meameasuki 发表于 2024-10-7 19:44:14

[ 0.97 ] 【正式版本】咸鱼的余辉内容拓展

本帖最后由 meameasuki 于 2025-6-7 12:45 编辑

全家福(常规舰船)

相位一览
EX系列一览

星历206年, 一个新纪元的开始。一些流言蜚语却在边缘星域开始传播:
有人说,看到了奇异的光芒, 相位空间变得令人难以捉摸,有人说,一些陌生的身影开始在【数据删除】的舰队中出现,
有人说,边缘星系有速子和霸主的特遣部队的踪迹,有人说,一些前后照应充分实际却不存在于历史中的信息记录开始流传消息灵通的舰长们不约而同地将目光聚焦在了那些被驱逐出核心星域的无人舰队上....发生了什么?然而速子和霸主官方诡异地达成了一致的默契: 保持沉默,只有时间知道这对于英仙座来说意味着什么...听着,没人在意故事背景,特别是一个船包的,总之目前这个背景还没有实际内容,仅仅活在描述中
去往Corvus星系的废弃地貌改造站吧, 在那里你会遇到命运的分歧点
—— ???

模组为余辉添加了一些舰船,武器



并且在lunalib前置的情况下,增加了一套特殊升级系统,击败余辉获得战利品,并且用它们来强化你的自动舰船同时,一套新的AI核心也被加入余辉舰队,并且可以通过lunalib来定制



1.lunalib的装配界面上方特殊改造菜单,仅在无人舰改造页面出现的选项,是特殊改造的安装方式2.特殊改造安装后,会以舰船插件形式发挥作用,移除改造将会自动移除船插3.要进行特殊改造,必须要在与余辉的战斗中取得胜利并且获得"集成键"这一战利品(也有概率在探索打捞甚至遗弃舰当中获得),不同的"集成键"具有随机的改造种类和数值4.特殊改造的改造页面,在右侧显示可安装的改造,在左侧显示已安装的可卸除的改造,通过双击右侧可安装改造来升级你的舰船5.,不同的改造种类具有特殊的效果,并且属于五个不同分类(工业,管理,战斗,科技,特殊)中的一个,拥有自身特殊的流量价值和数值上下限

以及对于集成键进行操作的功能(需要完成任务线)

分解集成键获得记忆流以兑换物品


四种新的战斗用AI核心,它们会出现在余辉舰队中,特别是某些新锐自动舰船,并且可以作为战利品打捞

它们拥有特殊的性格和强力的专属技能,并且会出现在适合发挥的特定舰船类型上

在lunalib中自定义开关以调整与余辉战斗的难度以及特殊物品的生成和掉落概率

系统增强:"Gamma: 最大战备值 - 10% , 部署点数要求 - 20%",
       "Beta: 获得精英级别的 相场协调",
      "Alpha: 光束武器辐能产出 - 15%, 和能量武器辐能产出 - 15%, 护盾所受伤害 15% 转化为软辐能",
       "Omega: 永久保持零福能加速, 最大速度 + 15 , 武器射程超过 600 的部分计算 50%"




,






新时代的轰炸甲板,和八向新星推进器?

一艘迷你新星,又或者一艘炸弹


冻住它们,然后用压倒性的火力终结它们


这些大家伙们拥有远超想象的进攻性


没有什么是我们无法操作的


"We commit this body to the holy vacuum, dust to dust, stars to stars, that the Creator may renew us in the cycle of eternal life."


                                                   

                  1. Q:你的船图怎么缝得这么烂,余辉明明都不是对称的? A: 美术不是我的强项,以后有时间可能会重置部分, 想喷就喷!
                  2. Q: 为什么内容这么少就放出来了? A: 之后一段时间可能不会有很多闲暇制作mod,所以先放出这个抢鲜体验
                  3. Q: 为什么这么多BUG? A: 可以在帖内反应bug,之后可能会修复
                  4. Q: 什么时候会有新内容? A: 可能很快就有,也有可能要等一段时间, 总之work in progress
                  5. Q: 我想要攻击作者A: 尽情攻击吧,虽然作者以后未必有时间看到

