不生效啊
请具体说明哪一种功能不生效。 saya39 发表于 2025-8-27 22:15
请具体说明哪一种功能不生效。
游戏崩了,单独打这个mod瞄准干脆变成默认的三角鼠标头了 啊花 发表于 2025-8-27 22:24
游戏崩了,单独打这个mod瞄准干脆变成默认的三角鼠标头了
[报错解决]怎么又炸了?闪退报错时你需要做的几件事
https://www.fossic.org/thread-3522-1-1.html
(出处: 远行星号中文论坛)
[游戏日志]
181591 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/BR/shaders/material/ships/brdy_convergence_material.png (using cast)
181597 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/BR/shaders/material/ships/desdinova2_material.png (using cast)
181598 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/BR/shaders/material/ships/dipteron_interceptor_material.png (using cast)
181893 ERROR com.fs.starfarer.combat.CombatMain- java.lang.OutOfMemoryError
java.lang.OutOfMemoryError
at sun.misc.Unsafe.allocateMemory(Native Method)
at java.nio.DirectByteBuffer.<init>(Unknown Source)
at java.nio.ByteBuffer.allocateDirect(Unknown Source)
at org.lwjgl.BufferUtils.createByteBuffer(BufferUtils.java:60)
at com.fs.graphics.TextureLoader.o00000(Unknown Source)
at com.fs.graphics.TextureLoader.o00000(Unknown Source)
at com.fs.graphics.TextureLoader.o00000(Unknown Source)
at com.fs.graphics.TextureLoader.o00000(Unknown Source)
at com.fs.graphics.G.o00000(Unknown Source)
at com.fs.starfarer.settings.StarfarerSettings$1.loadTexture(Unknown Source)
at org.dark.shaders.util.TextureData.readTextureDataCSV(TextureData.java:202)
at data.scripts.BRModPlugin.onApplicationLoad(BRModPlugin.java:80)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
0 INFOcom.fs.starfarer.StarfarerLauncher- Starting Starsector 0.97a-RC11 launcher
0 INFOcom.fs.starfarer.StarfarerLauncher- Running in E:\sat0.97\starsector-core
0 INFOcom.fs.starfarer.StarfarerLauncher- OS: Windows 8.1 6.3
0 INFOcom.fs.starfarer.StarfarerLauncher- Java version: 1.7.0_79 (64-bit)
0 INFOcom.fs.starfarer.StarfarerLauncher- Max memory: 8000MB
21 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: AMerchantsLegend
30 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: A_S-F
65 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: armaa
65 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: zzarmaa_anime
86 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: blackrock_driveyards
86 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: BlueSeaFisher
88 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: BoxUtil
95 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: chatter
106 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: lw_console
115 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: diableavionicsSealPatch
125 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: diableavionics
135 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: dex
146 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: EmergentThreats_Vice
156 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: EmergentThreats_IX_Revival
166 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: exoticatechnologies
166 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: exshippack
174 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: sun_flux_reticle
176 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: FSF_MilitaryCorporation
187 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: sun_fuel_siphoning
187 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: Gerat_Republic
187 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: Goat_Aviation_Bureau
200 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: shaderLib
200 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: HaloDynamicsShipIndustry
206 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: HMI
222 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: HMI_brighton
227 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: HMI_SV
243 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: Imperium
253 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: knights_of_ludd
253 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: lw_lazylib
268 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: looted_sector_cn
275 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: lunalib
278 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: MagicLib
288 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: TDS
309 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: armaa_mrc_hardMode
310 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: Musashimanufactor
318 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: nexerelin
318 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: No101ships
328 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: PAGSM
328 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: Prasrity_Scrap_Master
