riskshasha 发表于 2025-6-15 10:02:01

不知道是和什么mod起化学反应,用玛雅苏兰的三联光束射击开技能的孤灯反射回来来可以把自己的典范瞬间破盾秒杀,甚至能把残骸顺便射裂{:tieba_29:}
还有各种有附加效果的光束武器射到开技能的孤灯也会各种崩溃{:tieba_03:}最恶心的是这东西冷却时间短不说,开起来一点前摇都没有,看到它的阴间特效的时候已经来不及收手了,马上来一个崩溃{:tieba_23:}这孤灯是真的孤儿{:tieba_34:}
好几个数值怪船打起来也是头皮发麻,这个强度,原来当年是余辉追着omega杀{:5_123:}
是不是还会跳一个nslance_minelayer报错,不知道是不是这个mod的{:tieba_39:}

取名难 发表于 2025-6-16 06:51:44


如图,自此mod更新后打余辉时偶尔能看见这种奇怪特效,不知道是啥原因()

临风雨 发表于 2025-6-18 17:24:32

楼主游戏炸了,这是最后的日志,刷出了很多一样的日志,是MOD的问题吗
INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299801 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299803 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299804 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299806 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299808 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299809 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299811 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299812 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299814 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299816 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299817 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299819 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299820 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299822 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299824 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299825 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299827 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299828 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299830 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299832 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299833 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299835 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299837 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299838 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299840 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299842 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299843 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299845 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299846 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299848 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299850 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299851 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299853 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299855 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299857 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299858 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299860 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299862 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299863 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299865 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299866 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299868 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299870 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299871 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299873 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299875 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299876 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299878 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299879 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299881 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299882 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299884 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299886 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299888 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299889 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299891 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299892 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299894 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299896 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299897 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299899 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299900 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299902 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299904 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299905 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299907 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299909 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299910 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299912 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299913 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299915 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299916 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299918 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299920 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299921 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299923 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299925 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299926 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299928 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299929 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299931 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299933 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299934 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299936 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299937 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299939 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299941 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299942 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299944 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299945 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299947 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299949 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299950 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299952 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299954 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299955 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299957 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299958 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299960 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299962 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299963 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299965 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299966 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299968 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299970 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299971 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299973 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299974 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299976 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299978 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299979 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299981 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299982 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299984 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299986 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299987 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299989 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn
5299991 INFOdata.scripts.campaign.lwe_campaignplugin$LWE_campaignlistener-is showingdialog spawn

少狼Wolf Yang 发表于 2025-6-19 18:00:13

这东西...不应该出现在订单里面吧?

胡狼 发表于 2025-6-24 11:27:13

好强的余晖,一个次级秩序直接给我利维坦方舟打死了

艾贝路斯 发表于 2025-6-24 17:12:37

节制核心是干什么用的呢?

艾贝路斯 发表于 2025-7-6 23:13:25

打了这个MOD之后游戏会变卡,我关闭MOD后就正常了。还有在打星球或者空间站的余晖时也会有卡顿延迟一会才能进界面{:5_123:}

pengshan 发表于 2025-7-13 15:32:30

天照御神 发表于 2025-5-31 21:16
你mod 的任务我还没去做 ,但是 遇到几个余晖咸鱼船 一个个恶心到起飞 我利维坦主炮射击了3次都打不死他 66 ...