0.4.32025/6/71.修复了数条bug2.适配Boxutil1.3.43.武器调整分解者:大幅度强化了无视装甲的伤害,约1.5倍不调曲:op 30->28反物质mirv发射器: 略微提高弹药恢复速度
0.4.22025/5/71.修复了数条bug2.修正了船插描述以及其他文本的部分问题3.舰船数据改动灿烂 容量 3000->4000 速度 130->150光栅 装甲 325->400 装配点 100->110孤灯 装配点 30->36 内置武器替换成星火聚焦器清辉 速度 60->70灼烁 耗散 1200->1500磷光 部署点 21->174.更改了mod名称
0.4.12025/4/251.添加了并且完善了一系列厄普西隆计划系列的武器。以及lpc银星2.实装了一个任务 末世遗民, 在Corvus的废弃地貌改造站上开始任务(以及其他任务入口)3.添加了集成键改造和记忆流兑换功能, 在完成任务和和npc对话进行。4.修复了数条bug5.现在必须需要lunalib前置了





·感谢@AnyIDElse、@ShioZakana、@Ajimu等mod作者提供的代码授权帮助和建议


必须前置:BOX UTIL 1.3.4:https://www.fossic.org/thread-11886-1-1.html


VilVers 发表于 2024-10-7 19:53:11

沙发,一直挺喜欢游戏里余晖的

维尔拉 发表于 2024-10-7 20:30:18

扣1支持一下

彩虹exe. 发表于 2024-10-7 20:48:36

好东西,就是不知道能不能中途加入
以及会不会在咱维护需要测试RAT的时候把咱创思{:tieba_36:}

彩虹exe. 发表于 2024-10-7 21:09:19



回来了(好快
战役烛台战略轰炸机投弹后发生报错
扔出去后没有立刻报错,是接近目标后才报错,怀疑是实现部分出了些问题,但咱实在不会看代码,反馈一下吧

Octavus 发表于 2024-10-7 21:15:34

彩虹exe. 发表于 2024-10-7 21:09
回来了(好快
战役烛台战略轰炸机投弹后发生报错
扔出去后没有立刻报错,是接近目标后才报错,怀疑是实现 ...

看着像利用boxutil实现的一些东西出问题了,不知道是这个mod的问题还是boxutil的问题{:5_121:}

meameasuki 发表于 2024-10-7 21:40:24

彩虹exe. 发表于 2024-10-7 21:09
回来了(好快
战役烛台战略轰炸机投弹后发生报错
扔出去后没有立刻报错,是接近目标后才报错,怀疑是实现 ...

是彩虹!
确定是使用最新版本的boxutil吗,论坛上的1.0.7

彩虹exe. 发表于 2024-10-7 21:40:43

meameasuki 发表于 2024-10-7 21:40
是彩虹!
确定是使用最新版本的boxutil吗,论坛上的1.0.7

换下试试

彩虹exe. 发表于 2024-10-7 21:46:56

meameasuki 发表于 2024-10-7 21:40
是彩虹!
确定是使用最新版本的boxutil吗,论坛上的1.0.7

已解决(好炫酷的效果
我决定带着先看看会不会直接给咱创飞
{:5_124:}

114514111441 发表于 2024-10-13 07:58:40

画的好好看

彩虹exe. 发表于 2024-10-13 12:12:59



怀疑又是这个mod的问题(

meameasuki 发表于 2024-10-13 12:48:55

本帖最后由 meameasuki 于 2024-10-13 13:02 编辑

彩虹exe. 发表于 2024-10-13 12:12
怀疑又是这个mod的问题(
请问一下bug的复现步骤呢
ps:已经反应给boxutil作者了

彩虹exe. 发表于 2024-10-13 13:53:58

meameasuki 发表于 2024-10-13 12:48
请问一下bug的复现步骤呢
ps:已经反应给boxutil作者了

我也在找复现的方法.....但现在离谱的是只要和带有余晖船的舰队打就可能会闪退
很神奇,但我想了想之前没遭遇过这种情况,只是加了这个mod后出现的

meameasuki 发表于 2024-10-17 19:41:16

彩虹exe. 发表于 2024-10-13 13:53
我也在找复现的方法.....但现在离谱的是只要和带有余晖船的舰队打就可能会闪退
很神奇,但我想了想之前没 ...

