保存出错
本帖最后由 永远永 于 2026-8-10 21:00 编辑### 游戏信息
游戏版本: 0.98a-RC8
### 系统信息
操作系统:Microsoft Windows 11 家庭版 中文版
版本:10.0.26200 暂缺 Build 26200
总可用内存:`31.64G`
游戏Java版本:`17.0.10`
游戏Java路径:D:\AXIAZAI\Starsector\jre
工具运行Java版本:`17.0.10`
工具运行Java路径:d:\axiazai\starsector\jre
虚拟机参数:java.exe -noverify -XX:+UnlockDiagnosticVMOptions -XX:+UnlockExperimentalVMOptions -XX:+ShowCodeDetailsInExceptionMessages -XX:+ExtensiveErrorReports -XX:+ShowMessageBoxOnError -XX:+PrintCommandLineFlags -XX:+TieredCompilation -XX:-UseCondCardMark -Xlog:async -XX:+UseFastStosb -XX:+AlwaysCompileLoopMethods -XX:TieredStopAtLevel=4 -XX:TrimNativeHeapInterval=60000 -XX:UseAVX=3 -XX:AVX3Threshold=0 -XX:UseSSE=4 -XX:+UseSSE42Intrinsics -XX:+UseCompressedOops -XX:+UseCompressedClassPointers -XX:+UseFMA -XX:+UseBMI1Instructions -XX:+UseBMI2Instructions -XX:+UseCLMUL -XX:+UseFastUnorderedTimeStamps -XX:+UseUnalignedLoadStores -XX:+UseXMMForArrayCopy -XX:+UseXMMForObjInit -XX:+UseXmmI2D -XX:+UseXmmI2F -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:+ParallelRefProcEnabled -XX:+UseShenandoahGC -XX:ShenandoahGCMode=iu -XX:ShenandoahGCHeuristics=compact -XX:ShenandoahAllocationThreshold=85 -XX:ShenandoahGuaranteedGCInterval=0 -XX:+ZeroTLAB -XX:+SegmentedCodeCache -XX:+AlwaysAtomicAccesses -XX:+UseStringDeduplication -XX:-DontCompileHugeMethods -XX:Tier0Delay=1 -XX:+UseFPUForSpilling -XX:+EnableVectorAggressiveReboxing -XX:+EnableVectorReboxing -XX:+EnableVectorSupport -XX:-AlignVector -XX:TieredOldPercentage=10000 -XX:Tier0ProfilingStartPercentage=2000 -XX:IncreaseFirstTierCompileThresholdAt=99 -XX:InterpreterProfilePercentage=99 -XX:+UseVectorCmov -XX:+UseVectorStubs -XX:ReferencesPerThread=0 -XX:MaxGCPauseMillis=10 -XX:-EnableThreadSMRStatistics -XX:+UseUnalignedAccesses -XX:PerMethodRecompilationCutoff=100000 -XX:ProfileMaturityPercentage=100 -XX:NmethodSweepActivity=1 -XX:ThreadPriorityPolicy=1 -XX:ReservedCodeCacheSize=256m -XX:+PrintCodeCache -XX:-UseDynamicNumberOfCompilerThreads -XX:CompilerDirectivesFile=./compiler_directives.txt -Djava.library.path=native\\windows -XX:-BytecodeVerificationLocal -XX:-BytecodeVerificationRemote -Djava.util.Arrays.useLegacyMergeSort=true --enable-preview --add-opens=java.base/sun.nio.ch=ALL-UNNAMED --add-opens=java.base/java.nio=ALL-UNNAMED --add-opens=java.base/java.nio.Buffer.UNSAFE=ALL-UNNAMED --add-opens=java.base/java.util=ALL-UNNAMED --add-opens=java.base/java.util.concurrent=ALL-UNNAMED --add-opens=java.base/java.util.concurrent.locks=ALL-UNNAMED --add-opens=java.base/jdk.internal.ref=ALL-UNNAMED --add-opens=java.base/java.lang.reflect=ALL-UNNAMED --add-opens=java.base/java.lang.ref=ALL-UNNAMED --add-opens=java.base/java.text=ALL-UNNAMED --add-opens=java.desktop/java.awt.font=ALL-UNNAMED --add-opens=java.desktop/java.awt.Rectangle=ALL-UNNAMED --add-opens=java.desktop/java.awt=ALL-UNNAMED --add-exports=java.base/jdk.internal.ref=ALL-UNNAMED --add-exports=java.base/jdk.internal.misc=ALL-UNNAMED --add-exports=java.base/sun.nio.ch=ALL-UNNAMED -Xmx10240m -Xms10240m -Xss4m -Dcom.fs.starfarer.settings.paths.saves=..\\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\\mods -Dcom.fs.starfarer.settings.paths.logs=. -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;jinput.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.10.jar;txw2-3.0.2.jar;jaxb-api-2.4.0-b180830.0359.jar;webp-imageio-0.1.6.jar com.fs.starfarer.StarfarerLauncher
堆栈初始大小(`-Xms`):`10240m`
堆栈最大大小(`-Xmx`):`10240m`
### Mod信息
|Mod名称 |Mod版本 |已启用|
|-|-|-|
|LazyLib |3.0.0 |是|
|zz GraphicsLib |1.12.1 |是|
|MagicLib |1.5.6 |是|
|[天船三星海物流] |0.6.8 |是|
|$Weebshit Core Portrait Pack |1.2 |是|
|00 少女星域 |4.1.0 |是|
|1130的蔚蓝联邦 |0.9.9 |是|
|[链戍集团军]Shackles Garrison - XXVIIBattleGroup |1.1.0 |是|
|A New Level of Confidence |40 3.3 Fast |是|
|AI Tweaks AI 改修 |2.2.10 |是|
|Amazigh的锻船厂 |1.6.4 |是|
|Aptly Simple Hullmods |2.1.2c |是|
|Ashlib |2.2.1 |是|
|Autopilot with Gates |0.0.6b |是|
|Better Combat |0.3.19 |是|
|BoxUtil |1.5.5 |是|
|CTB-星际小卖部 |0.5.7b-fix4 |是|
|D-MOD Services |3.0.1 |是|
|Dia_混合先锋 |0.9 |是|
|Diable Avionics_Rogo.Ver |1.3.5 |是|
|Diamond |1.9 |是|
|Emergent Threats 威胁渐显 |1.3.2 |是|
|Emergent Threats 威胁渐显: 第九战斗群 复兴 |1.3.2 |是|
|Exotica Technologies |1.8.7 |是|
|FarsightDrive |0.4.2.6-ver4 |是|
|FSF军事公司 |5.1rc1-02 |是|
|HMI反派势力 |0.0.5d |是|
|J GEEK Federation |1.3.0 |是|
|Kaleidoscope 万花筒 |1.0.e |是|
|Kazeron 海军 |1.7.0 |是|
|Kwin的星域产业汇编 |0.0.4 |是|
|Leading Pip |1.10.2 |是|
|Lukas的随手之作 |2.6.10 |是|
|LunaLib |2.0.5 |是|
|Minesector |1.6d |是|
|MixinLib |1.1.0 |是|
|More Combat Terrain Effects 更多战斗地形效果 |1.13.1a |是|
|More Military Missions 更多军事任务 |0.5.0 |是|
|NEON's ship pack |3.0.2 |是|
|P9殖民领 |0.57 |是|
|Particle Engine |0.9.2 |是|
|Pa的虫洞引擎 |1.0.0 |是|
|Phillip Andrada:加油站经理 |1.14.1aa |是|
|Portrait Changer 头像修改器 |1.0.7 |是|
|Privateering - Commission Overhaul 私掠活动 - 雇佣协议重制|1.0.4 |是|
|Progressive S-Mods 经验内插 |1.2.0 |是|
|QoL Pack 生活质量工具包 |1.5.2 |是|
|Quality Captains 高质量舰长 |1.7.0 |是|
|Scan Those Gates 扫描那些星门 |1.5.7 |是|
|Seeker - 未知接触 |0.6.5-1 |是|
|Shadowverse |0.4.1 |是|
