好耶更新辣
太棒啦,大佬牛逼,爽玩{:5_127:}
战场原 发表于 2026-10-1 12:52
3.3.6报错呀,又要开新档?
你不会是热更新的吧,3.3.6和3.2.5都隔了十个版本了……{:5_123:}
Sarena777 发表于 2026-10-1 10:42
[游戏日志]
535697 INFOdata.hullmods.UUN_CommonHullMod- TESTING OUTPUT : 0.033333335
在100+mod环境测试了下没能成功复现这个问题,你开局舰队里有骤雨的翔鹰么
或者把夜十字这个mod下了再试试
战场原 发表于 2026-10-1 12:52
3.3.6报错呀,又要开新档?
旧存档不兼容,瓦尔肯P舰载机这种玩意新版本已经删掉了找不到,自然会报错
zaz168 发表于 2026-10-1 15:17
在100+mod环境测试了下没能成功复现这个问题,你开局舰队里有骤雨的翔鹰么
或者把夜十字这个mod下了再试 ...
我调了一下夜十字和骤雨加载顺序,先骤雨后夜十字就正常了
船插类型错误
重战机无法正常战斗中维修,一直在维修和正常状态中来回切换不段从航母上起飞和降落,但是不维修
下北泽远野 发表于 2026-10-1 20:18
船插类型错误
项目里改完了,懒得重新传文件了,下次更新再修(
AAA燃料虾 发表于 2026-10-1 21:10
重战机无法正常战斗中维修,一直在维修和正常状态中来回切换不段从航母上起飞和降落,但是不维修 ...
我要没记错的话这bug从0951时代就有了,shoi计划下个版本修的样子
但是论坛上还没正式更新
AAA燃料虾 发表于 2026-10-1 21:10
重战机无法正常战斗中维修,一直在维修和正常状态中来回切换不段从航母上起飞和降落,但是不维修 ...
可以试试在不暂停的情况下切一下窗口再切换回来,之后应该就会正常整备了,很玄学
阿莱斯特lpc是不是ai有bug,明明武器开火是没辐能的但是很多时候会主动停火导致输出远小于面板数据
com.fs.starfarer.api.campaign.CampaignFleetAPI.getFleetData()" because the return value of "com.fs.starfarer.api.campaign.SectorAPI.getPlayerFleet()" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.campaign.CampaignFleetAPI.getFleetData()" because the return value of "com.fs.starfarer.api.campaign.SectorAPI.getPlayerFleet()" is null
at MixinLib-Target//data.hullmods.armaa_comboUnit.advanceInCampaign(armaa_comboUnit.java:38)
at MixinLib-Target//com.fs.starfarer.campaign.fleet.FleetData.syncIfNeeded(Unknown Source)
at MixinLib-Target//com.fs.starfarer.campaign.fleet.FleetData.getMembers(Unknown Source)
at MixinLib-Target//com.fs.starfarer.campaign.fleet.FleetData.getMembersListCopy(Unknown Source)
at MixinLib-Target//data.scripts.world.nightcross.NA_StargazerFleets.inflateStargazerFleet(NA_StargazerFleets.java:427)
at MixinLib-Target//data.scripts.world.nightcross.NA_StargazerFleets.modifyStargazerFleet(NA_StargazerFleets.java:115)
at MixinLib-Target//data.scripts.world.nightcross.NA_StargazerFleets.createStargazerFleet(NA_StargazerFleets.java:97)
at MixinLib-Target//data.scripts.world.nightcross.NA_StargazerGen.place_stargazer(NA_StargazerGen.java:175)
at MixinLib-Target//data.scripts.world.nightcross.NA_StargazerGen.createWanderers(NA_StargazerGen.java:95)
at MixinLib-Target//data.scripts.world.nightcross.NA_StargazerGen.generate_stargazer(NA_StargazerGen.java:84)
at MixinLib-Target//data.scripts.world.nightcross.NA_StargazerGen.generate(NA_StargazerGen.java:39)
at MixinLib-Target//data.scripts.campaign.plugins.NAModPlugin.onNewGameAfterProcGen(NAModPlugin.java:504)
at MixinLib-Target//com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at MixinLib-Target//com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at MixinLib-Target//com.fs.starfarer.ui.oo0O.dismiss(Unknown Source)
at MixinLib-Target//com.fs.starfarer.ui.impl.o0OO.dismiss(Unknown Source)
at MixinLib-Target//com.fs.starfarer.campaign.save.A.actionPerformed(Unknown Source)
at MixinLib-Target//com.fs.starfarer.ui.n.buttonPressed(Unknown Source)
at MixinLib-Target//com.fs.starfarer.ui.int.new(Unknown Source)
at MixinLib-Target//com.fs.starfarer.ui.int.processInput(Unknown Source)
at MixinLib-Target//com.fs.starfarer.ui.W.o00000(Unknown Source)
at MixinLib-Target//com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at MixinLib-Target//com.fs.state.AppDriver.begin(Unknown Source)
at MixinLib-Target//com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at MixinLib-Target//com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at MixinLib-Target//com.fs.starfarer.StarfarerLauncher.<init>(Unknown Source)
at MixinLib-Target//com.fs.starfarer.StarfarerLauncher.<init>(Unknown Source)
at MixinLib-Target//com.fs.starfarer.StarfarerLauncher.main(Unknown Source)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at com.github.alphardpaarthurnax.mixinlib.bootstrap.GameBootstrap.main(GameBootstrap.java:45)
821269 INFOsound.O- Creating streaming player for music with id
821269 INFOsound.H- Playing music with id
墨鱼不摸鱼 发表于 2026-10-3 13:47
com.fs.starfarer.api.campaign.CampaignFleetAPI.getFleetData()" because the return value of "com.fs.s ...