之前忘记说了,这几天又没有怎么上(
boxutil作者更新了,再测试试试?

摸摸鱼 发表于 2024-11-6 13:12:52

孤灯这护卫舰的技能太离谱了,冷却太快了,连着放,被包围了还能靠技能反杀,佛了

ailianzhihui 发表于 2024-12-18 11:49:54

https://www.fossic.org/forum.php?mod=viewthread&tid=13165&page=1&extra=#pid279911
你好,游玩中出现了这个MOD的相关报错,麻烦查看一下。

ailianzhihui 发表于 2024-12-18 11:55:28

刚才尝试复现了一下,发现是孤灯级的避弹技能遭遇了什么实弹武器的弹药后出现的跳出。。

meameasuki 发表于 2025-1-3 13:00:59

ailianzhihui 发表于 2024-12-18 11:55
刚才尝试复现了一下,发现是孤灯级的避弹技能遭遇了什么实弹武器的弹药后出现的跳出。。 ...

感谢反馈,修复了,但是要等下一次更新一起修

ENZ 发表于 2025-1-23 22:15:58

本帖最后由 ENZ 于 2025-1-24 16:17 编辑

meameasuki 发表于 2025-1-3 13:00
感谢反馈,修复了,但是要等下一次更新一起修
你好,我发现孤灯级的BUG还是存在,会直接闪退,还有中导弹反物质MIRV发射舱在其发射分裂的时候也会导致闪退

meameasuki 发表于 2025-1-25 11:57:09

本帖最后由 meameasuki 于 2025-1-25 12:37 编辑

ENZ 发表于 2025-1-23 22:15
你好,我发现孤灯级的BUG还是存在,会直接闪退,还有中导弹反物质MIRV发射舱在其发射分裂的时候也会导致闪 ...
非常感谢
孤灯的bug我终于大概明白怎么回事了,大概是射弹武器本身和弹丸种类不匹配的问题,但是我手上没有这种武器来测试,所以一直没有找到bug,希望更新之后有人再来测试一下
然后反物质的问题是我没有更新boxutil,最新的boxutil有一部分渲染发生了变化导致bug,现在已经正在适配最新版本的boxutil了,帖子已经更新,并且贴上最新版本的boxutil

BETA 发表于 2025-2-12 17:53:51

沟槽的稀有度怎么都追到这来了

竹林 发表于 2025-2-12 18:32:41

神一品,请问本次更新是否兼容旧存档

meameasuki 发表于 2025-2-12 20:22:43

竹林 发表于 2025-2-12 18:32
神一品,请问本次更新是否兼容旧存档

可以中途加入,但是应该不兼容旧版本mod

竹林 发表于 2025-2-12 20:28:40

meameasuki 发表于 2025-2-12 20:22
可以中途加入,但是应该不兼容旧版本mod

可惜{:tieba_39:}又要开新档了

竹林 发表于 2025-2-13 19:16:46

请看一下我的帖子Java24 大地图走路卡顿
那边的看法是这个mod一直在remove despawnedfleet,如果属实能否修复一下{:tieba_22:}

meameasuki 发表于 2025-2-14 23:53:15

本帖最后由 meameasuki 于 2025-2-14 23:56 编辑

竹林 发表于 2025-2-13 19:16
请看一下我的帖子Java24 大地图走路卡顿
那边的看法是这个mod一直在remove despawnedfleet,如果属实能否修 ...
实际上这个不是bug,正常就是要在舰队移除时候移除升级
不过我想了一下确实可以优化一下,前提是玩家不把特殊升级船送给别的舰队

已经更新了,送船不会直接崩溃但是可能会占用资源

竹林 发表于 2025-2-15 00:00:55

meameasuki 发表于 2025-2-14 23:53
实际上这个不是bug,正常就是要在舰队移除时候移除升级
不过我想了一下确实可以优化一下,前提是玩家不把 ...