mod主线任务里面的船有欧米伽武器,复活币,可以去打打看{:tieba_12:}

希汉三 发表于 2025-7-15 04:24:32

考虑给孤灯的战术技能加长cd吗,这玩意太逆天了,还有沟槽的帚星,正开着深蓝大杀四方呢,突然冒出来给我炸飞了

nareow 发表于 2025-7-28 21:53:58

那个能反射所有攻击的护卫舰太逆天了,三艘主力舰围攻我都整不死

Dr316a 发表于 2025-8-4 02:06:40

666

红魔 发表于 2025-8-8 16:24:48

0.98? 另外有一个跟余晖打的时候会崩溃的问题 不知道是不是这个mod的 不是开打触发而是打一会就会崩溃'com.fs.starfarer.combat.o0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.B com.fs.starfarer.combat.systems.EmpArcEntity.getSource()'
java.lang.NoSuchMethodError: 'com.fs.starfarer.combat.o0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.B com.fs.starfarer.combat.systems.EmpArcEntity.getSource()'
        at data.scripts.hullmods.special_upgrade.impl.M_tnp_upgrade_impl$M_tnp_upgrade_listener.modifyDamageTaken(M_tnp_upgrade_impl.java:120)
        at com.fs.starfarer.api.combat.listeners.CombatListenerUtil.modifyDamageTaken(CombatListenerUtil.java:68)
        at com.fs.starfarer.api.combat.listeners.CombatListenerUtil.modifyDamageTaken(CombatListenerUtil.java:60)
        at com.fs.starfarer.combat.entities.Ship.applyDamage(Unknown Source)
        at com.fs.starfarer.combat.systems.EmpArcEntity.doDamage(Unknown Source)
        at com.fs.starfarer.combat.systems.EmpArcEntity.advance(Unknown Source)
        at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
        at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
        at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
        at com.fs.state.AppDriver.begin(Unknown Source)
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
        at java.base/java.lang.Thread.run(Unknown Source)

偶爱吃肉 发表于 2025-8-29 13:47:23

1043624 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NoSuchMethodError: 'com.fs.starfarer.combat.o0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.B com.fs.starfarer.combat.systems.EmpArcEntity.getSource()'
java.lang.NoSuchMethodError: 'com.fs.starfarer.combat.o0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.B com.fs.starfarer.combat.systems.EmpArcEntity.getSource()'
        at data.scripts.hullmods.special_upgrade.impl.M_tnp_upgrade_impl$M_tnp_upgrade_listener.modifyDamageTaken(M_tnp_upgrade_impl.java:120)
        at com.fs.starfarer.api.combat.listeners.CombatListenerUtil.modifyDamageTaken(CombatListenerUtil.java:68)
        at com.fs.starfarer.api.combat.listeners.CombatListenerUtil.modifyDamageTaken(CombatListenerUtil.java:60)
        at com.fs.starfarer.combat.entities.Ship.applyDamage(Unknown Source)
        at com.fs.starfarer.combat.systems.EmpArcEntity.doDamage(Unknown Source)
        at com.fs.starfarer.combat.systems.EmpArcEntity.advance(Unknown Source)
        at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
        at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
        at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
        at com.fs.state.AppDriver.begin(Unknown Source)
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
        at java.base/java.lang.Thread.run(Unknown Source)


0.98版本打余晖中途弹出

流浪的舰长 发表于 2025-8-29 16:27:48

meameasuki 发表于 2024-10-7 21:40
是彩虹!
确定是使用最新版本的boxutil吗,论坛上的1.0.7

问一下任务线怎么开启,在英仙座逛6年了还没用上集成键

今是昨非矣 发表于 2025-9-1 20:27:21

所有会刷出这个模组船的地方都会卡住一会

114514191981 发表于 2025-9-8 21:03:32

不谐音和不调曲的开火特效多了圈黑色的方块是怎么回事?

绯村剑心 发表于 2025-9-14 17:19:06

你这余辉比以前花神会还恶心,一艘辐光能溜死我6艘战舰,小的打不过,大的追不上,大队的只能同归协议自爆炸,

粘糕 发表于 2025-9-14 20:35:31

可以安超到0.98吗

追昔 发表于 2025-9-30 10:16:44

绯村剑心 发表于 2025-9-14 17:19
你这余辉比以前花神会还恶心,一艘辐光能溜死我6艘战舰,小的打不过,大的追不上,大队的只能同归协议自爆 ...

我大教堂都给干爆了,还有投石机加等离子鱼雷守护者护航的那种{:tieba_36:}

DIO娜 发表于 2025-9-30 14:32:13

虽然作者你说修复了

但是我还是遇到了这个问题

[游戏日志]

