ykk488 发表于 2026-9-26 20:18:48

超绝望的我 发表于 2026-9-26 19:57
最新版本的ui不知道是和沙耶那个mod有bug还是咋回事,筛选舰船界面下面的分类点一下就卡死,换回0.7版本就 ...

应该是大量候选项导致的效率问题,在准备一版修复。

742799201 发表于 2026-9-26 23:35:48

比A圣的UI好太多了{:tieba_29:}

恬豆包 发表于 2026-9-26 23:57:05

牛逼哦这个

GrassQQ 发表于 2026-9-27 12:12:17

不知道性能如何

口井七彐正大一 发表于 2026-9-27 13:26:21

在打开船体插件时,感觉相比前天下载的版本,现在的版本掉帧更严重了,电脑风扇转得也更快了,但还不至于卡死。
还有为超棒的UI比赞{:tieba_15:}

ykk488 发表于 2026-9-27 15:32:54

GDDD111 发表于 2026-9-27 13:26
在打开船体插件时,感觉相比前天下载的版本,现在的版本掉帧更严重了,电脑风扇转得也更快了,但还不至于卡 ...

功能稳定后会考虑效率优化

牛牛比头大 发表于 2026-9-27 21:09:13

现在打开想买武器选择级别这边的选项太容易卡死了{:tieba_30:}{:tieba_30:}

ykk488 发表于 2026-9-27 21:38:52

牛牛比头大 发表于 2026-9-27 21:09
现在打开想买武器选择级别这边的选项太容易卡死了

下个版本将进行优化

牢牢的梨 发表于 2026-9-27 22:09:39

能否中途加入

水仙Mk 发表于 2026-9-28 06:31:06

每次修改后,注意让AI清理残bug 残留 死代码。

ykk488 发表于 2026-9-28 19:13:21

牢牢的梨 发表于 2026-9-27 22:09
能否中途加入

可以在生涯中途加入

ykk488 发表于 2026-9-28 19:18:17

水仙Mk 发表于 2026-9-28 06:31
每次修改后,注意让AI清理残bug 残留 死代码。

理解内部原理很重要 o(N) 的插入不要写成 N^2

懂事不董事 发表于 2026-9-28 19:53:04

燕王勤政啊6666666666666

阿米娅 发表于 2026-9-28 23:28:35

汇报一个奇怪bug,在武器页面如果鼠标移到武器的图标上查看信息会导致重新变成原版界面,然后又马上重新加载mod变回mod界面,会卡很久{:tieba_30:}

ykk488 发表于 2026-9-29 09:34:38

阿米娅 发表于 2026-9-28 23:28
汇报一个奇怪bug,在武器页面如果鼠标移到武器的图标上查看信息会导致重新变成原版界面,然后又马上重新加 ...

这边未复现,请在MOD的其他设置中打开UI转储,出现问题后把refituiplus.log发过来,方便确定原因。

阿威牛蛙 发表于 2026-9-30 06:41:23

本帖最后由 阿威牛蛙 于 2026-9-30 10:30 编辑

详细武器数据是不是有合作

ykk488 发表于 2026-9-30 12:14:21

阿威牛蛙 发表于 2026-9-30 06:41
详细武器数据是不是有合作

看下是不是无主题武器包实现的,我这边是按ALT看变化,有直接改TOOLTIP的想法,但是考虑兼容性维护太复杂就没做。

udon 发表于 2026-10-1 01:03:17

反馈一个bug,0.8.0 beta 版本使用过程中部分船插直接不显示,包括高效检修和天工的人工导弹工厂。测试了仅加载该mod的原版环境,仍然无法使用高效检修。

ykk488 发表于 2026-10-1 01:28:34

本帖最后由 ykk488 于 2026-10-1 01:31 编辑

udon 发表于 2026-10-1 01:03
反馈一个bug,0.8.0 beta 版本使用过程中部分船插直接不显示,包括高效检修和天工的人工导弹工厂。测试了仅 ...
1船插在市场买了并学习 2检查黑名单列表。