339 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: assortment_of_things
353 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: swp
368 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: mayu_specialupgrades
368 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: System_Marker
368 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: timeless_shippack
368 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: TraverserDesignBureau
378 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: uaf
388 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: underworld
398 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: valkyrian
401 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: MozhiWhichMod
401 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: XhanEmpire
401 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: SGB
409 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: more_hullmods (扩充)更多的船体插件More HullMods 1.12.0]
419 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: symbiotic_void_creatures
423 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: CFT
429 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: kk
429 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: UniversalUnionNavy
429 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: refitfilters ]
449 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: su_CarrierHullmod
459 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: missingsuperships
459 INFOcom.fs.starfarer.launcher.ModManager- 发现 mod: diamond
459 INFOcom.fs.starfarer.loading.LoadingUtils- Loading JSON from [..\\mods/enabled_mods.json]
470 INFOcom.fs.starfarer.settings.StarfarerSettings- Loading settings
480 INFOcom.fs.starfarer.loading.LoadingUtils- Loading JSON from
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 640x480, 165Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 640x480, 60Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 800x600, 60Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 800x600, 165Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1024x768, 165Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1024x768, 60Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1152x864, 165Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1152x864, 60Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x768, 60Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x768, 165Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x800, 60Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x800, 165Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x720, 60Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x600, 60Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x960, 60Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x600, 165Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x720, 165Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x960, 165Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x1024, 165Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1280x1024, 60Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1360x768, 165Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1360x768, 60Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1366x768, 165Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1366x768, 60Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1400x1050, 165Hz, 32bpp
552 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1400x1050, 60Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1440x900, 60Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1440x900, 165Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1600x1200, 165Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1600x1200, 60Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1600x900, 165Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1600x900, 60Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1680x1050, 60Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1680x1050, 165Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1792x1344, 60Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1792x1344, 165Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1856x1392, 165Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1856x1392, 60Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1920x1440, 60Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1920x1080, 60Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1920x1200, 60Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1920x1440, 165Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1920x1200, 165Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 1920x1080, 165Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 2048x1152, 165Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 2048x1152, 60Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 2560x1440, 60Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Found display mode: 2560x1440, 165Hz, 32bpp
