找回密码
 初始化身份识别芯片
搜索
楼主: EririEX

[0.98]狐狐船包!(移动殖民地!)

 荐  火... [复制链接]

势力巨擘

 楼主| 发表于 2026-9-20 12:14:00 来自手机 | 显示全部楼层
faq 发表于 2026-9-20 10:04
贞德的导弹减配有BUG 会导致舰船CR归0 表面上是减了dp 武器也可以装上去 但系统秋后算账不认这个减dp的技能 ...

不是原版的功能,是舰船精通加的,它对op的计算有问题,你可以到舰船精通的设置中把超op扣装备关了

势力巨擘

 楼主| 发表于 2026-9-20 13:37:57 | 显示全部楼层
molotov11 发表于 2026-9-20 10:25
乌列尔的两个特有技能精英化效果装反了
另外关于神秘小市场卖船插,只在新开档第一次访问时候见过,之后再 ...

乌利尔的下次更新修复
不排幅是ai的问题……
神秘小市场是30天一刷新,似乎是从市场建立开始算
开局:
425f1781558a21834c14862f7b455c59.png
第二个月:
125c66377000fee6ab56ff45fcb724e8.png
第三个月:
5ae4084eade0e6ffbc14a31333ee0e98.png
小市场我又试了试,似乎把原版非RES船插学完了以后就不出船插了  详情 回复 发表于 2026-9-20 13:50

战列舰长

发表于 2026-9-20 13:50:05 来自手机 | 显示全部楼层
EririEX 发表于 2026-9-20 13:37
乌利尔的下次更新修复
不排幅是ai的问题……
神秘小市场是30天一刷新,似乎是从市场建立开始算

小市场我又试了试,似乎把原版非RES船插学完了以后就不出船插了

巡洋大副

发表于 2026-9-20 14:43:47 来自手机 | 显示全部楼层
EririEX 发表于 2026-9-20 12:13
看更新历史船插的部分

OK

巡洋大副

发表于 2026-9-20 14:50:46 | 显示全部楼层
好像是只要敌人舰队带狐狐船包的船就可能崩溃,速子的雇佣兵可能会带,打了就崩溃
看看报错log  详情 回复 发表于 2026-9-20 15:01

势力巨擘

 楼主| 发表于 2026-9-20 15:01:14 | 显示全部楼层
sliverrainbow 发表于 2026-9-20 14:50
好像是只要敌人舰队带狐狐船包的船就可能崩溃,速子的雇佣兵可能会带,打了就崩溃 ...

