拼喜喜那个装上船就下不来了,替换的话原本的船会直接消失
321312312 发表于 2026-9-15 23:30
拼喜喜那个装上船就下不来了,替换的话原本的船会直接消失
对的,就是这么设置的,原来的船算是后续更换的代价{:5_118:}
墨语流年恰似水 发表于 2026-9-16 07:55
对的,就是这么设置的,原来的船算是后续更换的代价
难受啊,我把通灵塔装上去了下不了了
321312312 发表于 2026-9-18 17:47
难受啊,我把通灵塔装上去了下不了了
{:tieba_23:}那我下次更新加个花钱拆原来船的选项吧{:5_118:}
带着流浪地球进亚空间就有概率闪退,能不能改成流浪地球只在星系内出现
misaki000 发表于 2026-9-19 08:26
带着流浪地球进亚空间就有概率闪退,能不能改成流浪地球只在星系内出现
会考虑把是否进入超空间改成开关式的,这个闪退有log吗,我想看看是什么原因导致的{:5_121:}
墨语流年恰似水 发表于 2026-9-18 19:51
那我下次更新加个花钱拆原来船的选项吧
下次更新能不能再加个类似奇美拉这种泊船的新船啊大佬,这机制太nb了,要是能出一艘专门停巡洋级的就好了
加一个移动殖民地不跟随的吧,星门任务完成不了
墨语流年恰似水 发表于 2026-9-19 09:04
会考虑把是否进入超空间改成开关式的,这个闪退有log吗,我想看看是什么原因导致的 ...
842827 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.campaign.StarSystemAPI.removeTag(String)" because the return value of "com.fs.starfarer.api.campaign.econ.MarketAPI.getStarSystem()" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.campaign.StarSystemAPI.removeTag(String)" because the return value of "com.fs.starfarer.api.campaign.econ.MarketAPI.getStarSystem()" is null
at indevo.industries.worldwonder.industry.WorldWonder.unapply(WorldWonder.java:98)
at com.fs.starfarer.campaign.econ.Market.reapplyIndustries(Unknown Source)
at com.fs.starfarer.campaign.econ.reach.MainWorkTask2.doNextBatch(Unknown Source)
at com.fs.starfarer.campaign.econ.contract.iter.MultiFrameTask.advance(Unknown Source)
at com.fs.starfarer.campaign.econ.reach.ReachEconomyStepper.nextFrame(Unknown Source)
at com.fs.starfarer.campaign.econ.Economy.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.base/java.lang.Thread.run(Unknown Source)
物质的梦 发表于 2026-9-19 20:45
加一个移动殖民地不跟随的吧,星门任务完成不了
ok,下次更新加上
321312312 发表于 2026-9-19 20:27
下次更新能不能再加个类似奇美拉这种泊船的新船啊大佬,这机制太nb了,要是能出一艘专门停巡洋级的就好了 ...
主要船图要憋很久{:tieba_12:}
这个也会随机到不知名导弹,然后闪退,没用测试版
本帖最后由 墨语流年恰似水 于 2026-9-20 11:53 编辑
谦辰 发表于 2026-9-20 11:48
这个也会随机到不知名导弹,然后闪退,没用测试版
有log吗,我看看是随到了什么导弹,加个黑名单
或者把mod列表给我,我进行测试
老大玩了一段时间发现没有MFGA的任务,也找不到太阳圣域的星系怎么办咧,和我的花开富贵在哪里啊QAQ
DaarkCaat 发表于 2026-9-21 00:54
老大玩了一段时间发现没有MFGA的任务,也找不到太阳圣域的星系怎么办咧,和我的花开富贵在哪里啊QAQ ...