看你楼上,你俩大概率一个问题
zaz168 发表于 2026-10-3 16:12
看你楼上,你俩大概率一个问题
好的,谢谢大佬
[游戏日志]
5810434 ERROR lunalib.lunaSettings.LunaSettings- LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
5810467 INFOdata.utility.logging.logging- segment found
5810570 INFOdata.utility.logging.logging- segment found
5811467 INFOszb.videolib.decoder.MuteDecoder- Initializing MuteDecoder for file D:\gggh\Starsector\starsector-core\..\mods\7.船包扩展 影之诗军官扩展 Shadowverse/data/videos/cutin/szb_tetra_sonic_circuit_cutin.webm using class data.scripts.SZBRealTimeMuteVideoProjector
5812419 ERROR lunalib.lunaSettings.LunaSettings- LunaSettings: Value enableFullExplosionEffects of type String not found in JSONObject (ModID: shaderLib)
5814065 INFOszb.videolib.decoder.MuteDecoder- Closing FFmpeg ctx
5814343 INFOdata.utility.logging.logging- segment found
5814456 INFOdata.utility.logging.logging- segment found
5814570 INFOdata.utility.logging.logging- segment found
5814570 INFOdata.utility.logging.logging- segment found
5814661 INFOdata.shipsystems.scripts.uaf_emp_pulse- ship: gcs_starburst_shot is ISS Interstitial Breeze
5814661 INFOdata.shipsystems.scripts.uaf_emp_pulse- ship: uaf_vocals_missile is UAFS Layla
5814661 INFOdata.shipsystems.scripts.uaf_emp_pulse- ship: minelayer_mine is Aztlan 星港
5814661 INFOdata.shipsystems.scripts.uaf_emp_pulse- ship: szb_imari_little_ghost_shell is ISS Third Moon Of Mars
5814661 INFOdata.shipsystems.scripts.uaf_emp_pulse- ship: uaf_vocals_missile is UAFS Layla
5814661 INFOdata.shipsystems.scripts.uaf_emp_pulse- ship: uaf_vocals_missile is UAFS Layla
5814661 INFOdata.shipsystems.scripts.uaf_emp_pulse- ship: uaf_vocals_missile is UAFS Layla
5814661 INFOdata.shipsystems.scripts.uaf_emp_pulse- ship: uaf_missile_chorus_s is null
5814661 INFOdata.shipsystems.scripts.uaf_emp_pulse- ship: minelayer_mine is Aztlan 星港
5814661 INFOdata.shipsystems.scripts.uaf_emp_pulse- ship: szb_imari_little_ghost_shell is ISS Third Moon Of Mars
5814661 INFOdata.shipsystems.scripts.uaf_emp_pulse- ship: minelayer_mine is Aztlan 星港
5814661 INFOdata.shipsystems.scripts.uaf_emp_pulse- ship: uaf_minibreve_nuke is UAFS Argenti
5814661 INFOdata.shipsystems.scripts.uaf_emp_pulse- ship: reaper_torp is HSS Black Ring
5814661 INFOdata.shipsystems.scripts.uaf_emp_pulse- ship: uaf_missile_chorus_s is UAFS Layla
5814661 INFOdata.shipsystems.scripts.uaf_emp_pulse- ship: uaf_missile_chorus_s is UAFS Layla
5814680 INFOdata.utility.logging.logging- segment found
5814680 INFOdata.utility.logging.logging- segment found
5814787 INFOdata.utility.logging.logging- segment found
5814787 INFOdata.utility.logging.logging- segment found
5814894 INFOdata.utility.logging.logging- segment found
5814894 INFOdata.utility.logging.logging- segment found
5815005 INFOdata.utility.logging.logging- segment found
5815005 INFOdata.utility.logging.logging- segment found
5815113 INFOdata.utility.logging.logging- segment found
5815113 INFOdata.utility.logging.logging- segment found
5815224 INFOdata.utility.logging.logging- segment found
5815224 INFOdata.utility.logging.logging- segment found
5815332 INFOdata.utility.logging.logging- segment found
5815444 INFOdata.utility.logging.logging- segment found
5815540 INFOdata.utility.logging.logging- segment found
5815638 INFOdata.utility.logging.logging- segment found
5816243 INFOsound.O- Cleaning up music with id
5816243 INFOsound.O- Cleaning up music with id
5816243 INFOsound.O- Cleaning up music with id
5816243 INFOsound.O- Cleaning up music with id
5816243 INFOsound.O- Cleaning up music with id
5816253 INFOsound.O- Cleaning up music with id
5816293 INFOsound.O- Creating streaming player for music with id
5816293 INFOsound.H- Playing music with id
5816304 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NullPointerException: Cannot invoke "java.lang.CharSequence.toString()" because "<parameter2>" is null
java.lang.NullPointerException: Cannot invoke "java.lang.CharSequence.toString()" because "<parameter2>" is null
at java.base/java.lang.String.replace(Unknown Source)
at data.scripts.ai.armaa_combat_docking_AI.advance(armaa_combat_docking_AI.java:68)
at com.fs.starfarer.combat.entities.Ship$ShipAIWrapper.advance(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.base/java.lang.Thread.run(Unknown Source)
这次日志提供了几个关键线索:
前置事件:崩溃发生前,UAF模组的uaf_emp_pulse脚本正在频繁记录导弹(如uaf_missile_chorus_s、minelayer_mine等)的归属信息,其中一行显示 ship: uaf_missile_chorus_s is null。这暗示战场上可能存在导弹实体生命周期异常(如已消失但仍被引用)的情况。
音效清理:紧接着,游戏正在进行音乐清理和战斗环境音效的创建。这通常发生在战斗开始加载或战斗状态切换的瞬间。
最终崩溃:在上述音效处理完成后约10毫秒,armaa_combat_docking_AI的advance方法在第68行因String.replace()参数为null而崩溃。
综合判断:崩溃并非随机发生,而是由UAF模组的导弹实体异常与Arma Armatura的停泊AI逻辑共同作用触发的。ArmaA的代码在战斗推进时,尝试处理一个与异常导弹实体关联的停泊/卸货逻辑,但该逻辑依赖的某个字符串数据(很可能是舰船或战机的名称/描述)为null,最终导致String.replace()失败。
我用AI看了一下说是和UAF模组冲突了,但问题我这边没有UAF航母,那架出问题鬼手应该只可能停在空间站或星海集群的鬼宿级上{:tieba_23:}
DHUI 发表于 2026-10-4 02:17
[游戏日志]