3901530 INFOsound.O- Cleaning up music with id
3901587 INFOsound.O- Creating streaming player for music with id
3901588 INFOsound.OooO- Playing music with id
3901894 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NullPointerException: Cannot read field "z" because "result.two" is null
java.lang.NullPointerException: Cannot read field "z" because "result.two" is null
        at data.scripts.utils.lwe_util.spawnCurveBeam(lwe_util.java:831) ~[?:?]
        at data.scripts.AI.orbit_missile_ai.applyExplosionEffect(orbit_missile_ai.java:482) ~[?:?]
        at data.scripts.AI.orbit_missile_ai.stage1behavior(orbit_missile_ai.java:258) ~[?:?]
        at data.scripts.AI.orbit_missile_ai.advance(orbit_missile_ai.java:169) ~[?:?]
        at com.fs.starfarer.combat.entities.Missile$GuidedMissileAIWrapper.advance(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~
        at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~
        at com.fs.state.AppDriver.begin(Unknown Source) ~
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~
        at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~


情况是点了重生MOD的专家词条

就是战斗中每隔45秒概率召唤余晖舰的那个

但是我把问题发出去都表示是这个MOD的问题

我试了下特意去打余晖也是如此

作者你在今年4月也有类似的情况的帖子里留言表示已经修复了

但是其实应该并没有

我就是用你的这个帖子下面的最新版本

还是发生了

用的是极客联盟的实验舰船开局

典范打狼群 发表于 2025-10-4 03:19:24

420064 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NullPointerException: Cannot read field "z" because "result.two" is null
java.lang.NullPointerException: Cannot read field "z" because "result.two" is null
        at data.scripts.utils.lwe_util.spawnCurveBeam(lwe_util.java:831) ~[?:?]
        at data.scripts.hullmods.lwe_gear_control.spawnbeam(lwe_gear_control.java:647) ~[?:?]
        at data.scripts.hullmods.lwe_gear_control.advanceInCombat(lwe_gear_control.java:447) ~[?:?]
        at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~
        at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~
        at com.fs.state.AppDriver.begin(Unknown Source) ~
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~
        at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~
        at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]
_(:з」∠)_大佬可以看看吗?

duan123 发表于 2025-10-6 15:34:36

麻烦大佬看一下812440 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NullPointerException: Cannot read field "z" because "result.two" is null
java.lang.NullPointerException: Cannot read field "z" because "result.two" is null
        at data.scripts.utils.lwe_util.spawnCurveBeam(lwe_util.java:831) ~[?:?]
        at data.scripts.hullmods.lwe_gear_control.spawnbeam(lwe_gear_control.java:647) ~[?:?]
        at data.scripts.hullmods.lwe_gear_control.advanceInCombat(lwe_gear_control.java:447) ~[?:?]
        at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~
        at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~
        at com.fs.state.AppDriver.begin(Unknown Source) ~
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~
        at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~
        at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]

流浪的舰长 发表于 2025-10-7 13:13:11

[游戏日志]

4976344 INFOsound.O- Cleaning up music with id
4976361 INFOsound.O- Creating streaming player for music with id
4976361 INFOsound.OooO- Playing music with id
4978683 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NoClassDefFoundError: Could not initialize class data.scripts.weapons.lwe_cluster_Onfire
java.lang.NoClassDefFoundError: Could not initialize class data.scripts.weapons.lwe_cluster_Onfire
        at java.base/java.lang.Class.forName0(Native Method) ~[?:?]
        at java.base/java.lang.Class.forName(Class.java:545) ~[?:?]
        at com.fs.starfarer.loading.scripts.ScriptStore.Object(Unknown Source) ~
        at com.fs.starfarer.loading.specs.BaseWeaponSpec.getEveryFrameEffect(Unknown Source) ~
        at com.fs.starfarer.combat.entities.ship.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.if.<init>(Unknown Source) ~
        at com.fs.starfarer.loading.specs.oooo.super(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.createFakeWeapon(Unknown Source) ~
        at unthemedweapons.campaign.RefitTabListenerAndScript.updateGrids(RefitTabListenerAndScript.java:430) ~[?:?]
        at unthemedweapons.campaign.RefitTabListenerAndScript.advance(RefitTabListenerAndScript.java:192) ~[?:?]
        at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source) ~
        at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source) ~
        at com.fs.starfarer.BaseGameState.traverse(Unknown Source) ~
        at com.fs.state.AppDriver.begin(Unknown Source) ~
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
        at java.base/java.lang.Thread.run(Thread.java:1447) [?:?]
Caused by: java.lang.ExceptionInInitializerError: Exception java.lang.RuntimeException: Weapon spec not found!
        at com.fs.starfarer.loading.Q.String(Unknown Source) ~
        at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source) ~
        at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source) ~
        at com.fs.starfarer.settings.StarfarerSettings$1.getWeaponSpec(Unknown Source) ~
        at data.scripts.weapons.lwe_cluster_Onfire.<clinit>(lwe_cluster_Onfire.java:38) ~[?:?]
        at java.base/java.lang.Class.forName0(Native Method) ~[?:?]
        at java.base/java.lang.Class.forName(Class.java:545) ~[?:?]
        at com.fs.starfarer.loading.scripts.ScriptStore$3.run(Unknown Source) ~