在核心星域右上
### 游戏信息
游戏版本: 0.98a-RC8
汉化版本: 2026.09.04
汉化分支: startup-optimization
### 系统信息
操作系统:Microsoft Windows 11 家庭版 中文版
版本:10.0.26100 暂缺 Build 26100
总可用内存:`15.71G`
游戏Java版本:`17.0.10`
游戏Java路径:F:\yuanxingxinghao\jre
工具运行Java版本:`17.0.10`
工具运行Java路径:f:\yuanxingxinghao\jre
虚拟机参数:java.exe -noverify -XX:+UnlockDiagnosticVMOptions -XX:+UnlockExperimentalVMOptions -XX:+ShowCodeDetailsInExceptionMessages -XX:+ExtensiveErrorReports -XX:+ShowMessageBoxOnError -XX:+PrintCommandLineFlags -XX:+TieredCompilation -XX:-UseCondCardMark -Xlog:async -XX:+UseFastStosb -XX:+AlwaysCompileLoopMethods -XX:TieredStopAtLevel=4 -XX:TrimNativeHeapInterval=60000 -XX:UseAVX=3 -XX:AVX3Threshold=0 -XX:UseSSE=4 -XX:+UseSSE42Intrinsics -XX:+UseCompressedOops -XX:+UseCompressedClassPointers -XX:+UseFMA -XX:+UseBMI1Instructions -XX:+UseBMI2Instructions -XX:+UseCLMUL -XX:+UseFastUnorderedTimeStamps -XX:+UseUnalignedLoadStores -XX:+UseXMMForArrayCopy -XX:+UseXMMForObjInit -XX:+UseXmmI2D -XX:+UseXmmI2F -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:+ParallelRefProcEnabled -XX:+UseShenandoahGC -XX:ShenandoahGCMode=iu -XX:ShenandoahGCHeuristics=compact -XX:ShenandoahAllocationThreshold=85 -XX:ShenandoahGuaranteedGCInterval=0 -XX:+ZeroTLAB -XX:+SegmentedCodeCache -XX:+AlwaysAtomicAccesses -XX:+UseStringDeduplication -XX:-DontCompileHugeMethods -XX:Tier0Delay=1 -XX:+UseFPUForSpilling -XX:+EnableVectorAggressiveReboxing -XX:+EnableVectorReboxing -XX:+EnableVectorSupport -XX:-AlignVector -XX:TieredOldPercentage=10000 -XX:Tier0ProfilingStartPercentage=2000 -XX:IncreaseFirstTierCompileThresholdAt=99 -XX:InterpreterProfilePercentage=99 -XX:+UseVectorCmov -XX:+UseVectorStubs -XX:ReferencesPerThread=0 -XX:MaxGCPauseMillis=10 -XX:-EnableThreadSMRStatistics -XX:+UseUnalignedAccesses -XX:PerMethodRecompilationCutoff=100000 -XX:ProfileMaturityPercentage=100 -XX:NmethodSweepActivity=1 -XX:ThreadPriorityPolicy=1 -XX:ReservedCodeCacheSize=256m -XX:+PrintCodeCache -XX:-UseDynamicNumberOfCompilerThreads -XX:CompilerDirectivesFile=./compiler_directives.txt -Djava.library.path=native\\windows -XX:-BytecodeVerificationLocal -XX:-BytecodeVerificationRemote -Djava.util.Arrays.useLegacyMergeSort=true --enable-preview --add-opens=java.base/sun.nio.ch=ALL-UNNAMED --add-opens=java.base/java.nio=ALL-UNNAMED --add-opens=java.base/java.nio.Buffer.UNSAFE=ALL-UNNAMED --add-opens=java.base/java.util=ALL-UNNAMED --add-opens=java.base/java.util.concurrent=ALL-UNNAMED --add-opens=java.base/java.util.concurrent.locks=ALL-UNNAMED --add-opens=java.base/jdk.internal.ref=ALL-UNNAMED --add-opens=java.base/java.lang.reflect=ALL-UNNAMED --add-opens=java.base/java.lang.ref=ALL-UNNAMED --add-opens=java.base/java.text=ALL-UNNAMED --add-opens=java.desktop/java.awt.font=ALL-UNNAMED --add-opens=java.desktop/java.awt.Rectangle=ALL-UNNAMED --add-opens=java.desktop/java.awt=ALL-UNNAMED --add-exports=java.base/jdk.internal.ref=ALL-UNNAMED --add-exports=java.base/jdk.internal.misc=ALL-UNNAMED --add-exports=java.base/sun.nio.ch=ALL-UNNAMED -Xmx5120m -Xms5120m -Xss4m -Dcom.fs.starfarer.settings.paths.saves=..