5810434 ERROR lunalib.lunaSettings.LunaSettings- LunaSettings: Value enable ...
### 游戏信息
游戏版本: 0.98a-RC8
汉化版本: 2026.09.04
汉化分支: startup-optimization
### 系统信息
操作系统:Microsoft Windows 11 家庭版 中文版
版本:10.0.26200 暂缺 Build 26200
总可用内存:`31.75G`
游戏Java版本:`17.0.10`
游戏Java路径:D:\gggh\Starsector\jre
工具运行Java版本:`17.0.10`
工具运行Java路径:d:\gggh\starsector\jre
虚拟机参数:java.exe -noverify -XX:+UnlockDiagnosticVMOptions -XX:+UnlockExperimentalVMOptions -XX:+ShowCodeDetailsInExceptionMessages -XX:+ExtensiveErrorReports -XX:+ShowMessageBoxOnError -XX:+PrintCommandLineFlags -XX:+TieredCompilation -XX:-UseCondCardMark -Xlog:async -XX:+UseFastStosb -XX:+AlwaysCompileLoopMethods -XX:TieredStopAtLevel=4 -XX:TrimNativeHeapInterval=60000 -XX:UseAVX=3 -XX:AVX3Threshold=0 -XX:UseSSE=4 -XX:+UseSSE42Intrinsics -XX:+UseCompressedOops -XX:+UseCompressedClassPointers -XX:+UseFMA -XX:+UseBMI1Instructions -XX:+UseBMI2Instructions -XX:+UseCLMUL -XX:+UseFastUnorderedTimeStamps -XX:+UseUnalignedLoadStores -XX:+UseXMMForArrayCopy -XX:+UseXMMForObjInit -XX:+UseXmmI2D -XX:+UseXmmI2F -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:+ParallelRefProcEnabled -XX:+UseShenandoahGC -XX:ShenandoahGCMode=iu -XX:ShenandoahGCHeuristics=compact -XX:ShenandoahAllocationThreshold=85 -XX:ShenandoahGuaranteedGCInterval=0 -XX:+ZeroTLAB -XX:+SegmentedCodeCache -XX:+AlwaysAtomicAccesses -XX:+UseStringDeduplication -XX:-DontCompileHugeMethods -XX:Tier0Delay=1 -XX:+UseFPUForSpilling -XX:+EnableVectorAggressiveReboxing -XX:+EnableVectorReboxing -XX:+EnableVectorSupport -XX:-AlignVector -XX:TieredOldPercentage=10000 -XX:Tier0ProfilingStartPercentage=2000 -XX:IncreaseFirstTierCompileThresholdAt=99 -XX:InterpreterProfilePercentage=99 -XX:+UseVectorCmov -XX:+UseVectorStubs -XX:ReferencesPerThread=0 -XX:MaxGCPauseMillis=10 -XX:-EnableThreadSMRStatistics -XX:+UseUnalignedAccesses -XX:PerMethodRecompilationCutoff=100000 -XX:ProfileMaturityPercentage=100 -XX:NmethodSweepActivity=1 -XX:ThreadPriorityPolicy=1 -XX:ReservedCodeCacheSize=256m -XX:+PrintCodeCache -XX:-UseDynamicNumberOfCompilerThreads -XX:CompilerDirectivesFile=./compiler_directives.txt -Djava.library.path=native\\windows -XX:-BytecodeVerificationLocal -XX:-BytecodeVerificationRemote -Djava.util.Arrays.useLegacyMergeSort=true --enable-preview --add-opens=java.base/sun.nio.ch=ALL-UNNAMED --add-opens=java.base/java.nio=ALL-UNNAMED --add-opens=java.base/java.nio.Buffer.UNSAFE=ALL-UNNAMED --add-opens=java.base/java.util=ALL-UNNAMED --add-opens=java.base/java.util.concurrent=ALL-UNNAMED --add-opens=java.base/java.util.concurrent.locks=ALL-UNNAMED --add-opens=java.base/jdk.internal.ref=ALL-UNNAMED --add-opens=java.base/java.lang.reflect=ALL-UNNAMED --add-opens=java.base/java.lang.ref=ALL-UNNAMED --add-opens=java.base/java.text=ALL-UNNAMED --add-opens=java.desktop/java.awt.font=ALL-UNNAMED --add-opens=java.desktop/java.awt.Rectangle=ALL-UNNAMED --add-opens=java.desktop/java.awt=ALL-UNNAMED --add-exports=java.base/jdk.internal.ref=ALL-UNNAMED --add-exports=java.base/jdk.internal.misc=ALL-UNNAMED --add-exports=java.base/sun.nio.ch=ALL-UNNAMED -Xmx4096m -Xms4096m -Xss4m -Dcom.fs.starfarer.settings.paths.saves=..\\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\\mods -Dcom.fs.starfarer.settings.paths.logs=. -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;jinput.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.10.jar;txw2-3.0.2.jar;jaxb-api-2.4.0-b180830.0359.jar;webp-imageio-0.1.6.jar com.fs.starfarer.StarfarerLauncher
堆栈初始大小(`-Xms`):`4096m`
堆栈最大大小(`-Xmx`):`4096m`
### Mod信息
|Mod名称 |Mod版本 |已启用|
|-|-|-|
|LazyLib |3.0.0 |是|
|zz GraphicsLib |1.12.1 |是|
|MagicLib |1.5.6 |是|
|Ashlib |2.1.2 |是|
|Autopilot with Gates |0.0.6b |是|
|Autosave 自动保存 |1.2d |是|
|BoxUtil |1.6.3 |是|
|Demand Indicators 供需指示 |1.0.f |是|
|Dynamic Battle Reinforcement |0.23.4 |是|
|FarsightDrive |0.4.2.6-ver4|是|
|LLM Bridge Core |0.7.0 |是|
|LLM Comms |0.4.0 |是|
|llmexpansion |0.65 |是|
|Lukas的随手之作 |3.3.1 |是|
|LunaLib |2.0.5 |是|
|MechExpansionModule |dev 26-9-11 |是|
|MixinLib |1.1.0 |是|
|More Military Missions 更多军事任务 |0.5.0 |是|
|oleg的小建筑 |1.9.0 |是|
|omega_core_drop |1.0 |是|
|Particle Engine |0.9.2 |是|
|Privateering - Commission Overhaul 私掠活动 - 雇佣协议重制|1.0.4 |是|
|QoL Pack 生活质量工具包 |1.5.2 |是|
|RTSAssist |0.2.15exp |是|
|Scan Those Gates 扫描那些星门 |1.5.7 |是|
|Second-in-Command 舰队副官 |2.0.0 |是|
|Shadowverse |0.6.3 |是|