武器脚本有问题

流浪的舰长 发表于 2025-10-7 22:44:45

流浪的舰长 发表于 2025-10-7 13:13
[游戏日志]

4976344 INFOsound.O- Cleaning up music with id

lwe_cluster_Onfire
这个武器有问题

roger12 发表于 2025-10-13 08:04:42

玩之前把这个改了,不然会报错

WFb_136 发表于 2025-10-17 13:59:38

roger12 发表于 2025-10-13 08:04
玩之前把这个改了,不然会报错

就改成图片里的形式嘛?

roger12 发表于 2025-10-19 10:38:33

WFb_136 发表于 2025-10-17 13:59
就改成图片里的形式嘛?

对的,然后这个mod不能通过改版本号在0.98玩,还有一个,接到任务的时候不要直接点地图上的图标导航,然后还有第二个任务不要派船,用控制台使用nuke,不然就报错

roger12 发表于 2025-10-19 10:40:30

roger12 发表于 2025-10-19 10:38
对的,然后这个mod不能通过改版本号在0.98玩,还有一个,接到任务的时候不要直接点地图上的图标导航,然 ...

目前发现的就这些,还有没有就不知道了

捞捞a核 发表于 2025-10-19 15:08:12

打空间站防守任务时刷了余晖,余晖船有个武器好像一开火就闪退
lwe_gear_control.spawnbeam
链接在下面
空间站守卫任务闪退
https://www.fossic.org/thread-17594-1-1.html
(出处: 远行星号中文论坛)
有没有大佬可以帮帮忙{:tieba_11:}

ZFC 发表于 2025-10-25 17:41:05

[游戏日志]

1064602 INFOorg.boxutil.manager.CombatRenderingManager- 'BoxUtil' Combat rendering plugin join layer: 'ABOVE_PARTICLES_LOWER'
1066092 INFOorg.boxutil.manager.CombatRenderingManager- 'BoxUtil' Combat rendering plugin cleanup: 'ABOVE_PARTICLES_LOWER'
1068595 INFOorg.boxutil.manager.CombatRenderingManager- 'BoxUtil' Combat rendering plugin join layer: 'ABOVE_PARTICLES_LOWER'
1069903 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NullPointerException: Cannot read field "z" because "result.two" is null
java.lang.NullPointerException: Cannot read field "z" because "result.two" is null
        at data.scripts.utils.lwe_util.spawnCurveBeam(lwe_util.java:831) ~[?:?]
        at data.scripts.hullmods.lwe_gear_control.spawnbeam(lwe_gear_control.java:647) ~[?:?]
        at data.scripts.hullmods.lwe_gear_control.advanceInCombat(lwe_gear_control.java:447) ~[?:?]
        at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~
        at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~
        at com.fs.state.AppDriver.begin(Unknown Source) ~
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)

和余辉的战斗中稳定报错 用的论坛的前置1.4.9版本 看文件位置是这个mod

新見 发表于 2025-10-29 23:09:36


bro,只要打第一次ai战争遗留那个赏金的余晖舰队就闪退,就是delta harked星系围绕星门的那个公司测试性宣传舰队,我船也没上几艘,就一个混乱和尖刺,还有冥渊无畏舰,内存都给到16g了应该不是爆内存吧。

loro 发表于 2025-10-31 21:42:06

请问有计划0.98吗

傻菠萝 发表于 2025-11-1 14:14:53

新見 发表于 2025-10-29 23:09
bro,只要打第一次ai战争遗留那个赏金的余晖舰队就闪退,就是delta harked星系围绕星门的那个公司测试性宣 ...