\\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\\mods -Dcom.fs.starfarer.settings.paths.logs=. -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;jinput.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.10.jar;txw2-3.0.2.jar;jaxb-api-2.4.0-b180830.0359.jar;webp-imageio-0.1.6.jar com.fs.starfarer.StarfarerLauncher
堆栈初始大小(`-Xms`):`5120m`
堆栈最大大小(`-Xmx`):`5120m`
### Mod信息
|Mod名称 |Mod版本 |已启用|
|-|-|-|
|LazyLib |3.0.0 |是|
|zz GraphicsLib |1.12.1 |是|
|MagicLib |1.5.6 |是|
|[天船三星海物流] |0.6.5 |是|
|1130的蔚蓝联邦 |0.9.9 |是|
|BoxUtil |1.6.0 |是|
|CTB-星际小卖部 |0.5.7c-fix|是|
|D-MOD Services |3.0.1 |是|
|Diable Avionics_Rogo.Ver |1.3.5 |是|
|Diamond |1.89b |是|
|Dynamic Battle Reinforcement |0.23.1beta|是|
|FSF军事公司 |5.1rc1-02 |是|
|HMI反派势力 |0.0.5d |是|
|InteractionPluginLib 交互式对话框 |1.0.1 |是|
|Junk Yard Dogs |3.6.2 |是|
|Kwin的星域产业汇编 |0.0.4 |是|
|Lukas的随手之作 |2.6.10 |是|
|LunaLib |2.0.5 |是|
|Moci's officer pack Moci的军官包 |0.2.0 |是|
|Moci的随意之作 |2.2.8b |是|
|More Military Missions 更多军事任务 |0.5.0 |是|
|oleg的小建筑 |0.2.0 |是|
|Particle Engine |0.9.2 |是|
|Phillip Andrada:加油站经理 |1.14.1aa|是|
|Scan Those Gates 扫描那些星门 |1.5.7 |是|
|Second-in-Command 舰队副官 |2.0.0 |是|
|Shadowverse |0.6.1 |是|
|Ship Mastery System 舰船精通系统 |2.0.8 |是|
|SimpleIndustryOptionProvider 简单的工业设施选项 |1.0.4 |是|
|Special Hullmod Upgrades |1.6 |是|
|SpeedUp |1.2.2 |是|
|Stellar Networks |3.3.0 |是|
|UNGP Ship Mastery Inherit |3.1.0 |是|
|VideoLib |0.1.1a |是|
|优化地貌改造候选的议程列表 |1.0 |是|
|兽耳助手! |0.761 |是|
|制造殖民地制品 |1.0.2 |是|
|势力争霸 |0.12.2c |是|
|卡特贸易公司 |2.8 |是|
|卢德骑士团 |1.4.0 |是|
|地貌改造 & 空间站建设 |10.0.5 |是|
|墨汁的mod溯源 |0.1.0a |是|
|天工联合船舶设计局 |2.4 |是|
|天苑四-行星联合实业 无li版 |1.4.2 |是|
|工业革命 |4.1.b |是|
|布莱顿联邦 |0.0.4a |是|
|应答器关闭许可 |1.2.4.1 |是|
|影之诗动态头像包 |0.1.1 |是|
|彻底扫描星系 |1.2.3.1 |是|
|控制台 |4.0.8 |是|
|星系检索网络汉化 |3.1.6 |是|
|星际帝国 |2.6.9 |是|
|更优的技术挖掘 |2.7.5 |是|
|更多船体插件 |1.13.0 |是|
|更大的殖民地 |2.1.b |是|
|未知星域 |3.0.3 |是|
|武器装配筛选器 |3.1.3 |是|
|沙耶的礼物 |1.2.0 |是|
|浩瀚银河 基础版 |1.0.2 |是|
|海盗拓展 |1.8.8 |是|
|清理星域 |0.2.6 |是|
|狐狐船包! |1.4.91 |是|
|纯粹的开放市场 |1.0 |是|
|羊头航务局 |1.10.12 |是|
|自动开启持续加速 |1.0 |是|
|航母现代化 |1.2.2 |是|
|舰船/武器拓展 |1.16.6 |是|
|舰长休息室 |1.0.2 |是|
|蓝海渔业 |1.3.0 |是|
|装配Li解 |0.5.0 |是|
|让小飞机再次伟大! |2026.7.26 |是|
|详细武器数据 |0.99 |是|
|边境秘闻 |0.15.1 |是|
|边境秘闻 - 额外作战目标 SOTF - Extra Combat Objectives|1.2.1 |是|
|重生 |2.5.0 |是|
|风险矿业公司 |0.4.0e |是|
|00 少女星域 |4.1.0 |否|
|Minesector |1.6c |否|
|Overlord Accessibility |1.1.6 |否|
|QoL Pack 生活质量工具包 |1.4 |否|
|Refit UI Plus |0.5.2 |否|
|Station Augments 空间站增强 |2.4.0c |否|
|Station Refitting 空间站装配 |1.0.0 |否|
|光环动力舰船工业 |1.8.0-fix4|否|
|北极星之首 |0.4.3 |否|
|博尔肯基金会 |0.9.0 |否|
|取消友军伤害 |1.2 |否|
|女巫秘城 |1.0c |否|
|星海集群 |1.13.7d |否|
|移除TASC对Ashlib的相关依赖 |1.0 |否|
|绿皮星域 中文版 |0.71 |否|
|自动命令 |0.3.3 |否|
|详细战斗报告 |5.4.2 |否|
|邻家邮政 |0.10.4 |否|
|酒吧事件-升级太空港 |1.0 |否|
(以上内容由 远行星号 报错信息收集工具 自动生成,生成工具版本 `1.1.5`).
