战斗中闪退
更新小卖部以解决跟渲染优化mod不兼容的问题
OK,我去试试 又闪退了,不过弹窗好像跟之前的不一样 [游戏日志]
3662843 INFOsound.O- Cleaning up music with id
3662843 INFOsound.O- Cleaning up music with id
3662860 INFOsound.O- Cleaning up music with id
3662941 ERROR com.fs.starfarer.combat.CombatMain- java.lang.UnsupportedOperationException: UnsupportedOperationException: GL44.glBindTextures
java.lang.UnsupportedOperationException: UnsupportedOperationException: GL44.glBindTextures
at com.genir.renderer.bridge.opengl.GL44.glBindTextures(GL44.java:93)
at org.boxutil.define.GLWrapper$Texture.glBindTextures(GLWrapper.java:7241)
at org.boxutil.units.standard.attribute.MaterialData.putShaderTexture(MaterialData.java:102)
at org.boxutil.backends.shader.BUtil_EntityImpl$Mesh.processCurveEntity(BUtil_EntityImpl.java:232)
at org.boxutil.backends.shader.BUtil_EntityImpl$Mesh.processMeshCurrentLayout(BUtil_EntityImpl.java:547)
at org.boxutil.backends.core.gameloop.BUtil_SharedRenderingPass.drawEachLayer(BUtil_SharedRenderingPass.java:90)
at org.boxutil.backends.core.gameloop.BUtil_CombatEFS$Renderer.render(BUtil_CombatEFS.java:113)
at com.fs.starfarer.combat.entities.CustomCombatEntity.render(Unknown Source)
at com.fs.starfarer.combat.entities.BaseEntity.render(Unknown Source)
at com.genir.renderer.overrides.LayeredRenderer.renderOnly(LayeredRenderer.java:32)
at com.fs.graphics.LayeredRenderer.renderOnly(Unknown Source)
at com.genir.renderer.overrides.CombatEngine.renderLayer(CombatEngine.java:63)
at com.genir.renderer.overrides.CombatEngine.render(CombatEngine.java:24)
at com.fs.starfarer.combat.CombatEngine.render(Unknown Source)
at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.base/java.lang.Thread.run(Unknown Source)
3663007 INFOsound.O- Creating streaming player for music with id
### 游戏信息
游戏版本: 0.98a-RC8
汉化版本: 2026.10.15
汉化分支: master
### 系统信息
操作系统:Microsoft Windows 11 专业版
版本:10.0.22631 暂缺 Build 22631
总可用内存:`15.86G`
游戏Java版本:`17.0.10`
游戏Java路径:D:\starsector0.98\jre
工具运行Java版本:`17.0.10`
工具运行Java路径:d:\starsector0.98\jre
虚拟机参数:java.exe -noverify -XX:+UnlockDiagnosticVMOptions -XX:+UnlockExperimentalVMOptions -XX:+ShowCodeDetailsInExceptionMessages -XX:+ExtensiveErrorReports -XX:+ShowMessageBoxOnError -XX:+PrintCommandLineFlags -XX:+TieredCompilation -XX:-UseCondCardMark -Xlog:async -XX:+UseFastStosb -XX:+AlwaysCompileLoopMethods -XX:TieredStopAtLevel=4 -XX:TrimNativeHeapInterval=60000 -XX:UseAVX=3 -XX:AVX3Threshold=0 -XX:UseSSE=4 -XX:+UseSSE42Intrinsics -XX:+UseCompressedOops -XX:+UseCompressedClassPointers -XX:+UseFMA -XX:+UseBMI1Instructions -XX:+UseBMI2Instructions -XX:+UseCLMUL -XX:+UseFastUnorderedTimeStamps -XX:+UseUnalignedLoadStores -XX:+UseXMMForArrayCopy -XX:+UseXMMForObjInit -XX:+UseXmmI2D -XX:+UseXmmI2F -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:+ParallelRefProcEnabled -XX:+UseShenandoahGC -XX:ShenandoahGCMode=iu -XX:ShenandoahGCHeuristics=compact -XX:ShenandoahAllocationThreshold=85 -XX:ShenandoahGuaranteedGCInterval=0 -XX:+ZeroTLAB -XX:+SegmentedCodeCache -XX:+AlwaysAtomicAccesses -XX:+UseStringDeduplication -XX:-DontCompileHugeMethods -XX:Tier0Delay=1 -XX:+UseFPUForSpilling -XX:+EnableVectorAggressiveReboxing -XX:+EnableVectorReboxing -XX:+EnableVectorSupport -XX:-AlignVector -XX:TieredOldPercentage=10000 -XX:Tier0ProfilingStartPercentage=2000 -XX:IncreaseFirstTierCompileThresholdAt=99 -XX:InterpreterProfilePercentage=99 -XX:+UseVectorCmov -XX:+UseVectorStubs -XX:ReferencesPerThread=0 -XX:MaxGCPauseMillis=10 -XX:-EnableThreadSMRStatistics -XX:+UseUnalignedAccesses -XX:PerMethodRecompilationCutoff=100000 -XX:ProfileMaturityPercentage=100 -XX:NmethodSweepActivity=1 -XX:ThreadPriorityPolicy=1 -XX:ReservedCodeCacheSize=256m -XX:+PrintCodeCache -XX:-UseDynamicNumberOfCompilerThreads -XX:CompilerDirectivesFile=./compiler_directives.txt -Djava.library.path=native\\windows -XX:-BytecodeVerificationLocal -XX:-BytecodeVerificationRemote -Djava.util.Arrays.useLegacyMergeSort=true --enable-preview --add-opens=java.base/sun.nio.ch=ALL-UNNAMED --add-opens=java.base/java.nio=ALL-UNNAMED --add-opens=java.base/java.nio.Buffer.UNSAFE=ALL-UNNAMED --add-opens=java.base/java.util=ALL-UNNAMED --add-opens=java.base/java.util.concurrent=ALL-UNNAMED --add-opens=java.base/java.util.concurrent.locks=ALL-UNNAMED --add-opens=java.base/jdk.internal.ref=ALL-UNNAMED --add-opens=java.base/java.lang.reflect=ALL-UNNAMED --add-opens=java.base/java.lang.ref=ALL-UNNAMED --add-opens=java.base/java.text=ALL-UNNAMED --add-opens=java.desktop/java.awt.font=ALL-UNNAMED --add-opens=java.desktop/java.awt.Rectangle=ALL-UNNAMED --add-opens=java.desktop/java.awt=ALL-UNNAMED --add-exports=java.base/jdk.internal.ref=ALL-UNNAMED --add-exports=java.base/jdk.internal.misc=ALL-UNNAMED --add-exports=java.base/sun.nio.ch=ALL-UNNAMED -Xmx6144m -Xms6144m -Xss4m -Dcom.fs.starfarer.settings.paths.saves=..\\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\\mods -Dcom.fs.starfarer.settings.paths.logs=. -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;jinput.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.10.jar;txw2-3.0.2.jar;jaxb-api-2.4.0-b180830.0359.jar;webp-imageio-0.1.6.jar com.fs.starfarer.StarfarerLauncher
堆栈初始大小(`-Xms`):`6144m`
堆栈最大大小(`-Xmx`):`6144m`
### Mod信息
|Mod名称 |Mod版本 |已启用|
|-|-|-|
|LazyLib |3.0.0 |是|
|zz GraphicsLib |1.12.1 |是|
|MagicLib |1.5.6 |是|
|#更好的通灵塔[原装紫光尘!] |全版本兼容 |是|
|00 少女星域 |4.2.0 |是|
|1130的蔚蓝联邦 |0.9.9 |是|
|ac alice ship pack - AC星舰目录 |0.9 C-4-4 |是|
|BoxUtil |1.6.3 |是|
|Caymon的船包 |1.2.5 |是|
|Crossstar's Remake Ship's |0.1.9f |是|
|CTB-星际小卖部 |0.5.8a-fix|是|
|Diamond |1.9 |是|
|Dynamic Battle Reinforcement |0.23.5 |是|
|Lukas的随手之作 |3.3.1 |是|
|LunaLib |2.0.5 |是|
|Moci的随意之作 |2.3.0 |是|
|More Military Missions 更多军事任务 |0.5.0 |是|
|oleg的小建筑 |2.4.1 |是|
|Quality Captains 高质量舰长 |1.7.0 |是|
|Robben的舰船吐槽记录 |0.992 |是|
|Seeker - 未知接触 |0.6.6-1 |是|
|TheDarkSix的舰船武器包-船插扩展版 |1.811 |是|
|势力争霸 |0.12.2d |是|
|博尔肯基金会 |0.9.0 |是|
|卢德骑士团 |1.4.0 |是|
|地貌改造 & 空间站建设 |10.0.9 |是|
|失落星域 LOST_SECTOR |0.6.2d |是|
|威胁侵染 |0.55 |是|
|威胁渐显 Emergent Threats |1.3.3 |是|
|威胁渐显: 第九战斗群 复兴 Emergent Threats: IX Revival|1.3.3 |是|
|威胁科技 |1.9a |是|
|工业革命 |4.1.b |是|
|弧光设计局 |1.12.3 |是|
|弧光设计局拓展 |1.1.1 |是|
|控制台 |4.0.8 |是|
|星海集群 |1.13.7d |是|
|更大的殖民地 |2.1.b |是|
|沙耶之歌 |5.2.6 |是|
|浩瀚银河 基础版 |1.0.2 |是|
|海盗拓展 |1.8.8 |是|
|狐狐船包! |1.5.3 |是|
|舰船/武器拓展 |1.16.6 |是|
|蓝海渔业 |1.3.1 |是|
|蜂群 |1.3.7 |是|
|让小飞机再次伟大! |2026.9.25 |是|
|迷失超级船包 |2.0.9g |是|
|迷失超级船包拓展 |0.0.1 |是|
|风险矿业公司 |0.4.0e |是|
(以上内容由 远行星号 报错信息收集工具 自动生成,生成工具版本 `1.1.5`).
你的电脑未安装OpenGL 4.4或者不支持OpenGL 4.4
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