看看报错log

战列舰长

发表于 2026-9-20 20:50:33 | 显示全部楼层
那个游牧船,有没有关闭贸易队的,我探索时候被霸主堵了,结果出几队贸易队,直接把我流通打炸了

巡洋大副

发表于 2026-9-20 22:51:10 | 显示全部楼层
633189 [Thread-2] INFO  data.scripts.RSSettingsRegisteredPlugin  - mounted
633189 [Thread-2] INFO  org.boxutil.manager.CombatRenderingManager  - 'BoxUtil' rendering plugin join layer: 'BELOW_PLANETS'
633189 [Thread-2] INFO  org.boxutil.manager.CombatRenderingManager  - 'BoxUtil' rendering plugin join layer: 'JUST_BELOW_WIDGETS'
633189 [Thread-2] INFO  org.boxutil.manager.CombatRenderingManager  - 'BoxUtil' Combat rendering manager invited!
633215 [Thread-2] INFO  org.dark.shaders.util.TextureData  - Estimated VRAM usage for material/normal/surface maps before unload/preload: 25982999 bytes
633230 [Thread-2] INFO  org.dark.shaders.util.TextureData  - Unloading...
633233 [Thread-2] INFO  org.dark.shaders.util.TextureData  - Preloading...
633235 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/missile_rack_open_s_1x_hardpoint_base_material.png (using reflection)
633250 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/ships/phase/phase_ca_material.png (using reflection)
633251 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/blaster_turret_base_material.png (using reflection)
633253 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/flechette_hardpoint_base_material.png (using reflection)
633254 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/flechette_hardpoint_recoil_material.png (using reflection)
633255 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/jackhammer2_hardpoint_base_material.png (using reflection)
633257 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/missiles/low_tech_torpedo_material.png (using reflection)
633257 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/burstpd_turret_base_material.png (using reflection)
633259 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/dragonfire_rack_med_hardpoint_material.png (using reflection)
633261 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/flechette_heavy_turret_base_material.png (using reflection)
633262 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/flechette_heavy_turret_recoil_material.png (using reflection)
633264 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/burstpdheavy_turret_base_material.png (using reflection)
633265 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/double_flak_cannon_turret_base_material.png (using reflection)
633267 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/double_flak_cannon_turret_recoil_material.png (using reflection)
633268 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/launcher_annihilator_hardpoint_base_material.png (using reflection)
633269 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/launcher_annihilator_turret_base_material.png (using reflection)
633270 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/guardian_turret_base_material.png (using reflection)
633273 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/ships/mora/mora_material.png (using reflection)
633274 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/light_dual_autocannon_hardpoint_base_material.png (using reflection)
633275 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/light_dual_autocannon_hardpoint_recoil_material.png (using reflection)
633277 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/light_assault_gun_turret_base_material.png (using reflection)
633278 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/light_assault_gun_turret_recoil_material.png (using reflection)
633278 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/light_dual_autocannon_turret_base_material.png (using reflection)
633281 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/light_dual_autocannon_turret_recoil_material.png (using reflection)
633282 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/ships/fighter_heavy_midline_material.png (using reflection)
633293 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/ships/dominator/dominator_base_material.png (using reflection)
633295 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/launcher_m3_2x_hardpoint_base_material.png (using reflection)
633296 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/pilum_lrm_launcher_hardpoint_base_material.png (using reflection)
633298 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/gauss_cannon_hardpoint_base_material.png (using reflection)
633299 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/gazer_med_hardpoint_material.png (using reflection)
633301 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/missiles/missile_gazer_material.png (using reflection)
633303 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/ships/khopesh_material.png (using reflection)
633304 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/covers/cover_hardpoint_lowtech_small_material.png (using reflection)
633305 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/missiles/missile_salamander_material.png (using reflection)
633316 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/ships/champion/champion_base_material.png (using reflection)
633327 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/hil_turret_base_material.png (using reflection)
633328 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/dragonfire_launcher_lrg_hardpoint_material.png (using reflection)
633329 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/tactical_laser_turret_material.png (using reflection)
633340 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/ships/eagle/eagle_base_material.png (using reflection)
633342 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/flechette_heavy_hardpoint_base_material.png (using reflection)
633345 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/flechette_heavy_hardpoint_recoil_material.png (using reflection)
633346 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/ionbeam_t_base_material.png (using reflection)
633348 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/heavy_mortar_hardpoint_material.png (using reflection)
633349 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/heavy_mortar_hardpoint_recoil_material.png (using reflection)
633350 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/missile_rack_open_m_2x_hardpoint_base_material.png (using reflection)
633351 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/missiles/torpedo_guided2_material.png (using reflection)
633353 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/ships/phase/revenant_material.png (using reflection)
633355 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/hydra_hardpoint_lrg_material.png (using reflection)
633357 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/missiles/missile_hydra_mdem_material.png (using reflection)
633358 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/missiles/missile_hydra_mdem_warhead_material.png (using reflection)
633359 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/ships/drover/drover_material.png (using reflection)
633360 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/missile_rack_1x_hardpoint_base_material.png (using reflection)
633361 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/light_autocannon_hardpoint_base_material.png (using reflection)
633363 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/light_autocannon_hardpoint_recoil_material.png (using reflection)
633364 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/ships/perdition_bomber_material.png (using reflection)
633375 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/ships/enforcer/enforcer_base_material.png (using reflection)
633378 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/heavy_mortar_turret_material.png (using reflection)
633379 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/heavy_mortar_turret_recoil_material.png (using reflection)
633380 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/railgun_hardpoint_base_material.png (using reflection)
633382 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/gazer2_small_turret_material.png (using reflection)
633393 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/ships/tanker_medium_material.png (using reflection)
633395 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/ionpulser/ionpulser_t00_material.png (using reflection)
633397 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/ionpulser/ionpulser_t01_material.png (using reflection)
633399 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/ionpulser/ionpulser_t02_material.png (using reflection)
633400 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/ionpulser/ionpulser_t03_material.png (using reflection)
633402 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/ionpulser/ionpulser_t04_material.png (using reflection)
633403 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/ionpulser/ionpulser_t05_material.png (using reflection)
633404 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/ionpulser/ionpulser_t06_material.png (using reflection)
633406 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/ionpulser/ionpulser_t07_material.png (using reflection)
633407 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/ionpulser/ionpulser_t08_material.png (using reflection)
633409 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/ships/brawler/brawler_base_material.png (using reflection)
633411 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/ships/omen/omen_material.png (using reflection)
633412 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/lr_pd_laser_turret_base_material.png (using reflection)
633414 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/weapons/missile_rack_open_m_3x_turret_base_material.png (using reflection)
633415 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/ships/ox/ox2_material.png (using reflection)
633419 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/gcsDefensive___SHIP_normal.png (using reflection)