[游戏日志]
1045610 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cache/MFGA_2daodan_2zhenmao___MISSILE_normal.png (using reflection)
1046127 INFOsound.O- Cleaning up music with id
1046140 INFOsound.O- Cleaning up music with id
1046218 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NullPointerException: Cannot invoke "data.scripts.impl.CTBGenericDroneLauncher.addChild(com.fs.starfarer.api.combat.ShipAPI, data.scripts.ships.ai.CTBRepairDroneAI)" because the return value of "com.fs.starfarer.api.combat.WeaponAPI.getEffectPlugin()" is null
java.lang.NullPointerException: Cannot invoke "data.scripts.impl.CTBGenericDroneLauncher.addChild(com.fs.starfarer.api.combat.ShipAPI, data.scripts.ships.ai.CTBRepairDroneAI)" because the return value of "com.fs.starfarer.api.combat.WeaponAPI.getEffectPlugin()" is null
at data.scripts.everyframe.CTBCommonProjSpawner.SpawnRepairDrone(CTBCommonProjSpawner.java:91)
at data.scripts.everyframe.CTBCommonProjSpawner.advance(CTBCommonProjSpawner.java:48)
at data.scripts.everyframe.CTBCombatDataPlugin.advance(CTBCombatDataPlugin.java:106)
at com.fs.starfarer.title.Object.L$Oo.o00000(Unknown Source)
at com.fs.starfarer.combat.A.B.super(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.base/java.lang.Thread.run(Unknown Source)
1046624 INFOsound.O- Creating streaming player for music with id
用ai分析了一下,感觉像是随机到了小卖部的修理无人机,那个好像也是导弹
谦辰 发表于 2026-9-21 08:15
[游戏日志]
1045610 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture cac ...
导弹随机到了有特殊ai的导致报错,你这个是随机到了小卖部的导弹,已经在测试版里排除出了随机列表了。你可以先不用我全要导弹和至高霸主座驾那艘船,等下次正式更新应该就好了{:5_128:}
{:tieba_43:}{:tieba_43:}
本帖最后由 DaarkCaat 于 2026-9-21 20:13 编辑
这是我的星图,右上角区域确实也没见到,是不是代表着也许这个存档没能导入生成成功咧,在其他途径是有捡到MFGA的图纸的
也许我该考虑新开个存档了{:tieba_11:}
(或者说我们有控制台方法能获取到爱心道具或者生成星系?
DaarkCaat 发表于 2026-9-21 20:12
这是我的星图,右上角区域确实也没见到,是不是代表着也许这个存档没能导入生成成功咧,在其他途径是有捡到 ...
你是中途加入的吗,中途加入没有新星系的
墨语流年恰似水 发表于 2026-9-21 20:20
你是中途加入的吗,中途加入没有新星系的
开存档的时候有在调试mod兼容,也许当时没注意到
能通过控制台ID获取到吗?如果不行的话我去考虑另外开新档吧
DaarkCaat 发表于 2026-9-21 21:00
开存档的时候有在调试mod兼容,也许当时没注意到
能通过控制台ID获取到吗?如果不行的话我去考虑另外开新 ...
只能开新档{:5_118:}
墨语流年恰似水 发表于 2026-9-21 23:30
只能开新档
这两天陆陆续续试了几次,最小mod也试了,新旧测试版本也试过,开档后能看到“前往太阳圣域”的任务,但是就是找不到太阳圣域,太奇怪了老大,没辙了
DaarkCaat 发表于 2026-9-22 23:38
这两天陆陆续续试了几次,最小mod也试了,新旧测试版本也试过,开档后能看到“前往太阳圣域”的任务, ...
你是开了随机星域吗
DaarkCaat 发表于 2026-9-22 23:38
这两天陆陆续续试了几次,最小mod也试了,新旧测试版本也试过,开档后能看到“前往太阳圣域”的任务, ...
已修复,下次更新后随机星域也会生成星系了
墨语流年恰似水 发表于 2026-9-23 08:09
已修复,下次更新后随机星域也会生成星系了
哦吼,还真是随机星域的问题,一直都是开着随机星域玩的还真的没注意这个问题,老大厉害喵
新版本可以热更新吗?
nyking 发表于 2026-9-25 21:02
新版本可以热更新吗?
应该是可以的
大佬,有几个问题或者建议:
1,对船插“自适应装甲”“自适应电网”,它们的全部加成在我重新进入游戏后失效,所有累计全部为0。请问这是bug,还是设计的就是不能关游戏一直打下去?