|Ship Mastery System 舰船精通系统 |2.0.8 |是|
|Simple Mission Lib |0.3.0 |是|
|SimpleIndustryOptionProvider 简单的工业设施选项 |1.0.4 |是|
|SpeedUp |协议超驰 |是|
|Stellar Networks |3.3.0 |是|
|UIUtil |5.0.1 |是|
|What we left behind 我们遗落之物 |4.5.1 |是|
|zzz组件动画 |0.0.5 |是|
|万泽时代:Tinysaurus的原版万泽扩展 |1.3 |是|
|中微子探测器 Mk.II |1.4.4 |是|
|人类联合帝国 |v1.0.10 |是|
|便携式传送 |1.1 |是|
|光环动力舰船工业 |1.8.0-fix4|是|
|军官拓展 |0.8.1 |是|
|势力争霸 |0.12.2c |是|
|取消友军伤害 |1.2 |是|
|商队物流管理器第2版 |1.6 |是|
|地貌改造 & 空间站建设 |10.0.9 |是|
|墨汁的mod溯源 |0.1.0a |是|
|工业革命 |4.1.b |是|
|应答器关闭许可 |1.2.4.1 |是|
|彻底扫描星系 |1.2.3.1 |是|
|恶魔航电 |2.9.5.2 |是|
|战斗不结束修复补丁 |0.0.1a |是|
|战斗骚话 |1.15.1 |是|
|星区人物与政治:霸主篇 |0.2.0 |是|
|星海集群 |1.13.7d |是|
|星系检索网络汉化 |3.1.6 |是|
|星舰传奇 |2.6.0 |是|
|更优的技术挖掘 |2.7.5 |是|
|更大的殖民地 |2.1.b |是|
|更强的地面防御设施 |1.2 |是|
|未知星域 |3.0.3 |是|
|浩瀚银河 基础版 |1.0.2 |是|
|清理星域 |0.2.6 |是|
|狐狐船包! |1.5.1001 |是|
|纯粹的开放市场 |1.0 |是|
|联合极光联邦 UAF |0.8.3d |是|
|自动命令 |0.3.3 |是|
|自定义星系 Customizable Star Systems |3.0.2 |是|
|舰长休息室 |1.0.2 |是|
|装配Li解 |0.5.0 |是|
|详细战斗报告 |5.4.2 |是|
|语音播报 / Voice Output |0.1.1 |是|
|超级欧米茄蓝图包 |19.19 |是|
|边境秘闻 |0.15.1 |是|
|远星经济学 |0.0.1b |是|
|骤雨军事公司 |3.3.6 |是|
|骤雨军事公司 - 动漫风头像包 |1.2 |是|
(以上内容由 远行星号 报错信息收集工具 自动生成,生成工具版本 `1.1.5`).
{:tieba_09:}出bug了兄弟,打上去没跳伤害数字
载入存档时报错了喵
251477 INFOcom.fs.starfarer.campaign.save.CampaignGameManager- 载入出错
251479 ERROR com.fs.starfarer.campaign.save.CampaignGameManager- Failed calling method
---- Debugging information ----
message : Failed calling method
cause-exception : java.lang.NullPointerException
cause-message : Cannot invoke "com.fs.starfarer.api.campaign.CampaignFleetAPI.getFleetData()" because the return value of "com.fs.starfarer.api.campaign.SectorAPI.getPlayerFleet()" is null
method : com.fs.starfarer.campaign.fleet.FleetMember.readResolve()
class : com.fs.starfarer.campaign.fleet.FleetMember
required-type : com.fs.starfarer.campaign.fleet.FleetMember
converter-type : com.thoughtworks.xstream.converters.reflection.ReflectionConverter
line number : 509143
class : java.util.LinkedHashMap
converter-type : com.thoughtworks.xstream.converters.collections.MapConverter
class : com.fs.starfarer.campaign.rules.Memory
class : com.fs.starfarer.campaign.CustomCampaignEntity
class : java.util.ArrayList
converter-type : com.thoughtworks.xstream.converters.collections.CollectionConverter
class : com.fs.util.container.repo.ObjectRepository
class : com.fs.starfarer.campaign.StarSystem
class : com.fs.starfarer.campaign.StarSystem$UpdateFromHyperspaceLocation
class : com.fs.starfarer.campaign.BaseLocation$LocationToken
class : com.fs.starfarer.campaign.Hyperspace
class : com.fs.starfarer.campaign.CampaignEngine
converter-type : com.fs.starfarer.campaign.save.O
version : not available
-------------------------------
com.thoughtworks.xstream.converters.ConversionException: Failed calling method
---- Debugging information ----
message : Failed calling method
cause-exception : java.lang.NullPointerException
cause-message : Cannot invoke "com.fs.starfarer.api.campaign.CampaignFleetAPI.getFleetData()" because the return value of "com.fs.starfarer.api.campaign.SectorAPI.getPlayerFleet()" is null
method : com.fs.starfarer.campaign.fleet.FleetMember.readResolve()
class : com.fs.starfarer.campaign.fleet.FleetMember
required-type : com.fs.starfarer.campaign.fleet.FleetMember
converter-type : com.thoughtworks.xstream.converters.reflection.ReflectionConverter
line number : 509143
boooooooooooooooooooooooooooooooooooom
崩溃原因
关键报错:
java
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.campaign.CampaignFleetAPI.getFleetData()" because the return value of "com.fs.starfarer.api.campaign.SectorAPI.getPlayerFleet()" is null
at data.hullmods.armaa_comboUnit.advanceInCampaign(armaa_comboUnit.java:38)
...
at data.scripts.world.nightcross.NA_StargazerFleets.inflateStargazerFleet(NA_StargazerFleets.java:427)
at data.scripts.world.nightcross.NA_StargazerFleets.modifyStargazerFleet(...)
at data.scripts.world.nightcross.NA_StargazerGen.place_stargazer(...)
at data.scripts.campaign.plugins.NAModPlugin.onNewGameAfterProcGen(NAModPlugin.java:504)
简单说就是:
你开新游戏,游戏进入 onNewGameAfterProcGen 阶段。
夜十字军械 的 NA_Stargazer 系统开始生成“观星者”舰队。
生成舰队时,游戏同步舰队成员,触发了 Arma Armatura / armaa 系 的 hullmod:armaa_comboUnit.advanceInCampaign。
这个 hullmod 里直接调用了:
java
Global.getSector().getPlayerFleet().getFleetData()
但此时新档的玩家舰队还没创建,getPlayerFleet() 返回 null,于是直接空指针崩溃。
所以这是典型的 mod 兼容 / 初始化顺序冲突,不是显卡、内存或存档损坏问题。
谁的问题?