udon 发表于 2026-10-1 09:54:56

ykk488 发表于 2026-10-1 01:28
1船插在市场买了并学习 2检查黑名单列表。

感谢回复,检查了一下确实是不知什么时候进黑名单了

苍白而蔷薇 发表于 2026-10-1 19:30:40

本帖最后由 苍白而蔷薇 于 2026-10-1 19:52 编辑

我感觉发现了一个新的可以小小优化的地方
目前舰船装配页面的装配选项会保持在筛选后的状态不回退,比如我选择了能量,然后又拉了武器攻击范围0-1000。然后装配完了过后,我又去装配另外的舰船,它会保持在这个筛选后,这导致了反复来回点击。我的建议是切换舰船过后就重置装配筛选选择(战机LPC,插件),以及检测到槽位类型与大小变换就重置装配筛选选择(武器)...
你说那个清除筛选按钮,那也要手动点击一下呀,自动化岂不美哉(

ykk488 发表于 2026-10-1 20:12:43

本帖最后由 ykk488 于 2026-10-1 20:19 编辑

苍白而蔷薇 发表于 2026-10-1 19:30
我感觉发现了一个新的可以小小优化的地方
目前舰船装配页面的装配选项会保持在筛选后的状态不回退,比如我 ...
不缓存筛选想组纯血舰队又会变麻烦。快速清除筛选可以用快捷键ctrl+R,测试版没生效,下个版本修复。需求打架好难办。

苍白而蔷薇 发表于 2026-10-1 21:00:26

ykk488 发表于 2026-10-1 20:12
不缓存筛选想组纯血舰队又会变麻烦。快速清除筛选可以用快捷键ctrl+R,测试版没生效,下个版本修复。需求 ...

没事,现在也挺好的{:tieba_12:}

彡玖 发表于 2026-10-2 21:47:14

本帖最后由 彡玖 于 2026-10-2 21:56 编辑

我也遇到了在武器页面如果鼠标移到武器的图标上查看信息会导致重新变成原版界面,然后又马上重新加载mod变回mod界面,来回闪烁,我是在狐狐船包打开移动空间站然后蓝图生产界面会遇到,



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{"schema":2,"session":"20261002-210610","seq":7,"time":"2026-10-02T21:30:01.058+0800","feature":"system","panel":null,"lifecycle":null,"phase":"message","status":"success","reason":null,"fields":{"message":"I18n requested=Auto detected=zh_CN resolved=zh_CN englishKeys=458 fallback=en,zh,zh_CN"}}


彡玖 发表于 2026-10-2 21:58:09

就这个

ykk488 发表于 2026-10-2 22:32:40

彡玖 发表于 2026-10-2 21:58
就这个

收到,我看下怎么解决

caimancai小蔡 发表于 2026-10-2 23:38:09

复现:装了沙耶之歌The Song of Say(2.5.5/2026-10-02)的情况下与沙耶在购买舰船选择界面的类别/mod来源界面崩溃
是Kotlin运行库的问题,但是我不清楚他们之间怎么产生化学反应的

724893 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NoSuchMethodError: 'java.lang.Comparable kotlin.collections.CollectionsKt.maxOrThrow(java.lang.Iterable)'
java.lang.NoSuchMethodError: 'java.lang.Comparable kotlin.collections.CollectionsKt.maxOrThrow(java.lang.Iterable)'
        at refituiplus.ProductionOrderUI.refreshSourceContent(ProductionOrderUI.kt:831)
        at refituiplus.ProductionOrderUI.refreshSourceContent$default(ProductionOrderUI.kt:784)
        at refituiplus.ProductionOrderUI.rebuild(ProductionOrderUI.kt:921)
        at refituiplus.ProductionOrderUI.access$rebuild(ProductionOrderUI.kt:12)
        at refituiplus.ProductionOrderUI$attach$2$3.invoke(ProductionOrderUI.kt:298)
        at refituiplus.ProductionOrderUI$attach$2$3.invoke(ProductionOrderUI.kt:292)
        at refituiplus.ProductionOrderUI$submitCommand$1.invoke(ProductionOrderUI.kt:721)
        at refituiplus.ProductionOrderUI$submitCommand$1.invoke(ProductionOrderUI.kt:721)
        at refituiplus.ui.DeferredUiActions.advance(DeferredUiActions.kt:12)
        at com.fs.starfarer.ui.newui.int.advanceImpl(Unknown Source)
        at com.fs.starfarer.ui.OOOo.advance(Unknown Source)
        at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
        at com.fs.starfarer.campaign.command.L.advanceImpl(Unknown Source)
        at com.fs.starfarer.ui.OOOo.advance(Unknown Source)
        at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
        at com.fs.starfarer.campaign.command.CustomProductionPanel.advanceImpl(Unknown Source)
        at com.fs.starfarer.ui.OOOo.advance(Unknown Source)
        at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
        at com.fs.starfarer.ui.OOOo.advance(Unknown Source)
        at com.fs.starfarer.class.I.advanceImpl(Unknown Source)
        at com.fs.starfarer.ui.OOOo.advance(Unknown Source)
        at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
        at com.fs.starfarer.ui.oo0O.advanceImpl(Unknown Source)
        at com.fs.starfarer.ui.OOOo.advance(Unknown Source)
        at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
        at com.fs.starfarer.ui.oo0O.advanceImpl(Unknown Source)
        at com.fs.starfarer.ui.newui.o0Oo.advanceImpl(Unknown Source)
        at com.fs.starfarer.ui.OOOo.advance(Unknown Source)
        at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
        at com.fs.starfarer.ui.OOOo.advance(Unknown Source)
        at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
        at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
        at com.fs.state.AppDriver.begin(Unknown Source)
        at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
        at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
        at java.base/java.lang.Thread.run(Unknown Source)