2,对“自适应装甲”,请问能改成带烧蚀的船能装但只生效10%吗?因为我个人感觉无论原版还是mod带烧蚀甲的很难产生硬辐能,“自适应电网”装上没用,“自适应装甲”又不能装
3,求太阳圣域里其他几个星球的特殊效果
4,纪念币的获取后面只能通过盲盒吗?感觉概率有点低
5,希望恢复一些好玩的赏金
alysia 发表于 2026-9-28 23:23
大佬,有几个问题或者建议:
1,对船插“自适应装甲”“自适应电网”,它们的全部加成在我重新进入游戏后失 ...
1,我又实际测试了以下,关游戏后重新启动游戏是正常的,还是我关闭时的累计,是不是因为舰船在战斗中被摧毁了,所以累计的清空了。
2,接受你的提议,下次更新会修改这个船插。
3,主要是想不到其他星球加什么效果,如果哪天突然想到个妙妙点子就会慢慢增加其他星球的效果了。
4,下次更新再增加一个纪念币的获取渠道。
5,因为原来赏金的奖励现在都到商店里去了,所以移除了赏金,等啥时候搞个特殊的奖励后我会再加几个赏金回来。
emmm……情况大概是这样:我前天拿狐狐的船打远行之路的赏金,中间被打爆一艘,是这个,
但后来打赢了,另一艘已经叠了一万多辐能上限了,然后我就保存退出,关机,然后昨天打开一看,
其他的船叠的也全没了,但这些船没有被击毁或者撤退过,也没有卸下过这个船插,有的甚至没有参加这次战斗
但是昨晚稍微叠了另一艘,今天看加成正常生效。
使用的mod列表
LazyLib |3.0.0 |是
zz GraphicsLib |1.10.1 |是
MagicLib |1.5.6 |是
AdvancedGunneryControl |1.20.0 |是
AEF-阿瓦隆远征队 |Ver:0.6.9-Sub:2 (数据库校对 DatabaseReview) |是
AI Tweaks AI 改修 |2.2.10 |是
Aptly Simple Hullmods |2.1.2c |是
Ashlib |2.2.3 |是
Automated Commands |1.4 |是
AZ 碧蓝航线头像包 |1.0.2 |是
BoxUtil |1.5.5 |是
Diamond |1.9 |是
Leading Pip |1.10.2 |是
LunaLib |2.0.5 |是
More Military Missions 更多军事任务 |0.5.0 |是
oleg的小建筑 |1.7.2 |是
QoL Pack 生活质量工具包 |1.5.2 |是
Quality Captains 高质量舰长 |1.7.0 |是
Random Assortment of Things |3.3.1 |是
Robben的舰船吐槽记录 |0.91a |是
Scan Those Gates 扫描那些星门 |1.5.7 |是
Special Hullmod Upgrades |1.6 |是
Stellar Networks |3.3.0 |是
一键复制粘贴插件 |1.0.0 |是
中文输入修复 |2.0.0 |是
便携式传送 |1.1 |是
势力争霸 |0.12.1d |是
取消友军伤害 |1.2 |是
号星行远 |0.3.4 |是
启用行星杀手 |1.0.0 |是
商品军官&管理员 |1.0.0 |是
地貌改造 & 空间站建设 |10.0.9 |是
墨汁的mod溯源 |0.1.0a |是
工业革命 |4.1.b |是
彻底扫描星系 |1.2.3.1 |是
心之钢 |1.0.0 |是
控制台 |4.0.8 |是
无主题武器数据 Unthemed Weapons Utilities |0.6.7 |是
星坞船插集 |0.3.0 |是
星球裂解阵列 |1.0.0 |是
星系检索网络汉化 |3.1.6 |是
更优的技术挖掘 |2.7.5 |是
更多任务拓展 |0.5.0 |是
更多船体插件 |1.13.0 |是
更大的殖民地 |2.1.b |是
未知星域 |3.0.3 |是
死亡之舞 |1.0.0 |是
沙耶之歌 |2.4.4 |是
狐狐船包! |1.5.001 |是
系统标识 |0.1.10 |是
群星插件 |1.1.0 |是
舰船/武器拓展 |1.16.6 |是
蜂群 |1.3.2 |是
装配Li解 |0.5.0 |是
让小飞机再次伟大! |2026.9.25 |是
详细战斗报告 |5.4.2 |是
详细武器数据 |0.99 |是
超级船插(玩家专用·JAR保护测试·LunaLib全参数·Flat/Mult切换·S-Mod10·JAR声明修复)|3.33.2-0.98-RC8-ProtectedJar-Obfuscated-JarDeclareFix-Test|是
远行之路 |0.3530 |是
重生 |2.5.0 |是
重生规则拓展 |1.3.0 |是
面板数据补全 |0.98 |是
黑闪船插 |1.2.0 |是
尝试通过之前做过的事排查问题,通过EndCombat结束某次战斗后脱离交战,加成未重置
中途热更新过oleg的小建筑 和沙耶之歌,也没什么问题。
可能是某些偶发的冲突?
alysia 发表于 2026-9-29 10:09
emmm……情况大概是这样:我前天拿狐狐的船打远行之路的赏金,中间被打爆一艘,是这个,
但后来打赢了,另 ...
