汉化 我的汉化{:tieba_39:}
AAAAAA 发表于 2026-3-9 16:06
有活人吗?我想问问uaf插件效果的文字在哪里汉化?我这的83除了剧情就差这个就汉化完了有人知道吗?喂!喂 ...
等汉化组
AAAAAA 发表于 2026-3-9 16:06
有活人吗?我想问问uaf插件效果的文字在哪里汉化?我这的83除了剧情就差这个就汉化完了有人知道吗?喂!喂 ...
想要尽快出汉化就来汉化组帮忙吧,QQ群号682158802
艾贝路斯 发表于 2026-3-13 23:25
想要尽快出汉化就来汉化组帮忙吧,QQ群号682158802
想等进度的可以进群看着眼馋吗
群星矿工 发表于 2026-3-13 23:46
想等进度的可以进群看着眼馋吗
可以
终极鱿鱼皮怪 发表于 2026-3-5 17:36
感觉是实验性内容,后面特殊自动船会内置一个特殊AI军官,你可以用任何AI核覆盖但是调不了内置AI军官的技 ...
后续版本应该会加到任务里,商店会下架那艘船吧
回坑,再次感谢大佬们{:tieba_50:}
ARTHINDOL 发表于 2026-2-23 00:12
刚去官网论坛下的
十分感谢。
卧槽 汉化组牛逼 更新了
我必须马上开始远星旮旯给木{:tieba_16:}
这个前置实在是下载不了,有大佬能给个吗
临风雨 发表于 2026-3-28 20:15
这个前置实在是下载不了,有大佬能给个吗
564楼自取
halsheep01 发表于 2026-3-28 20:18
564楼自取
G感谢!
ARTHINDOL 发表于 2026-2-23 00:12
刚去官网论坛下的
感谢 这破玩意真难找
牛牛牛,更新喽{:tieba_50:}
顶———
难绷索引
哪位兄弟分享一下最新版的Ashlib,我打开不了链接。
排了一上午了,最后发现疑似是UAF的新前置与最新版地改有冲突,会导致综合管理界面里地表改造选项卡丢失,蹲一个修复吧
6333995 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.characters.PersonalityAPI.getId()" because the return value of "com.fs.starfarer.api.characters.PersonAPI.getPersonalityAPI()" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.characters.PersonalityAPI.getId()" because the return value of "com.fs.starfarer.api.characters.PersonAPI.getPersonalityAPI()" is null
at kaysaar.uaf.campaign.aicoreimpl.UafNeukoOfficerAICorePicker.createPersonalitySection(UafNeukoOfficerAICorePicker.java:91) ~[?:?]
at com.fs.starfarer.ui.impl.W$1.createImpl(Unknown Source) ~
at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.create(Unknown Source) ~
at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.beforeShown(Unknown Source) ~
at com.fs.starfarer.ui.OOOo.showTooltip(Unknown Source) ~
at com.fs.starfarer.ui.O0Oo.ÓÒ0000(Unknown Source) ~
at com.fs.starfarer.ui.O0Oo.processInput(Unknown Source) ~
at com.fs.starfarer.ui.OOOo.processInput(Unknown Source) ~
at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source) ~
at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source) ~
at com.fs.starfarer.ui.OOOo.processInput(Unknown Source) ~
at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source) ~
at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source) ~
at com.fs.starfarer.coreui.OOoOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.processInputImpl(Unknown Source) ~
at com.fs.starfarer.ui.OOOo.processInput(Unknown Source) ~
at com.fs.starfarer.ui.g$Oo.processInputImpl(Unknown Source) ~
at com.fs.starfarer.ui.OOOo.processInput(Unknown Source) ~
at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source) ~
at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source) ~
at com.fs.starfarer.ui.g.processInputImpl(Unknown Source) ~
at com.fs.starfarer.ui.OOOo.processInput(Unknown Source) ~
at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source) ~
at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source) ~
at com.fs.starfarer.ui.OOOo.processInput(Unknown Source) ~
at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source) ~
at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source) ~
at com.fs.starfarer.coreui.i.processInputImpl(Unknown Source) ~
at com.fs.starfarer.ui.OOOo.processInput(Unknown Source) ~
at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source) ~
at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source) ~
at com.fs.starfarer.coreui._.processInputImpl(Unknown Source) ~
at com.fs.starfarer.ui.OOOo.processInput(Unknown Source) ~
at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source) ~
at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source) ~
at com.fs.starfarer.ui.newui.o0OO.processInputImpl(Unknown Source) ~
at com.fs.starfarer.ui.OOOo.processInput(Unknown Source) ~
at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source) ~
at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source) ~
at com.fs.starfarer.ui.oo0O.processInputImpl(Unknown Source) ~
at com.fs.starfarer.ui.newui.L.processInputImpl(Unknown Source) ~
at com.fs.starfarer.ui.OOOo.processInput(Unknown Source) ~
at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source) ~
at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source) ~
at com.fs.starfarer.ui.OOOo.processInput(Unknown Source) ~
at com.fs.starfarer.campaign.CampaignState.processInput(Unknown Source) ~
at com.fs.starfarer.BaseGameState.traverse(Unknown Source) ~
at com.fs.state.AppDriver.begin(Unknown Source) ~
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.base/java.lang.Thread.run(Thread.java:1516) [?:?]