我也遇到这个问题了 一模一样的报错

圣羽 发表于 2025-11-6 11:51:37

{:tieba_23:}关于“Z”报错,根据前面大佬的添加代码解决了一些情况,但是偶尔还是会报“Z”出错,我看不懂远行星号代码,但是我有一点编程基础,我感觉到可能是“Z”大小写的问题,虽然我也不知道远行星号这游戏是不是区分大小写,但是我这样改后,他就不报错了。
总而言之。算是解决了这个问题。有这个问题的可以照着改一下,我截图截取了文件名,不会改的直接在mod里搜索文件夹名,然后修改就好。

CaO 发表于 2025-11-14 10:46:01

本帖最后由 CaO 于 2025-11-29 13:13 编辑

在仅使用该模组时仍然会出现的一个bug,在银星接敌至极近时会出现,但本人编程水平不高,根据楼上的老哥的操作搞了一下后还是有问题,希望修复一下,十分感谢,以下是日志
[游戏日志]

127433 INFOsound.O- Cleaning up music with id
127646 INFOsound.O- Creating streaming player for music with id
127646 INFOsound.OooO- Playing music with id
127642 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NullPointerException: Cannot read field "z" because "result.two" is null
java.lang.NullPointerException: Cannot read field "z" because "result.two" is null
      at data.scripts.utils.lwe_util.spawnCurveBeam(lwe_util.java:831) ~[?:?]
      at data.scripts.hullmods.lwe_gear_control.spawnbeam(lwe_gear_control.java:647) ~[?:?]
      at data.scripts.hullmods.lwe_gear_control.advanceInCombat(lwe_gear_control.java:447) ~[?:?]
      at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source) ~
      at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~
      at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~
      at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~
      at com.fs.state.AppDriver.begin(Unknown Source) ~
      at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
      at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
      at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)


latua 发表于 2025-11-17 12:29:32

能不能兼容0.98

zbzq 发表于 2025-11-24 16:25:11

崩溃的问题,是银星战术系统导致的,战术技能发动时正常,结束时崩溃,我也不会修,临时解决方法在ship_data.csv里面把银星的战术系统删了。{:tieba_35:}

zbzq 发表于 2025-11-24 16:30:59

zbzq 发表于 2025-11-24 16:25
崩溃的问题,是银星战术系统导致的,战术技能发动时正常,结束时崩溃,我也不会修,临时解决方法在ship_data ...

我拿星体测试的时候只放银星一个,接敌时释放战术系统崩溃,战术系统删掉后接敌就没这个问题了。

9.29赫兹 发表于 2025-11-28 08:48:01

我也报错了,也是那个“z”的问题,我的是余晖的无人机(就那个最大的战斗机甲)一碰到对方船体就会闪退报错

9.29赫兹 发表于 2025-11-28 08:51:24

躲角落画圈圈 发表于 2025-5-15 16:42
飞机里那个银星精英,一交战就弹出。

一样

zbzq 发表于 7 天前

9.29赫兹 发表于 2025-11-28 08:48
我也报错了,也是那个“z”的问题,我的是余晖的无人机(就那个最大的战斗机甲)一碰到对方船体就会闪退报 ...

临时解决方法在ship_data.csv里面把银星的战术系统删了

9.29赫兹 发表于 6 天前

zbzq 发表于 2025-11-29 15:15
临时解决方法在ship_data.csv里面把银星的战术系统删了

怎么删啊{:4_113:}

zbzq 发表于 5 天前

本帖最后由 zbzq 于 2025-12-1 16:33 编辑

9.29赫兹 发表于 2025-11-30 14:41
怎么删啊
远行星号\mods\light from world epsilon\data\hulls里面的这个文件ship_data.csv记事本打开,找到银星,lwe_gear,,余辉,lwe_hyper,,1000,250,1500,,300,0,,145,350,350,100,240,75,FRONT,,240,0,1,,,0,0,,,,,,,,,,,,,,,,,,,,,,0,,,,115      删掉lwe_hyper然后保存。      (别给,删了)
页: 1 2 [3]
查看完整版本: [ 0.97 ] 【正式版本】咸鱼的余辉内容拓展