yutu-
发表于 2026-9-6 19:54:17
今天更新过后有的
ShioZakana
发表于 2026-9-6 20:30:04
yutu- 发表于 2026-9-6 19:54
今天更新过后有的
修复了该问题的1.6.1版本已上传
元灵
发表于 2026-9-7 07:49:15
更新后开游戏会闪屏 无报错 图像失真 咋搞
点点
发表于 2026-9-7 09:14:03
电脑没有显卡,悲!
十级兽语专家
发表于 2026-9-7 19:26:36
今天更新版本以后,模组只装了该模组
ShioZakana
发表于 2026-9-7 19:38:14
十级兽语专家 发表于 2026-9-7 19:26
今天更新版本以后,模组只装了该模组
向fast rendering作者反馈
十级兽语专家
发表于 2026-9-7 19:53:25
ShioZakana 发表于 2026-9-7 19:38
向fast rendering作者反馈
谢谢
十级兽语专家
发表于 2026-9-7 19:57:19
ShioZakana 发表于 2026-9-7 19:38
向fast rendering作者反馈
请问该模组的作者在论坛叫什么?
ShioZakana
发表于 2026-9-7 20:04:45
十级兽语专家 发表于 2026-9-7 19:57
请问该模组的作者在论坛叫什么?
在英文官网论坛原帖下反馈:https://fractalsoftworks.com/forum/index.php?topic=33870.0
苍月0314
发表于 2026-9-8 09:20:25
更新了1.6.1版本后仍然报错{:tieba_39:}
USS Worcester
发表于 2026-9-12 01:27:13
本帖最后由 USS Worcester 于 2026-9-12 01:29 编辑
跟我一样用组古董机(尤其CPU)玩的暂时不要更新1.6,会卡死
烈日冲天
发表于 2026-9-12 18:44:14
本帖最后由 烈日冲天 于 2026-9-12 22:21 编辑
大佬,我的是开游戏后正常,但预加载完直接蹦是 Unexpected Error 标题的报错
只有这一个mod。我去用1.4.9的都没问题。
ShioZakana
发表于 2026-9-12 23:52:57
烈日冲天 发表于 2026-9-12 18:44
大佬,我的是开游戏后正常,但预加载完直接蹦是 Unexpected Error 标题的报错
只有这一个mod。我去用1.4.9 ...
下版本修复
321本人
发表于 2026-9-15 06:43:38
真快啊
粉色赖皮蛋
发表于 2026-9-15 16:54:37
您好,在游玩过程中无征兆报错或闪退(图片仅供参考)
ShioZakana
发表于 2026-9-15 18:36:29
粉色赖皮蛋 发表于 2026-9-15 16:54
您好,在游玩过程中无征兆报错或闪退(图片仅供参考)
寻找并发送名为 hs_err_pid2816 的文件
粉色赖皮蛋
发表于 2026-9-15 21:28:01
ShioZakana 发表于 2026-9-15 18:36
寻找并发送名为 hs_err_pid2816 的文件
2816未找到,下方为最新pid
掷骰
发表于 2026-9-18 13:54:54
你好,更新后花屏是什么问题### 游戏信息
游戏版本: 0.98a-RC8
汉化版本: 2026.09.04
汉化分支: font-simsong
### 系统信息
操作系统:Microsoft Windows 10 专业版
版本:10.0.19045 暂缺 Build 19045
总可用内存:`15.79G`
游戏Java版本:`17.0.10`
游戏Java路径:D:\Starsector\jre
工具运行Java版本:`17.0.10`
工具运行Java路径:d:\starsector\jre
虚拟机参数:java.exe -noverify -XX:+UnlockDiagnosticVMOptions -XX:+UnlockExperimentalVMOptions -XX:+ShowCodeDetailsInExceptionMessages -XX:+ExtensiveErrorReports -XX:+ShowMessageBoxOnError -XX:+PrintCommandLineFlags -XX:+TieredCompilation -XX:-UseCondCardMark -Xlog:async -XX:+UseFastStosb -XX:+AlwaysCompileLoopMethods -XX:TieredStopAtLevel=4 -XX:TrimNativeHeapInterval=60000 -XX:UseAVX=3 -XX:AVX3Threshold=0 -XX:UseSSE=4 -XX:+UseSSE42Intrinsics -XX:+UseCompressedOops -XX:+UseCompressedClassPointers -XX:+UseFMA -XX:+UseBMI1Instructions -XX:+UseBMI2Instructions -XX:+UseCLMUL -XX:+UseFastUnorderedTimeStamps -XX:+UseUnalignedLoadStores -XX:+UseXMMForArrayCopy -XX:+UseXMMForObjInit -XX:+UseXmmI2D -XX:+UseXmmI2F -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:+ParallelRefProcEnabled -XX:+UseShenandoahGC -XX:ShenandoahGCMode=iu -XX:ShenandoahGCHeuristics=compact -XX:ShenandoahAllocationThreshold=85 -XX:ShenandoahGuaranteedGCInterval=0 -XX:+ZeroTLAB -XX:+SegmentedCodeCache -XX:+AlwaysAtomicAccesses -XX:+UseStringDeduplication -XX:-DontCompileHugeMethods -XX:Tier0Delay=1 -XX:+UseFPUForSpilling -XX:+EnableVectorAggressiveReboxing -XX:+EnableVectorReboxing -XX:+EnableVectorSupport -XX:-AlignVector -XX:TieredOldPercentage=10000 -XX:Tier0ProfilingStartPercentage=2000 -XX:IncreaseFirstTierCompileThresholdAt=99 -XX:InterpreterProfilePercentage=99 -XX:+UseVectorCmov -XX:+UseVectorStubs -XX:ReferencesPerThread=0 -XX:MaxGCPauseMillis=10 -XX:-EnableThreadSMRStatistics -XX:+UseUnalignedAccesses -XX:PerMethodRecompilationCutoff=100000 -XX:ProfileMaturityPercentage=100 -XX:NmethodSweepActivity=1 -XX:ThreadPriorityPolicy=1 -XX:ReservedCodeCacheSize=256m -XX:+PrintCodeCache -XX:-UseDynamicNumberOfCompilerThreads -XX:CompilerDirectivesFile=./compiler_directives.txt -Djava.library.path=native\\windows -XX:-BytecodeVerificationLocal -XX:-BytecodeVerificationRemote -Djava.util.Arrays.useLegacyMergeSort=true --enable-preview --add-opens=java.base/sun.nio.ch=ALL-UNNAMED --add-opens=java.base/java.nio=ALL-UNNAMED --add-opens=java.base/java.nio.Buffer.UNSAFE=ALL-UNNAMED --add-opens=java.base/java.util=ALL-UNNAMED --add-opens=java.base/java.util.concurrent=ALL-UNNAMED --add-opens=java.base/java.util.concurrent.locks=ALL-UNNAMED --add-opens=java.base/jdk.internal.ref=ALL-UNNAMED --add-opens=java.base/java.lang.reflect=ALL-UNNAMED --add-opens=java.base/java.lang.ref=ALL-UNNAMED --add-opens=java.base/java.text=ALL-UNNAMED --add-opens=java.desktop/java.awt.font=ALL-UNNAMED --add-opens=java.desktop/java.awt.Rectangle=ALL-UNNAMED --add-opens=java.desktop/java.awt=ALL-UNNAMED --add-exports=java.base/jdk.internal.ref=ALL-UNNAMED --add-exports=java.base/jdk.internal.misc=ALL-UNNAMED --add-exports=java.base/sun.nio.ch=ALL-UNNAMED -Xmx4096m -Xms4096m -Xss4m -Dcom.fs.starfarer.settings.paths.saves=..\\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\\mods -Dcom.fs.starfarer.settings.paths.logs=. -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;jinput.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.10.jar;txw2-3.0.2.jar;jaxb-api-2.4.0-b180830.0359.jar;webp-imageio-0.1.6.jar com.fs.starfarer.StarfarerLauncher
堆栈初始大小(`-Xms`):`4096m`
堆栈最大大小(`-Xmx`):`4096m`
### Mod信息
|Mod名称 |Mod版本 |已启用|
|-|-|-|
|LazyLib |3.0.0 |是|
|zz GraphicsLib|1.12.1|是|
|MagicLib |1.5.6 |是|
|BoxUtil |1.6.3 |是|
|LunaLib |2.0.5 |是|
|重生 |2.5.0 |是|
(以上内容由 远行星号 报错信息收集工具 自动生成,生成工具版本 `1.1.5`).