容我问一句,如何把升级的船送给别的舰队??
组建特遣队吗

meameasuki 发表于 2025-2-16 23:07:23

竹林 发表于 2025-2-15 00:00
容我问一句,如何把升级的船送给别的舰队??
组建特遣队吗

大概是的,这个mod内和原版是没有这种功能的

艾尔之心 发表于 2025-2-27 20:53:24

太棒了,感谢大佬,一直喜欢无人舰队{:tieba_50:}

体质不同 发表于 2025-2-27 23:15:09

568455 ERROR com.fs.starfarer.combat.CombatMain- java.lang.ClassCastException: class com.fs.starfarer.loading.specs.Object cannot be cast to class com.fs.starfarer.loading.specs.while (com.fs.starfarer.loading.specs.Object and com.fs.starfarer.loading.specs.while are in unnamed module of loader 'app')
java.lang.ClassCastException: class com.fs.starfarer.loading.specs.Object cannot be cast to class com.fs.starfarer.loading.specs.while (com.fs.starfarer.loading.specs.Object and com.fs.starfarer.loading.specs.while are in unnamed module of loader 'app')
        at com.fs.starfarer.loading.Q.Ò00000(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.spawnProjectile(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.spawnProjectile(Unknown Source) ~
        at data.scripts.shipsystem.lwe_luremine$SK_LureMinePlugin.advance(lwe_luremine.java:317) ~[?:?]
        at com.fs.starfarer.title.Object.for$Oo.o00000(Unknown Source) ~
        at com.fs.starfarer.combat.A.new.super(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~
        at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~
        at com.fs.state.AppDriver.begin(Unknown Source) ~
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~
        at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~
        at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]
和余晖对战时崩溃

meameasuki 发表于 2025-2-28 18:55:19

体质不同 发表于 2025-2-27 23:15
568455 ERROR com.fs.starfarer.combat.CombatMain- java.lang.ClassCastException: class co ...

感谢反馈,已经修复,自己远古的代码果然不能随便用

临风雨 发表于 2025-2-28 21:24:01

17053498 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NullPointerException: Cannot invoke "org.boxutil.units.standard.entity.SpriteEntity.setRandomTile(boolean)" because "this.spriteEntity" is null
java.lang.NullPointerException: Cannot invoke "org.boxutil.units.standard.entity.SpriteEntity.setRandomTile(boolean)" because "this.spriteEntity" is null
        at data.scripts.weapons.lwe_mirv_anti$SK_sabotwarhead_script.advance(lwe_mirv_anti.java:101) ~[?:?]
        at com.fs.starfarer.title.Object.for$Oo.o00000(Unknown Source) ~
        at com.fs.starfarer.combat.A.new.super(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~
        at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~
        at com.fs.state.AppDriver.begin(Unknown Source) ~
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
        at java.base/java.lang.Thread.run(Thread.java:1447) [?:?]
LZ游戏炸了,你看看这个是不是MOD里面的问题

临风雨 发表于 2025-2-28 21:37:30

临风雨 发表于 2025-2-28 21:24
17053498 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NullPointerException: Cann ...

发完报错看到你刚刚更新的MOD,下来换掉了,再打了一下没有报错了,但是我看不出这个BUG修没修,有没有可能战斗里面没有触发{:5_121:}

库亥 发表于 2025-3-1 15:24:42

2090976 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.combat.ShipAPI.isPullBackFighters()" because "motership" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.combat.ShipAPI.isPullBackFighters()" because "motership" is null
        at data.scripts.shipsystem.ai.lwe_return_ai.advance(lwe_return_ai.java:30) ~[?:?]
        at com.fs.starfarer.loading.specs.M$1.super(Unknown Source) ~
        at com.fs.starfarer.combat.ai.FighterAI.advance(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~
        at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~
        at com.fs.state.AppDriver.begin(Unknown Source) ~
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
        at java.base/java.lang.Thread.run(Thread.java:1447) [?:?]
和余晖打的时候崩溃跳出

屑钻石 发表于 2025-3-1 15:43:14

叠叠乐+1

临风雨 发表于 2025-3-1 19:01:35

临风雨 发表于 2025-2-28 21:24
17053498 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NullPointerException: Cann ...