633421 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/gcsDefensiveL___SHIP_normal.png (using reflection)
633423 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/gcs_AMS___TURRET0_normal.png (using reflection)
633424 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/gcs_AMS___TURRET_BARREL_normal.png (using reflection)
633425 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/gcs_gatlin___TURRET0_normal.png (using reflection)
633427 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/missile_rack_open_s_1x_hardpoint_base_normal.png (using reflection)
633428 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/gcs_archerfish_shot___MISSILE_normal.png (using reflection)
633429 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/gcs_light1___TURRET0_normal.png (using reflection)
633430 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/gcsFur___SHIP_normal.png (using reflection)
633433 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/ships/tanker_large_normal.png (using reflection)
633444 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/ships/phase/phase_ca_normal.png (using reflection)
633446 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/blaster_turret_base_normal.png (using reflection)
633447 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/flechette_hardpoint_base_normal.png (using reflection)
633448 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/flechette_hardpoint_recoil_normal.png (using reflection)
633449 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/jackhammer2_hardpoint_base_normal.png (using reflection)
633451 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/missiles/low_tech_torpedo_normal.png (using reflection)
633452 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/burstpd_turret_base_normal.png (using reflection)
633454 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/dragonfire_rack_med_hardpoint_normal.png (using reflection)
633455 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/flechette_heavy_turret_base_normal.png (using reflection)
633456 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/flechette_heavy_turret_recoil_normal.png (using reflection)
633458 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/burstpdheavy_turret_base_normal.png (using reflection)
633459 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/double_flak_cannon_turret_base_normal.png (using reflection)
633461 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/double_flak_cannon_turret_recoil_normal.png (using reflection)
633462 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/launcher_annihilator_hardpoint_base_normal.png (using reflection)
633466 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/gcsMeteor___SHIP_normal.png (using reflection)
633467 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/launcher_annihilator_turret_base_normal.png (using reflection)
633469 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/armaa/maps/ships/armaa_ionBuster.png (using reflection)
633471 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/guardian_turret_base_normal.png (using reflection)
633473 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/ships/mora/mora_normal.png (using reflection)
633475 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/light_dual_autocannon_hardpoint_base_normal.png (using reflection)
633477 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/light_dual_autocannon_hardpoint_recoil_normal.png (using reflection)
633478 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/light_assault_gun_turret_base_normal.png (using reflection)
633478 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/light_assault_gun_turret_recoil_normal.png (using reflection)
633479 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/light_dual_autocannon_turret_base_normal.png (using reflection)
633480 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/light_dual_autocannon_turret_recoil_normal.png (using reflection)
633483 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/ships/fighter_heavy_midline_normal.png (using reflection)
633493 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/ships/dominator/dominator_base_normal.png (using reflection)
633496 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/launcher_m3_2x_hardpoint_base_normal.png (using reflection)
633498 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/pilum_lrm_launcher_hardpoint_base_normal.png (using reflection)
633499 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/gauss_cannon_hardpoint_base_normal.png (using reflection)
633501 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/gazer_med_hardpoint_normal.png (using reflection)
633502 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/missiles/missile_gazer_normal.png (using reflection)
633504 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/ships/khopesh_normal.png (using reflection)
633505 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/covers/cover_hardpoint_lowtech_small_normal.png (using reflection)
633505 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_musha_shotgun___SHIP_normal.png (using reflection)
633507 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_breach_fighter___TURRET0_normal.png (using reflection)
633508 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_musha_rightPauldron_frig2___TURRET_BARREL_normal.png (using reflection)
633510 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_musha_leftPauldron_frig___TURRET0_normal.png (using reflection)
633512 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/gcsSlippers___SHIP_normal.png (using reflection)
633513 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/missiles/missile_salamander_normal.png (using reflection)
633514 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_valkenHead___TURRET0_normal.png (using reflection)
633515 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_laser___TURRET_BARREL_normal.png (using reflection)
633517 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_valken_torso___TURRET0_normal.png (using reflection)
633517 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_missile___MISSILE_normal.png (using reflection)
633518 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_valkenLeftArm___TURRET0_normal.png (using reflection)
633521 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_valken_rightPauldron___TURRET0_normal.png (using reflection)
633522 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_valken_leftPauldron___TURRET0_normal.png (using reflection)
633533 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/ships/champion/champion_base_normal.png (using reflection)
633543 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/hil_turret_base_normal.png (using reflection)
633545 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/dragonfire_launcher_lrg_hardpoint_normal.png (using reflection)
633546 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/tactical_laser_turret_normal.png (using reflection)
633557 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/ships/eagle/eagle_base_normal.png (using reflection)
633558 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/flechette_heavy_hardpoint_base_normal.png (using reflection)
633560 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/flechette_heavy_hardpoint_recoil_normal.png (using reflection)
633562 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/ionbeam_t_base_normal.png (using reflection)
633564 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/heavy_mortar_hardpoint_normal.png (using reflection)
633566 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/heavy_mortar_hardpoint_recoil_normal.png (using reflection)
633567 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/missile_rack_open_m_2x_hardpoint_base_normal.png (using reflection)
633568 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/missiles/torpedo_guided2_normal.png (using reflection)
633570 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/ships/phase/revenant_normal.png (using reflection)
633572 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/gcsSuperNew___SHIP_normal.png (using reflection)
633575 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/hydra_hardpoint_lrg_normal.png (using reflection)
633576 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/missiles/missile_hydra_mdem_normal.png (using reflection)
633577 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/missiles/missile_hydra_mdem_warhead_normal.png (using reflection)
633579 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/ships/drover/drover_normal.png (using reflection)
633580 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_griffon___SHIP_normal.png (using reflection)
633581 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/missile_rack_1x_hardpoint_base_normal.png (using reflection)
633583 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/light_autocannon_hardpoint_base_normal.png (using reflection)
633583 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/light_autocannon_hardpoint_recoil_normal.png (using reflection)
633585 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/ships/perdition_bomber_normal.png (using reflection)
633597 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/ships/enforcer/enforcer_base_normal.png (using reflection)
633598 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/heavy_mortar_turret_normal.png (using reflection)
633601 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/heavy_mortar_turret_recoil_normal.png (using reflection)
633602 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_valkyrie___SHIP_normal.png (using reflection)
633604 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_prodromos___SHIP_normal.png (using reflection)
633605 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_prodromos_leftArmDummy___TURRET_BARREL_normal.png (using reflection)