AI人形在舰船内置插件切换性格后点头像游戏崩溃
Ljs114514 发表于 2026-3-31 13:13
排了一上午了,最后发现疑似是UAF的新前置与最新版地改有冲突,会导致综合管理界面里地表改造选项卡丢失, ...
兄弟,在地貌改造&空间站建设的帖子里有解决方法,在472楼https://www.fossic.org/forum.php?mod=redirect&goto=findpost&ptid=5189&pid=369576
远行者L4 发表于 2026-3-31 16:45
兄弟,在地貌改造&空间站建设的帖子里有解决方法,在472楼https://www.fossic.org/forum.php?mod=redirec ...
下载这个是替换掉哪个mod里面的文件,我替换掉了地改的但是没有用
东方离忧 发表于 2026-3-31 18:33
下载这个是替换掉哪个mod里面的文件,我替换掉了地改的但是没有用
地改内的jar里的同名文件
ARTHINDOL 发表于 2026-2-23 00:12
刚去官网论坛下的
感谢
AlanP 发表于 2026-3-31 18:40
地改内的jar里的同名文件
那我应该是替换对了,没有解决问题,诶
asdmdx 发表于 2026-3-28 18:54
卧槽 汉化组牛逼 更新了
在哪里下载的?
=505= 发表于 2026-3-31 22:55
在哪里下载的?
额,不就在帖子里面吗,v0.2
halsheep01 发表于 2026-4-1 04:40
额,不就在帖子里面吗,v0.2
uaf的正式汉化我没找到啊
=505= 发表于 2026-4-1 21:28
uaf的正式汉化我没找到啊
就那个0.83d cn v0.2
halsheep01 发表于 2026-4-1 21:46
就那个0.83d cn v0.2
哈哈哈哈明白了,原来是主页更新了,我还在使劲找楼层里面的文件
英文版换汉化版,点人形头像闪退的,切回英文版把人形AI核心卸了再换回汉化版。
秋夜听雪 发表于 2026-3-31 11:24
哪位兄弟分享一下最新版的Ashlib,我打开不了链接。
{:5_118:}
幽明 发表于 2026-3-31 14:06
6333995 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NullPointerException: Canno ...
用的是SST汉化吗?
艾贝路斯 发表于 2026-4-2 10:17
用的是SST汉化吗?
https://github.com/TruthOriginem/Starsector-Localization-CN
远星汉化组的。
幽明 发表于 2026-4-2 18:18
https://github.com/TruthOriginem/Starsector-Localization-CN
远星汉化组的。
换sst,应该就不会出这个问题了。
幽明 发表于 2026-4-2 18:18
https://github.com/TruthOriginem/Starsector-Localization-CN
远星汉化组的。
或者试试把远星汉化的字库替换到UAF里。
大佬我发现个问题,极光联邦会和势力争霸发生冲突。在殖民地favonius四级升五级的时候势力争霸的战略ai会试图给这一个海洋星球殖民地添加农业建筑造成属性冲突导致游戏报错崩溃,我只能通过控制台强行给这个殖民地打上农业建筑来解决,不知道能不能向作者反映一下,报错日志如下:[游戏日志]
301565 INFOexerelin.world.NexMarketBuilder- Adding industry class to picker: Farming, priority 2.0, weight 90000.0
301565 INFOexerelin.world.NexMarketBuilder- Adding industry Farming to market Favonius
301569 INFOsound.O- Cleaning up music with id
301669 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.loading.IndustrySpecAPI.getBuildTime()" because "upgrade" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.loading.IndustrySpecAPI.getBuildTime()" because "upgrade" is null
at com.fs.starfarer.api.impl.campaign.econ.impl.BaseIndustry.startUpgrading(BaseIndustry.java:579) ~
at exerelin.utilities.NexUtilsMarket.upgradeIndustryToTarget(NexUtilsMarket.java:524) ~[?:?]