Spica
发表于 2026-9-19 12:50:37
本帖最后由 Spica 于 2026-9-19 15:28 编辑
更新:
把 Starsector\jre\bin目录下的 java.exe 改为由独显(GTX970M)强制运行后,问题解决
orz……
===============
=报告错误:
加载模组后在游戏标题画面跳出
### 游戏信息
游戏版本: 0.98a-RC8
### 系统信息
操作系统:Microsoft Windows 7 旗舰版
版本:6.1.7601 Service Pack 1 Build 7601
总可用内存:`15.82G`
**警告:未找到游戏默认Java运行时**
虚拟机参数:java.exe -noverify -XX:+UnlockDiagnosticVMOptions -XX:+UnlockExperimentalVMOptions -XX:+ShowCodeDetailsInExceptionMessages -XX:+ExtensiveErrorReports -XX:+ShowMessageBoxOnError -XX:+PrintCommandLineFlags -XX:+TieredCompilation -XX:-UseCondCardMark -Xlog:async -XX:+UseFastStosb -XX:+AlwaysCompileLoopMethods -XX:TieredStopAtLevel=4 -XX:TrimNativeHeapInterval=60000 -XX:UseAVX=3 -XX:AVX3Threshold=0 -XX:UseSSE=4 -XX:+UseSSE42Intrinsics -XX:+UseCompressedOops -XX:+UseCompressedClassPointers -XX:+UseFMA -XX:+UseBMI1Instructions -XX:+UseBMI2Instructions -XX:+UseCLMUL -XX:+UseFastUnorderedTimeStamps -XX:+UseUnalignedLoadStores -XX:+UseXMMForArrayCopy -XX:+UseXMMForObjInit -XX:+UseXmmI2D -XX:+UseXmmI2F -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:+ParallelRefProcEnabled -XX:+UseShenandoahGC -XX:ShenandoahGCMode=iu -XX:ShenandoahGCHeuristics=compact -XX:ShenandoahAllocationThreshold=85 -XX:ShenandoahGuaranteedGCInterval=0 -XX:+ZeroTLAB -XX:+SegmentedCodeCache -XX:+AlwaysAtomicAccesses -XX:+UseStringDeduplication -XX:-DontCompileHugeMethods -XX:Tier0Delay=1 -XX:+UseFPUForSpilling -XX:+EnableVectorAggressiveReboxing -XX:+EnableVectorReboxing -XX:+EnableVectorSupport -XX:-AlignVector -XX:TieredOldPercentage=10000 -XX:Tier0ProfilingStartPercentage=2000 -XX:IncreaseFirstTierCompileThresholdAt=99 -XX:InterpreterProfilePercentage=99 -XX:+UseVectorCmov -XX:+UseVectorStubs -XX:ReferencesPerThread=0 -XX:MaxGCPauseMillis=10 -XX:-EnableThreadSMRStatistics -XX:+UseUnalignedAccesses -XX:PerMethodRecompilationCutoff=100000 -XX:ProfileMaturityPercentage=100 -XX:NmethodSweepActivity=1 -XX:ThreadPriorityPolicy=1 -XX:ReservedCodeCacheSize=256m -XX:+PrintCodeCache -XX:-UseDynamicNumberOfCompilerThreads -XX:CompilerDirectivesFile=./compiler_directives.txt -Djava.library.path=native\\windows -XX:-BytecodeVerificationLocal -XX:-BytecodeVerificationRemote -Djava.util.Arrays.useLegacyMergeSort=true --enable-preview --add-opens=java.base/sun.nio.ch=ALL-UNNAMED --add-opens=java.base/java.nio=ALL-UNNAMED --add-opens=java.base/java.nio.Buffer.UNSAFE=ALL-UNNAMED --add-opens=java.base/java.util=ALL-UNNAMED --add-opens=java.base/java.util.concurrent=ALL-UNNAMED --add-opens=java.base/java.util.concurrent.locks=ALL-UNNAMED --add-opens=java.base/jdk.internal.ref=ALL-UNNAMED --add-opens=java.base/java.lang.reflect=ALL-UNNAMED --add-opens=java.base/java.lang.ref=ALL-UNNAMED --add-opens=java.base/java.text=ALL-UNNAMED --add-opens=java.desktop/java.awt.font=ALL-UNNAMED --add-opens=java.desktop/java.awt.Rectangle=ALL-UNNAMED --add-opens=java.desktop/java.awt=ALL-UNNAMED --add-exports=java.base/jdk.internal.ref=ALL-UNNAMED --add-exports=java.base/jdk.internal.misc=ALL-UNNAMED --add-exports=java.base/sun.nio.ch=ALL-UNNAMED -Xmx4096m -Xms4096m -Xss4m -Dcom.fs.starfarer.settings.paths.saves=..\\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\\mods -Dcom.fs.starfarer.settings.paths.logs=. -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;jinput.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.10.jar;txw2-3.0.2.jar;jaxb-api-2.4.0-b180830.0359.jar;webp-imageio-0.1.6.jar com.fs.starfarer.StarfarerLauncher
堆栈初始大小(`-Xms`):`4096m`
堆栈最大大小(`-Xmx`):`4096m`
### Mod信息
|Mod名称 |Mod版本 |已启用 |
|-|-|-|
|LazyLib |3.0.0 |是 |
|zz GraphicsLib |1.12.1|是 |
|MagicLib |1.5.6 |是 |
|A New Level of Confidence |40 3.3|是 |
|Ashlib |2.1.1 |是 |
|Astral Ascension |1.2.7 |是 |
|Better Colonies |1.88 |是 |
|Combat Radar |3.0 |是 |
|Console Commands |4.0.8 |是 |
|Dassault-Mikoyan Engineering |1.9eHijacked|是 |
|Diable Avionics_Rogo.Ver |1.3.4 |是 |
|Emergent Threats 威胁渐显 |1.2.2 |是 |
|Emergent Threats 威胁渐显: 第九战斗群 复兴 |1.2.2 |是 |
|Grand.Colonies |2.1.b |是 |
|Industrial.Evolution |4.1.b |是 |
|LunaLib |2.0.3 |是 |
|Marvelous Personas |1.2.1 |是 |
|Mayasuran Navy |12.1.0 RC1|是 |
|More Bar Missions |0.0.5 |是 |
|More HullMods |1.13.0|是 |
|NCC-1701 |1.0 |是 |
|Old Hyperion |0.2.0 |是 |
|Particle Engine |0.9.2 |是 |
|Phillip Andrada:加油站经理 |1.14.1aa|是 |
|Portrait Changer 头像修改器 |1.0.5 |是 |
|Progressive S-Mods 经验内插 |1.2.0 |是 |
|Quality Captains 高质量舰长 |1.7.0 |是 |
|Random Assortment of Things |3.3.0 |是 |
|Ship Mastery System 舰船精通系统 |2.0.8 |是 |
|Starship Legends |2.6.0 |是 |
|Super Ship Factory |0.0.1 |是 |
|Take No Prisoners |0.17.1|是 |
|Terraforming Made Easy |2.8.4c|是 |
|TheDarkSix的舰船武器包 |1.63 |是 |
|Unthemed Weapons Utilities |0.7.4 |是 |
|世界之树科研殖民地 |1.11.1|是 |
|军官升级技能更多选择 |1.1 |是 |
|军官头像和战斗语音 |0.4.1b|是 |
|势力争霸 |0.12.1b |是 |
|卢德骑士团 |1.4.0 |是 |
|地貌改造 & 空间站建设 |9.0.12|是 |
|希尔芬研究所 |1.0 |是 |
|战斗骚话 |1.15.0|是 |
|星际2战巡和诺娃语音 |0.1b |是 |
|更多任务拓展 |0.5.0 |是 |
|未知星域 |3.0.3 |是 |
|海盗拓展 |1.8.8 |是 |
|穿越者设计局 |1.11.2|是 |
|第四天灾音乐库 |1.0 |是 |
|联合极光联邦 UAF |0.8.3d|是 |
|舰船/武器拓展 |1.16.6|是 |
|超级欧米茄蓝图包 |19.19 |是 |
|重生 |2.5.0 |是 |
|铁壳 |1.18.3aj|是 |
|BoxUtil |1.6.3 |是 |
|CTB-星际小卖部 |0.5.5c|否 |
|Gensoukyou Manufacture [幻想工造] |0.9.1_rc11, in dev|否 |
|星际帝国 |2.6.9 |否 |
|泰兰船包 |1.4 |否 |
|贸易航队修复 (Trade Fleet Guard) |1.0.0 |否 |
(以上内容由 远行星号 报错信息收集工具 自动生成,生成工具版本 `1.1.2`).