633606 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_prodromos_rightArm___TURRET0_normal.png (using reflection)
633607 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_prodromos_torso___TURRET0_normal.png (using reflection)
633608 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_aleste___SHIP_normal.png (using reflection)
633609 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_alestePilebunkerLeft___TURRET0_normal.png (using reflection)
633610 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_alestePilebunkerLeft_s___TURRET_BARREL_normal.png (using reflection)
633612 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_aleste_heavyrifle_right___TURRET_BARREL_normal.png (using reflection)
633613 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_valkenx_rightPauldron___TURRET0_normal.png (using reflection)
633616 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/armaa/maps/ships/armaa_aleste_torso.png (using reflection)
633617 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_valkenx_leftPauldron___TURRET0_normal.png (using reflection)
633618 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_musha_frig___SHIP_normal.png (using reflection)
633620 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/railgun_hardpoint_base_normal.png (using reflection)
633621 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_mushaHead___TURRET0_normal.png (using reflection)
633622 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_musha_leftPauldron___TURRET0_normal.png (using reflection)
633624 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_musha_rightPauldron___TURRET_BARREL_normal.png (using reflection)
633624 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/diableavionics_nocturneDEM_small___TURRET0_normal.png (using reflection)
633625 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/diableavionics_nocturneDEM_missile___MISSILE_normal.png (using reflection)
633627 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/gazer2_small_turret_normal.png (using reflection)
633629 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_mushaHead_m3___TURRET0_normal.png (using reflection)
633630 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_musha_rightPauldron_frig___TURRET_BARREL_normal.png (using reflection)
633640 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/ships/tanker_medium_normal.png (using reflection)
633641 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_AMS_06___SHIP_normal.png (using reflection)
633644 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/ionpulser/ionpulser_t00_normal.png (using reflection)
633646 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/ionpulser/ionpulser_t01_normal.png (using reflection)
633647 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/ionpulser/ionpulser_t02_normal.png (using reflection)
633649 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/ionpulser/ionpulser_t03_normal.png (using reflection)
633650 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/ionpulser/ionpulser_t04_normal.png (using reflection)
633652 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/ionpulser/ionpulser_t05_normal.png (using reflection)
633654 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/ionpulser/ionpulser_t06_normal.png (using reflection)
633655 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/ionpulser/ionpulser_t07_normal.png (using reflection)
633656 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/ionpulser/ionpulser_t08_normal.png (using reflection)
633658 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_Tr_1_arm_left_gun_Sabre___TURRET0_normal.png (using reflection)
633659 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_AMS_06_beambazooka_brust___TURRET0_normal.png (using reflection)
633660 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_Tr_head_vulcan___TURRET0_normal.png (using reflection)
633662 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_Tr_6_haznthley_sub_WEAPON_R_TYPE___TURRET0_normal.png (using reflection)
633663 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_Tr_6_haznthley_sub_WEAPON_R_TYPE___TURRET1_normal.png (using reflection)
633665 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_AMS_06_head___TURRET0_normal.png (using reflection)
633667 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_Tr_1_linebit_shoulder_left___TURRET0_normal.png (using reflection)
633668 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_Tr_1_legs___TURRET0_normal.png (using reflection)
633669 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_Tr_1_legs___TURRET1_normal.png (using reflection)
633670 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_Tr_1_legs___TURRET2_normal.png (using reflection)
633671 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_Tr_1_legs___TURRET3_normal.png (using reflection)
633673 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_Tr_1_legs___TURRET4_normal.png (using reflection)
633674 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_Tr_1_legs___TURRET5_normal.png (using reflection)
633675 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_Tr_1_legs___TURRET6_normal.png (using reflection)
633677 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_Tr_1_legs___TURRET7_normal.png (using reflection)
633679 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_Tr_1_arm_left___TURRET0_normal.png (using reflection)
633682 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_Tr_1_arm_shield_left___TURRET1_normal.png (using reflection)
633683 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_Tr_1_arm_right___TURRET0_normal.png (using reflection)
633685 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_Tr_1_linebit_shoulder_right___TURRET0_normal.png (using reflection)
633687 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_Tr_1_left_sabre_shield___SHIP_normal.png (using reflection)
633689 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_scindeterram___HARDPOINT0_normal.png (using reflection)
633690 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/rs_scindeterram_torpedo___MISSILE_normal.png (using reflection)
633693 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/ships/brawler/brawler_base_normal.png (using reflection)
633694 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/ships/omen/omen_normal.png (using reflection)
633695 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/lr_pd_laser_turret_base_normal.png (using reflection)
633697 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/weapons/missile_rack_open_m_3x_turret_base_normal.png (using reflection)
633698 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/ships/ox/ox2_normal.png (using reflection)
633700 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/missile_rack_open_s_1x_hardpoint_base_surface.png (using reflection)
633709 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/ships/phase/phase_ca_surface.png (using reflection)
633711 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/blaster_turret_base_surface.png (using reflection)
633714 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/flechette_hardpoint_base_surface.png (using reflection)
633715 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/flechette_hardpoint_recoil_surface.png (using reflection)
633716 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/jackhammer2_hardpoint_base_surface.png (using reflection)
633717 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/missiles/low_tech_torpedo_surface.png (using reflection)
633719 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/burstpd_turret_base_surface.png (using reflection)
633720 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/dragonfire_rack_med_hardpoint_surface.png (using reflection)
633723 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/flechette_heavy_turret_base_surface.png (using reflection)
633724 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/flechette_heavy_turret_recoil_surface.png (using reflection)
633725 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/burstpdheavy_turret_base_surface.png (using reflection)
633727 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/double_flak_cannon_turret_base_surface.png (using reflection)
633729 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/double_flak_cannon_turret_recoil_surface.png (using reflection)
633730 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/launcher_annihilator_hardpoint_base_surface.png (using reflection)
633732 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/launcher_annihilator_turret_base_surface.png (using reflection)
633733 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/guardian_turret_base_surface.png (using reflection)
633735 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/ships/mora/mora_surface.png (using reflection)
633736 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/light_dual_autocannon_hardpoint_base_surface.png (using reflection)
633738 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/light_dual_autocannon_hardpoint_recoil_surface.png (using reflection)
633738 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/light_assault_gun_turret_base_surface.png (using reflection)
633739 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/light_assault_gun_turret_recoil_surface.png (using reflection)
633742 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/light_dual_autocannon_turret_base_surface.png (using reflection)
633743 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/light_dual_autocannon_turret_recoil_surface.png (using reflection)
633745 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/ships/fighter_heavy_midline_surface.png (using reflection)
633757 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/ships/dominator/dominator_base_surface.png (using reflection)
633758 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/launcher_m3_2x_hardpoint_base_surface.png (using reflection)