at exerelin.world.NexMarketBuilder.addIndustry(NexMarketBuilder.java:351) ~[?:?]
at exerelin.world.industry.IndustryClassGen.addLowestIndustryInChain(IndustryClassGen.java:194) ~[?:?]
at exerelin.world.industry.IndustryClassGen.addIndustry(IndustryClassGen.java:189) ~[?:?]
at exerelin.world.industry.Farming.apply(Farming.java:90) ~[?:?]
at exerelin.world.NexMarketBuilder.addIndustriesToMarket(NexMarketBuilder.java:1053) ~[?:?]
at exerelin.world.NexMarketBuilder.addIndustriesToMarket(NexMarketBuilder.java:980) ~[?:?]
at exerelin.campaign.ColonyManager.buildIndustries(ColonyManager.java:1781) ~[?:?]
at exerelin.campaign.ColonyManager.buildIndustries(ColonyManager.java:1767) ~[?:?]
at exerelin.campaign.ColonyManager.buildIndustries(ColonyManager.java:1798) ~[?:?]
at exerelin.campaign.ColonyManager.upsizeMarket(ColonyManager.java:318) ~[?:?]
at exerelin.campaign.ColonyManager.upsizeMarket(ColonyManager.java:281) ~[?:?]
at exerelin.campaign.ColonyManager.updateMarkets(ColonyManager.java:200) ~[?:?]
at exerelin.campaign.ColonyManager.reportEconomyTick(ColonyManager.java:1586) ~[?:?]
at com.fs.starfarer.campaign.CampaignEngine.reportEconomyTick(Unknown Source) ~
at com.fs.starfarer.campaign.econ.reach.ReachEconomyStepper.doEndOfStepStuff(Unknown Source) ~
at com.fs.starfarer.campaign.econ.reach.ReachEconomyStepper.nextFrame(Unknown Source) ~
at com.fs.starfarer.campaign.econ.Economy.advance(Unknown Source) ~
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source) ~
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source) ~
at com.fs.starfarer.BaseGameState.traverse(Unknown Source) ~
at com.fs.state.AppDriver.begin(Unknown Source) ~
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.base/java.lang.Thread.run(Thread.java:1516) [?:?]
301785 INFOsound.O- Creating streaming player for music with id
5218307 INFOsound.O- Cleaning up music with id
5218786 INFOsound.O- Creating streaming player for music with id
5218786 INFOsound.H- Playing music with id
5246329 INFOorg.boxutil.manager.CombatRenderingManager- 'BoxUtil' Combat rendering plugin queue cleanup.
5246330 INFOdata.scripts.combatanalytics.damagedetection.EveryFrameDamageDetector- Total time in EveryFrameDamageDetector: 28 ms Long frame count: 0 FrameCount: 1606 Mean Time Per Frame: 0.02ms
5246330 INFOdata.scripts.combatanalytics.damagedetection.EveryFrameDamageDetector- Projectile Processing (5ms): Accuracy: 100%Resolved Damages: 0 (0)Unassigned ListenerDamages: 0 (0)Unassigned FrameDamages: 0 (0)
5246330 INFOdata.scripts.combatanalytics.damagedetection.EveryFrameDamageDetector-
5246330 INFOdata.scripts.combatanalytics.damagedetection.EveryFrameDamageDetector- Unclaimed Processor (7ms):Total: 0
5246330 INFOdata.scripts.combatanalytics.damagedetection.EveryFrameDamageDetector- Destroyed Missiles Processor: (2ms)Intercepted Missiles: 0Tracked Missiles: 0
5246330 INFOdata.scripts.combatanalytics.damagedetection.EveryFrameDamageDetector- Damages Reported: 0Total Shield: 0Total Armor: 0Total Hull: 0Total EMP: 0
5246330 INFOdata.scripts.combatanalytics.damagedetection.EveryFrameDamageDetector- FrameProcessorState (6ms): Identified Explosions: 0
5247311 INFOsound.O- Cleaning up music with id
5247318 INFOsound.O- Creating streaming player for music with id
5247318 INFOsound.H- Playing music with id
5758705 INFOsound.O- Cleaning up music with id
