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 初始化身份识别芯片
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在战场里打一半就自己卡出来了,再进游戏时候就直接卡死这是啥情况啊大佬们

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驱逐技师

发表于 2025-1-5 00:18:36 | 显示全部楼层 |阅读模式
Mod Bug汇报
已解决
游戏版本: 0.95.1
Mod中文名:
Mod版本:
游戏日志:
[游戏日志]

89677 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/surface/weapons/thunderhead_tbase_surface.png (using cast)
89678 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/material/weapons/thunderhead_tbase_material.png (using cast)
89679 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/normal/weapons/thunderhead_hpbase_normal.png (using cast)
89680 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/surface/weapons/thunderhead_hpbase_surface.png (using cast)
89681 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/material/weapons/thunderhead_hpbase_material.png (using cast)
89683 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/normal/weapons/thunderhead_tbarrel_normal.png (using cast)
89684 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/surface/weapons/thunderhead_tbarrel_surface.png (using cast)
89685 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/material/weapons/thunderhead_tbarrel_material.png (using cast)
89686 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/normal/weapons/thunderhead_hpbarrel_normal.png (using cast)
89688 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/surface/weapons/thunderhead_hpbarrel_surface.png (using cast)
89689 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/material/weapons/thunderhead_hpbarrel_material.png (using cast)
89691 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/normal/weapons/espada_turret_normal.png (using cast)
89692 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/surface/weapons/espada_turret_surface.png (using cast)
89693 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/material/weapons/espada_turret_material.png (using cast)
89695 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/normal/weapons/espada_hp_normal.png (using cast)
89696 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/surface/weapons/espada_hp_surface.png (using cast)
89697 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/material/weapons/espada_hp_material.png (using cast)
89698 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/normal/weapons/brcc_turret_normal.png (using cast)
89699 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/surface/weapons/brcc_turret_surface.png (using cast)
89700 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/material/weapons/brcc_turret_material.png (using cast)
89701 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/normal/weapons/brcc_hp_normal.png (using cast)
89702 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/surface/weapons/brcc_hp_surface.png (using cast)
89704 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/material/weapons/brcc_hp_material.png (using cast)
89705 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/normal/weapons/brcc_tbarrel_normal.png (using cast)
89706 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/surface/weapons/brcc_tbarrel_surface.png (using cast)
89707 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/material/weapons/brcc_tbarrel_material.png (using cast)
89707 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/normal/weapons/brcc_hpbarrel_normal.png (using cast)
89710 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/surface/weapons/brcc_hpbarrel_surface.png (using cast)
89711 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/material/weapons/brcc_hpbarrel_material.png (using cast)
89712 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/normal/weapons/wspr_turret_normal.png (using cast)
89713 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/surface/weapons/wspr_turret_surface.png (using cast)
89714 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/material/weapons/wspr_turret_material.png (using cast)
89716 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/normal/weapons/wspr_hp_normal.png (using cast)
89717 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/surface/weapons/wspr_hp_surface.png (using cast)
89718 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/material/weapons/wspr_hp_material.png (using cast)
89719 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/normal/weapons/wsprbig_turret_normal.png (using cast)
89720 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/surface/weapons/wsprbig_turret_surface.png (using cast)
89721 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/material/weapons/wsprbig_turret_material.png (using cast)
89722 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/normal/weapons/wsprbig_hp_normal.png (using cast)
89723 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/surface/weapons/wsprbig_hp_surface.png (using cast)
89724 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/material/weapons/wsprbig_hp_material.png (using cast)
89725 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/normal/ships/hellbender_normal.png (using cast)
89728 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/surface/ships/hellbender_surface.png (using cast)
89729 [Thread-3] INFO com.fs.graphics.TextureLoader - Cleaned buffer for texture graphics/BR/shaders/material/ships/hellbender_material.png (using cast)
89784 [Thread-9] INFO sound.public - Creating streaming player for music with id [miscallenous_main_menu.ogg]
89785 [Thread-9] INFO sound.OooO - Playing music with id [miscallenous_main_menu.ogg]
89908 [Thread-3] INFO combat.plugin.aEP_CombatEffectPlugin - aEP_CombatEffectPlugin register in EveryFrameCombatPlugin
89909 [Thread-3] INFO data.scripts.plugins.fed_shipDeath - Star Federation fed_shipDeath: init successful
89917 [Thread-3] INFO fleethistory.BattleLogger - Battle logger initialized
89939 [Thread-3] INFO combat.plugin.aEP_CombatEffectPlugin - aEP_CombatEffectPlugin register in CombatLayeredRenderingPlugin
    复现步骤:
    本帖最后由 柯若 于 2025-1-5 13:20 编辑