633760 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/pilum_lrm_launcher_hardpoint_base_surface.png (using reflection)
633763 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/gauss_cannon_hardpoint_base_surface.png (using reflection)
633764 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/gazer_med_hardpoint_surface.png (using reflection)
633765 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/missiles/missile_gazer_surface.png (using reflection)
633766 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/ships/khopesh_surface.png (using reflection)
633767 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/covers/cover_hardpoint_lowtech_small_surface.png (using reflection)
633768 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/missiles/missile_salamander_surface.png (using reflection)
633779 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/ships/champion/champion_base_surface.png (using reflection)
633788 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/hil_turret_base_surface.png (using reflection)
633790 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/dragonfire_launcher_lrg_hardpoint_surface.png (using reflection)
633791 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/tactical_laser_turret_surface.png (using reflection)
633802 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/ships/eagle/eagle_base_surface.png (using reflection)
633804 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/flechette_heavy_hardpoint_base_surface.png (using reflection)
633805 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/flechette_heavy_hardpoint_recoil_surface.png (using reflection)
633807 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/ionbeam_t_base_surface.png (using reflection)
633812 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/heavy_mortar_hardpoint_surface.png (using reflection)
633813 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/heavy_mortar_hardpoint_recoil_surface.png (using reflection)
633814 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/missile_rack_open_m_2x_hardpoint_base_surface.png (using reflection)
633815 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/missiles/torpedo_guided2_surface.png (using reflection)
633817 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/ships/phase/revenant_surface.png (using reflection)
633819 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/hydra_hardpoint_lrg_surface.png (using reflection)
633821 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/missiles/missile_hydra_mdem_surface.png (using reflection)
633822 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/missiles/missile_hydra_mdem_warhead_surface.png (using reflection)
633823 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/ships/drover/drover_surface.png (using reflection)
633826 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/missile_rack_1x_hardpoint_base_surface.png (using reflection)
633828 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/light_autocannon_hardpoint_base_surface.png (using reflection)
633829 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/light_autocannon_hardpoint_recoil_surface.png (using reflection)
633830 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/ships/perdition_bomber_surface.png (using reflection)
633842 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/ships/enforcer/enforcer_base_surface.png (using reflection)
633844 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/heavy_mortar_turret_surface.png (using reflection)
633846 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/heavy_mortar_turret_recoil_surface.png (using reflection)
633847 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/railgun_hardpoint_base_surface.png (using reflection)
633848 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/gazer2_small_turret_surface.png (using reflection)
633858 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/ships/tanker_medium_surface.png (using reflection)
633860 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/ionpulser/ionpulser_t00_surface.png (using reflection)
633866 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/ionpulser/ionpulser_t01_surface.png (using reflection)
633867 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/ionpulser/ionpulser_t02_surface.png (using reflection)
633869 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/ionpulser/ionpulser_t03_surface.png (using reflection)
633870 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/ionpulser/ionpulser_t04_surface.png (using reflection)
633872 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/ionpulser/ionpulser_t05_surface.png (using reflection)
633873 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/ionpulser/ionpulser_t06_surface.png (using reflection)
633874 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/ionpulser/ionpulser_t07_surface.png (using reflection)
633876 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/ionpulser/ionpulser_t08_surface.png (using reflection)
633878 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/ships/brawler/brawler_base_surface.png (using reflection)
633880 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/ships/omen/omen_surface.png (using reflection)
633883 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/lr_pd_laser_turret_base_surface.png (using reflection)
633883 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/weapons/missile_rack_open_m_3x_turret_base_surface.png (using reflection)
633885 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/ships/ox/ox2_surface.png (using reflection)
633885 [Thread-2] INFO  org.dark.shaders.util.TextureData  - VRAM after unload/preload: 44266167 bytes
643773 [Thread-2] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [DIRECTORY: E:\Starsector\starsector-core\..\mods\AITweaks (data/weapons/heavy_adjudicator.ait)]
643775 [Thread-2] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [DIRECTORY: E:\Starsector\starsector-core\..\mods\AITweaks (data/weapons/devastator.ait)]
643802 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/ships/sunder_ca_normal.png (using reflection)
644412 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/gcsExt_F___SHIP_normal.png (using reflection)
644932 [Thread-2] INFO  data.scripts.weapons.render.Moci_ShaderManager  - [MOCI_SHADER] Reuse program key=Moci_GNShield id=143
644933 [Thread-2] INFO  data.hullmods.RS_Moci_GNShield  - GN Shield V2 using high-performance shader renderer
644938 [Thread-2] INFO  com.fs.starfarer.loading.LoadingUtils  - Loading JSON from [DIRECTORY: E:\Starsector\starsector-core\..\mods\AITweaks (data/weapons/heavyneedler.ait)]
651465 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/gcsAbyssal___SHIP_normal.png (using reflection)
652986 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/gcs_94_lightdualac___TURRET_BARREL_normal.png (using reflection)
652988 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/gcs_94_lightdualac___TURRET0_normal.png (using reflection)
654839 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/ships/onslaught/onslaught1_normal.png (using reflection)
655347 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/material/ships/drones/drone_pd_material.png (using reflection)
655350 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/normal/ships/drones/drone_pd_normal.png (using reflection)
655353 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture graphics/shaders/surface/ships/drones/drone_pd_surface.png (using reflection)
655873 [Thread-2] ERROR lunalib.lunaSettings.LunaSettings  - LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
659674 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/gcs_sbtCannon___TURRET0_normal.png (using reflection)
696116 [Thread-2] ERROR lunalib.lunaSettings.LunaSettings  - LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
697810 [Thread-2] ERROR lunalib.lunaSettings.LunaSettings  - LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
700590 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_musha___SHIP_normal.png (using reflection)
700592 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_heavyJavelin___TURRET_BARREL_normal.png (using reflection)
700594 [Thread-2] INFO  com.fs.graphics.TextureLoader  - Cleaned buffer for texture cache/armaa_lightJavelin___TURRET0_normal.png (using reflection)
700801 [Thread-2] ERROR lunalib.lunaSettings.LunaSettings  - LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
709702 [Thread-2] ERROR lunalib.lunaSettings.LunaSettings  - LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
709821 [Thread-2] ERROR lunalib.lunaSettings.LunaSettings  - LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
713756 [Thread-2] ERROR lunalib.lunaSettings.LunaSettings  - LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
713756 [Thread-2] ERROR lunalib.lunaSettings.LunaSettings  - LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
713757 [Thread-2] ERROR lunalib.lunaSettings.LunaSettings  - LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
713757 [Thread-2] ERROR lunalib.lunaSettings.LunaSettings  - LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
713757 [Thread-2] ERROR lunalib.lunaSettings.LunaSettings  - LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
713757 [Thread-2] ERROR lunalib.lunaSettings.LunaSettings  - LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
716565 [Thread-2] ERROR lunalib.lunaSettings.LunaSettings  - LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
716565 [Thread-2] ERROR lunalib.lunaSettings.LunaSettings  - LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
716565 [Thread-2] ERROR lunalib.lunaSettings.LunaSettings  - LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
716565 [Thread-2] ERROR lunalib.lunaSettings.LunaSettings  - LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
716758 [Thread-2] ERROR lunalib.lunaSettings.LunaSettings  - LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
image.png
应该是  详情 回复 发表于 2026-9-20 22:51