LZ刚刚这个报错又跳出来了

meameasuki 发表于 2025-3-2 22:55:11

库亥 发表于 2025-3-1 15:24
2090976 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NullPointerException: Canno ...

感谢反馈,已经修复了

meameasuki 发表于 2025-3-2 22:55:35

临风雨 发表于 2025-3-1 19:01
LZ刚刚这个报错又跳出来了

感谢反馈,修了这个地方

临风雨 发表于 2025-3-3 00:33:54

meameasuki 发表于 2025-3-2 22:55
感谢反馈,修了这个地方

{:5_118:}

ailianzhihui 发表于 2025-3-3 03:12:01

能不能给风矿的纳米余晖船也加上零件掉落?和N小姐关系好了后,再去打余晖还得重复刷关系好麻烦。

ailianzhihui 发表于 2025-3-6 06:15:29

[游戏日志]

34831206 INFOsound.O- Cleaning up music with id
34831639 INFOsound.O- Creating streaming player for music with id
34831640 INFOsound.OooO- Playing music with id
34832606 ERROR com.fs.starfarer.combat.CombatMain- java.lang.IndexOutOfBoundsException: Index 0 out of bounds for length 0
java.lang.IndexOutOfBoundsException: Index 0 out of bounds for length 0
        at java.base/jdk.internal.util.Preconditions.outOfBounds(Preconditions.java:100) ~[?:?]
        at java.base/jdk.internal.util.Preconditions.outOfBoundsCheckIndex(Preconditions.java:106) ~[?:?]
        at java.base/jdk.internal.util.Preconditions.checkIndex(Preconditions.java:302) ~[?:?]
        at java.base/java.util.Objects.checkIndex(Objects.java:365) ~[?:?]
        at java.base/java.util.ArrayList$SubList.set(ArrayList.java:1224) ~[?:?]
        at data.scripts.hullmods.lwe_bomb$lwe_bomb_listener.advance(lwe_bomb.java:169) ~[?:?]
        at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~
        at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~
        at com.fs.state.AppDriver.begin(Unknown Source) ~
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)

报错了,麻烦看一下。

meameasuki 发表于 2025-3-6 22:39:38

ailianzhihui 发表于 2025-3-6 06:15
[游戏日志]

34831206 INFOsound.O- Cleaning up music with id


感谢反馈,已经修复

meameasuki 发表于 2025-3-6 22:50:11

ailianzhihui 发表于 2025-3-3 03:12
能不能给风矿的纳米余晖船也加上零件掉落?和N小姐关系好了后,再去打余晖还得重复刷关系好麻烦。 ...

