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implode(Collection, String) - Static method in class CollectionUtils
Combines and separates a Collection of Strings.
implode(Collection) - Static method in class CollectionUtils
Creates a comma-separated String from a Collection's entries.
implode(Class<? extends Enum>, String) - Static method in class CollectionUtils
Creates a String containing the names of an Enum's entries.
implode(Class<? extends Enum>) - Static method in class CollectionUtils
Creates a comma-separated String containing the names of an Enum's entries.
indent(String, String) - Static method in class StringUtils
Prepends every line of a String with another String.
isCachingEnabled() - Static method in class LazyLib
Checks if caching of the results of expensive methods is enabled.
isClassPresent(String) - Static method in class ModUtils
Checks if a class is present within the loaded mods.
isDisposed() - Method in class LazyFont.DrawableString
Whether this object's underlying OpenGL resources have been cleaned up - attempting to render after disposal will cause a RuntimeException!
isModEnabled(String) - Static method in class ModUtils
Check if a mod is enabled.
isPlayer(CampaignFleetAPI) - Static method in class CampaignUtils
Checks if a fleet is the player fleet.
isPointOnLine(Vector2f, Vector2f, Vector2f) - Static method in class MathUtils
Check if a point is along the line between two Vector2fs.
isPointOnSegment(Vector2f, BoundsAPI.SegmentAPI) - Static method in class CollisionUtils
Check if a point is along a BoundsAPI.SegmentAPI.
isPointWithinBounds(Vector2f, CombatEntityAPI) - Static method in class CollisionUtils
Checks if a point is inside or on the bounds of a CombatEntityAPI.
isPointWithinCircle(Vector2f, Vector2f, float) - Static method in class MathUtils
Checks whether a point is on or within the bounds of a circle.
isPointWithinCollisionCircle(Vector2f, CombatEntityAPI) - Static method in class CollisionUtils
Checks if a point is inside the collision circle of a CombatEntityAPI.
isPointWithinEllipse(Vector2f, Vector2f, float, float, float) - Static method in class EllipseUtils
Checks whether a point is on or within the bounds of an ellipse.
isShipInFleet(String, CampaignFleetAPI) - Static method in class CampaignUtils
Checks if a fleet contains a specific ship in its roster.
isShipInMothballed(String, CargoAPI) - Static method in class CargoUtils
Checks if a cargo contains a specific mothballed ship.
isVisibleToSide(CombatEntityAPI, int) - Static method in class CombatUtils
Checks if a CombatEntityAPI is visible to a side of battle.
isWithinArc(CombatEntityAPI, WeaponAPI) - Static method in class WeaponUtils
Checks if a CombatEntityAPI is within the arc and range of a WeaponAPI.
isWithinRange(SectorEntityToken, SectorEntityToken, float) - Static method in class MathUtils
Check if two SectorEntityTokens are within a certain distance of each other, taking interaction radii into account.
isWithinRange(SectorEntityToken, Vector2f, float) - Static method in class MathUtils
Check if a SectorEntityToken is within a certain distance of a location, taking interaction radius into account.
isWithinRange(CombatEntityAPI, CombatEntityAPI, float) - Static method in class MathUtils
Check if two CombatEntityAPIs are within a certain distance of each other, taking collision radii into account.
isWithinRange(CombatEntityAPI, Vector2f, float) - Static method in class MathUtils
Check if a CombatEntityAPI is within a certain distance of a location, taking collision radius into account.
isWithinRange(Vector2f, Vector2f, float) - Static method in class MathUtils
Check if two objects are within a certain distance of each other.
isZeroVector(Vector2f) - Static method in class VectorUtils
Tests whether a vector is a zero vector (coordinates of {0, 0}).
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