报错前操作:
无,在标题画面还没做出任何动作就报错跳出
报错时所启用的Mod:
如上所示
报错时的log文件见附件
出错时的游戏日志如下,因为还在标题画面所以显示出来的就这些
[游戏日志]
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x720, 60Hz, 16bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x600, 60Hz, 16bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x960, 60Hz, 16bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x960, 60Hz, 32bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x720, 60Hz, 32bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x600, 60Hz, 32bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x800, 60Hz, 32bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x1024, 60Hz, 16bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x768, 60Hz, 16bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x1024, 60Hz, 32bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x768, 60Hz, 32bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x800, 60Hz, 16bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1360x768, 60Hz, 16bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1360x768, 60Hz, 32bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1366x768, 60Hz, 16bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1366x768, 60Hz, 32bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1400x1050, 60Hz, 32bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1400x1050, 60Hz, 16bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1440x900, 60Hz, 32bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1440x900, 60Hz, 16bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1600x900, 60Hz, 16bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1600x900, 60Hz, 32bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1680x1050, 60Hz, 16bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1680x1050, 60Hz, 32bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1920x1080, 60Hz, 32bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1920x1080, 60Hz, 16bpp
187 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Assuming native monitor resolution is 1920x1080
405 INFOcom.fs.graphics.o0oO- Using refresh rate:60
514 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Maximum anti-aliasing samples: 16
670 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/launcher_bg.jpg (using reflection)
686 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/launch_button_bg.png (using reflection)
686 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/play_button0.png (using reflection)
702 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/play_button1.png (using reflection)
702 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/buttons/toggleA20x_on.png (using reflection)
702 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/buttons/toggleA20x_off.png (using reflection)
702 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/buttons/arrow_down.png (using reflection)
702 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/fx/scanline11.png (using reflection)
702 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/bgs/ui_border1b_e.png (using reflection)
702 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/bgs/ui_border1b_e_bot.png (using reflection)
702 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/bgs/ui_border1b_e_top.png (using reflection)
702 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/bgs/ui_border1b_w.png (using reflection)
717 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/bgs/ui_border1b_w_bot.png (using reflection)
717 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/bgs/ui_border1b_w_top.png (using reflection)
717 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/cursors/cursor_blue.png (using reflection)
717 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/cursors/cursor_blue_2x.png (using reflection)
1045 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/fonts/orbitron24aabold_0.png (using reflection)
1326 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/fonts/orbitron20aa_0.png (using reflection)
1528 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/fonts/insignia15LTaa_0.png (using reflection)
1700 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/fonts/orbitron12condensed_0.png (using reflection)
3631 INFOcom.fs.starfarer.loading.LoadingUtils- Loading JSON from [..\\mods/enabled_mods.json]
ShioZakana
发表于 2026-9-19 16:15:00
Spica 发表于 2026-9-19 12:50
更新:
把 Starsector\jre\bin目录下的 java.exe 改为由独显(GTX970M)强制运行后,问题解决
Intel核显驱动对高版本OpenGL功能的支持存在缺陷
857857
发表于 2026-9-20 14:52:17
元灵 发表于 2026-9-7 07:49
更新后开游戏会闪屏 无报错 图像失真 咋搞
同问
857857
发表于 2026-9-20 14:58:21
闪屏一直
Spica
发表于 2026-9-20 15:49:45
ShioZakana 发表于 2026-9-19 16:15
Intel核显驱动对高版本OpenGL功能的支持存在缺陷
原来如此
857857
发表于 2026-9-20 16:20:02
857857 发表于 2026-9-20 14:58
闪屏一直
单独开启没有问题,加入需此前置的任意MOD后开始异常
857857
发表于 2026-9-21 10:45:26
857857 发表于 2026-9-20 16:20
单独开启没有问题,加入需此前置的任意MOD后开始异常
解决了,核显
白夜sama哒
发表于 2026-9-21 11:48:53
USS Worcester 发表于 2026-9-12 01:27
跟我一样用组古董机(尤其CPU)玩的暂时不要更新1.6,会卡死
我用的锐龙5600x,也出现了这个问题{:tieba_41:}
asvdf
发表于 2026-9-23 17:56:16
这mod一打进游戏五秒就开始花屏,这是为啥?不打就不花一打就花。。。
以吾1415
发表于 2026-9-24 18:47:50
大佬可以看一下这个mod与快速渲染的问题吗
ykk488
发表于 2026-9-27 09:51:39
不能安全关闭,在boxutil设置中关闭自身,游戏重启后,功能未短路。
75032 ERROR com.fs.starfarer.combat.CombatMain- java.lang.UnsupportedOperationException
java.lang.UnsupportedOperationException: null
at com.genir.renderer.bridge.opengl.GL20.glBindAttribLocation(GL20.java:351) ~
at org.boxutil.define.GLWrapper$Shader$Vert.glBindAttribLocation(GLWrapper.java:1981) ~[?:?]