两个 mod 都有责任:
夜十字军械:在新游戏 proc gen 阶段生成观星者舰队,触发了舰队同步。
Arma Armatura / armaa 系:armaa_comboUnit 没有做空值保护,默认玩家舰队一定存在。
最直接的冲突组合就是:
text
夜十字军械<->Arma Armatura / armaa_anime / armaa_comboUnit
日志前面大量 TerraformingMastery: Unapplying... 是正常刷屏,版本检查 Google Drive 超时也只是网络问题,都不是崩溃原因。
汉化,,,终于更新了,,,⭐Universe!⭐
帅啊{:tieba_43:}
阿莱斯特 (S-II)的涂装好像没了,要怎么才能看到{:5_132:}
{:tieba_23:}核心没弹出去啊,这是作者代码写反了?
fateaster 发表于 2026-10-8 15:48
核心没弹出去啊,这是作者代码写反了?
我记得过载的时候爆了就不会弹
在模块上的甲板着陆会闪退
[游戏日志]
110068 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/armaa/ships/garegga/armaa_gareggaleftArm_tt.png (using reflection)
110071 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/armaa/ships/garegga/armaa_garegga_leftArm_tt_glow.png (using reflection)
110084 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ships/decos/apex_lacerta_right.png (using reflection)
110086 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ships/decos/apex_deco_quasar_closeright.png (using reflection)
110087 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/devouring_swarm_hardpoint_base.png (using reflection)
110089 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/devouring_swarm_turret_base.png (using reflection)
110091 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/devouring_swarm_hardpoint_glow.png (using reflection)
110092 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/devouring_swarm_turret_glow.png (using reflection)
110105 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/A_S-F_heavypulser_hardpoint_base.png (using reflection)
110107 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/A_S-F_heavypulser_turret_base.png (using reflection)
110108 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/A_S-F_heavypulser_hardpoint_glow.png (using reflection)
110109 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/A_S-F_heavypulser_turret_glow.png (using reflection)
110112 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/tania_fafnir_hvcannon_hardpoint.png (using reflection)
110113 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/tania_fafnir_hvcannon_turret.png (using reflection)
110114 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/tania_fafnir_hvcannon_hardpoint_recoil.png (using reflection)
110116 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/tania_fafnir_hvcannon_turret_recoil.png (using reflection)
110117 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/missiles/tania_fafnir_small.png (using reflection)
110118 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/xhan_palka_gun.png (using reflection)
110119 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/xhan_palka_gun_barrel.png (using reflection)
110132 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/trailstc/ships/coastwalker/ttc_coastwalker_plate.png (using reflection)
110146 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/Gerat_glaive_hardpoint_base.png (using reflection)
110148 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/Gerat_glaive_turret_base.png (using reflection)
110149 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/Gerat_glaive_hardpoint_recoil.png (using reflection)
110149 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/Gerat_glaive_turret_recoil.png (using reflection)
110150 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/missiles/Gerat_glaivev_shot.png (using reflection)
110151 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/armaa/ships/proto/armaa_altagrave_rightpauldron_ex.png (using reflection)
110173 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/zea/ships/decos/zea_deco_edf_seiryu_mr.png (using reflection)
110175 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ships/Gerat_Bei/Gerat_Bei_Cover.png (using reflection)
110177 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/asm/weapons/fermion_decoupler_hardpoint_base.png (using reflection)
110178 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/asm/weapons/fermion_decoupler_turret_base.png (using reflection)
110180 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/asm/weapons/fermion_decoupler_hardpoint_glow.png (using reflection)
110181 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/asm/weapons/fermion_decoupler_turret_glow.png (using reflection)
110196 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/zea/ships/decos/zea_deco_edf_seiryu_ml.png (using reflection)
110197 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/kyeltziv_osteotome_base.png (using reflection)
110198 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/kyeltziv_osteotome_glow.png (using reflection)
110200 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/Armor Shoulder L.png (using reflection)