不明原因,我刚刚测试了下是正常的{:5_133:}不知道是什么代码发力了
[游戏日志]
158879 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158880 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158880 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158880 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158880 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158880 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158881 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158881 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158881 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158883 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158883 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158883 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158883 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158883 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158883 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158883 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158883 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158883 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158884 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158884 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158884 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158884 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158884 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158884 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158886 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158886 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158886 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158886 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158886 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158886 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158886 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158887 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158887 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158887 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158887 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158887 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158888 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158888 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158889 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158889 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158889 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158889 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158889 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158889 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158889 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158889 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158889 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158889 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158889 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
158889 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class already loaded (perhaps from jar file, or due to a reference from another class), skipping compilation.
### 游戏信息
游戏版本: 0.98a-RC8
汉化版本: 2026.09.04
汉化分支: startup-optimization
### 系统信息
操作系统:Microsoft Windows 11 专业版
版本:10.0.26200 暂缺 Build 26200
总可用内存:`15.69G`
游戏Java版本:`17.0.10`
游戏Java路径:C:\Starsector 0.98\Starsector 0.98 youhuaban\jre
工具运行Java版本:`17.0.10`
工具运行Java路径:c:\starsector 0.98\starsector 0.98 youhuaban\jre
虚拟机参数:java.exe -noverify -XX:+UnlockDiagnosticVMOptions -XX:+UnlockExperimentalVMOptions -XX:+ShowCodeDetailsInExceptionMessages -XX:+ExtensiveErrorReports -XX:+ShowMessageBoxOnError -XX:+PrintCommandLineFlags -XX:+TieredCompilation -XX:-UseCondCardMark -Xlog:async -XX:+UseFastStosb -XX:+AlwaysCompileLoopMethods -XX:TieredStopAtLevel=4 -XX:TrimNativeHeapInterval=60000 -XX:UseAVX=3 -XX:AVX3Threshold=0 -XX:UseSSE=4 -XX:+UseSSE42Intrinsics -XX:+UseCompressedOops -XX:+UseCompressedClassPointers -XX:+UseFMA -XX:+UseBMI1Instructions -XX:+UseBMI2Instructions -XX:+UseCLMUL -XX:+UseFastUnorderedTimeStamps -XX:+UseUnalignedLoadStores -XX:+UseXMMForArrayCopy -XX:+UseXMMForObjInit -XX:+UseXmmI2D -XX:+UseXmmI2F -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:+ParallelRefProcEnabled -XX:+UseShenandoahGC -XX:ShenandoahGCMode=iu -XX:ShenandoahGCHeuristics=compact -XX:ShenandoahAllocationThreshold=85 -XX:ShenandoahGuaranteedGCInterval=0 -XX:+ZeroTLAB -XX:+SegmentedCodeCache -XX:+AlwaysAtomicAccesses -XX:+UseStringDeduplication -XX:-DontCompileHugeMethods -XX:Tier0Delay=1 -XX:+UseFPUForSpilling -XX:+EnableVectorAggressiveReboxing -XX:+EnableVectorReboxing -XX:+EnableVectorSupport -XX:-AlignVector -XX:TieredOldPercentage=10000 -XX:Tier0ProfilingStartPercentage=2000 -XX:IncreaseFirstTierCompileThresholdAt=99 -XX:InterpreterProfilePercentage=99 -XX:+UseVectorCmov -XX:+UseVectorStubs -XX:ReferencesPerThread=0 -XX:MaxGCPauseMillis=10 -XX:-EnableThreadSMRStatistics -XX:+UseUnalignedAccesses -XX:PerMethodRecompilationCutoff=100000 -XX:ProfileMaturityPercentage=100 -XX:NmethodSweepActivity=1 -XX:ThreadPriorityPolicy=1 -XX:ReservedCodeCacheSize=256m -XX:+PrintCodeCache -XX:-UseDynamicNumberOfCompilerThreads -XX:CompilerDirectivesFile=./compiler_directives.txt -Djava.library.path=native\\windows -XX:-BytecodeVerificationLocal -XX:-BytecodeVerificationRemote -Djava.util.Arrays.useLegacyMergeSort=true --enable-preview --add-opens=java.base/sun.nio.ch=ALL-UNNAMED --add-opens=java.base/java.nio=ALL-UNNAMED --add-opens=java.base/java.nio.Buffer.UNSAFE=ALL-UNNAMED --add-opens=java.base/java.util=ALL-UNNAMED --add-opens=java.base/java.util.concurrent=ALL-UNNAMED --add-opens=java.base/java.util.concurrent.locks=ALL-UNNAMED --add-opens=java.base/jdk.internal.ref=ALL-UNNAMED --add-opens=java.base/java.lang.reflect=ALL-UNNAMED --add-opens=java.base/java.lang.ref=ALL-UNNAMED --add-opens=java.base/java.text=ALL-UNNAMED --add-opens=java.desktop/java.awt.font=ALL-UNNAMED --add-opens=java.desktop/java.awt.Rectangle=ALL-UNNAMED --add-opens=java.desktop/java.awt=ALL-UNNAMED --add-exports=java.base/jdk.internal.ref=ALL-UNNAMED --add-exports=java.base/jdk.internal.misc=ALL-UNNAMED --add-exports=java.base/sun.nio.ch=ALL-UNNAMED -Xmx2048m -Xms2048m -Xss4m -Dcom.fs.starfarer.settings.paths.saves=..\\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\\mods -Dcom.fs.starfarer.settings.paths.logs=. -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;jinput.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.10.jar;txw2-3.0.2.jar;jaxb-api-2.4.0-b180830.0359.jar;webp-imageio-0.1.6.jar com.fs.starfarer.StarfarerLauncher
堆栈初始大小(`-Xms`):`2048m`
堆栈最大大小(`-Xmx`):`2048m`
### Mod信息
|Mod名称 |Mod版本 |已启用|
|-|-|-|
|LazyLib |3.0.0 |是|
|zz GraphicsLib |1.12.1 |是|
|MagicLib |1.5.6 |是|
|00 少女星域 |4.1.0 |是|
|A New Level of Confidence |40 3.3 Fast|是|
|AI Tweaks AI 改修 |2.2.10 |是|
|Ashlib |2.2.1 |是|
|Autopilot with Gates |0.0.6b |是|
|BoxUtil |1.5.5 |是|