    驱逐技师

     楼主| 发表于 2025-1-5 00:19:41 | 显示全部楼层

    星域军阀

    请校准时钟

    搬运能手学院教员

    发表于 2025-1-5 00:58:08 | 显示全部楼层
    已提供的日志里没有报错信息,烦请在闪退发生后不要重启,在那个未重启的情况下重新用报错工具抓取一次日志。
    或者你也可以直接提供这个日志文件:starsector/starsector-core/starsector.log,请注意后缀名是.log,后缀名类似的.1/.2/.3文件是不需要的,打包上传论坛附件即可

    点评

    [游戏日志] 3067302 [Thread-3] INFO sound.public - Cleaning up music with id [ApproLight_bg_music02.ogg] 3067302 [Thread-3] INFO sound.public - Cleaning up music with id [campaign_music_part_2_v28  详情 回复 发表于 2025-1-5 01:38
    好的好的  详情 回复 发表于 2025-1-5 01:25

    驱逐技师

     楼主| 发表于 2025-1-5 01:25:56 | 显示全部楼层
    Tick_Tock_Man 发表于 2025-1-5 00:58
    已提供的日志里没有报错信息,烦请在闪退发生后不要重启,在那个未重启的情况下重新用报错工具抓取一次日志 ...

    好的好的

    驱逐技师

     楼主| 发表于 2025-1-5 01:38:32 | 显示全部楼层
    Tick_Tock_Man 发表于 2025-1-5 00:58
    已提供的日志里没有报错信息,烦请在闪退发生后不要重启,在那个未重启的情况下重新用报错工具抓取一次日志 ...

    [游戏日志]

    3067302 [Thread-3] INFO  sound.public  - Cleaning up music with id [ApproLight_bg_music02.ogg]
    3067302 [Thread-3] INFO  sound.public  - Cleaning up music with id [campaign_music_part_2_v28.ogg]
    3067320 [Thread-7] INFO  sound.public  - Cleaning up music with id [scavenge_music_v1.ogg]
    3067638 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.OutOfMemoryError: PermGen space
    java.lang.OutOfMemoryError: PermGen space
            at java.lang.ClassLoader.defineClass1(Native Method)
            at java.lang.ClassLoader.defineClass(Unknown Source)
            at java.security.SecureClassLoader.defineClass(Unknown Source)
            at java.net.URLClassLoader.defineClass(Unknown Source)
            at java.net.URLClassLoader.access$100(Unknown Source)
            at java.net.URLClassLoader$1.run(Unknown Source)
            at java.net.URLClassLoader$1.run(Unknown Source)
            at java.security.AccessController.doPrivileged(Native Method)
            at java.net.URLClassLoader.findClass(Unknown Source)
            at java.lang.ClassLoader.loadClass(Unknown Source)
            at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
            at java.lang.ClassLoader.loadClass(Unknown Source)
            at com.fs.starfarer.campaign.ui.marketinfo.F.sizeChanged(Unknown Source)
            at com.fs.starfarer.campaign.ui.marketinfo.F.update(Unknown Source)
            at com.fs.starfarer.api.impl.campaign.rulecmd.salvage.SalvageEntity.showCostDebrisField(SalvageEntity.java:591)
            at com.fs.starfarer.api.impl.campaign.rulecmd.salvage.SalvageEntity.execute(SalvageEntity.java:139)
            at com.fs.starfarer.campaign.rules.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.execute(Unknown Source)
            at com.fs.starfarer.campaign.rules.Object.runScript(Unknown Source)
            at com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.applyRule(FireBest.java:106)
            at com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.execute(FireBest.java:51)
            at com.fs.starfarer.campaign.rules.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.execute(Unknown Source)
            at com.fs.starfarer.campaign.rules.Object.runScript(Unknown Source)
            at com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.applyRule(FireBest.java:106)
            at com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.execute(FireBest.java:51)
            at com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.fire(FireBest.java:57)
            at com.fs.starfarer.api.impl.campaign.rulecmd.salvage.SalvageSpecialInteraction$SalvageSpecialDialogPlugin.endSpecial(SalvageSpecialInteraction.java:103)
            at com.fs.starfarer.api.impl.campaign.rulecmd.salvage.SalvageSpecialInteraction$SalvageSpecialDialogPlugin.init(SalvageSpecialInteraction.java:59)
            at com.fs.starfarer.api.impl.campaign.rulecmd.salvage.SalvageSpecialInteraction.execute(SalvageSpecialInteraction.java:165)
            at com.fs.starfarer.campaign.rules.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.execute(Unknown Source)
            at com.fs.starfarer.campaign.rules.Object.runScript(Unknown Source)
            at com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.applyRule(FireBest.java:106)
            at com.fs.starfarer.api.impl.campaign.rulecmd.FireBest.execute(FireBest.java:51)
    3067806 [Thread-9] INFO  sound.public  - Creating streaming player for music with id [scavenge_music_v1.ogg]

    点评

    这次是打完一场战斗出来崩的  详情 回复 发表于 2025-1-5 01:39

    驱逐技师

     楼主| 发表于 2025-1-5 01:39:11 | 显示全部楼层
    柯若 发表于 2025-1-5 01:38
    [游戏日志]

    3067302 [Thread-3] INFO  sound.public  - Cleaning up music with id [ApproLight_bg_musi ...