巡洋大副

发表于 2026-9-20 22:51:43 | 显示全部楼层
sliverrainbow 发表于 2026-9-20 22:51
633189 [Thread-2] INFO  data.scripts.RSSettingsRegisteredPlugin  - mounted
633189 [Thread-2] INFO  o ...

应该是
mod版本?卡死是没有报错的,看看是不是cpu或者内存满了  详情 回复 发表于 2026-9-21 00:15

巡洋大副

发表于 2026-9-20 23:06:14 | 显示全部楼层
这个能直接覆盖更新吗?
别覆盖,备份旧的mod到其他地方,删了mod文件夹里面的旧mod,再放新的(一般能在旧存档中更新,但是为了以防万一还是备份一下旧mod)  详情 回复 发表于 2026-9-21 00:14

势力巨擘

 楼主| 发表于 2026-9-21 00:14:46 | 显示全部楼层
临渊羡鱼 发表于 2026-9-20 23:06
这个能直接覆盖更新吗?

别覆盖,备份旧的mod到其他地方,删了mod文件夹里面的旧mod,再放新的(一般能在旧存档中更新,但是为了以防万一还是备份一下旧mod)

势力巨擘

 楼主| 发表于 2026-9-21 00:15:33 | 显示全部楼层

mod版本?卡死是没有报错的,看看是不是cpu或者内存满了
1.4.7101  详情 回复 发表于 2026-9-21 08:47

巡洋大副

发表于 2026-9-21 05:51:39 | 显示全部楼层
传说中的圣兽你们怎么把速度叠到303的,我最高就叠到261
真追不上了(
把带操舵的军官装上,安超+狂飙,我是加了群星插件(+20%航速),在被毛上刚好306速度。其他mod的插件也行。如果单独说船,原版的猎犬、暴雨(基础180速),右旋(笑),swp的高贵无比(基础200速),IBB赏金能打捞  详情 回复 发表于 2026-9-21 09:10

巡洋大副

发表于 2026-9-21 08:47:13 | 显示全部楼层
EririEX 发表于 2026-9-21 00:15
mod版本?卡死是没有报错的,看看是不是cpu或者内存满了

1.4.7101

战列舰长

发表于 2026-9-21 09:10:50 | 显示全部楼层
嗯嘛啊 发表于 2026-9-21 05:51
传说中的圣兽你们怎么把速度叠到303的,我最高就叠到261
真追不上了(

把带操舵的军官装上,安超+狂飙,我是加了群星插件(+20%航速),在被毛上刚好306速度。其他mod的插件也行。如果单独说船,原版的猎犬、暴雨(基础180速),右旋(笑),swp的高贵无比(基础200速),IBB赏金能打捞的这个

战列舰长

发表于 2026-9-21 09:12:46 | 显示全部楼层
image.png 操舵,安超+狂飙,不用其他mod,只要基础速度180就行,这就307速了。
谢谢喵 用超级护卫舰叠到316了  详情 回复 发表于 2026-9-21 13:40

战列舰长

发表于 2026-9-21 09:29:39 | 显示全部楼层
image.png 老大,深渊书库有点问题
没有未被殖民星系中的类地和苔原行星了?你先用控制台拿一艘吧,下次更新改下  详情 回复 发表于 2026-9-21 19:37

巡洋大副

发表于 2026-9-21 13:40:10 | 显示全部楼层
alysia 发表于 2026-9-21 09:12
操舵,安超+狂飙,不用其他mod,只要基础速度180就行,这就307速了。

谢谢喵 用超级护卫舰叠到316了

势力巨擘

 楼主| 发表于 2026-9-21 19:37:19 | 显示全部楼层
alysia 发表于 2026-9-21 09:29
老大,深渊书库有点问题

没有未被殖民星系中的类地和苔原行星了?你先用控制台拿一艘吧,下次更新改下

战列舰长

发表于 2026-9-21 20:04:55 | 显示全部楼层
EririEX 发表于 2026-9-5 18:01
情报界面的“兽耳娘”或“兽耳助手”里面找一下,有任务

能不能做个快烤熟了然后破壳而出的剧情?我直接放极端炎热要塞球了

战列舰长

发表于 2026-9-21 20:31:26 | 显示全部楼层
救助猫娘卡江哥拉了,按e没有选项啊。
我的锅,没直接点球。  详情 回复 发表于 2026-9-21 20:33

战列舰长

发表于 2026-9-21 20:33:07 | 显示全部楼层
研发部部长 发表于 2026-9-21 20:31
救助猫娘卡江哥拉了,按e没有选项啊。

我的锅,没直接点球。

战列舰长

发表于 2026-9-21 22:11:16 | 显示全部楼层
老大,还有点小问题(或许不能算是问题)
image.png
最新版新档,在我用了某些mod战舰(舰队点数比较高),(从更多任务拓展——空间站防守得知我舰队点数一万多了),然后动荡传言这个任务,刷了20多舰队(回档前甚至是32支)
这些舰队还不能作为同一势力的盟军一同战斗,而是每只舰队要单独打一遍(有些档好感高了甚至英仙空间站是我的友方打它自己的特遣,笑)
目前我(要是不想浪费时间)唯一的解法是接了任务立刻赶去轨道轰炸(实测有效),不然只能连着打二三十场战斗
虽然我知道(大概)是势力争霸特遣队方面的某些问题
还是想麻烦你一下,请问能直接生成几只大舰队,或者让这个任务的特遣队之间能作为盟军加入战斗吗?(大概是势力判定问题?)
直接走原版接口生成的入侵舰队,但是我测试的时候是可以多支舰队一起打的啊。不想打直接看着他们把球炸掉就行了,炸完去捞人(难道真的没人发现这个分支吗)  详情 回复 发表于 2026-9-21 23:46

势力巨擘

 楼主| 发表于 2026-9-21 23:46:57 | 显示全部楼层
alysia 发表于 2026-9-21 22:11
老大,还有点小问题(或许不能算是问题)

最新版新档,在我用了某些mod战舰(舰队点数比较高),(从更多 ...

直接走原版接口生成的入侵舰队,但是我测试的时候是可以多支舰队一起打的啊。不想打直接看着他们把球炸掉就行了,炸完去捞人(难道真的没人发现这个分支吗)
喵嗷,我还真没有发现,我都是截杀特遣或者炸英仙的球 以及我真不能几只舰队一起打,我甚至堵着它们集结点杀了,集结点船刚出来那么密集,也没见它们互相作为盟军支援  详情 回复 发表于 2026-9-22 16:31

驱逐技师

发表于 2026-9-22 11:31:40 来自手机 | 显示全部楼层
極光 发表于 2026-6-14 21:57
!!呼呼!?狐狐!!?

呼呼呼?!

战列舰长

发表于 2026-9-22 16:31:50 | 显示全部楼层
EririEX 发表于 2026-9-21 23:46
直接走原版接口生成的入侵舰队,但是我测试的时候是可以多支舰队一起打的啊。不想打直接看着他们把球炸掉 ...

喵嗷,我还真没有发现,我都是截杀特遣或者炸英仙的球

以及我真不能几只舰队一起打,我甚至堵着它们集结点杀了,集结点船刚出来那么密集,也没见它们互相作为盟军支援

战列舰长

发表于 2026-9-22 18:00:24 来自手机 | 显示全部楼层
大佬们,传说中的圣兽任务,大家是怎么叠速度的啊,大速度较快的护卫舰也就是160左右的吧
150的基础速度的护卫舰,原版+这个mod就能叠到了,你往上翻一下回复  详情 回复 发表于 2026-9-22 19:16

势力巨擘

 楼主| 发表于 2026-9-22 19:16:07 | 显示全部楼层
传说旅行人 发表于 2026-9-22 18:00
大佬们,传说中的圣兽任务,大家是怎么叠速度的啊,大速度较快的护卫舰也就是160左右的吧 ...