558 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Assuming native monitor resolution is 2560x1440
693 INFOcom.fs.graphics.K- Using refresh rate:165
1031 INFOcom.fs.starfarer.launcher.opengl.GLLauncher- Maximum anti-aliasing samples: 16
1103 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/launcher_bg.jpg (using cast)
1113 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/launch_button_bg.png (using cast)
1113 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/play_button0.png (using cast)
1113 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/play_button1.png (using cast)
1113 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/buttons/toggleA20x_on.png (using cast)
1113 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/buttons/toggleA20x_off.png (using cast)
1113 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/buttons/arrow_down.png (using cast)
1113 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/fx/scanline11.png (using cast)
1113 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/bgs/ui_border1b_e.png (using cast)
1123 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/bgs/ui_border1b_e_bot.png (using cast)
1123 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/bgs/ui_border1b_e_top.png (using cast)
1123 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/bgs/ui_border1b_w.png (using cast)
1123 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/bgs/ui_border1b_w_bot.png (using cast)
1123 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/ui/bgs/ui_border1b_w_top.png (using cast)
1123 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/cursors/cursor_blue.png (using cast)
1123 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/cursors/cursor_blue_2x.png (using cast)
1256 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/fonts/orbitron24aabold_0.png (using cast)
1468 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/fonts/orbitron20aa_0.png (using cast)
1561 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture graphics/fonts/insignia15LTaa_0.png (using cast)
### 游戏信息
游戏版本: 0.97a-RC11
### 系统信息
操作系统:Microsoft Windows 11 家庭中文版
版本:10.0.26100 暂缺 Build 26100
总可用内存:`15.73G`
Java版本:`1.7.0_79`
Java路径:E:\sat0.97\jre
虚拟机参数:java.exe -XX:CompilerThreadPriority=1 -XX:+CompilerThreadHintNoPreempt -Djava.library.path=native\\windows -XX:+UseG1GC -Xms4000m -Xmx8000m -Xss2048k -XX:PermSize=192m -XX:MaxPermSize=192m -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;jinput.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.10.jar -Dcom.fs.starfarer.settings.paths.saves=..\\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\\mods -Dcom.fs.starfarer.settings.paths.logs=. com.fs.starfarer.StarfarerLauncher
堆栈初始大小(`-Xms`):`4000m`
堆栈最大大小(`-Xmx`):`8000m`
### Mod信息
|Mod名称 |Mod版本 |已启用 |
|-|-|-|
|LazyLib |2.8b |是 |
|zz GraphicsLib |1.9.0 |是 |
|MagicLib |1.4.6 |是 |
|(扩充)更多的船体插件More HullMods 1.12.0|1.12.0|是 |
|[链戍集团军Li]Shackles Garrison - XXVIIBattleGroup |1.0.0 |是 |
|Amazigh造船厂 |1.3.1 |是 |
|Console Commands |2024.10.04|是 |
|Diable Avionics - Seal balance patch.|1.0.1 |是 |
|Diable Avionics - Seal ed. |1.0.0 |是 |
|Diamond |1.699 |是 |
|Exotica Technologies |1.8.6 |是 |
|FSF军事公司|4.9rc2|是 |
|HMI反派势力 |0.0.5c|是 |
|Lukas的随手之作 |2.5.14|是 |
|LunaLib |1.8.7 |是 |
|Musashi Manufactorum |1.4.3d|是 |
|Phillip Andrada:加油站经理 |1.14.1|是 |
|Robben的舰船吐槽记录 |0.891 |是 |
|TheDarkSix的舰船武器包 |1.6 |是 |
|timeless |0.01 |是 |
|zz BoxUtil |1.3.4 |是 |
|一个商人的传奇 |0.5.0 |是 |
|人之领开拓者扩展 |0.0.18|是 |
|光环动力舰船工业 |1.7.0-fix3|是 |
|共生性虚空生物 |0.5.0 |是 |
|势力争霸 |0.11.3c |是 |
|卡特贸易公司 |2.7 |是 |
|卢德骑士团 |1.3.6 |是 |
|吉拉特共和国 |0.0.1 |是 |
|墨汁的mod溯源 |0.1.0a|是 |
|天工联合船舶设计局 |2.1 |是 |
|女武神组织 |3.3.0 |是 |
|威胁渐显 Emergent Threats |0.9.5 |是 |
|威胁渐显: 第九战斗群 复兴 |0.9.5 |是 |
|寰宇联合有限公司 |0.5 |是 |
|布莱顿联盟 |0.0.3d|是 |
|幅能光标 |1.3.0 |是 |
|战斗骚话 |1.14.2|是 |
|星际帝国 |2.6.4 |是 |
|普拉斯里蒂废品大师 |0.6.8 |是 |
|机械虚空船坞 |0.62 |是 |
|武器装配筛选器 |2.0.0 |是 |
|海盗拓展 |1.8.3 |是 |
|燃料虹吸 |1.4.0 |是 |
|特殊船插升级 |1.5 |是 |
|穿越者设计局 |1.8.4 |是 |
|系统标识 |0.1.8-RC2|是 |
|绿皮星域 中文版 |0.53 |是 |
|羊头航务局 |1.10.10 |是 |
|联合极光联邦 |0.7.5c|是 |
|航母现代化 |1.0.6 |是 |
|舰船/武器拓展 |1.15.1|是 |
|蓝海渔业 |1.1.2 |是 |
|迷失超级船包 |2.0.2 |是 |
|锡罕帝国 |2.51 Gramada|是 |
|风险矿业公司 |0.3.8 |是 |
|骤雨军事公司 |3.1.5 |是 |
|骤雨军事公司 - 动漫风头像包 |1.0 |是 |
|黑石船坞 |0.9.5_cn0.1|是 |
|MRC开局之地狱模式 |1.0.1 |否 |
(以上内容由 远行星号 报错信息收集工具 自动生成,生成工具版本 `1.1.2`).
