报错了,看不懂。求求大佬看看
bro应该去复习一下如何提供报错信息了,你不把log发上来,我,或者大部分不是超人或奇才的大佬,也没法帮你解决啊 ### 游戏信息
游戏版本: 0.98a-RC8
### 系统信息
操作系统:Microsoft Windows 11 Pro
版本:10.0.22631 暂缺 Build 22631
总可用内存:`31.84G`
**警告:未找到游戏默认Java运行时**
虚拟机参数:java.exe -noverify -XX:+UnlockDiagnosticVMOptions -XX:+UnlockExperimentalVMOptions -XX:+ShowCodeDetailsInExceptionMessages -XX:+ExtensiveErrorReports -XX:+ShowMessageBoxOnError -XX:+PrintCommandLineFlags -XX:+TieredCompilation -XX:-UseCondCardMark -Xlog:async -XX:+UseFastStosb -XX:+AlwaysCompileLoopMethods -XX:TieredStopAtLevel=4 -XX:TrimNativeHeapInterval=60000 -XX:UseAVX=3 -XX:AVX3Threshold=0 -XX:UseSSE=4 -XX:+UseSSE42Intrinsics -XX:+UseCompressedOops -XX:+UseCompressedClassPointers -XX:+UseFMA -XX:+UseBMI1Instructions -XX:+UseBMI2Instructions -XX:+UseCLMUL -XX:+UseFastUnorderedTimeStamps -XX:+UseUnalignedLoadStores -XX:+UseXMMForArrayCopy -XX:+UseXMMForObjInit -XX:+UseXmmI2D -XX:+UseXmmI2F -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:+ParallelRefProcEnabled -XX:+UseShenandoahGC -XX:ShenandoahGCMode=iu -XX:ShenandoahGCHeuristics=compact -XX:ShenandoahAllocationThreshold=85 -XX:ShenandoahGuaranteedGCInterval=0 -XX:+ZeroTLAB -XX:+SegmentedCodeCache -XX:+AlwaysAtomicAccesses -XX:+UseStringDeduplication -XX:-DontCompileHugeMethods -XX:Tier0Delay=1 -XX:+UseFPUForSpilling -XX:+EnableVectorAggressiveReboxing -XX:+EnableVectorReboxing -XX:+EnableVectorSupport -XX:-AlignVector -XX:TieredOldPercentage=10000 -XX:Tier0ProfilingStartPercentage=2000 -XX:IncreaseFirstTierCompileThresholdAt=99 -XX:InterpreterProfilePercentage=99 -XX:+UseVectorCmov -XX:+UseVectorStubs -XX:ReferencesPerThread=0 -XX:MaxGCPauseMillis=10 -XX:-EnableThreadSMRStatistics -XX:+UseUnalignedAccesses -XX:PerMethodRecompilationCutoff=100000 -XX:ProfileMaturityPercentage=100 -XX:NmethodSweepActivity=1 -XX:ThreadPriorityPolicy=1 -XX:ReservedCodeCacheSize=256m -XX:+PrintCodeCache -XX:-UseDynamicNumberOfCompilerThreads -XX:CompilerDirectivesFile=./compiler_directives.txt -Djava.library.path=native\\windows -XX:-BytecodeVerificationLocal -XX:-BytecodeVerificationRemote -Djava.util.Arrays.useLegacyMergeSort=true --enable-preview --add-opens=java.base/sun.nio.ch=ALL-UNNAMED --add-opens=java.base/java.nio=ALL-UNNAMED --add-opens=java.base/java.nio.Buffer.UNSAFE=ALL-UNNAMED --add-opens=java.base/java.util=ALL-UNNAMED --add-opens=java.base/java.util.concurrent=ALL-UNNAMED --add-opens=java.base/java.util.concurrent.locks=ALL-UNNAMED --add-opens=java.base/jdk.internal.ref=ALL-UNNAMED --add-opens=java.base/java.lang.reflect=ALL-UNNAMED --add-opens=java.base/java.lang.ref=ALL-UNNAMED --add-opens=java.base/java.text=ALL-UNNAMED --add-opens=java.desktop/java.awt.font=ALL-UNNAMED --add-opens=java.desktop/java.awt.Rectangle=ALL-UNNAMED --add-opens=java.desktop/java.awt=ALL-UNNAMED --add-exports=java.base/jdk.internal.ref=ALL-UNNAMED --add-exports=java.base/jdk.internal.misc=ALL-UNNAMED --add-exports=java.base/sun.nio.ch=ALL-UNNAMED -Xmx8192m -Xms8192m -Xss4m -Dcom.fs.starfarer.settings.paths.saves=..\\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\\mods -Dcom.fs.starfarer.settings.paths.logs=. -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;jinput.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.10.jar;txw2-3.0.2.jar;jaxb-api-2.4.0-b180830.0359.jar;webp-imageio-0.1.6.jar com.fs.starfarer.StarfarerLauncher
堆栈初始大小(`-Xms`):`8192m`
堆栈最大大小(`-Xmx`):`8192m`
### Mod信息
|Mod名称 |Mod版本 |已启用 |
|-|-|-|
|LazyLib |3.0.0 |是 |
|zz GraphicsLib |1.12.1|是 |
|MagicLib |1.5.6 |是 |
|1130的蔚蓝联邦 |0.9.9 |是 |
|[链戍集团军]Shackles Garrison - XXVIIBattleGroup |1.1.0 |是 |
|Better Combat |0.3.19|是 |
|BoxUtil |1.5.4 |是 |
|Demand Indicators 供需指示 |1.0.f |是 |
|Emergent Threats 威胁渐显 |1.2.2 |是 |
|Emergent Threats 威胁渐显: 第九战斗群 复兴 |1.2.2 |是 |
|HMI反派势力 |0.0.5d|是 |
|Leading Pip |1.10.2|是 |
|Lukas的随手之作 |2.6.10|是 |
|LunaLib |2.0.5 |是 |
|Overlord Accessibility |1.1.4 |是 |
|Particle Engine |0.9.2 |是 |
|Pa的虫洞引擎 |1.0.0 |是 |
|Privateering - Commission Overhaul 私掠活动 - 雇佣协议重制|1.0.4 |是 |
|Second-in-Command 舰队副官 |1.8.0 |是 |
|Ship Mastery System 舰船精通系统 |2.0.8 |是 |
|Station Refitting 空间站装配 |1.0.0 |是 |
|TheDarkSix的舰船武器包(无船插版) |1.63 |是 |
|势力争霸 |0.12.1d |是 |
|博尔肯基金会 |0.9.0 |是 |
|卢德骑士团 |1.4.0 |是 |
|工业革命 |4.1.b |是 |
|布莱顿联邦 |0.0.4a|是 |
|应答器关闭许可 |1.2.4.1 |是 |
|战斗不结束修复补丁 |0.0.1a|是 |
|战机拓展 |2.0.0 |是 |
|星际争霸船包 |0.3.3 |是 |
|泰兰船包 |1.4 |是 |
|浩瀚银河 基础版 |1.0.2 |是 |
|绿皮星域 中文版 |0.621 |是 |
|详细战斗报告 |5.4.2 |是 |
|重生 |2.5.0 |是 |
|风险矿业公司 |0.4.0e|是 |
|骤雨军事公司 |3.2.5 |是 |
|骤雨军事公司 - 动漫风头像包 |1.1 |是 |
|[天船三星海物流] |0.6.5 |否 |
|Station Augments 空间站增强 |2.4.0c|否 |
|超空间跳跃 |2.6.0 |否 |
(以上内容由 远行星号 报错信息收集工具 自动生成,生成工具版本 `1.1.2`).
withe-pt 发表于 2026-4-4 12:57
bro应该去复习一下如何提供报错信息了,你不把log发上来,我,或者大部分不是超人或奇才的大佬,也没法帮你 ...