|Ship Mastery System 舰船精通系统 |2.0.8 |是|
|SimpleIndustryOptionProvider 简单的工业设施选项 |1.0.4 |是|
|Special Hullmod Upgrades |1.6 |是|
|SpeedUp |1.2.2 |是|
|Station Augments 空间站增强 |2.4.3 |是|
|Stellar Networks |3.3.0 |是|
|Take No Prisoners 战俘营地 |0.17.1 |是|
|TheDarkSix的舰船武器包-船插扩展版 |1.811 |是|
|Truly Automated Ships |1.2.5 |是|
|UIUtil |5.0.1 |是|
|What we left behind 我们遗落之物 |4.5.1 |是|
|Zovetry Portrait Pack |1.0.5 |是|
|zzz组件动画 |0.0.5 |是|
|万泽时代:Tinysaurus的原版万泽扩展 |1.2 |是|
|中微子探测器 Mk.II |1.4.4 |是|
|中文输入修复 |2.0.0 |是|
|人之领开拓者扩展 |0.0.23 |是|
|人之领相位研究所 |1.7.2 |是|
|人类联合帝国 |26-7-6-preview |是|
|光环动力舰船工业 |1.7.0 |是|
|兽耳助手! |0.761 |是|
|别修这艘船! |1.1.0 |是|
|势力争霸 |0.12.1e |是|
|北极星之首 |0.4.3 |是|
|千年战争头像包 |1.0 |是|
|博尔肯基金会 |0.9.0 |是|
|卡杜尔残党 |3.2.4support1 |是|
|卢德骑士团 |1.4.0 |是|
|取消友军伤害 |1.2 |是|
|吉拉特共和国 |1.2.1 |是|
|地貌改造 & 空间站建设 |10.0.5 |是|
|墨汁的mod溯源 |0.1.0a |是|
|天工联合船舶设计局 |2.4 |是|
|天苑四-行星联合实业 li版 |1.4.4 |是|
|女巫秘城 |1.0c |是|
|威胁侵染 |0.24 |是|
|工业革命 |4.1.b |是|
|布塔赫联盟 |1.1.7 release |是|
|布莱顿联邦 |0.0.4a |是|
|希格拉后裔(Hiigaran Descendants) |2.2.4-CN-0.98a-RC8|是|
|幅能光标 |1.4.0 |是|
|幽灵部队 |1.1.3 |是|
|应答器关闭许可 |1.2.4.1 |是|
|弧光设计局 |1.12.3 |是|
|弧光设计局拓展 |1.1.1 |是|
|彻底扫描星系 |1.2.3.1 |是|
|战役加成 |1.15 |是|
|战斗不结束修复补丁 |0.0.1a |是|
|战斗骚话 |1.15.1 |是|
|战机拓展 |2.0.5d |是|
|战机拓展 |2.0.4c |是|
|战机拓展扩展 |1.0.0d |是|
|扩展纪元扩展 |2.0.5 |是|
|控制台 |4.0.8 |是|
|新舰异闻 |0.5.2.2 |是|
|无主题武器包 Unthemed Weapons Collection |0.7.4 |是|
|星海集群 |1.13.7d |是|
|星系检索网络汉化 |3.1.6 |是|
|星联中枢 StarLink Hub |0.9.4 |是|
|星舰传奇 |2.6.0 |是|
|更优的技术挖掘 |2.7.5 |是|
|更多船体插件 |1.13.0 |是|
|更大的殖民地 |2.1.b |是|
|最终航行 |0.0.2-ver1 |是|
|未知星域 |3.0.3 |是|
|机械虚空船坞 |0.70a |是|
|桃花源 |1.1.2 |是|
|楼兰军工综合体 |3.0.1 |是|
|泰兰船包 |1.4 |是|
|浩瀚银河 基础版 |1.0.2 |是|
|清理星域 |0.2.6 |是|
|爪牙之路 |v1.3.0 |是|
|狐狐船包 |1.3.5 |是|
|玛雅苏兰海军 |12.1.0 RC1 |是|
|神之遗卷 |1.1.4 |是|
|秘甘智库 |0.7.0 |是|
|移除TASC对Ashlib的相关依赖 |1.0 |是|
|系统标识 |0.1.10 |是|
|红条骑士团 |0.8 |是|
|绿皮星域 中文版 |0.71 |是|
|绿皮星域骤雨扩展 |0.01 |是|
|羊头航务局 |1.10.12 |是|
|翡翠工程局 |0.99 |是|
|联合极光联邦 UAF |0.8.3d |是|
|航母现代化 |1.2.2 |是|
|舰船/武器拓展 |1.16.6 |是|
|蓝冰河势力扩展 |1.4.0 |是|
|蓝海渔业 |1.3.1 |是|
|让小飞机再次伟大! |2026.7.26 |是|
|详细武器数据 |0.99 |是|
|超级欧米茄蓝图包 |19.19 |是|
|远星经济学 |0.0.1b |是|
|远行之路 |0.3520 |是|
|迷失中科船包 |2.0.9b |是|
|迷失左径船包 |2.0.9b |是|
|迷失异见者船包 |2.0.9a |是|
|迷失武器包 |2.0.9i |是|
|迷失海盗船包 |2.0.7f |是|
|迷失独立船只 |2.0.8c |是|
|迷失超级船包 |2.0.9g |是|
|迷失超级船包拓展 |0.0.1 |是|
|迷失防御无人机 |1.0.1b |是|
|迷失霸主辅助船包 |2.0.8a |是|
|迷失额外超级船包 |0.0.2a |是|
|迷赛尔科技 |0.7 |是|
|速子特勤局 |1.4 |是|
|重生 |2.5.0 |是|
|阿卡涅西斯之遗 |v1.9.14 |是|
|风险矿业公司 |0.4.0e |是|
|骤雨军事公司 |3.2.5 |是|
|骤雨军事公司 - 动漫风头像包 |1.1 |是|
|寰宇特勤局 |0.8 |否|
(以上内容由 远行星号 报错信息收集工具 自动生成,生成工具版本 `1.1.4`).