啊花 发表于 2025-8-27 22:34
[游戏日志]
181591 INFOcom.fs.graphics.TextureLoader- Cleaned buffer for texture grap ...
【必看】如何游玩带mod的远行星号?首先你要分配内存!
https://www.fossic.org/thread-28-1-1.html
(出处: 远行星号中文论坛)
saya39 发表于 2025-8-27 22:35
【必看】如何游玩带mod的远行星号?首先你要分配内存!
https://www.fossic.org/thread-28-1-1.html
(出 ...
还是不行 啊花 发表于 2025-8-27 22:54
[报错解决]怎么又炸了?闪退报错时你需要做的几件事
https://www.fossic.org/thread-3522-1-1.html
(出处: 远行星号中文论坛)
装了光环动力,昨天还正常,今天进入和平使者任务线里,今天刚更新这个mod就崩了(昨天也玩了这个任务但没蹦,由于打半天不知道任务什么时候完成,就强制关游戏不玩了)
Ai结论:真凶是 System_Marker Mod导致你空战任务秒崩的,是 System_Marker 这个 Mod(你装的是 0.1.11 版本)。
具体来说,这个 Mod 里有一个 STM_TrailingMarkerPlugin 插件(尾迹标记插件),它的作用是在飞船后面生成标记/拖尾效果。在代码第 61 行,它直接调用了某艘船的 getSelectedGroupAPI() 来获取武器组数据,但没有做 null 检查——当这艘船没有分配武器组时(比如 Mod 自动生成的 NPC 船),就直接空指针崩溃了 FGV尔特 发表于 2026-10-18 15:25
装了光环动力,昨天还正常,今天进入和平使者任务线里,今天刚更新这个mod就崩了(昨天也玩了这个任务但没蹦 ...
感谢反馈。忽略了舰船不装武器的情况。已经修复。 ### 游戏信息
游戏版本: 0.98a-RC8
汉化版本: 2026.09.04
汉化分支: startup-optimization
### 系统信息
操作系统:Microsoft Windows 10 家庭单语言版
版本:10.0.19045 暂缺 Build 19045
总可用内存:`15.77G`
游戏Java版本:`17.0.10`
游戏Java路径:D:\yuanxingxing\jre
工具运行Java版本:`17.0.10`
工具运行Java路径:d:\yuanxingxing\jre
虚拟机参数:java.exe -noverify -XX:+UnlockDiagnosticVMOptions -XX:+UnlockExperimentalVMOptions -XX:+ShowCodeDetailsInExceptionMessages -XX:+ExtensiveErrorReports -XX:+ShowMessageBoxOnError -XX:+PrintCommandLineFlags -XX:+TieredCompilation -XX:-UseCondCardMark -Xlog:async -XX:+UseFastStosb -XX:+AlwaysCompileLoopMethods -XX:TieredStopAtLevel=4 -XX:TrimNativeHeapInterval=60000 -XX:UseAVX=3 -XX:AVX3Threshold=0 -XX:UseSSE=4 -XX:+UseSSE42Intrinsics -XX:+UseCompressedOops -XX:+UseCompressedClassPointers -XX:+UseFMA -XX:+UseBMI1Instructions -XX:+UseBMI2Instructions -XX:+UseCLMUL -XX:+UseFastUnorderedTimeStamps -XX:+UseUnalignedLoadStores -XX:+UseXMMForArrayCopy -XX:+UseXMMForObjInit -XX:+UseXmmI2D -XX:+UseXmmI2F -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:+ParallelRefProcEnabled -XX:+UseShenandoahGC -XX:ShenandoahGCMode=iu -XX:ShenandoahGCHeuristics=compact -XX:ShenandoahAllocationThreshold=85 -XX:ShenandoahGuaranteedGCInterval=0 -XX:+ZeroTLAB -XX:+SegmentedCodeCache -XX:+AlwaysAtomicAccesses -XX:+UseStringDeduplication -XX:-DontCompileHugeMethods -XX:Tier0Delay=1 -XX:+UseFPUForSpilling -XX:+EnableVectorAggressiveReboxing -XX:+EnableVectorReboxing -XX:+EnableVectorSupport -XX:-AlignVector -XX:TieredOldPercentage=10000 -XX:Tier0ProfilingStartPercentage=2000 -XX:IncreaseFirstTierCompileThresholdAt=99 -XX:InterpreterProfilePercentage=99 -XX:+UseVectorCmov -XX:+UseVectorStubs -XX:ReferencesPerThread=0 -XX:MaxGCPauseMillis=10 -XX:-EnableThreadSMRStatistics -XX:+UseUnalignedAccesses -XX:PerMethodRecompilationCutoff=100000 -XX:ProfileMaturityPercentage=100 -XX:NmethodSweepActivity=1 -XX:ThreadPriorityPolicy=1 -XX:ReservedCodeCacheSize=256m -XX:+PrintCodeCache -XX:-UseDynamicNumberOfCompilerThreads -XX:CompilerDirectivesFile=./compiler_directives.txt -Djava.library.path=native\\windows -XX:-BytecodeVerificationLocal -XX:-BytecodeVerificationRemote -Djava.util.Arrays.useLegacyMergeSort=true --enable-preview --add-opens=java.base/sun.nio.ch=ALL-UNNAMED --add-opens=java.base/java.nio=ALL-UNNAMED --add-opens=java.base/java.nio.Buffer.UNSAFE=ALL-UNNAMED --add-opens=java.base/java.util=ALL-UNNAMED --add-opens=java.base/java.util.concurrent=ALL-UNNAMED --add-opens=java.base/java.util.concurrent.locks=ALL-UNNAMED --add-opens=java.base/jdk.internal.ref=ALL-UNNAMED --add-opens=java.base/java.lang.reflect=ALL-UNNAMED --add-opens=java.base/java.lang.ref=ALL-UNNAMED --add-opens=java.base/java.text=ALL-UNNAMED --add-opens=java.desktop/java.awt.font=ALL-UNNAMED --add-opens=java.desktop/java.awt.Rectangle=ALL-UNNAMED --add-opens=java.desktop/java.awt=ALL-UNNAMED --add-exports=java.base/jdk.internal.ref=ALL-UNNAMED --add-exports=java.base/jdk.internal.misc=ALL-UNNAMED --add-exports=java.base/sun.nio.ch=ALL-UNNAMED -Xmx6144m -Xms6144m -Xss4m -Dcom.fs.starfarer.settings.paths.saves=..\\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\\mods -Dcom.fs.starfarer.settings.paths.logs=. -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;jinput.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.10.jar;txw2-3.0.2.jar;jaxb-api-2.4.0-b180830.0359.jar;webp-imageio-0.1.6.jar com.fs.starfarer.StarfarerLauncher