at org.boxutil.util.ShaderUtil.lambda$makeShaderBindingLocation$0(ShaderUtil.java:107) ~[?:?]
at org.boxutil.util.ShaderUtil$LinkCondition.lambda$next$0(ShaderUtil.java:92) ~[?:?]
at org.boxutil.util.ShaderUtil.createShaderProgram(ShaderUtil.java:395) ~[?:?]
at org.boxutil.util.ShaderUtil.createShaderVGF(ShaderUtil.java:180) ~[?:?]
at org.boxutil.backends.shader.BUtil_ShaderProgramManager.initStaticTrailSystemProgram(BUtil_ShaderProgramManager.java:844) ~[?:?]
at org.boxutil.manager.ShaderCore.initOptional(ShaderCore.java:97) ~[?:?]
at org.boxutil.config.BoxConfigGUI.globalInitLater(BoxConfigGUI.java:138) ~[?:?]
at org.boxutil.BoxUtilModPlugin.initLater(BoxUtilModPlugin.java:50) ~[?:?]
at org.eridanicombine.scripts.plugins.ECE_CombatEveryFrame.init(ECE_CombatEveryFrame.java:15) ~[?:?]
at com.fs.starfarer.title.Object.L$Oo.o00000(Unknown Source) ~
at com.fs.starfarer.combat.A.B.õ00000(Unknown Source) ~
at com.fs.starfarer.combat.CombatEngine.init(Unknown Source) ~
at com.fs.starfarer.title.TitleScreenState.prepare(Unknown Source) ~
at com.fs.starfarer.BaseGameState.traverse(Unknown Source) ~
at com.fs.state.AppDriver.begin(Unknown Source) ~
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.base/java.lang.Thread.run(Thread.java:1527) [?:?]
ShioZakana
发表于 2026-9-27 14:09:34
ykk488 发表于 2026-9-27 09:51
不能安全关闭,在boxutil设置中关闭自身,游戏重启后,功能未短路。
75032 ERROR com.fs.starfa ...
向FastRender反馈
ccdd
发表于 2026-9-28 18:24:31
本帖最后由 ccdd 于 2026-9-28 18:27 编辑
265574 ERROR com.fs.starfarer.combat.CombatMain- java.lang.UnsupportedOperationException: UnsupportedOperationException: GL44.glBindTextures
java.lang.UnsupportedOperationException: UnsupportedOperationException: GL44.glBindTextures
at com.genir.renderer.bridge.opengl.GL44.glBindTextures(GL44.java:93)
at org.boxutil.define.GLWrapper$Texture.glBindTextures(GLWrapper.java:7241)
at org.boxutil.units.standard.attribute.MaterialData.putShaderTexture(MaterialData.java:102)
at org.boxutil.backends.shader.BUtil_EntityImpl$Mesh.processSpriteEntity(BUtil_EntityImpl.java:160)
at org.boxutil.backends.shader.BUtil_EntityImpl$Mesh.processMeshCurrentLayout(BUtil_EntityImpl.java:546)
at org.boxutil.backends.core.gameloop.BUtil_SharedRenderingPass.drawEachLayer(BUtil_SharedRenderingPass.java:90)
at org.boxutil.backends.core.gameloop.BUtil_CombatEFS$Renderer.render(BUtil_CombatEFS.java:113)
at com.fs.starfarer.combat.entities.CustomCombatEntity.render(Unknown Source)
at com.fs.starfarer.combat.entities.BaseEntity.render(Unknown Source)
at com.genir.renderer.overrides.LayeredRenderer.renderOnly(LayeredRenderer.java:32)
at com.fs.graphics.LayeredRenderer.renderOnly(Unknown Source)
at com.genir.renderer.overrides.CombatEngine.renderLayer(CombatEngine.java:63)
at com.genir.renderer.overrides.CombatEngine.render(CombatEngine.java:53)
at com.fs.starfarer.combat.CombatEngine.render(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.render(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.base/java.lang.Thread.run(Unknown Source)