ykk488 发表于 2026-10-3 13:13:03

caimancai小蔡 发表于 2026-10-2 23:38
复现:装了沙耶之歌The Song of Say(2.5.5/2026-10-02)的情况下与沙耶在购买舰船选择界面的类别/mod来源 ...

只找到2.6.6的沙耶,没能复现问题,得看下是不是有别的mod或者工具改了Kotlin运行库,lazylib3.0.0的Kotlin运行库是有这个方法的。

艾尔可 发表于 2026-10-5 02:08:50

可以热更新吗?

ykk488 发表于 2026-10-5 02:27:50

艾尔可 发表于 2026-10-5 02:08
可以热更新吗?

0.8.0-beta4到0.8.0应该没问题

艾尔可 发表于 2026-10-5 02:34:19

ykk488 发表于 2026-10-5 02:27
0.8.0-beta4到0.8.0应该没问题

我试试

Nigroz233 发表于 2026-10-6 15:04:00

与古老mod(0.95.1a安超0.98) 打捞一切(Everything Recoverable) 有Kotlin冲突
https://fractalsoftworks.com/forum/index.php?topic=25476.0
点击设计类型分类会崩溃

330650 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NoSuchMethodError: 'java.lang.Comparable kotlin.collections.CollectionsKt.maxOrThrow(java.lang.Iterable)'
java.lang.NoSuchMethodError: 'java.lang.Comparable kotlin.collections.CollectionsKt.maxOrThrow(java.lang.Iterable)'
      at refituiplus.features.production.ProductionOrderUI.refreshSourceContent(ProductionOrderUI.kt:953)
      at refituiplus.features.production.ProductionOrderUI.refreshSourceContent$default(ProductionOrderUI.kt:907)
      at refituiplus.features.production.ProductionOrderUI.rebuild(ProductionOrderUI.kt:1043)
      at refituiplus.features.production.ProductionOrderUI.access$rebuild(ProductionOrderUI.kt:66)
      at refituiplus.features.production.ProductionOrderUI$attach$4$3.invoke(ProductionOrderUI.kt:432)
      at refituiplus.features.production.ProductionOrderUI$attach$4$3.invoke(ProductionOrderUI.kt:426)
      at refituiplus.features.production.ProductionOrderUI$submitCommand$1.invoke(ProductionOrderUI.kt:844)
      at refituiplus.features.production.ProductionOrderUI$submitCommand$1.invoke(ProductionOrderUI.kt:844)
      at refituiplus.ui.input.DeferredUiActions.advance(DeferredUiActions.kt:17)
      at com.fs.starfarer.ui.newui.int.advanceImpl(Unknown Source)
      at com.fs.starfarer.ui.OOOo.advance(Unknown Source)
      at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
      at com.fs.starfarer.campaign.command.CustomProductionPanel.advanceImpl(Unknown Source)
      at com.fs.starfarer.ui.OOOo.advance(Unknown Source)
      at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
      at com.fs.starfarer.campaign.command.F.advanceImpl(Unknown Source)
      at com.fs.starfarer.ui.OOOo.advance(Unknown Source)
      at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
      at com.fs.starfarer.ui.newui.o0OO.advanceImpl(Unknown Source)
      at com.fs.starfarer.ui.OOOo.advance(Unknown Source)
      at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
      at com.fs.starfarer.ui.oo0O.advanceImpl(Unknown Source)
      at com.fs.starfarer.ui.newui.L.advanceImpl(Unknown Source)
      at com.fs.starfarer.ui.OOOo.advance(Unknown Source)
      at com.fs.starfarer.ui.interfacenew.advanceImpl(Unknown Source)
      at com.fs.starfarer.ui.OOOo.advance(Unknown Source)
      at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
      at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
      at com.fs.state.AppDriver.begin(Unknown Source)
      at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
      at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
      at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
      at java.base/java.lang.Thread.run(Unknown Source)

ykk488 发表于 2026-10-6 15:37:52

Nigroz233 发表于 2026-10-6 15:04
与古老mod(0.95.1a安超0.98) 打捞一切(Everything Recoverable) 有Kotlin冲突
https://fractalsoftworks.co ...