堆栈初始大小(`-Xms`):`6144m`
堆栈最大大小(`-Xmx`):`6144m`
### Mod信息
|Mod名称 |Mod版本 |已启用|
|-|-|-|
|LazyLib |3.0.0 |是|
|zz GraphicsLib |1.12.1 |是|
|MagicLib |1.5.6 |是|
|[天船三星海物流] |0.7.4 |是|
|$Weebshit Core Portrait Pack |1.2 |是|
|1130的蔚蓝联邦 |0.9.9 |是|
|178's Misc Flags |1.1 |是|
|[链戍集团军]Shackles Garrison - XXVIIBattleGroup|1.1.0 |是|
|A New Level of Confidence |20 3.3 Fast|是|
|A New Level of Confidence |25 3.3 Fast|是|
|A New Level of Confidence |30 3.3 Fast|是|
|A New Level of Confidence |40 3.3 Fast|是|
|AdvancedGunneryControl |1.20.0 |是|
|AI Tweaks AI 改修 |2.2.10 |是|
|Aptly Simple Hullmods |2.1.2c |是|
|Boarding Util |1.0.1 |是|
|BoxUtil |1.6.3 |是|
|Caymon的船包 |1.2.5 |是|
|Crossstar's Remake Ship's |0.1.9f |是|
|D-MOD Services |3.0.1 |是|
|DMM游戏头像包 |1.11 |是|
|Dynamic Battle Flow (DBR Battle Event Editor)|0.2.1 |是|
|Dynamic Battle Reinforcement |0.23.5 |是|
|EXCG |0.0.3 |是|
|Exotica Technologies |1.8.7 |是|
|FarsightDrive |0.4.2.6-ver4 |是|
|J GEEK Federation |1.4.0 |是|
|Kwin的星域产业汇编 |0.0.5 |是|
|Leading Pip |1.10.2 |是|
|Lukas的随手之作 |3.3.1 |是|
|LunaLib |2.0.5 |是|
|MechExpansionModule |dev 26-10-05 |是|
|Minesector |1.6d |是|
|MixinLib |1.1.0 |是|
|Moci的随意之作 |2.2.8b |是|
|More Combat Terrain Effects 更多战斗地形效果 |1.13.1a |是|
|More Military Missions 更多军事任务 |0.5.0 |是|
|More Ship Names |1.14 |是|
|Nijigen Extend |0.3.3 |是|
|oleg的小建筑 |2.0 |是|
|Particle Engine |0.10.1 |是|
|Pa的虫洞引擎 |1.0.0 |是|
|Phillip Andrada:加油站经理 |1.14.1aa |是|
|Portrait Changer 头像修改器 |1.0.7 |是|
|Progressive S-Mods 经验内插 |1.2.0 |是|
|QoL Pack 生活质量工具包 |1.5.2 |是|
|Quality Captains 高质量舰长 |1.7.0 |是|
|Refit UI Plus |0.9.3 |是|
|Scan Those Gates 扫描那些星门 |1.5.7 |是|
|Seeker - 未知接触 |0.6.6-1 |是|
|Shadowverse |0.6.3 |是|
|Ship Mastery System 舰船精通系统 |2.0.8 |是|
|SimpleIndustryOptionProvider 简单的工业设施选项 |1.0.4 |是|
|Special Hullmod Upgrades |1.6 |是|
|SpeedUp |1.2.2 |是|
|Station Augments 空间站增强 |2.4.3 |是|
|TheDarkSix的舰船武器包 |1.811 |是|