    这次是打完一场战斗出来崩的

    点评

    好的,既然是0951的话,更换Java 8试一试。你也可以更换Java 23,但这两个都需要仔细看好教程来操作。更换结束后可以再测试一下游戏情况  详情 回复 发表于 2025-1-5 01:56

    星域军阀

    请校准时钟

    搬运能手学院教员

    发表于 2025-1-5 01:56:00 | 显示全部楼层
    柯若 发表于 2025-1-5 01:39
    这次是打完一场战斗出来崩的

    好的,既然是0951的话,更换Java 8试一试。你也可以更换Java 23,但这两个都需要仔细看好教程来操作。更换结束后可以再测试一下游戏情况

    点评

    [游戏日志] 2310525 [Thread-3] INFO sound.public - Cleaning up music with id [ApproLight_bg_music02.ogg] 2310526 [Thread-3] INFO sound.public - Cleaning up music with id [Blackrock.ogg] 2310542 [T  详情 回复 发表于 2025-1-5 02:20
    23是按照论坛里的安装的那个,启动器进不去,我换的8也不行,刚才正常给船配装又闪退了  详情 回复 发表于 2025-1-5 02:20

    驱逐技师

     楼主| 发表于 2025-1-5 02:20:20 | 显示全部楼层
    Tick_Tock_Man 发表于 2025-1-5 01:56
    好的,既然是0951的话,更换Java 8试一试。你也可以更换Java 23,但这两个都需要仔细看好教程来操作。更 ...

    23是按照论坛里的安装的那个,启动器进不去,我换的8也不行,刚才正常给船配装又闪退了

    驱逐技师

     楼主| 发表于 2025-1-5 02:20:59 | 显示全部楼层
    Tick_Tock_Man 发表于 2025-1-5 01:56
    好的,既然是0951的话,更换Java 8试一试。你也可以更换Java 23,但这两个都需要仔细看好教程来操作。更 ...

    [游戏日志]

    2310525 [Thread-3] INFO  sound.public  - Cleaning up music with id [ApproLight_bg_music02.ogg]
    2310526 [Thread-3] INFO  sound.public  - Cleaning up music with id [Blackrock.ogg]
    2310542 [Thread-7] INFO  sound.public  - Cleaning up music with id [ApproLight_market_friendly.ogg]
    2310867 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.OutOfMemoryError: PermGen space
    java.lang.OutOfMemoryError: PermGen space
            at com.fs.starfarer.coreui.refit.oOOo.actionPerformed(Unknown Source)
            at com.fs.starfarer.ui.OoO0.buttonPressed(Unknown Source)
            at com.fs.starfarer.ui.oooO.?00000(Unknown Source)
            at com.fs.starfarer.ui.oooO.processInput(Unknown Source)
            at com.fs.starfarer.ui.V.o00000(Unknown Source)
            at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
            at com.fs.state.AppDriver.begin(Unknown Source)
            at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
            at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
            at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
            at java.lang.Thread.run(Unknown Source)
    2311026 [Thread-9] INFO  sound.public  - Creating streaming player for music with id [ApproLight_market_friendly.ogg]

    点评

    还烦请确认一下是否确实已经按照教程更换成功。PermGen的报错之所以一般建议通过直接升级Java解决,是因为这个概念在Java 8以上就不存在了(被MetaSpace代替),因此不可能再发生这个问题  详情 回复 发表于 2025-1-5 09:26

    星域军阀

    请校准时钟

    搬运能手学院教员

    发表于 2025-1-5 09:26:09 | 显示全部楼层
    柯若 发表于 2025-1-5 02:20
    [游戏日志]

    2310525 [Thread-3] INFO  sound.public  - Cleaning up music with id [ApproLight_bg_musi ...

    还烦请确认一下是否确实已经按照教程更换成功。PermGen的报错之所以一般建议通过直接升级Java解决,是因为这个概念在Java 8以上就不存在了(被MetaSpace代替),因此不可能再发生这个问题

    点评

    好了好了感谢,我之前那次升级Java8应该是没生效,,半夜我又试了一次好了,感谢大佬  详情 回复 发表于 2025-1-5 13:20

    驱逐技师

     楼主| 发表于 2025-1-5 13:20:13 | 显示全部楼层
    Tick_Tock_Man 发表于 2025-1-5 09:26
    还烦请确认一下是否确实已经按照教程更换成功。PermGen的报错之所以一般建议通过直接升级Java解决,是因 ...

    好了好了感谢,我之前那次升级Java8应该是没生效,,半夜我又试了一次好了,感谢大佬

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