Salvage Everything 的 JAR,内置了旧版 Kotlin 标准库,和lazylib提供的库冲突。
简直是定时炸弹,不在我这里出错,在别的mod也会引发问题。
建议修Salvage Everything

看见 发表于 2026-10-9 13:10:20

好诶,我最喜欢的mod之一更新了

kalaka40 发表于 2026-10-9 17:54:02

谢谢大佬,非常实用,唯一可惜的是无法转化到手机上,不然真给我爽死{:tieba_50:}

ykk488 发表于 2026-10-9 18:10:55

kalaka40 发表于 2026-10-9 17:54
谢谢大佬,非常实用,唯一可惜的是无法转化到手机上,不然真给我爽死

等功能稳定了,我研究下怎么转化

苍白而蔷薇 发表于 2026-10-9 18:15:26

正在做白日梦:舰队物资和仓库物资/舰船筛选管理什么的,有在计划了罢

Parsee 发表于 2026-10-10 09:47:54

很棒 {:tieba_43:}

ykk488 发表于 2026-10-10 21:15:25

苍白而蔷薇 发表于 2026-10-9 18:15
正在做白日梦:

做这个感觉困难,装配确实有优化空间,改这些众口难调,除非你有神级UI设计。

321本人 发表于 2026-10-11 07:35:40

佩服佩服

FuuuuckJazz 发表于 2026-10-11 15:37:12

从0.7版升级成0.9.1后船插界面就变回原版了,还有之前我0.7版的时候为了方便给TMI的船插添加了“TMI”设计,也导致船插UI失效了。以及ALT详细界面还是有时候不生效,要不考虑一下给个Luna设置允许玩家改一下键。

ykk488 发表于 2026-10-11 15:51:17

FuuuuckJazz 发表于 2026-10-11 15:37
从0.7版升级成0.9.1后船插界面就变回原版了,还有之前我0.7版的时候为了方便给TMI的船插添加了“TMI”设计 ...

在luna设置页面打开UI转储,然后进1次游戏出问题的船插界面,把refituiplus.log发下,方便判断原因

痕逸 发表于 2026-10-11 20:23:04

楼主楼主,反馈一个mod兼容的问题,在Lukas的随手之作(深渊扩展包)这个mod的定居点中打开改装界面,界面就会变回原版,不过对实际使用影响不大,这个定居点应该没有人会做主仓库...


正常点开舰队改装是正常的

ykk488 发表于 2026-10-11 21:29:01

痕逸 发表于 2026-10-11 20:23
楼主楼主,反馈一个mod兼容的问题,在Lukas的随手之作(深渊扩展包)这个mod的定居点中打开改装界面,界面 ...

已经修复

暮淅 发表于 2026-10-12 21:45:07

0.8 能热更新现在最新的0.92吗

FuuuuckJazz 发表于 2026-10-13 00:23:53

ykk488 发表于 2026-10-11 15:51
在luna设置页面打开UI转储,然后进1次游戏出问题的船插界面,把refituiplus.log发下,方便判断原因 ...

只操作了船插

ykk488 发表于 2026-10-13 04:12:03

FuuuuckJazz 发表于 2026-10-13 00:23
只操作了船插

Salvage Everything 损坏了kotlin运行库,非本mod原因,见133楼。

ykk488 发表于 2026-10-13 04:12:41

暮淅 发表于 2026-10-12 21:45
0.8 能热更新现在最新的0.92吗

推荐开新档测试。

crazyhiz 发表于 2026-10-13 09:11:55

武器、舰载机和当前装配舰船能不能设置直接显示修正后的当前值?

crazyhiz 发表于 2026-10-13 09:14:19

TMI-详细武器数据那边帖子有说同时安装的话,直接显示加成后的射程机动伤害。能否在这个MOD直接实现?
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查看完整版本: [0.98]装配界面重做