是可以加的,目前先更新进去

激流 发表于 2025-3-7 00:39:52

yykl老师加油{:tieba_50:}
哦不对战帅加油

竹林 发表于 2025-3-7 16:04:25

请问这次更新有什么内容以及是否兼容旧存档

Tick_Tock_Man 发表于 2025-3-7 16:23:30

诚恳建议在主楼增加changelog

胧晔丶 发表于 2025-3-15 13:33:34

本帖最后由 胧晔丶 于 2025-3-16 00:38 编辑

1389345 ERROR com.fs.starfarer.combat.CombatMain- java.lang.ClassCastException: class com.fs.starfarer.combat.entities.Missile cannot be cast to class com.fs.starfarer.api.combat.ShipAPI (com.fs.starfarer.combat.entities.Missile and com.fs.starfarer.api.combat.ShipAPI are in unnamed module of loader 'app')
java.lang.ClassCastException: class com.fs.starfarer.combat.entities.Missile cannot be cast to class com.fs.starfarer.api.combat.ShipAPI (com.fs.starfarer.combat.entities.Missile and com.fs.starfarer.api.combat.ShipAPI are in unnamed module of loader 'app')
      at data.scripts.shipsystem.lwe_fortress_shield$lwe_fortress_damagetakenmodifier.spawnemparc(lwe_fortress_shield.java:138) ~[?:?]
      at data.scripts.shipsystem.lwe_fortress_shield$lwe_fortress_damagetakenmodifier.modifyDamageTaken(lwe_fortress_shield.java:80) ~[?:?]
      at com.fs.starfarer.api.combat.listeners.CombatListenerUtil.modifyDamageTaken(CombatListenerUtil.java:68) ~
      at com.fs.starfarer.api.combat.listeners.CombatListenerUtil.modifyDamageTaken(CombatListenerUtil.java:60) ~
      at com.fs.starfarer.combat.entities.Ship.applyDamage(Unknown Source) ~
      at com.fs.starfarer.combat.o0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super.A.super(Unknown Source) ~
      at com.fs.starfarer.combat.o0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super.o00000(Unknown Source) ~
      at com.fs.starfarer.combat.o0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super.o00000(Unknown Source) ~
      at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~
      at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~
      at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~
      at com.fs.state.AppDriver.begin(Unknown Source) ~
      at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~
      at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~
      at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~

余辉作战时跳出   
可能是战术系统的问题?

恬喜的猪 发表于 2025-3-15 19:52:38

1090160 ERROR com.fs.starfarer.combat.CombatMain- java.lang.ClassCastException: class com.fs.starfarer.combat.entities.Missile cannot be cast to class com.fs.starfarer.api.combat.ShipAPI (com.fs.starfarer.combat.entities.Missile and com.fs.starfarer.api.combat.ShipAPI are in unnamed module of loader 'app')
java.lang.ClassCastException: class com.fs.starfarer.combat.entities.Missile cannot be cast to class com.fs.starfarer.api.combat.ShipAPI (com.fs.starfarer.combat.entities.Missile and com.fs.starfarer.api.combat.ShipAPI are in unnamed module of loader 'app')
        at data.scripts.shipsystem.lwe_fortress_shield$lwe_fortress_damagetakenmodifier.spawnemparc(lwe_fortress_shield.java:138) ~[?:?]
        at data.scripts.shipsystem.lwe_fortress_shield$lwe_fortress_damagetakenmodifier.modifyDamageTaken(lwe_fortress_shield.java:83) ~[?:?]
        at com.fs.starfarer.api.combat.listeners.CombatListenerUtil.modifyDamageTaken(CombatListenerUtil.java:68) ~
        at com.fs.starfarer.api.combat.listeners.CombatListenerUtil.modifyDamageTaken(CombatListenerUtil.java:60) ~
        at com.fs.starfarer.combat.entities.Ship.applyDamage(Unknown Source) ~
        at com.fs.starfarer.combat.o0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super.D.super(Unknown Source) ~
        at com.fs.starfarer.combat.o0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super.o00000(Unknown Source) ~
        at com.fs.starfarer.combat.o0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super.o00000(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~
        at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~
        at com.fs.state.AppDriver.begin(Unknown Source) ~
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source) ~
        at com.fs.starfarer.StarfarerLauncher.super(Unknown Source) ~
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source) ~
        at java.base/java.lang.Thread.run(Thread.java:1575) [?:?]