110200 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/tt_voidpulser_hardpoint_base.png (using reflection)
110201 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/tt_voidpulser_turret_base.png (using reflection)
110202 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/tt_voidpulser_hardpoint_glow.png (using reflection)
110202 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/tt_voidpulser_turret_glow.png (using reflection)
110216 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/tt_voidpulser_hardpoint_recoil.png (using reflection)
110218 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/tt_voidpulser_turret_recoil.png (using reflection)
110221 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/armaa/ships/garegga/rightShoulder.png (using reflection)
110222 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/imperium/weapons/deco/ii_basilius_mask_lower.png (using reflection)
110223 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/fp_shortcircuit_h.png (using reflection)
110224 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/fp_shortcircuit_t.png (using reflection)
110224 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/missiles/missile_shortcircuit.png (using reflection)
110225 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/A_S-F_wasteland_hardpoint_base.png (using reflection)
110226 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/weapons/A_S-F_wasteland_turret_base.png (using reflection)
110227 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/missiles/A_S-F_missile_wasteland.png (using reflection)
### 游戏信息
游戏版本: 0.98a-RC8
### 系统信息
操作系统:Microsoft Windows 11 家庭中文版
版本:10.0.22631 暂缺 Build 22631
总可用内存:`15.71G`
**警告:未找到游戏默认Java运行时**
虚拟机参数:java.exe -noverify -XX:+UnlockDiagnosticVMOptions -XX:+UnlockExperimentalVMOptions -XX:+ShowCodeDetailsInExceptionMessages -XX:+ExtensiveErrorReports -XX:+ShowMessageBoxOnError -XX:+PrintCommandLineFlags -XX:+TieredCompilation -XX:-UseCondCardMark -Xlog:async -XX:+UseFastStosb -XX:+AlwaysCompileLoopMethods -XX:TieredStopAtLevel=4 -XX:TrimNativeHeapInterval=60000 -XX:UseAVX=3 -XX:AVX3Threshold=0 -XX:UseSSE=4 -XX:+UseSSE42Intrinsics -XX:+UseCompressedOops -XX:+UseCompressedClassPointers -XX:+UseFMA -XX:+UseBMI1Instructions -XX:+UseBMI2Instructions -XX:+UseCLMUL -XX:+UseFastUnorderedTimeStamps -XX:+UseUnalignedLoadStores -XX:+UseXMMForArrayCopy -XX:+UseXMMForObjInit -XX:+UseXmmI2D -XX:+UseXmmI2F -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:+ParallelRefProcEnabled -XX:+UseShenandoahGC -XX:ShenandoahGCMode=iu -XX:ShenandoahGCHeuristics=compact -XX:ShenandoahAllocationThreshold=85 -XX:ShenandoahGuaranteedGCInterval=0 -XX:+ZeroTLAB -XX:+SegmentedCodeCache -XX:+AlwaysAtomicAccesses -XX:+UseStringDeduplication -XX:-DontCompileHugeMethods -XX:Tier0Delay=1 -XX:+UseFPUForSpilling -XX:+EnableVectorAggressiveReboxing -XX:+EnableVectorReboxing -XX:+EnableVectorSupport -XX:-AlignVector -XX:TieredOldPercentage=10000 -XX:Tier0ProfilingStartPercentage=2000 -XX:IncreaseFirstTierCompileThresholdAt=99 -XX:InterpreterProfilePercentage=99 -XX:+UseVectorCmov -XX:+UseVectorStubs -XX:ReferencesPerThread=0 -XX:MaxGCPauseMillis=10 -XX:-EnableThreadSMRStatistics -XX:+UseUnalignedAccesses -XX:PerMethodRecompilationCutoff=100000 -XX:ProfileMaturityPercentage=100 -XX:NmethodSweepActivity=1 -XX:ThreadPriorityPolicy=1 -XX:ReservedCodeCacheSize=256m -XX:+PrintCodeCache -XX:-UseDynamicNumberOfCompilerThreads -XX:CompilerDirectivesFile=./compiler_directives.txt -Djava.library.path=native\\windows -XX:-BytecodeVerificationLocal -XX:-BytecodeVerificationRemote -Djava.util.Arrays.useLegacyMergeSort=true --enable-preview --add-opens=java.base/sun.nio.ch=ALL-UNNAMED --add-opens=java.base/java.nio=ALL-UNNAMED --add-opens=java.base/java.nio.Buffer.UNSAFE=ALL-UNNAMED --add-opens=java.base/java.util=ALL-UNNAMED --add-opens=java.base/java.util.concurrent=ALL-UNNAMED --add-opens=java.base/java.util.concurrent.locks=ALL-UNNAMED --add-opens=java.base/jdk.internal.ref=ALL-UNNAMED --add-opens=java.base/java.lang.reflect=ALL-UNNAMED --add-opens=java.base/java.lang.ref=ALL-UNNAMED --add-opens=java.base/java.text=ALL-UNNAMED --add-opens=java.desktop/java.awt.font=ALL-UNNAMED --add-opens=java.desktop/java.awt.Rectangle=ALL-UNNAMED --add-opens=java.desktop/java.awt=ALL-UNNAMED --add-exports=java.base/jdk.internal.ref=ALL-UNNAMED --add-exports=java.base/jdk.internal.misc=ALL-UNNAMED --add-exports=java.base/sun.nio.ch=ALL-UNNAMED -Xmx4096m -Xms4096m -Xss4m -Dcom.fs.starfarer.settings.paths.saves=..\\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\\mods -Dcom.fs.starfarer.settings.paths.logs=. -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;jinput.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.10.jar;txw2-3.0.2.jar;jaxb-api-2.4.0-b180830.0359.jar;webp-imageio-0.1.6.jar com.fs.starfarer.StarfarerLauncher