没注意,我以为都复制了 https://www.fossic.org/thread-2751-1-1.html
4. 在工具界面,点击下方的【复制游戏日志】,并粘贴到发帖界面表单的【游戏日志】部分。 耀先生 发表于 2026-4-4 14:15
没注意,我以为都复制了
byd你这不还是没复制上来么(
我要看log口牙 [游戏日志]
325907 INFOcom.fs.starfarer.api.impl.campaign.events.OfficerManagerEvent- adminProb: 0.15
325907 INFOcom.fs.starfarer.api.impl.campaign.events.OfficerManagerEvent-
325907 INFOcom.fs.starfarer.api.impl.campaign.events.OfficerManagerEvent- 提高军官 SGB_planet3_market
327148 ERROR com.fs.starfarer.combat.CombatMain- java.lang.RuntimeException: Texture from category not found
java.lang.RuntimeException: Texture from category not found
at com.fs.starfarer.settings.StarfarerSettings.new(Unknown Source)
at com.fs.starfarer.settings.StarfarerSettings$1.getSpriteName(Unknown Source)
at demandindicators.listener.CargoStackAvailabilityIconProvider.getCommodityStackIconName(CargoStackAvailabilityIconProvider.java:71)
at demandindicators.listener.CargoStackAvailabilityIconProvider.getRankIconName(CargoStackAvailabilityIconProvider.java:50)
at com.fs.starfarer.campaign.ui.trade.CargoStackView.renderAtCenter(Unknown Source)
at com.fs.starfarer.campaign.ui.trade.CargoStackView.renderImpl(Unknown Source)
at com.fs.starfarer.ui.OOOo.render(Unknown Source)
at com.fs.starfarer.ui.interfacenew.renderImpl(Unknown Source)
at com.fs.starfarer.campaign.ui.trade.CargoDataGridView.renderImpl(Unknown Source)
at com.fs.starfarer.ui.OOOo.render(Unknown Source)
at com.fs.starfarer.ui.g$Oo.renderImpl(Unknown Source)
at com.fs.starfarer.ui.OOOo.render(Unknown Source)
at com.fs.starfarer.ui.interfacenew.renderImpl(Unknown Source)
at com.fs.starfarer.ui.g.renderImpl(Unknown Source)
at com.fs.starfarer.ui.OOOo.render(Unknown Source)
at com.fs.starfarer.ui.interfacenew.renderImpl(Unknown Source)
at com.fs.starfarer.campaign.ui.G.renderImpl(Unknown Source)
at com.fs.starfarer.ui.OOOo.render(Unknown Source)
at com.fs.starfarer.ui.interfacenew.renderImpl(Unknown Source)
at com.fs.starfarer.campaign.ui.class.renderImpl(Unknown Source)
at com.fs.starfarer.ui.OOOo.render(Unknown Source)
at com.fs.starfarer.ui.interfacenew.renderImpl(Unknown Source)
at com.fs.starfarer.ui.OOOo.render(Unknown Source)
at com.fs.starfarer.ui.interfacenew.renderImpl(Unknown Source)
at com.fs.starfarer.ui.newui.o0OO.renderImpl(Unknown Source)
at com.fs.starfarer.ui.OOOo.render(Unknown Source)
at com.fs.starfarer.ui.interfacenew.renderImpl(Unknown Source)
at com.fs.starfarer.ui.oo0O.renderImpl(Unknown Source)
at com.fs.starfarer.ui.newui.L.renderImpl(Unknown Source)
at com.fs.starfarer.ui.OOOo.render(Unknown Source)
at com.fs.starfarer.ui.interfacenew.renderImpl(Unknown Source)
at com.fs.starfarer.ui.oo0O.renderImpl(Unknown Source)
at com.fs.starfarer.ui.newui.M.renderImpl(Unknown Source)
at com.fs.starfarer.ui.newui.o0Oo.renderImpl(Unknown Source)
at com.fs.starfarer.ui.OOOo.render(Unknown Source)
at com.fs.starfarer.ui.interfacenew.renderImpl(Unknown Source)
at com.fs.starfarer.ui.OOOo.render(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.render(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
纯路人 发表于 2026-4-4 14:23
https://www.fossic.org/thread-2751-1-1.html
4. 在工具界面,点击下方的【复制游戏日志】,并粘贴到发帖 ...
谢谢大佬 耀先生 发表于 2026-4-4 15:14
[游戏日志]
325907 INFOcom.fs.starfarer.api.impl.campaign.events.OfficerManagerEvent- ...
供需指示mod的问题,把日志丢在供需指示mod发布帖子下面让作者debug罢 遇到同款问题,我猜是 出了问题:
你在MOD设置里把供求关系图标调了颠倒吧?切回来就没事了
页:
[1]