出现BUG了,前面还好这

宇宙之沉思 发表于 2025-3-21 21:35:34

440772 INFOdata.scripts.weapons.aEP_WeaponEffect- WeaponEffectLoaded :data.scripts.weapons.aEP_m_m_blasthammer_shot
443624 INFOUNGPDX_ProsperousForging hullmodList Success Known- Added 115 hullmods into list to TTDS Red Dwarf, 流明(EX)-级
443625 INFOUNGPDX_ProsperousForging hullmodList Success Known- List had 0 hullmods, Known had 462 hullmods.
443625 INFOUNGPDX_ProsperousForging hullmodList Success Known- Added 117 hullmods into list to TTDS Peko - 61, 微光-级
443625 INFOUNGPDX_ProsperousForging hullmodList Success Known- List had 0 hullmods, Known had 462 hullmods.
443730 INFOorg.histidine.chatter.combat.ChatterCombatPlugin- Adding ship TTDS Red Dwarf, isEnemy 1
443730 INFOorg.histidine.chatter.combat.ChatterCombatPlugin- Adding ship TTDS Peko - 61, isEnemy 1
453919 INFOUNGPDX_ProsperousForging hullmodList Success Known- Added 123 hullmods into list to TTDS Ve - Sov, 泽光-级
453919 INFOUNGPDX_ProsperousForging hullmodList Success Known- List had 0 hullmods, Known had 462 hullmods.
454005 INFOorg.histidine.chatter.combat.ChatterCombatPlugin- Adding ship TTDS Ve - Sov, isEnemy 1
457692 INFOUNGPDX_ProsperousForging hullmodList Success Known- Added 119 hullmods into list to TTDS Lamed - Shu, 22型号-级
457693 INFOUNGPDX_ProsperousForging hullmodList Success Known- List had 0 hullmods, Known had 462 hullmods.
457693 INFOUNGPDX_ProsperousForging hullmodList Success Known- Added 117 hullmods into list to TTDS Heat From Fire, 流明-级
457693 INFOUNGPDX_ProsperousForging hullmodList Success Known- List had 0 hullmods, Known had 462 hullmods.
458079 INFOorg.histidine.chatter.combat.ChatterCombatPlugin- Adding ship TTDS Lamed - Shu, isEnemy 1
458079 INFOorg.histidine.chatter.combat.ChatterCombatPlugin- Adding ship TTDS Heat From Fire, isEnemy 1
458571 INFOorg.histidine.chatter.combat.ChatterCombatPlugin- Adding ship TTDS Auspicious Jump, isEnemy 1
458588 INFOUNGPDX_ProsperousForging hullmodList Success Known- Added 117 hullmods into list to TTDS Auspicious Jump, 流明(EX)-级
458588 INFOUNGPDX_ProsperousForging hullmodList Success Known- List had 0 hullmods, Known had 462 hullmods.
460233 INFOUNGPDX_ProsperousForging hullmodList Success Known- Added 116 hullmods into list to TTDS Fair Trade, 流明(EX)-级
460234 INFOUNGPDX_ProsperousForging hullmodList Success Known- List had 0 hullmods, Known had 462 hullmods.
460493 INFOorg.histidine.chatter.combat.ChatterCombatPlugin- Adding ship TTDS Fair Trade, isEnemy 1
461835 INFOdata.scripts.weapons.aEP_WeaponEffect- WeaponEffectLoaded :data.scripts.weapons.aEP_b_m_rk107_shot
463304 INFOUNGPDX_ProsperousForging hullmodList Success Known- Added 99 hullmods into list to Iblis, 痛苦之源-级
463305 INFOUNGPDX_ProsperousForging hullmodList Success Known- List had 0 hullmods, Known had 462 hullmods.
463392 INFOorg.histidine.chatter.combat.ChatterCombatPlugin- Adding ship Iblis, isEnemy 1
472433 INFOUNGPDX_ProsperousForging hullmodList Success Known- Added 116 hullmods into list to TTDS Starflyer, 光环-级
472434 INFOUNGPDX_ProsperousForging hullmodList Success Known- List had 0 hullmods, Known had 462 hullmods.
472749 INFOorg.histidine.chatter.combat.ChatterCombatPlugin- Adding ship TTDS Starflyer, isEnemy 1
480641 INFOUNGPDX_ProsperousForging hullmodList Success Known- Added 122 hullmods into list to TTDS Nu - 91, 微光(EX)-级
480642 INFOUNGPDX_ProsperousForging hullmodList Success Known- List had 0 hullmods, Known had 462 hullmods.
480726 INFOorg.histidine.chatter.combat.ChatterCombatPlugin- Adding ship TTDS Nu - 91, isEnemy 1
482938 INFOUNGPDX_ProsperousForging hullmodList Success Known- Added 126 hullmods into list to TTDS 10000 Lightyears, 斑斓-级
