狸喵 发表于 2025-3-26 14:48:01

fatal:null

本帖最后由 狸喵 于 2025-3-26 16:45 编辑

修改vmparams,解决存档卡顿,适用版本091/0951/096/097(/098/099/100/...) - 游戏指南 - 远行星号中文论坛 -用了这位大佬的修改方法确实不卡了

墨语流年恰似水 发表于 2025-3-26 15:25:39

不要把第九战斗群的建筑和宗教修会一起使用

Tick_Tock_Man 发表于 2025-3-26 15:27:42

把你殖民地上与第九军团全景监控相关的建筑和核心拆除,或者将你的殖民地从修会体制更换成其他体制试一试

狸喵 发表于 2025-3-26 15:41:47

[游戏日志]

        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getPatherInterest(MonasticOrderSubIndustry.java:286)
        at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:246)
        at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:100)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getLuddicPathMarketInterest(MonasticOrderSubIndustry.java:302)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getPatherInterest(MonasticOrderSubIndustry.java:286)
        at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:246)
        at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:100)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getLuddicPathMarketInterest(MonasticOrderSubIndustry.java:302)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getPatherInterest(MonasticOrderSubIndustry.java:286)
        at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:246)
        at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:100)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getLuddicPathMarketInterest(MonasticOrderSubIndustry.java:302)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getPatherInterest(MonasticOrderSubIndustry.java:286)
        at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:246)
        at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:100)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getLuddicPathMarketInterest(MonasticOrderSubIndustry.java:302)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getPatherInterest(MonasticOrderSubIndustry.java:286)
        at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:246)
        at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:100)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getLuddicPathMarketInterest(MonasticOrderSubIndustry.java:302)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getPatherInterest(MonasticOrderSubIndustry.java:286)
        at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:246)
        at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:100)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getLuddicPathMarketInterest(MonasticOrderSubIndustry.java:302)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getPatherInterest(MonasticOrderSubIndustry.java:286)
        at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:246)
        at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:100)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getLuddicPathMarketInterest(MonasticOrderSubIndustry.java:302)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getPatherInterest(MonasticOrderSubIndustry.java:286)
        at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:246)
        at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:100)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getLuddicPathMarketInterest(MonasticOrderSubIndustry.java:302)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getPatherInterest(MonasticOrderSubIndustry.java:286)
        at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:246)
        at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:100)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getLuddicPathMarketInterest(MonasticOrderSubIndustry.java:302)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getPatherInterest(MonasticOrderSubIndustry.java:286)
        at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:246)
        at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:100)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getLuddicPathMarketInterest(MonasticOrderSubIndustry.java:302)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getPatherInterest(MonasticOrderSubIndustry.java:286)
        at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:246)
        at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:100)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getLuddicPathMarketInterest(MonasticOrderSubIndustry.java:302)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getPatherInterest(MonasticOrderSubIndustry.java:286)
        at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:246)
        at data.scripts.ix.industries.IXPanopticonPlayerNode.getPatherInterest(IXPanopticonPlayerNode.java:100)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getLuddicPathMarketInterest(MonasticOrderSubIndustry.java:302)
        at indevo.industries.changeling.industry.population.MonasticOrderSubIndustry.getPatherInterest(MonasticOrderSubIndustry.java:286)
        at indevo.industries.changeling.industry.population.SwitchablePopulation.getPatherInterest(SwitchablePopulation.java:246)

狸喵 发表于 2025-3-26 16:44:06

Tick_Tock_Man 发表于 2025-3-26 15:27
把你殖民地上与第九军团全景监控相关的建筑和核心拆除,或者将你的殖民地从修会体制更换成其他体制试一试 ...

确实拆了就不跳出了 感谢大佬

狸喵 发表于 2025-3-26 16:44:34

墨语流年恰似水 发表于 2025-3-26 15:25
不要把第九战斗群的建筑和宗教修会一起使用

确实拆了就不跳出了 感谢大佬
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