ShioZakana
发表于 2026-9-28 19:09:08
ccdd 发表于 2026-9-28 18:24
265574 ERROR com.fs.starfarer.combat.CombatMain- java.lang.UnsupportedOperationExceptio ...
向FastRender反馈
ccdd
发表于 2026-9-28 20:38:06
本帖最后由 ccdd 于 2026-9-28 20:40 编辑
ShioZakana 发表于 2026-9-28 19:09
向FastRender反馈
好的 自己尝试改了一下FR 疑似成功修复 跑了几遍战役里的基准测试都没有闪退
其他人如果想试试 具体我发在了 快速渲染 v0.8.9 - Mod搬运发布 - 远行星号中文论坛的26楼
慈溪胎后
发表于 2026-10-3 11:54:18
求助,我启用Boxutil加载好进游戏就花屏了(和雪花屏差不多),也没报错{:tieba_39:}
城子
发表于 2026-10-3 22:38:29
慈溪胎后 发表于 2026-10-3 11:54
求助,我启用Boxutil加载好进游戏就花屏了(和雪花屏差不多),也没报错
我也是
qq965461780
发表于 2026-10-5 12:17:49
战斗的时候突然变卡帧率变为1画面上能看到出现一大串不知道是小飞机还是碎片的东西显卡占用突然变高多次出现但不是稳定出现 过了好几分钟才恢复正常log记录如下
cpu 7800x3d 显卡4070s
INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.11132076
3799574 INFOorg.boxutil.manager.CombatRenderingManager- 'BoxUtil' rendering plugin join layer: 'ABOVE_PARTICLES_LOWER'
3799621 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.10094341
3799685 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.10566038
3799685 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.0
3799685 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.0
3799715 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.11306919
3799731 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.103773594
3799763 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.1030077
3799795 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.101886794
3799795 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.108
3799826 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.10471699
3799842 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.10471699
3799875 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.103773594
3799905 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.105660394
3799905 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.112
3799905 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.112
3799937 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.10471699
3799953 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.10471699
3799983 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.103773594
3800014 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.1028302
3800014 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.109000005
3800014 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.109000005
3800044 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.1009434
3800059 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.1009434
3800090 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.1009434
3800124 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.102830194
3800124 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.109
3800125 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.109
3800155 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.10471699
3800172 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.10471699
3800203 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.10754718
3800234 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.10566038
3800234 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.112
3800267 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.10471699
3800283 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.10471699
3800347 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.10471699
3800347 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.111
3800393 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.103773594
3800442 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.112
3800458 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.10471699
3800458 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.111
3800504 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.10566038
3800504 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.112
3800568 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.103773594
3800614 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.103773594
3800677 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.103773594
3800677 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.11000001
3800693 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.111
3800724 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.10471699
3800786 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.103773594