|Demand Indicators 供需指示 |1.0.f |是|
|Diable Avionics_Rogo.Ver |1.3.5 |是|
|Diamond |1.9 |是|
|Dynamic Battle Reinforcement |0.23.4 |是|
|Emergent Threats 威胁渐显 |1.3.1 |是|
|Exotica Technologies |1.8.7 |是|
|FarsightDrive |0.4.2.5 |是|
|Kaleidoscope 万花筒 |1.0.e |是|
|Leading Pip |1.10.2 |是|
|Lukas的随手之作 |3.3.1 |是|
|LunaLib |2.0.5 |是|
|More Military Missions 更多军事任务 |0.5.0 |是|
|oleg的小建筑 |1.9.0 |是|
|Pa的虫洞引擎 |1.0.0 |是|
|Persean Champion (英仙座冠军) |1.1.3 |是|
|Portrait Changer 头像修改器 |1.0.7 |是|
|Progressive S-Mods 经验内插 |1.2.0 |是|
|QoL Pack 生活质量工具包 |1.5.2 |是|
|Quality Captains 高质量舰长 |1.7.0 |是|
|Scan Those Gates 扫描那些星门 |1.5.7 |是|
|Seeker - 未知接触 |0.6.5-1 |是|
|Seeker - 未知接触 |0.6.6-1 |是|
|SimpleIndustryOptionProvider 简单的工业设施选项|1.0.4 |是|
|SpeedUp |1.2.2 |是|
|Station Refitting 空间站装配 |1.0.0 |是|
|Stellar Networks |3.3.0 |是|
|TheDarkSix的舰船武器包 |1.8 |是|
|UIUtil |5.0.1 |是|
|warno音乐包 |0.1 |是|
|What we left behind 我们遗落之物 |4.5.1 |是|
|世界之树科研殖民地 |1.11.1 |是|
|中微子探测器 Mk.II |1.4.4 |是|
|中文输入修复 |2.0.0 |是|
|临界体,可定制,升级的船插 |3.1.0 |是|
|义体改造 |0.3.3 |是|
|人之领相位研究所 |1.7.2 |是|
|便携式传送 |1.1 |是|
|光环动力舰船工业 |1.7.0 |是|
|势力争霸 |0.12.2c |是|
|取消友军伤害 |1.14 |是|
|地貌改造 & 空间站建设 |10.0.5 |是|
|墨汁的mod溯源 |0.1.0a |是|
|天工联合船舶设计局 |2.5.2 |是|
|天工船舶拓展 |0.2 |是|
|天苑四-行星联合实业 li版 |1.4.4 |是|
|威胁侵染 |0.355 |是|
|工业革命 |4.1.b |是|
|幅能光标 |1.4.0 |是|
|弧光设计局 |1.12.3 |是|
|影之诗动态头像包 |0.1.3 |是|
|彻底扫描星系 |1.2.3.1 |是|
|战斗骚话 |1.15.1 |是|
|抽卡船插 |2.0.1 |是|
|控制台 |4.0.8 |是|
|星系检索网络汉化 |3.1.6 |是|
|星舰传奇 |2.6.0 |是|
|更优的技术挖掘 |2.7.5 |是|
|更大的殖民地 |2.1.b |是|
|未知星域 |3.0.3 |是|
|水仙 |1.5.0 |是|
|沃兰缇亚归复局 |0.6.3 |是|
|沙耶之歌 |2.4.7 |是|
|泰兰船包 |1.4 |是|
|浩瀚银河 基础版 |1.0.2 |是|
|爪牙之路 |v1.3.0 |是|
|狐狐船包! |1.5.1001 |是|
|移除TASC对Ashlib的相关依赖 |1.0 |是|
|系统标识 |0.1.10 |是|
|羊头航务局 |1.10.12 |是|
|联合极光联邦 UAF |0.8.3d |是|
|自动命令 |0.3.3 |是|
|舰船/武器拓展 |1.16.6 |是|
|虚无平衡船插 |0.1.21 |是|
|让小飞机再次伟大! |2026.9.25|是|
|详细战斗报告 |5.4.2 |是|
|超空间跳跃 |2.6.0 |是|
|超级欧米茄蓝图包 |19.19 |是|
|边境秘闻 |0.15.1 |是|
|边狱骚话 |1.86.0 |是|
|远行之路 |0.3530 |是|
|重生 |2.5.0 |是|
|风险矿业公司 |0.4.0e |是|
|A New Level of Confidence |20 3.3 |否|
|A New Level of Confidence |20 3.3 Fast|否|
|A New Level of Confidence |25 3.3 |否|
|A New Level of Confidence |25 3.3 Fast|否|
|A New Level of Confidence |30 3.3 |否|
|A New Level of Confidence |30 3.3 Fast|否|
|A New Level of Confidence |40 3.3 |否|
|Music Switcher |1.9.0 |否|
|好兄弟的合成器浪潮音乐包 |1.0 |否|
|战斗不结束修复补丁 |0.0.1a |否|
(以上内容由 远行星号 报错信息收集工具 自动生成,生成工具版本 `1.1.5`).
打开游戏就闪退,能看看是什么原因吗
Au和iu的效果还不一样,不知道A卡和i卡是什么效果
EVENS 发表于 2026-10-1 18:38
[游戏日志]
158879 INFOcom.fs.starfarer.loading.scripts.ScriptStore- Class
你发的log里没有报错的信息,闪退后的弹窗显示的是什么
zhu 发表于 2026-10-1 19:46
Au和iu的效果还不一样,不知道A卡和i卡是什么效果
A卡+AU是
墨语流年恰似水 发表于 2026-10-2 00:33
你发的log里没有报错的信息,闪退后的弹窗显示的是什么
Fatal: Fatal: ship systems.csv is missing systems
Check starsector.log for more info.
EVENS 发表于 2026-10-2 13:08
Fatal: Fatal: ship systems.csv is missing systems
Check starsector.log for more info.
你是不是覆盖更新mod了,更新mod要把原来的删掉,再把新的加进去。
墨语流年恰似水 发表于 2026-10-2 13:42
你是不是覆盖更新mod了,更新mod要把原来的删掉,再把新的加进去。
好的,我检查一下
EVENS 发表于 2026-10-2 17:15
好的,我检查一下
已经解决了,问题原因确实是前置mod的覆盖更新,感谢楼主
能不能出个MBGA(让战列舰再次伟大) 然后把原版的护卫舰扩大到战列水平{:tieba_12:}{:tieba_12:}{:tieba_12:}
latua 发表于 2026-10-4 09:57
能不能出个MBGA(让战列舰再次伟大) 然后把原版的护卫舰扩大到战列水平
那有点难,因为小变大要补充很多细节,而我对我画图的水平非常了解,这对我来说太难了{:5_118:}
本帖最后由 潘德公爵 于 2026-10-4 22:56 编辑
楼主 有小堡垒了么?
潘德公爵 发表于 2026-10-4 22:36
楼主 有小堡垒了么?
有
墨语流年恰似水 发表于 2026-10-2 08:31
A卡+AU是
那i卡应该是+导弹伤害🤩
zhu 发表于 2026-10-5 14:55
那i卡应该是+导弹伤害🤩
I卡是减部署点,不过很少人用I卡吧
墨语流年恰似水 发表于 2026-10-5 00:11
有
作者那个超级货舰怎么获得?
潘德公爵 发表于 2026-10-6 21:25
作者那个超级货舰怎么获得?
那个是未完成的废案,没有加入生涯