|TheDarkSix的舰船武器包-船插扩展版 |1.811 |是|
|UIUtil |5.0.1 |是|
|Zovetry Portrait Pack |1.0.5 |是|
|zzz组件动画 |0.0.5 |是|
|万泽时代:Tinysaurus的原版万泽扩展 |1.3 |是|
|中微子探测器 Mk.II |1.4.4 |是|
|中文输入修复 |2.0.0 |是|
|乐园残响 |7.1.1 |是|
|人之领开拓者扩展 |0.0.23 |是|
|人之领相位研究所 |1.7.2 |是|
|人类联合帝国 |v1.0.11 |是|
|便携式传送 |1.1 |是|
|光环动力舰船工业 |1.8.0-fix4 |是|
|兽耳助手! |0.761 |是|
|军官拓展 |0.8.1 |是|
|别修这艘船! |1.1.0 |是|
|势力争霸 |0.12.2c |是|
|卢德骑士团 |1.4.0 |是|
|取消友军伤害 |1.2 |是|
|地貌改造 & 空间站建设 |10.0.9 |是|
|城塞财团 |0.9.3 |是|
|墨汁的mod溯源 |0.1.0a |是|
|夜十字军械 |2.1.5 |是|
|天工联合船舶设计局 |2.5.7 |是|
|天工船舶拓展 |0.2 |是|
|天苑四-行星联合实业 li版 |1.4.4 |是|
|天鹰母舰-最终航行 |0.0.6-ver1 |是|
|女巫秘城 |1.0c |是|
|威胁侵染 |0.355 |是|
|威胁渐显 Emergent Threats |1.3.3 |是|
|威胁渐显: 第九战斗群 复兴 Emergent Threats: IX Revival|1.3.3 |是|
|屏幕方向移动 |1.0.0 |是|
|工业革命 |4.1.b |是|
|布塔赫联盟 |1.1.7 release|是|
|希尔芬研究所 |1.2.2 |是|
|幅能光标 |1.4.0 |是|
|幽灵部队 |1.1.3 |是|
|应答器关闭许可 |1.2.4.1 |是|
|彻底扫描星系 |1.2.3.1 |是|
|恶魔航电 |2.9.5.2 |是|
|战地记者Abyss |1.0 |是|
|战地记者zd |1.7 |是|
|战斗不结束修复补丁 |0.0.1a |是|
|战机拓展 |2.0.5d |是|
|战机拓展扩展 |1.0.0d |是|
|控制台 |4.0.8 |是|
|无主题武器包实用功能 Unthemed Weapons Utilities |0.7.4 |是|
|星海集群 |1.13.7d |是|
|星舰传奇 |2.6.0 |是|
|星际帝国 |2.6.9 |是|
|星际联邦的遗产 |v1.01 |是|
|更大的殖民地 |2.1.b |是|
|更强的地面防御设施 |1.2 |是|
|未知星域 |3.0.3 |是|
|机械虚空船坞 |0.70a |是|
|水仙 |1.5.4 |是|
|沃兰缇亚归复局 |0.6.3 |是|
|沙耶之歌 |5.0.6 |是|
|泰兰船包 |1.4 |是|
|浩瀚银河 基础版 |1.0.2 |是|
|海盗拓展 |1.8.8 |是|
|深红科技 |1.3.4 |是|
|清理星域 |0.2.6 |是|
|游牧民族 |1.4.12 |是|
|狐狐船包! |1.5.212 |是|
|畅饮美酒 |1.1.d |是|
|百合远征队 |3.1.1 |是|
|皇家杜鹃 |2.0.1 |是|
|真正的自动化舰船 Truly Automated Ships |2.0 |是|
|知识管理者zg |0.5 |是|
|系统标识 |0.1.11 |是|
|红条骑士团 |0.8 |是|
|翡翠工程局 |1.16 |是|
|自动命令 |0.3.3 |是|
|自定义星系 Customizable Star Systems |3.0.2 |是|
|航母现代化 |1.2.2 |是|
|舰船/武器拓展 |1.16.6 |是|
|蓝冰河势力扩展 |1.4.0 |是|
|蓝海渔业 |1.3.1 |是|
|装配Li解 |0.5.0 |是|
|让小飞机再次伟大! |2026.9.25 |是|
|详细战斗报告 |5.4.5 |是|
|超空间跳跃 |2.6.0 |是|
|辛达强权蓝图包 |1.14 |是|
|边境秘闻 |0.15.1 |是|
|迷失超级船包 |2.0.9g |是|
|迷失超级船包拓展 |0.0.1 |是|
|迷赛尔科技 |1.0 |是|
|速子特勤局 |1.4 |是|
|雇主加成 |1.999999ggggg|是|
|EXPSP 敌对派系扩展 |0.62 |否|
|卡特贸易公司 |3.2.5 |否|
|圣殿骑士团 Continued |1.0.0 |否|
|黑石船坞 |0.9.5_cn0.4.5|否|
(以上内容由 远行星号 报错信息收集工具 自动生成,生成工具版本 `1.1.5`).