堆栈初始大小(`-Xms`):`4096m`
堆栈最大大小(`-Xmx`):`4096m`
### Mod信息
|Mod名称 |Mod版本 |已启用 |
|-|-|-|
|LazyLib |3.0.0 |是 |
|zz GraphicsLib |1.10.0|是 |
|MagicLib |1.5.6 |是 |
|Amazigh锻船厂 |1.7.1 |是 |
|AoTD - 忠诚之问 |2.0.9 |是 |
|AoTD - 权力宝座 |3.2.0 |是 |
|AoTD - 梦回往昔 |3.0.6 |是 |
|AoTD - 知识宝库 |5.0.5 |是 |
|Apex设计集团 |1.2.14|是 |
|Ashlib |2.2.3 |是 |
|Building Menu Overhaul |2.1.0 |是 |
|Caymon的船包 |1.2.5 |是 |
|Dassault-Mikoyan Engineering |1.9eHijacked|是 |
|Domain Explorarium Expansion |0.0.24.1|是 |
|Domain Explorarium Expansion- Derelict Accessories|0.0.23|是 |
|Dynamic Battle Reinforcement |0.23.5|是 |
|Exotica Technologies |1.8.7 |是 |
|FuzzyPack |1.6.6 |是 |
|HMI反派势力 |0.0.5d|是 |
|LunaLib |2.0.5 |是 |
|More Combat Terrain Effects |1.13.1a |是 |
|Nijigen Extend |0.3.3 |是 |
|Nomad Flotilla |1.5.1 |是 |
|Particle Engine |0.9.1 |是 |
|QoL Pack 生活质量工具包 |1.5.2 |是 |
|Second-in-Command 舰队副官 |2.0.0 |是 |
|Ship Mastery System 舰船精通系统 |2.0.8 |是 |
|Support Ships Pack |0.8.1 |是 |
|There Be Juggernaughts |0.2.3 |是 |
|THREAT TECH |1.9a |是 |
|Unusually Gullible Hullmods |0.5.1-RC5|是 |
|What we left behind |4.5.3 |是 |
|zz AoTD - 工具箱理论 |1.0.11|是 |
|zz BoxUtil |1.4.9 |是 |
|世界之树科研殖民地 |1.11.1|是 |
|凯尔捷夫技术官僚 |1.10.7|是 |
|势力争霸 |0.12.2c |是 |
|卢德骑士团 |1.4.0 |是 |
|吉拉特共和国 |1.2.3 |是 |
|地貌改造 & 空间站建设 |10.0.9|是 |
|塔尼亚海权领 |1.3.0 |是 |
|大豆船包 |0.1.98.7|是 |
|奇巧设计局 |2.7.0 |是 |
|威胁渐显 Emergent Threats |1.3.3 |是 |
|威胁渐显: 第九战斗群 复兴 Emergent Threats: IX Revival|1.3.3 |是 |
|工业革命 |4.1.b |是 |
|布塔赫联盟 |1.1.7 release|是 |
|布莱顿联邦 |0.0.4a|是 |
|战斗骚话 |1.15.1|是 |
|斑鸠小姐和她的朋友们 |0.0.6_rc1, in dev|是 |
|新舰异闻 |0.5.2.2 |是 |
|无主题武器包 Unthemed Weapons Collection|0.7.4 |是 |
|星际帝国 |2.6.9 |是 |
|星际领主 |0.3.77|是 |
|海盗拓展 |1.8.8 |是 |
|爪牙之路 |v1.3.0|是 |
|畅饮美酒 |1.1.d |是 |
|系统标识 |0.1.10|是 |
|航母现代化 |1.2.2 |是 |
|舰船/武器拓展 |1.16.6|是 |
|英仙座天才交易员 |0.4.0 |是 |
|边境秘闻 |0.15.1|是 |
|边境秘闻 - 额外作战目标 SOTF - Extra Combat Objectives|1.2.1 |是 |
|远星电台 |1.0.4 |是 |
|迷失中科舰船 |2.0.9e|是 |
|迷失功能补全 |1.0.2d|是 |
|迷失左径船包 |2.0.9b|是 |
|迷失异见者船包 |2.0.9a|是 |
|迷失武器包 |2.0.9l|是 |
|迷失海盗船包 |2.0.7f|是 |
|迷失独立船只 |2.0.8c|是 |
|迷失超级船包 |2.0.9g|是 |
|迷失超级船包拓展 |0.0.1 |是 |
|迷失防御无人机 |1.0.3 |是 |
|迷失霸主辅助船包 |2.0.8a|是 |
|迷失额外超级船包 |0.0.2a|是 |
|锡罕帝国 |3.0.1 |是 |
|霸主往事 |0.6.8d|是 |
|风险矿业公司 |0.4.0e|是 |
|骤雨军事公司 |3.3.6 |是 |
|骤雨军事公司 - 动漫风头像包 |1.2 |是 |
|黑石船坞 |0.9.5_cn0.4.5|是 |
|ac alice ship pack - AC星舰目录 |0.9 C-4-3 bugfixed|否 |
|AdvancedGunneryControl |1.20.0|否 |
|Combat Alarm Sounds |1.4 |否 |
|Diable Avionics_Rogo.Ver |1.3.5 |否 |
|FSF军事公司|5.1rc1-02|否 |
|Hillock Prototype and Station Tech|1.4.4 |否 |
|Hylecium Stargazers |0.2.0-RC1|否 |
|Interastral Peace Casino |1.6.3 |否 |
|Jackundor's Advanced Arms |0.5.0 |否 |
|JaydeePiracy |5.2.2 |否 |
|Lost.Sector |1.0.b |否 |
|Lukas的随手之作 |3.3.1 |否 |
|More Military Missions 更多军事任务 |0.5.0 |否 |
|More Ship Names |1.14 |否 |
|Nes's SAW |1.24.SSS|否 |
|Orion-Friedberg Union |0.8.4a|否 |
|Phillip Andrada:加油站经理 |1.14.1aa|否 |
|PMMM 海盗超绝迷你船包 |1.7.7 |否 |
|PMMMVE 海盗超绝迷你船包原版修改 |1.0 |否 |
|Privateering - Commission Overhaul 私掠活动 - 雇佣协议重制|1.0.4 |否 |
|RetroLib |1.1.0 |否 |
|Salvage Ship Expansion |0.4.6 |否 |
|Seeker - 未知接触 |0.6.6-1 |否 |
|Station Augments 空间站增强 |2.4.3 |否 |
|Station Refitting 空间站装配 |1.0.0 |否 |
|Wondrous Weapons 神奇武器 |0.6.1 |否 |
|Xxarra's Variety Pack (XVP) |1.0a.2|否 |
|临界体,可定制,升级的船插 |3.1.0 |否 |
|人之领历史协会|0.4a |否 |
|人之领相位研究所 |1.7.2 |否 |
|共生性虚空生物 |0.6.2a|否 |
|号星行远 |0.3.4 |否 |
|圣殿骑士团 |1.0.0-archived|否 |
|墨汁的mod溯源 |0.1.0a|否 |
|外环带联盟Outer Rim Allience |0.94rc1 |否 |
|夜十字军械 |2.1.4 |否 |
|彻底扫描星系 |1.2.3.1 |否 |
|战机拓展 |2.0.5d|否 |
|战机拓展扩展 |1.0.0d|否 |
|扩展纪元扩展 |2.0.5 |否 |
|无主题武器包实用功能 Unthemed Weapons Utilities|0.7.4 |否 |
|星岩工会 |2.3.1 |否 |
|星舰传奇 |2.6.0 |否 |
|普拉斯里蒂废品大师 |0.7.1 |否 |
|暗影重建局 (WISP版) |0.9.6-rc1-Wisp-007|否 |
|更多船体插件 |1.13.0|否 |
|未知星域 |3.0.3 |否 |
|泰兰船包 |1.4 |否 |
|海盗多用途船包 |0.6.0 |否 |
|玛雅苏兰海军 |12.1.0 RC1|否 |
|舰长休息室 |1.0.2 |否 |
(以上内容由 远行星号 报错信息收集工具 自动生成,生成工具版本 `1.1.2`).
txzt 发表于 2026-10-8 17:36
我记得过载的时候爆了就不会弹
不是,我特意试了下露屁股给对面打,核心机是全盾开着平台不开盾,之后就直接炸了
本帖最后由 BKAzrae 于 2026-10-9 22:02 编辑
那个战机联队需求的后备底盘是啥啊,无论是后备甲板还是后备机体储备都不触发效果
编辑:原来后备底盘是存在重战机上的插件
艾贝路斯 发表于 2026-10-8 12:56
阿莱斯特 (S-II)的涂装好像没了,要怎么才能看到
现在所有机体的涂装都是依托Magiclib的涂装功能了,看不到选项的话去Lunalib设置里找到Magiclib设置,把涂装功能启用
开新档爆炸
"com.fs.starfarer.api.campaign.CampaignFleetAPI.getFleetData()" because the return value of "com.fs.starfarer.api.campaign.SectorAPI.getPlayerFleet()" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.campaign.CampaignFleetAPI.getFleetData()" because the return value of "com.fs.starfarer.api.campaign.SectorAPI.getPlayerFleet()" is null
