread-2] INFO CaptainsLog.scripts.CaptainsLogEveryFrame - Created report for 绉戞妧钘忓尶鐐?in Xaphassor

5876097 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain - java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.combat.CombatEngineAPI.addLayeredRenderingPlugin(com.fs.starfarer.api.combat.CombatLayeredRenderingPlugin)" because the return value of "com.fs.starfarer.api.Global.getCombatEngine()" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.combat.CombatEngineAPI.addLayeredRenderingPlugin(com.fs.starfarer.api.combat.CombatLayeredRenderingPlugin)" because the return value of "com.fs.starfarer.api.Global.getCombatEngine()" is null
at assortment_of_things.abyss.skills.AbyssalRequiem.apply(AbyssalRequiem.kt:64) ~[?:?]
at com.fs.starfarer.campaign.CharacterStats.applyPersonalToStats(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.campaign.CharacterStats.applyPersonalToShip(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.combat.entities.Ship.setCaptain(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.combat.entities.Ship.<init>(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.loading.specs.oooo.super(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.refit.super.updateFromCurrentVariant(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.refit.super.setFleetMember(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.refit.V.setFleetMember(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.refit.return.脫00000(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.coreui.refit.return.setPlugin(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.newui.L$4.actionPerformed(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.o0O0.buttonPressed(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.int.脪00000(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.int.processInput(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.ui.W.o00000(Unknown Source) ~[port_obf.jar:?]
at com.fs.starfarer.BaseGameState.traverse(Unknown Source) ~[port_obf.jar:?]
at com.fs.state.AppDriver.begin(Unknown Source) ~[port.common_obf.jar:?]
at com.fs.starfarer.combat.CombatMain.main(Unknown Source) [port_obf.jar:?]
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) [port_obf.jar:?]
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) [port_obf.jar:?]
at java.base/java.lang.Thread.run(Thread.java:1447) [?:?]
    复现步骤:
    图片.png
    ### 游戏信息

    游戏版本:        0.97a-RC11

    ### 系统信息

    操作系统:Microsoft Windows 11 专业版

    版本:10.0.26100 暂缺 Build 26100

    总可用内存:`15.75G`


    Java版本:`1.7.0_79`

    Java路径:D:\game\新建文件夹\Starsector\jre


    虚拟机参数:java.exe -XX:CompilerThreadPriority=1 -XX:+CompilerThreadHintNoPreempt -Djava.library.path=native\\windows -XX:+UseG1GC -Xms8192m -Xmx8192m -Xss2048k -XX:PermSize=192m -XX:MaxPermSize=192m -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;jinput.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.10.jar -Dcom.fs.starfarer.settings.paths.saves=..\\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\\mods -Dcom.fs.starfarer.settings.paths.logs=. com.fs.starfarer.StarfarerLauncher