5758714 INFOsound.O- Cleaning up music with id
5758793 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.rpg.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.getDisplayName()" because the return value of "com.fs.starfarer.rpg.Person.getPersonality()" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.rpg.oOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.getDisplayName()" because the return value of "com.fs.starfarer.rpg.Person.getPersonality()" is null
at com.fs.starfarer.ui.impl.W$1.createImpl(Unknown Source)
at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.create(Unknown Source)
at com.fs.starfarer.ui.impl.StandardTooltipV2Expandable.beforeShown(Unknown Source)
at com.fs.starfarer.ui.OOOo.showTooltip(Unknown Source)
at com.fs.starfarer.ui.O0Oo.??0000(Unknown Source)
at com.fs.starfarer.ui.O0Oo.processInput(Unknown Source)
at com.fs.starfarer.ui.OOOo.processInput(Unknown Source)
at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.OOOo.processInput(Unknown Source)
at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.OOOo.processInput(Unknown Source)
at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
at com.fs.starfarer.coreui.refit.void.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.OOOo.processInput(Unknown Source)
at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.newui.o0OO.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.OOOo.processInput(Unknown Source)
at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.oo0O.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.newui.L.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.OOOo.processInput(Unknown Source)
at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.oo0O.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.newui.o0Oo.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.OOOo.processInput(Unknown Source)
at com.fs.starfarer.ui.interfacenew.dispatchEventsToChildren(Unknown Source)
at com.fs.starfarer.ui.interfacenew.processInputImpl(Unknown Source)
at com.fs.starfarer.ui.OOOo.processInput(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.processInput(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.base/java.lang.Thread.run(Unknown Source)
5758903 INFOsound.O- Creating streaming player for music with id
5758903 INFOsound.H- Playing music with id
SP船用人形核心切换鲁莽性格,点选军官界面奔溃。英文版到是没有问题。汉化版本v0.3。
Nitrogen氮 发表于 2026-4-3 23:00
大佬我发现个问题,极光联邦会和势力争霸发生冲突。在殖民地favonius四级升五级的时候势力争霸的战略ai会试 ...
你的势力争霸是哪个版本{:5_124:}
诺耶利亚 发表于 2026-4-5 04:08
5218307 INFOsound.O- Cleaning up music with id
5218786
用SST汉化试试{:5_124:}
Ashlib插件下不了咋办,说无法访问
苏丹国 发表于 2026-4-5 23:08
Ashlib插件下不了咋办,说无法访问
链接是到en论坛的,我试下来是没问题的,挂个梯子试试?
quin33 发表于 2026-4-5 20:46
你的势力争霸是哪个版本
论坛最新版的
本帖最后由 诺耶利亚 于 2026-4-7 00:37 编辑
quin33 发表于 2026-4-5 20:46
用SST汉化试试
SST和GitHub都试过了,3种人形核心都试过,只要切换到无畏性格就崩溃,其他都没问题。
MOD只有前置+UAF。
复现流程 SP船 人形核心,
装上核心-鼠标指向切换性格的船插-长按2-长按1-鼠标点击SP船的人形军官头像-奔溃
诺耶利亚 发表于 2026-4-7 00:36
SST和GitHub都试过了,3种人形核心都试过,只要切换到无畏性格就崩溃,其他都没问题。
MOD只有前置+UAF。
...
官汉和SST都可以切换。
主线虚空残响任务,就是那个保护舰队去地图右上角,然后说有神秘舰队快速袭来,等了半个小时也没见影子,敌人怎么不刷了{:tieba_34:}
呱呱太郎 发表于 2026-4-9 12:38
主线虚空残响任务,就是那个保护舰队去地图右上角,然后说有神秘舰队快速袭来,等了半个小时也没见影子,敌 ...
你是不是手快把那片残骸捞了,捞了就会导致袭击舰队刷不出来。
为什么我开局不久后点击虚空残像任务就会闪退?有点懵
发现个神奇的,用点数兑换的这个延宕级的f技能冲刺,发动了之后就没法取消,无论是再按一次f还是用V排都没法取消,一旦发动就不管不顾的往前冲锋直接冲到了地图边缘{:5_124:}
SASASA 发表于 2026-4-9 15:04
你是不是手快把那片残骸捞了,捞了就会导致袭击舰队刷不出来。
原来如此
艾贝路斯 发表于 2026-4-2 08:49
感谢大佬