at MixinLib-Target//data.hullmods.armaa_comboUnit.advanceInCampaign(armaa_comboUnit.java:38)
at MixinLib-Target//com.fs.starfarer.campaign.fleet.FleetData.syncIfNeeded(Unknown Source)
at MixinLib-Target//com.fs.starfarer.campaign.fleet.FleetData.getMembers(Unknown Source)
at MixinLib-Target//com.fs.starfarer.campaign.fleet.FleetData.getMembersListCopy(Unknown Source)
at MixinLib-Target//data.scripts.world.nightcross.NA_StargazerFleets.inflateStargazerFleet(NA_StargazerFleets.java:427)
at MixinLib-Target//data.scripts.world.nightcross.NA_StargazerFleets.modifyStargazerFleet(NA_StargazerFleets.java:115)
at MixinLib-Target//data.scripts.world.nightcross.NA_StargazerFleets.createStargazerFleet(NA_StargazerFleets.java:97)
at MixinLib-Target//data.scripts.world.nightcross.NA_StargazerGen.place_stargazer(NA_StargazerGen.java:175)
at MixinLib-Target//data.scripts.world.nightcross.NA_StargazerGen.createWanderers(NA_StargazerGen.java:95)
at MixinLib-Target//data.scripts.world.nightcross.NA_StargazerGen.generate_stargazer(NA_StargazerGen.java:84)
at MixinLib-Target//data.scripts.world.nightcross.NA_StargazerGen.generate(NA_StargazerGen.java:39)
at MixinLib-Target//data.scripts.campaign.plugins.NAModPlugin.onNewGameAfterProcGen(NAModPlugin.java:504)
at MixinLib-Target//com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at MixinLib-Target//com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at MixinLib-Target//com.fs.starfarer.ui.oo0O.dismiss(Unknown Source)
at MixinLib-Target//com.fs.starfarer.ui.impl.o0OO.dismiss(Unknown Source)
at MixinLib-Target//com.fs.starfarer.campaign.save.A.actionPerformed(Unknown Source)
at MixinLib-Target//com.fs.starfarer.ui.n.buttonPressed(Unknown Source)
at MixinLib-Target//com.fs.starfarer.ui.int.new(Unknown Source)
at MixinLib-Target//com.fs.starfarer.ui.int.processInput(Unknown Source)
at MixinLib-Target//com.fs.starfarer.ui.W.o00000(Unknown Source)
at MixinLib-Target//com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at MixinLib-Target//com.fs.state.AppDriver.begin(Unknown Source)
at MixinLib-Target//com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at MixinLib-Target//com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at MixinLib-Target//com.fs.starfarer.StarfarerLauncher.<init>(Unknown Source)
at MixinLib-Target//com.fs.starfarer.StarfarerLauncher.<init>(Unknown Source)
at MixinLib-Target//com.fs.starfarer.StarfarerLauncher.main(Unknown Source)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at java.base/jdk.internal.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at java.base/jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.base/java.lang.reflect.Method.invoke(Unknown Source)
at com.github.alphardpaarthurnax.mixinlib.bootstrap.GameBootstrap.main(GameBootstrap.java:45)
能建立个github库吗?我能帮忙修bug
Zeta04 发表于 2026-10-9 22:11
现在所有机体的涂装都是依托Magiclib的涂装功能了,看不到选项的话去Lunalib设置里找到Magiclib设置,把 ...
开启了,还是看不到。然后点击涂装选项会给我报错弹出游戏{:5_132:}
wingcom插件装上时,将原有的舰载机卸下来后,中队里的军官不消失
兵员运输机(阿莱斯特) 这版本成了VIP。10点,2个阿莱斯特E ,一个甲板。被挂的阿莱斯特内置WINGCOM不加部署点,内置2个上16阿莱斯特飞机,选双刀。等效10费用3甲板。。
Zeta04 发表于 2026-10-9 22:11
现在所有机体的涂装都是依托Magiclib的涂装功能了,看不到选项的话去Lunalib设置里找到Magiclib设置,把 ...
已经解决了阿莱斯特不能切换涂装的问题,把V3.2.5版本的armaa_aleste_frig.ship文件替换新版就可以正常切换涂装了{:5_132:}
进不去游戏啊大佬们帮帮忙
感觉黎明姐的酒馆事件有点bug 要么不跳要么只跳第一条 难道和军官等级有关吗?
更新的这两个遭遇战:meshan和graviton疑似存在bug。具体体现为:
boss在等一定时间后才会刷出来,而如果此前全灭敌方舰队后在Boss战撤退,第二次进入战斗后Boss不会马上刷出,此时可以直接宣布胜利,视为打败boss。
此外,graviton遭遇战打完后会刷出来一个400%打捞效率的残骸,打捞有概率导致程序卡死。
在空间站通讯录找人造船,提示60天到了,去哪里领船啊
本帖最后由 洛赛莱 于 2026-10-15 04:49 编辑
报告一下:
我经过反复排查之后,得出一个结论:当前版本骤雨(不是之前另一个帖子回复下的舰船精通系统,但是也许有可能有关联)3.3.6版本是有BUG的。我不确定是什么BUG,但它会导致你在游戏一段时间之后保存的存档,再读取就再也读取不了了。
要说共通性的话就是……稍微回忆一下大概:这些存档我都是沉睡者(瓦尔卡扎德)开局,都购买或捡到了翔鹰级。
我筛了一下最近出现的无法读档(java.io.FileNotFoundException*** campaign.xml.inprogress (系统找不到指定的文件。))
反馈贴提供的mod列表,这个问题应该是由骤雨引发的
为什么这个插件不能用了?但是我换成未翻译的就可以。而且我翻了一圈,好像还有一个击落战斗机回血的插件也没了
本帖最后由 xll 于 2026-10-18 21:16 编辑
洛赛莱 发表于 2026-10-15 03:48
报告一下:
我经过反复排查之后,得出一个结论:当前版本骤雨(不是之前另一个帖子回复下的舰船精通系统, ...
我也这样过,应该是太久时间未做红土与坚牢任务,目标舰队死亡报错
内置wingcom会产生类是改甲板的加部署机制,给搭载或没有军官的机甲内置wingcom同样会导致无法读档
{:tieba_23:}你mod神必bug这块儿
刚赶出来mrc线初始机体的改装版就读不了档了,太痛苦了{:tieba_39:}
本帖最后由 txzt 于 2026-10-19 17:53 编辑
捞降临打完之后刷的舰队里的 斗战者 之后null了,是这里的问题还是别的mod的问题?有人捞起来了吗
又试了一下,这个舰队是打过就崩溃,不知道是舰队里混了什么奇怪的东西还是这个mod的bug。跟了他一路最后跑进棱镜自由港了
找到了,作者在3.3.7修复了这个问题
Fixed a crash (ConcurrentModificationException) when returning to the campaign after defeating the escaping Bellator fleet
看门狗的f怎么这样,ui错位
本帖最后由 zzw 于 2026-10-19 00:34 编辑
这张明显点
bug反馈:目前OVERLORD插件,在插入后,理应安装的AI模块不会消失,拔下插件会凭空返还AI核心(说简单点,就是自己刷A核了,,,)
杰洛zero 发表于 2026-10-20 01:12
bug反馈:目前OVERLORD插件,在插入后,理应安装的AI模块不会消失,拔下插件会凭空返还AI核心(说简单点, ...
纠正:装配会正常消耗,但是卸载会返还两个AI核心(?)