    堆栈初始大小(`-Xms`):`8192m`

    堆栈最大大小(`-Xmx`):`8192m`


    ### Mod信息

    |Mod名称                           |Mod版本   |已启用     |
    |-|-|-|
    |LazyLib                         |2.8b    |是       |
    |zz GraphicsLib                  |1.9.0   |是       |
    |MagicLib                        |1.4.6   |是       |
    |00 少女星域                         |3.0.0   |是       |
    |[AzurLane] 碧蓝航线                 |0.0.1   |是       |
    |[N]碧蓝档案头像包v1.1 0.97a-RC11       |1.1     |是       |
    |[链戍集团军]Shackles Garrison - XXVIIBattleGroup |0.9.9   |是       |
    |A New Level of Confidence       |40 3.2 Fast|是       |
    |ac alice ship pack              |0.75 C-3|是       |
    |AI 改修                           |1.12.2  |是       |
    |Ashlib                          |1.1.1   |是       |
    |Automated Commands              |1.4     |是       |
    |Autosave 自动保存                   |1.2b    |是       |
    |Building Menu Overhaul          |1.1.3   |是       |
    |Console Commands                |2024.10.04|是       |
    |Content Unlocking Missions      |1.14    |是       |
    |Customizable Star Systems       |2.1.0   |是       |
    |D-MOD Services                  |2.1.0   |是       |
    |Demand Indicators               |1.0.b   |是       |
    |Diable-Avionics-Portrait-Pack   |1.0.0   |是       |
    |Enable TranspONder 开启"应答器"      |0.1.5   |是       |
    |FSF军事公司[FSF_MilitaryCorporation]|4.8rc6  |是       |
    |Gensoukyou Manufacture [幻想工造]   |0.9.1_rc11, in dev|是       |
    |HMI反派势力                         |0.0.5c  |是       |
    |Kazeron 海军                      |1.6.1   |是       |
    |Lukas的随手之作                      |2.3.2   |是       |
    |LunaLib                         |1.8.6   |是       |
    |MagicLib 原版成就包                  |1.2.2   |是       |
    |MOD溯源[WhichMod]                 |1.2.0   |是       |
    |More HullMods                   |1.12.0  |是       |
    |Omega-精神创伤                      |0.1.1   |是       |
    |omega_core_drop                 |1.0     |是       |
    |Particle Engine                 |0.73    |是       |
    |QoL Pack                        |1.2     |是       |
    |Random Weapon Collection        |0.0.15  |是       |
    |Refit Filters                   |2.0.0   |是       |
    |Scan Those Gates 扫描那些星门         |1.5.6   |是       |
    |Secrets of the Frontier         |0.14.2c |是       |
    |Ship Direction Marker           |1.3.1   |是       |
    |SpeedUp                         |1.1.0   |是       |
    |Stellar Networks                |3.1.6   |是       |
    |Unusually Gullible Hullmods     |0.5.0-RC3|是       |
    |VIC洗点保留特殊技能                     |0.1     |是       |
    |WhichTMI                        |1.2.0   |是       |
    |zz BoxUtil                      |1.1.1   |是       |
    |zzz Mikohime Additionals Settings|2.0.0   |是       |
    |中微子探测器 Mk.II                    |1.4.3   |是       |
    |人之领历史协会[Domain Historical Society]|0.4a    |是       |
    |光环动力舰船工业                        |1.6.2   |是       |
    |兽耳助手!                           |0.7     |是       |
    |军官升级技能更多选择                      |1.1     |是       |
    |军官扩展                            |0.6.7   |是       |
    |动态调整技能限制                        |0.2.0   |是       |
    |势力争霸 [Nexerelin]                |0.11.3c |是       |
    |博尔肯基金会 [Foundation Of Borken]   |0.8.0   |是       |
    |卢德骑士团                           |1.3.6   |是       |
    |参宿七防务 [RigelSecurity]           |0.2.3   |是       |
    |吉拉特共和国 [Gerat_Republic]         |0.0.1   |是       |
    |地貌改造 & 空间站建设                    |9.0.10  |是       |
    |复活十字                            |1.0     |是       |
    |威胁渐显 Emergent Threats           |0.9.4   |是       |
    |威胁渐显: 第九战斗群 复兴                  |0.9.4   |是       |
    |工业革命                            |3.3.e   |是       |
    |布塔赫联盟                           |1.1.6 release|是       |
    |布莱顿联盟                           |0.0.3d  |是       |
    |幽灵部队                            |1.0.3   |是       |
    |应答器关闭许可                         |1.2.2.2 |是       |
    |战机扩展 - 平衡版                      |1.1.1   |是       |
    |无主题武器包 Unthemed Weapons Collection|0.6.7   |是       |
    |星币不溢出                           |0.0.1   |是       |
    |星系检索网络汉化                        |3.1.6   |是       |
    |更大的殖民地                          |2.1.a   |是       |
    |梦境故事                            |0.1.0b  |是       |
    |楼兰军工综合体                         |2.1.7   |是       |
    |沃兰缇亚归复局                         |0.6.2   |是       |
    |沃尔科夫工业集团[VIC]                   |1.6.3   |是       |
    |泰兰船包                            |1.3     |是       |
    |海盗拓展 [Underworld]               |1.8.3   |是       |
    |清理星域 [Clean Sector]             |0.2.5   |是       |
    |火炬舰队与死亡军武                       |0.18rc1 |是       |
    |灰烬船插 - Aptly Simple Hullmods    |2.1.1b  |是       |
    |穿越者设计局 [Traverser Design Bureau]|1.8.4   |是       |
    |系统标识 [System Marker]            |0.1.8-RC2|是       |
    |经验内插 Progressive S-Mods         |1.0.2   |是       |
    |羊头航务局[Goat_Aviation_Bureau]     |1.9.10  |是       |
    |联合极光联邦                          |0.7.5c  |是       |
    |舰船/武器拓展 [Ship/Weapon Pack]      |1.15.1  |是       |
    |舰长日志 Captain's Log              |0.2.0   |是       |
    |蓝海渔业[BlueSeaFisher]             |1.0.0   |是       |
    |蜜柑族群 [Mikan Kindred]            |0.5.0   |是       |
    |装配Li解 [Variant AcknowLIdged]    |0.4.0   |是       |
    |详细战斗报告[Detailed Combat Results] |5.4.1   |是       |
    |趋光议会 [ApproLight]               |1.3.3   |是       |
    |重生[UNGP]                        |2.3.0   |是       |
    |重生规则拓展                          |1.3.0   |是       |
    |铁壳                              |1.18.3aj|是       |
    |面板数据补全                          |0.98    |是       |
    |靶子[Practice Targets]            |1.41rc2 |是       |
    |风险矿业公司                          |0.3.8   |是       |
    |航母UI [CarrierUI]                |1.0.0   |否       |

    (以上内容由 远行星号 报错信息收集工具 自动生成,生成工具版本 `1.1.2`).

    星域军阀

    经理&准执柄者

    学院教员

    发表于 2025-2-13 11:36:50 | 显示全部楼层
    assortment_of_things.abyss.skills.AbyssalRequiem
    深渊/随手之作出错

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