150的基础速度的护卫舰,原版+这个mod就能叠到了,你往上翻一下回复

巡洋大副

发表于 2026-9-23 07:38:50 | 显示全部楼层
长门的蛋放在仓库的时候殖民地没了是不是这个档就永远没蛋了
用控制台重置任务 runcode data.hullmods.gcsInstaller.unSetMemory("$gcs_nagatoPlot");  详情 回复 发表于 2026-9-23 19:41

势力巨擘

 楼主| 发表于 2026-9-23 19:41:18 | 显示全部楼层
罗米阿斯 发表于 2026-9-23 07:38
长门的蛋放在仓库的时候殖民地没了是不是这个档就永远没蛋了

用控制台重置任务
runcode data.hullmods.gcsInstaller.unSetMemory("$gcs_nagatoPlot");

战列舰长

发表于 2026-9-23 23:12:05 | 显示全部楼层
本帖最后由 erohero919 于 2026-9-23 23:13 编辑

[游戏日志]

7201311 [Thread-2] INFO  data.hullmods.kk_qianji  - kk_qianji_core: 舰=攻势 links=15.0 (F=0 D=0 C=0 CAP=1) baseMax=35.00 flatSpeed=2.100 totalLinks=15.0 unstable=false
7201876 [Thread-2] INFO  sound.O  - Cleaning up music with id [miscallenous_corvus_campaign_music.ogg]
7201889 [Thread-6] INFO  sound.O  - Cleaning up music with id [battle_ambience_01.ogg]
7201952 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.characters.PersonAPI.getStats()" because "captain" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.characters.PersonAPI.getStats()" because "captain" is null
        at data.weapons.gcsMackerelEveryFrame$MackData.<init>(gcsMackerelEveryFrame.java:173)
        at data.weapons.gcsMackerelEveryFrame.onFire(gcsMackerelEveryFrame.java:57)
        at com.fs.starfarer.combat.entities.ship.A.if.o00000(Unknown Source)
        at com.fs.starfarer.combat.entities.ship.A.if.fireProjectile(Unknown Source)
        at com.fs.starfarer.combat.entities.ship.trackers.B.?o0000(Unknown Source)
        at com.fs.starfarer.combat.entities.ship.trackers.B.o00000(Unknown Source)
        at com.fs.starfarer.combat.entities.ship.trackers.E.o00000(Unknown Source)
        at com.fs.starfarer.combat.entities.ship.trackers.E.o00000(Unknown Source)
        at com.fs.starfarer.combat.entities.ship.trackers.B.?00000(Unknown Source)
        at com.fs.starfarer.combat.entities.ship.A.if.advance(Unknown Source)
        at com.fs.starfarer.combat.systems.WeaponGroup.advanceAuto(Unknown Source)
        at com.fs.starfarer.combat.systems.WeaponGroup.advance(Unknown Source)
        at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source)
        at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
        at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
        at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
        at com.fs.state.AppDriver.begin(Unknown Source)
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
        at java.base/java.lang.Thread.run(Unknown Source)
7202188 [Thread-8] INFO  sound.O  - Creating streaming player for music with id [battle_ambience_01.ogg]


大佬   我来反馈个BUG   莉贝尔的技能貌似跟天工联合的千机联合插件也会产生战斗闪退    我这个记录跳出的时候就是莉贝尔驾驶了一艘天工联合的攻势      船上装的都是狐狐的武器    所以应该不是武器的问题     然后船内插有千机联合     所以我猜是这个引起的

这个是文心给我的分析
  • 触发位置:gcsMackerelEveryFrame.java 第173行的MackData初始化逻辑
  • 触发条件:当该武器开火时,代码尝试调用舰船舰长对象captain的getStats()方法,但此时该武器所在的舰船没有挂载任何舰长,导致captain值为null,直接触发Java空指针崩溃。
  • 触发场景:日志里还能看到你正在使用kk_qianji(千机)相关的舰体改装,大概率是搭载了该问题武器的无人舰船/无舰长舰船在战斗中开火时,直接触发了这个闪退。

青花鱼和射水鱼的问题,下次更新修复  详情 回复 发表于 2026-9-23 23:14

势力巨擘

 楼主| 发表于 2026-9-23 23:14:22 | 显示全部楼层
本帖最后由 EririEX 于 2026-9-23 23:15 编辑
erohero919 发表于 2026-9-23 23:12
[游戏日志]

7201311 [Thread-2] INFO  data.hullmods.kk_qianji  - kk_qianji_core: 舰=攻势 links=15.0 ( ...

青花鱼和射水鱼的问题,下次更新修复

巡洋大副

发表于 2026-9-23 23:42:31 | 显示全部楼层
请问接到一个花50W舰船调查任务 到一颗类地行星调查一艘神秘舰船,按照标记到了指定地点怎么都找不到啊?
在那颗星球的公转轨道上找找  详情 回复 发表于 2026-9-24 01:54

势力巨擘

 楼主| 发表于 2026-9-24 01:54:52 | 显示全部楼层
jjm 发表于 2026-9-23 23:42
请问接到一个花50W舰船调查任务 到一颗类地行星调查一艘神秘舰船,按照标记到了指定地点怎么都找不到啊? ...

在那颗星球的公转轨道上找找

战列舰长

发表于 2026-9-24 02:53:03 | 显示全部楼层
本帖最后由 通向未来之翼 于 2026-9-24 03:00 编辑


对啊。你可以去专卖店,出率更高  详情 回复 发表于 2026-9-24 02:54

势力巨擘

 楼主| 发表于 2026-9-24 02:54:13 来自手机 | 显示全部楼层
通向未来之翼 发表于 2026-9-24 02:53
舰载牧场舰载重工这些都是在星球市场随机刷出来吗?

对啊。你可以去专卖店,出率更高

战列舰长

发表于 2026-9-24 03:00:16 | 显示全部楼层
舰载牧场这个食物保留量我按了f1和f4没变化,是在舰船装配页面改吗?
没事了,现在好像可以了,话说那个长按1/2是修改每次调整保留量哪个键啊  详情 回复 发表于 2026-9-24 03:05

战列舰长

发表于 2026-9-24 03:05:17 | 显示全部楼层
通向未来之翼 发表于 2026-9-24 03:00
舰载牧场这个食物保留量我按了f1和f4没变化,是在舰船装配页面改吗?

