- implode(Collection, String) - Static method in class CollectionUtils
-
- implode(Collection) - Static method in class CollectionUtils
-
- implode(Class<? extends Enum>, String) - Static method in class CollectionUtils
-
Creates a
String
containing the names of an
Enum
's entries.
- implode(Class<? extends Enum>) - Static method in class CollectionUtils
-
Creates a comma-separated
String
containing the names of an
Enum
's entries.
- indent(String, String) - Static method in class StringUtils
-
- isCachingEnabled() - Static method in class LazyLib
-
Checks if caching of the results of expensive methods is enabled.
- isClassPresent(String) - Static method in class ModUtils
-
Checks if a class is present within the loaded mods.
- isDisposed() - Method in class LazyFont.DrawableString
-
Whether this object's underlying OpenGL resources have been cleaned up - attempting to render after disposal
will cause a
RuntimeException
!
- isModEnabled(String) - Static method in class ModUtils
-
Check if a mod is enabled.
- isPlayer(CampaignFleetAPI) - Static method in class CampaignUtils
-
Checks if a fleet is the player fleet.
- isPointOnLine(Vector2f, Vector2f, Vector2f) - Static method in class MathUtils
-
Check if a point is along the line between two
Vector2f
s.
- isPointOnSegment(Vector2f, BoundsAPI.SegmentAPI) - Static method in class CollisionUtils
-
Check if a point is along a BoundsAPI.SegmentAPI
.
- isPointWithinBounds(Vector2f, CombatEntityAPI) - Static method in class CollisionUtils
-
Checks if a point is inside or on the bounds of a
CombatEntityAPI
.
- isPointWithinCircle(Vector2f, Vector2f, float) - Static method in class MathUtils
-
Checks whether a point is on or within the bounds of a circle.
- isPointWithinCollisionCircle(Vector2f, CombatEntityAPI) - Static method in class CollisionUtils
-
Checks if a point is inside the collision circle of a
CombatEntityAPI
.
- isPointWithinEllipse(Vector2f, Vector2f, float, float, float) - Static method in class EllipseUtils
-
Checks whether a point is on or within the bounds of an ellipse.
- isShipInFleet(String, CampaignFleetAPI) - Static method in class CampaignUtils
-
Checks if a fleet contains a specific ship in its roster.
- isShipInMothballed(String, CargoAPI) - Static method in class CargoUtils
-
Checks if a cargo contains a specific mothballed ship.
- isVisibleToSide(CombatEntityAPI, int) - Static method in class CombatUtils
-
Checks if a CombatEntityAPI
is visible to a side of battle.
- isWithinArc(CombatEntityAPI, WeaponAPI) - Static method in class WeaponUtils
-
Checks if a CombatEntityAPI
is within the arc and range of a
WeaponAPI
.
- isWithinRange(SectorEntityToken, SectorEntityToken, float) - Static method in class MathUtils
-
Check if two SectorEntityToken
s are within a certain distance of
each other, taking interaction radii into account.
- isWithinRange(SectorEntityToken, Vector2f, float) - Static method in class MathUtils
-
Check if a SectorEntityToken
is within a certain distance of a
location, taking interaction radius into account.
- isWithinRange(CombatEntityAPI, CombatEntityAPI, float) - Static method in class MathUtils
-
Check if two CombatEntityAPI
s are within a certain distance of
each other, taking collision radii into account.
- isWithinRange(CombatEntityAPI, Vector2f, float) - Static method in class MathUtils
-
Check if a CombatEntityAPI
is within a certain distance of a
location, taking collision radius into account.
- isWithinRange(Vector2f, Vector2f, float) - Static method in class MathUtils
-
Check if two objects are within a certain distance of each other.
- isZeroVector(Vector2f) - Static method in class VectorUtils
-
Tests whether a vector is a zero vector (coordinates of {0, 0}).