如果游戏闪退, 则该日志并非错误日志.
若游戏只是卡主, 或只有显示保存错误, 请将整个日志发来--
请确保, 保存出错后, 按Alt+F4强行退出, 用于保证日志中能清晰辨别错误原因.
以上. AIYHBVDCX 发表于 2026-8-10 17:06
如果游戏闪退, 则该日志并非错误日志.
若游戏只是卡主, 或只有显示保存错误, 请将整个日志发来--
请确保,...
402852 ERROR com.fs.starfarer.campaign.save.CampaignGameManager- Failed calling method
---- Debugging information ----
message : Failed calling method
cause-exception : com.thoughtworks.xstream.converters.ConversionException
cause-message : No converter available
method : java.util.IdentityHashMap.writeObject()
-------------------------------
com.thoughtworks.xstream.converters.ConversionException: Failed calling method
---- Debugging information ----
message : Failed calling method
cause-exception : com.thoughtworks.xstream.converters.ConversionException
cause-message : No converter available
method : java.util.IdentityHashMap.writeObject()
-------------------------------
at com.thoughtworks.xstream.core.util.SerializationMembers.callWriteObject(SerializationMembers.java:158)
at com.thoughtworks.xstream.converters.reflection.SerializableConverter.doMarshal(SerializableConverter.java:257)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.marshal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.marshallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMarshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.marshal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:43)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:88)
at com.thoughtworks.xstream.converters.collections.AbstractCollectionConverter.writeItem(AbstractCollectionConverter.java:66)
at com.thoughtworks.xstream.converters.collections.CollectionConverter.marshal(CollectionConverter.java:74)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller$1.convertAnother(AbstractReferenceMarshaller.java:84)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.marshallField(AbstractReflectionConverter.java:274)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.writeField(AbstractReflectionConverter.java:250)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter$2.<init>(AbstractReflectionConverter.java:213)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.doMarshal(AbstractReflectionConverter.java:144)
at com.thoughtworks.xstream.converters.reflection.AbstractReflectionConverter.marshal(AbstractReflectionConverter.java:90)
at com.thoughtworks.xstream.core.AbstractReferenceMarshaller.convert(AbstractReferenceMarshaller.java:69)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:58)
at com.thoughtworks.xstream.core.TreeMarshaller.convertAnother(TreeMarshaller.java:43)
at com.thoughtworks.xstream.core.TreeMarshaller.start(TreeMarshaller.java:82)
at com.thoughtworks.xstream.core.AbstractTreeMarshallingStrategy.marshal(AbstractTreeMarshallingStrategy.java:37)
at com.thoughtworks.xstream.XStream.marshal(XStream.java:1319)
at com.thoughtworks.xstream.XStream.marshal(XStream.java:1308)
at com.thoughtworks.xstream.XStream.toXML(XStream.java:1296)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.cmdSave(Unknown Source)
at com.fs.starfarer.campaign.save.O0OO.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.oo0O.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.o0OO.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.O0oO.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.O0oO.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.n.buttonPressed(Unknown Source)
at com.fs.starfarer.ui.int.new(Unknown Source)
at com.fs.starfarer.ui.int.processInput(Unknown Source)
at com.fs.starfarer.ui.W.o00000(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.base/java.lang.Thread.run(Unknown Source)
Caused by: com.thoughtworks.xstream.converters.ConversionException: No converter available
---- Debugging information ----
message : No converter available
type : java.lang.Thread
converter : com.thoughtworks.xstream.converters.reflection.ReflectionConverter
message : Unable to make field private volatile java.lang.String java.lang.Thread.name accessible: module java.base does not "opens java.lang" to unnamed module @71bffced
是这个吗?
永远永 发表于 2026-8-10 16:29
402852 ERROR com.fs.starfarer.campaign.save.CampaignGameManager- Failed calling metho ...
未能辨别到具体实体, 但运行式以得到崩溃理由. 以下仅推测性结果分析.
Shadowverse其 军官 内核可能存在设计问题, 使 MA_WeaponSwitch 通用切换逻辑-
剧烈-重复启停生效, 导致内存溢出的原因.
复测: 新建存档, 载入当前的影之军官, 试验测试, 保存存档时是否报错.
AIYHBVDCX 发表于 2026-8-10 18:36
未能辨别到具体实体, 但运行式以得到崩溃理由. 以下仅推测性结果分析.
Shadowverse其 军官 内核可能存在 ...
存档文件都删掉后就解决了
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