没事了,现在好像可以了,话说那个长按1/2是修改每次调整保留量哪个键啊

战列舰长

发表于 2026-9-24 21:14:15 | 显示全部楼层
做学院任务要在无人星系激活星门,但是移动殖民地也算人口,所以必须把殖民船扔仓库吗?
找个星系把殖民船存了就行了  详情 回复 发表于 2026-9-24 21:40

势力巨擘

 楼主| 发表于 2026-9-24 21:40:01 | 显示全部楼层
通向未来之翼 发表于 2026-9-24 21:14
做学院任务要在无人星系激活星门,但是移动殖民地也算人口,所以必须把殖民船扔仓库吗? ...

找个星系把殖民船存了就行了

巡洋大副

发表于 2026-9-25 02:35:54 | 显示全部楼层
在己方特遣队用会使目标旋转的武器打scy的模块船时似乎会使模块旋转,很喜感awa
image.png

战列舰长

发表于 2026-9-25 15:46:19 | 显示全部楼层
大佬   我玩1.5.00战斗闪退了

7657193 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.combat.MutableShipStatsAPI.getHitStrengthBonus()" because the return value of "com.fs.starfarer.api.combat.DamageAPI.getStats()" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.combat.MutableShipStatsAPI.getHitStrengthBonus()" because the return value of "com.fs.starfarer.api.combat.DamageAPI.getStats()" is null
        at data.skills.gcsTsumujiSkill1$tsumujiListener.modifyDamageDealt(gcsTsumujiSkill1.java:232)
        at com.fs.starfarer.api.combat.listeners.CombatListenerUtil.modifyDamageDealt(CombatListenerUtil.java:38)
        at com.fs.starfarer.api.combat.listeners.CombatListenerUtil.modifyDamageDealt(CombatListenerUtil.java:30)
        at com.fs.starfarer.combat.entities.Ship.applyDamage(Unknown Source)
        at com.fs.starfarer.combat.E.A.ooOO.o00000(Unknown Source)
        at com.fs.starfarer.combat.E.A.ooOO.o00000(Unknown Source)
        at com.fs.starfarer.combat.E.oOOO.super(Unknown Source)
        at com.fs.starfarer.combat.E.oOOO.super(Unknown Source)
        at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
        at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
        at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
        at com.fs.state.AppDriver.begin(Unknown Source)
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
        at java.base/java.lang.Thread.run(Unknown Source)
7657239 [Thread-8] INFO  sound.O  - Creating streaming player for music with id [battle_ambience_01.ogg]
7657239 [Thread-8] INFO  sound.H  - Playing music with id [battle_ambience_01.ogg]


麻烦大佬看下   我现在更新1.5.0.1
常春藤技能1的bug,更新一下就好了  详情 回复 发表于 2026-9-25 16:01

势力巨擘

 楼主| 发表于 2026-9-25 16:01:17 | 显示全部楼层
erohero919 发表于 2026-9-25 15:46
大佬   我玩1.5.00战斗闪退了

7657193 [Thread-2] ERROR com.fs.starfarer.combat.CombatMain  - java.lan ...

常春藤技能1的bug,更新一下就好了
请求问一些问题 如果说在移动殖民地上强行加上轨道防御平台或者众神堡垒之类有特殊星系条件(观瞄站)或者贴图之类的会怎么样;可以吗?会直接崩溃还是刷一地观瞄站?  详情 回复 发表于 2026-9-25 17:07

势力巨擘

发表于 2026-9-25 17:07:40 | 显示全部楼层
EririEX 发表于 2026-9-25 16:01
常春藤技能1的bug,更新一下就好了

请求问一些问题 如果说在移动殖民地上强行加上轨道防御平台或者众神堡垒之类有特殊星系条件(观瞄站)或者贴图之类的会怎么样;可以吗?会直接崩溃还是刷一地观瞄站?
移动殖民地是正常的星球  详情 回复 发表于 2026-9-25 17:36

势力巨擘

 楼主| 发表于 2026-9-25 17:36:31 | 显示全部楼层
chunyiyouxi 发表于 2026-9-25 17:07
请求问一些问题 如果说在移动殖民地上强行加上轨道防御平台或者众神堡垒之类有特殊星系条件(观瞄站)或 ...

移动殖民地是正常的星球
额,这一点我看前面了解到了,但是轨道防御单元不是要有观瞄站存在的吗,这样会不会去哪哪刷一地  详情 回复 发表于 2026-9-25 18:52

势力巨擘

发表于 2026-9-25 18:52:54 | 显示全部楼层
EririEX 发表于 2026-9-25 17:36
移动殖民地是正常的星球

额,这一点我看前面了解到了,但是轨道防御单元不是要有观瞄站存在的吗,这样会不会去哪哪刷一地
不知道啊,试试看  详情 回复 发表于 2026-9-25 21:29

巡洋大副

发表于 2026-9-25 20:13:04 | 显示全部楼层
作者 image.png ,我用其中一个将领开模拟突然闪退了,我问deepseek它是这么说的,你看看呗
更新一下最新的,还有直接发log不要发ai诊断截图  详情 回复 发表于 2026-9-25 20:16

势力巨擘

 楼主| 发表于 2026-9-25 20:16:17 来自手机 | 显示全部楼层
mingting 发表于 2026-9-25 20:13
作者,我用其中一个将领开模拟突然闪退了,我问deepseek它是这么说的,你看看呗 ...

更新一下最新的,还有直接发log不要发ai诊断截图

势力巨擘

 楼主| 发表于 2026-9-25 21:29:55 来自手机 | 显示全部楼层
chunyiyouxi 发表于 2026-9-25 18:52
额,这一点我看前面了解到了,但是轨道防御单元不是要有观瞄站存在的吗,这样会不会去哪哪刷一地 ...

不知道啊,试试看

势力巨擘

软核路人玩家

发表于 2026-9-26 15:05:11 | 显示全部楼层
screenshot001.png 尘世黎明的赏金里面还是会出现其它舰船,如图
(但我确实是在玩家满级之前,也就是在这个赏金生成之前就进行了mod热更新)
出现其他船正常的啊,根据玩家舰队规模来的,更新里的“其他船”是指“非白色狐尾舰船”  详情 回复 发表于 2026-9-26 16:55
*滑块验证:

本版积分规则

Archiver|手机版|小黑屋|远行星号中文论坛

GMT+8, 2026-10-29 08:36

Powered by Discuz! X3.5

© 2001-2077 Tencent Cloud | Durian Software Studio | IP地址位置数据由纯真CZ88提供支持

快速回复 返回顶部 返回列表