3800803 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.109000005
3800834 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.103773594
3800899 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.10566039
3800915 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.11200001
3800947 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.10566039
3801029 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.11400001
3801142 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.113000005
3801395 INFOdata.combat.ether.KE_EtherCombatPlugin- 以太之潮:存量 0.0,等级 干涸(0),效率 ×0.6,接口舰 0 艘
3801659 INFOdata.shipsystems.ssp_PhaseTransferField$ssp_PhaseTransferField_EffectMod- 0.112
3806708 INFOdata.combat.ether.KE_EtherCombatPlugin- 以太之潮:存量 0.0,等级 干涸(0),效率 ×0.6,接口舰 0 艘
qq965461780
发表于 2026-10-5 12:39:27
qq965461780
发表于 2026-10-5 12:56:25
是蔚蓝联邦的反潜机组搞鬼
7758
发表于 2026-10-5 21:39:24
这个前置真不能乱更新,最新版用完总是提示内存报错,进都进不去
Dzuncle
发表于 2026-10-7 18:05:06
7758 发表于 2026-10-5 21:39
这个前置真不能乱更新,最新版用完总是提示内存报错,进都进不去
我也是
时雨
发表于 2026-10-8 19:48:00
进游戏几秒就开始花屏了怎么解决啊
电量百分比
发表于 2026-10-9 00:54:52
请问可不可以把旧的1.5版本也放出来,感觉新版问题有点多
JasonGiao
发表于 2026-10-12 09:49:43
打扰了,1.63的box在低端显卡运行时出现了一个问题:
BoxUtil 的 BUtil_InstanceDataMemoryPool.getPool() 按 InstanceType.ordinal() 直接索引静态数组且不判空;当 initPool() 因 poolReq() 条件不满足而未执行时,数组元素恒为 null,导致 BaseInstanceRenderData.submitInstance() 的提交回调在 l_pool.getGPULock() 处抛 NPE —— 该 NPE 会销毁 BoxUtil 的逻辑线程,使本场战斗后续所有 BoxUtil 渲染失效并爆出NPE。
具体报错和抓出来的代码如下
7459809 ERROR org.boxutil.backends.core.BUtil_LogicalThread
- 'BoxUtil' additional thread destroy by exception
java.lang.NullPointerException: Cannot invoke "…" because "…" is null
at org.boxutil.base.BaseInstanceRenderData.lambda$submitInstance$0(BaseInstanceRenderData.java:239)
at org.boxutil.backends.core.BUtil_ThreadResources$Logical.runEntitySubmit(BUtil_ThreadResource.java:100)
at org.boxutil.backends.core.BUtil_LogicalThread.runEntitySubmit(BUtil_LogicalThread.java:131)
at org.boxutil.backends.core.BUtil_LogicalThread.runBody(BUtil_LogicalThread.java:214)
at org.boxutil.backends.core.BUtil_BoxUtilBackgroundThread$_ThreadTemplate.run(BUtil_BoxUtilBackgroundThread.java:142)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.base/java.lang.Thread.run(Unknown Source)
NPE 发生在 BoxUtil 的逻辑线程上,被捕获后该线程被销毁 ,导致该场战斗后续所有 BoxUtil 渲染全部失效。
二、原因
BUtil_InstanceDataMemoryPool 的池子数组按 InstanceType.ordinal() 直接索引且不判空:
private static final BUtil_InstanceDataMemoryPool[] POOL =
new BUtil_InstanceDataMemoryPool; // 初始元素全为 null
private static boolean INVALID = true;
public static void initPool() {
...
for (byte i = 0; i < poolSize; i++) {
POOL = new BUtil_InstanceDataMemoryPool(...);
POOL.init();
check |= POOL.isInvalid();
}
INVALID = check;
}
public static BUtil_InstanceDataMemoryPool getPool(InstanceType target) {
return POOL; // 未初始化时返回 null
}
而 BaseInstanceRenderData.submitInstance() 的提交 lambda 直接把返回值拿来用:
java
BUtil_InstanceDataMemoryPool l_pool = BUtil_InstanceDataMemoryPool.getPool(l_type);
l_gpuLock = l_pool.getGPULock(); // ★★ 此处 NPE
l_gpuLock.lock();
initPool() 是否执行取决于 poolReq():
java
private static boolean poolReq(...) {
return BoxDatabase.getGLState().BOXUTIL_VALID
&& BoxConfigs.isBackgroundThreadGLValid()
&& BoxDatabase.getGLState().MAX_VERTEX_SHADER... ; // SSBO 支持检测
}
只要该条件不成立,POOL 永远全为 null,而 getPool() 会把 null 原样返回给调用方。
三、复现条件
显卡/驱动不支持 SSBO,或 BOXUTIL_VALID / isBackgroundThreadGLValid() 为 false
任何使用 SpriteEntity / FlareEntity 等实例化渲染的 mod,在战斗中调用 submitInstanceData()
ShioZakana
发表于 2026-10-12 16:01:58
JasonGiao 发表于 2026-10-12 09:49
打扰了,1.63的box在低端显卡运行时出现了一个问题:
BoxUtil 的 BUtil_InstanceDataMemoryPool.getPool()...
使用BoxUtil进行开发的mod未按照规范操作资源init,不属于BoxUtil的问题
JasonGiao
发表于 2026-10-12 20:49:17
ShioZakana 发表于 2026-10-12 16:01
使用BoxUtil进行开发的mod未按照规范操作资源init,不属于BoxUtil的问题
收到,已对相应字段进行改正
吴大维
发表于 2026-10-15 15:26:31
好人一生平安{:tieba_50:}
TTKK00
发表于 2026-10-16 15:02:14
经过多次比对测试,1.6.3存在开启游戏后游戏花屏,渲染错误的问题。此问题不导致崩溃,也没有报错,但游戏完全无法游玩。
宇宙大帝
发表于 2026-10-17 23:06:48
怎么进入游戏直接花屏啊
百花城
发表于 2026-10-18 13:08:00
本帖最后由 百花城 于 2026-10-18 13:35 编辑
宇宙大帝 发表于 2026-10-17 23:06
怎么进入游戏直接花屏啊
改独显,去小电视搜索一下
百花城
发表于 2026-10-18 13:11:45
本帖最后由 百花城 于 2026-10-18 13:35 编辑
TTKK00 发表于 2026-10-16 15:02
经过多次比对测试,1.6.3存在开启游戏后游戏花屏,渲染错误的问题。此问题不导致崩溃,也没有报错,但游戏 ...
是不是没有改成独显啊?