4941366 INFOdata.combat.ether.KE_EtherCombatPlugin- 以太之潮:存量 0.0,等级 干涸(0),效率 ×0.6,接口舰 0 艘
4944037 INFOdata.combat.ether.KE_EtherCombatPlugin- 以太之潮:存量 0.0,等级 干涸(0),效率 ×0.6,接口舰 0 艘
4945411 INFOdata.combat.ether.KE_EtherCombatPlugin- 以太之潮:存量 0.0,等级 干涸(0),效率 ×0.6,接口舰 0 艘
4946779 INFOdata.combat.ether.KE_EtherCombatPlugin- 以太之潮:存量 0.0,等级 干涸(0),效率 ×0.6,接口舰 0 艘
4949099 INFOdata.combat.ether.KE_EtherCombatPlugin- 以太之潮:存量 0.0,等级 干涸(0),效率 ×0.6,接口舰 0 艘
4949118 INFOsound.O- Cleaning up music with id
4949122 INFOsound.O- Cleaning up music with id
4949179 ERROR com.fs.starfarer.combat.CombatMain- java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.combat.WeaponGroupAPI.getWeaponsCopy()" because the return value of "com.fs.starfarer.api.combat.ShipAPI.getSelectedGroupAPI()" is null
java.lang.NullPointerException: Cannot invoke "com.fs.starfarer.api.combat.WeaponGroupAPI.getWeaponsCopy()" because the return value of "com.fs.starfarer.api.combat.ShipAPI.getSelectedGroupAPI()" is null
at System_Marker.plugins.STM_TrailingMarkerPlugin.advance(STM_TrailingMarkerPlugin.java:61) ~[?:?]
at com.fs.starfarer.title.Object.L$Oo.o00000(Unknown Source) ~
at com.fs.starfarer.combat.A.B.super(Unknown Source) ~
at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source) ~
at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source) ~
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source) ~
at com.fs.state.AppDriver.begin(Unknown Source) ~
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.base/java.lang.Thread.run(Thread.java:1516) [?:?]
4949606 INFOsound.O- Creating streaming player for music with id
4949606 INFOsound.H- Playing music with id
我这边出动了三个船对面也就几个船 我刚放大视角就闪退掉了
我也很无奈QvQ 发表于 2026-10-18 18:51
4941366 INFOdata.combat.ether.KE_EtherCombatPlugin- 以太之潮:存量 0.0,等级 干涸(0 ...
请更新至最新版。 可以加上显示护盾开关状态的功能吗
很多时候玩野狼冲对面面上结果肌肉记忆把护盾关了都不知道 member 发表于 2026-10-22 23:09
可以加上显示护盾开关状态的功能吗
很多时候玩野狼冲对面面上结果肌肉记忆把护盾关了都不知道 ...
这个功能已经有了。 【Bug】系统标识 System Marker 0.1.11 战斗中 NPE:ShipAPI.getSelectedGroupAPI() 未判空
触发:进入战斗后玩家舰船没有选中武器组时,STM_TrailingMarkerPlugin.advance() 每帧抛 NPE,原版直接 Fatal 退出。原因:ship.getSelectedGroupAPI() 在无选中组时合法返回 null,代码直接链式调用 getWeaponsCopy()。修复:加一行判空即可(详见附件 docx 中的代码)。已在本地用补丁验证崩溃消失。环境:0.98a-RC8 / 245 mod / JDK 17 与 JDK 28 均可复现。日志与补丁源码见附件。
神话的机枪射手 发表于 2026-10-24 20:43
【Bug】系统标识 System Marker 0.1.11 战斗中 NPE:ShipAPI.getSelectedGroupAPI() 未判空
触发:进入战 ...
请更新至最新版。 saya39 发表于 2026-10-24 21:11
请更新至最新版。
我的,我之前下载了没更新
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