482938 INFOUNGPDX_ProsperousForging hullmodList Success Known- List had 0 hullmods, Known had 462 hullmods.
482939 INFOUNGPDX_ProsperousForging hullmodList Success Known- Added 107 hullmods into list to TTDS Pi - 47, 闪耀X-级
482939 INFOUNGPDX_ProsperousForging hullmodList Success Known- List had 0 hullmods, Known had 462 hullmods.
483192 INFOorg.histidine.chatter.combat.ChatterCombatPlugin- Adding ship TTDS 10000 Lightyears, isEnemy 1
483192 INFOorg.histidine.chatter.combat.ChatterCombatPlugin- Adding ship TTDS Pi - 47, isEnemy 1
491300 INFOUNGPDX_ProsperousForging hullmodList Success Known- Added 120 hullmods into list to TTDS Heat From Fire, 雀跃-级
491301 INFOUNGPDX_ProsperousForging hullmodList Success Known- List had 0 hullmods, Known had 462 hullmods.
491372 INFOorg.histidine.chatter.combat.ChatterCombatPlugin- Adding ship TTDS Heat From Fire, isEnemy 1
496049 INFOUNGPDX_ProsperousForging hullmodList Success Known- Added 120 hullmods into list to TTDS Mercurial, 辉煌-级
496050 INFOUNGPDX_ProsperousForging hullmodList Success Known- List had 0 hullmods, Known had 462 hullmods.
496050 INFOUNGPDX_ProsperousForging hullmodList Success Known- Added 123 hullmods into list to TTDS Total Eclipse Of Judgement, 折光(EX)-级
496050 INFOUNGPDX_ProsperousForging hullmodList Success Known- List had 0 hullmods, Known had 462 hullmods.
496051 INFOUNGPDX_ProsperousForging hullmodList Success Known- Added 102 hullmods into list to Euryale, 尤瑞艾莉-级
496051 INFOUNGPDX_ProsperousForging hullmodList Success Known- List had 0 hullmods, Known had 462 hullmods.
496316 INFOsound.O- Cleaning up music with id
496325 INFOsound.O- Cleaning up music with id
496670 INFOsound.O- Creating streaming player for music with id
496670 INFOsound.OooO- Playing music with id
497080 ERROR com.fs.starfarer.combat.CombatMain- java.lang.ClassCastException: class com.fs.starfarer.combat.entities.Missile cannot be cast to class com.fs.starfarer.api.combat.ShipAPI (com.fs.starfarer.combat.entities.Missile and com.fs.starfarer.api.combat.ShipAPI are in unnamed module of loader 'app')
java.lang.ClassCastException: class com.fs.starfarer.combat.entities.Missile cannot be cast to class com.fs.starfarer.api.combat.ShipAPI (com.fs.starfarer.combat.entities.Missile and com.fs.starfarer.api.combat.ShipAPI are in unnamed module of loader 'app')
        at data.scripts.shipsystem.lwe_fortress_shield$lwe_fortress_damagetakenmodifier.spawnemparc(lwe_fortress_shield.java:138) ~[?:?]
        at data.scripts.shipsystem.lwe_fortress_shield$lwe_fortress_damagetakenmodifier.modifyDamageTaken(lwe_fortress_shield.java:80) ~[?:?]
        at com.fs.starfarer.api.combat.listeners.CombatListenerUtil.modifyDamageTaken(CombatListenerUtil.java:68) ~
        at com.fs.starfarer.api.combat.listeners.CombatListenerUtil.modifyDamageTaken(CombatListenerUtil.java:60) ~
        at com.fs.starfarer.combat.entities.Ship.applyDamage(Unknown Source) ~
        at com.fs.starfarer.combat.o0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super.D.super(Unknown Source) ~
        at com.fs.starfarer.combat.o0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super.o00000(Unknown Source) ~
        at com.fs.starfarer.combat.o0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.super.o00000(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~
        at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~
        at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~
        at com.fs.state.AppDriver.begin(Unknown Source) ~
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
        at java.base/java.lang.Thread.run(Thread.java:1447) [?:?]

宇宙之沉思 发表于 2025-3-21 21:35:59

好像有个护盾问题呢
页: [1] 2 3
查看完整版本: [ 0.97 ] 【正式版本】咸鱼的余辉内容拓展