data.scripts. world.mia.SotfPersonalFleetSeraph does not define or inherit an implementation of the resolved method
'abstract com.fs.starfarer.api.campaign.econ.MarketAPI
getSourceMarketO' of abstract class
com.fs.starfarer.api.impl.campaign.fleets.PersonalFleetScript,
Check starsector log for more
报错了,怎么办 君子好瑜 发表于 2025-12-5 23:04
Fatal: Receiver dass
data.scripts. world.mia.SotfPersonalFleetSeraph does not define or inherit an i ...
我也一样,解决了嘛兄弟 seeker的boss不知道该怎么打,进战前作战时间被压缩到1/4,进战后只要靠近瘟疫母船就按照5%的速度扣战备,整乐了,船本身还硬的不像话,根本打不动 candyeater 发表于 2026-1-8 16:42
我也一样,解决了嘛兄弟
与0.98本体冲突,我删掉了 君子好瑜 发表于 2026-2-8 00:07
与0.98本体冲突,我删掉了
我这不冲突诶 多谢大佬分享 这个另一个叫S-Numan的作者在Github发布了另一个分支的Seeker mod,这俩是啥关系{:tieba_30:}
链接在这里https://github.com/S-Numan/Seeker 好棒~~~~~ 更新力,汉化快端上来吧{:tieba_43:} 没有舰船图演示吗 八碗云吞面 发表于 2026-6-10 23:47
没有舰船图演示吗
这个属于牢mod,目前只有维护没有更新,想看简介论坛里自己搜一下老贴就行 本帖最后由 不拉屎将军 于 2026-9-19 21:07 编辑
请求汉化资产授权,我会将它迁移到新版本S-Numan/Seeker
遵循旧授权MnHebi/SEEKER_UC: Venturing in the dark outreaches of the Persean Sector is a pathway to salvaging ships with many abilities, some considered to be unnatural.
SEEKER
0.66
- Recompiled with Nexerelin to fix some issues, for example, the "A Knight's Tale" Voulge custom start will no longer crash.
- On learning the Enhanced Neutrino Detector ability for the first time; when the base game detector slot is replaced with it, the hyperspace slot becomes the base game detector to preserve detector functionality in hyperspace.
- Boss bounties only show up if the previous stage has been concluded, rather than showing up right after accepting the bounty.
- Poison Ivy and Red Hand are now tagged with no_dealer
- Hide the Siegfried's alternate ships in the codex to reduce codex bloat. Also change their tech to "Low Tech" from "ANTIC_TECH" for consistency.
- Fix some typo's that were causing warnings to be printed to the log.
0.65
- The ClearCommands mod no longer removes fleets spawned at the start of the game. (Requires a new game to take effect)
0.64
- Version checker now links to the new git repo. Thus, auto-update support is now present.
- Edited bounties to avoid job_show_distance being "vague"
- Fix staged bounties showing up when they shouldn't
- Changed rarity of plague weapons and wings so random autofitted plague fleets actually use plague weapons.
- Roughly aligned the siegfried's flux torpedoes
0.63
- Edited the terrible (tactical laser + integrated point defense) combo on several ships. Either by removing the IPDA, or replacing the tach lasers with LRPD.
- Added no_dealer to relevant hulls: All Exotics, Titanic, Blitzkrieg, and Demeter.
- Placed old guardian ship files into "old" directory under hulls, to avoid the error that it's missing in ship_data.csv in the logs.
- Changed description of Demeter's farm hullmod, hopefully making it more clear where it does and doesn't work.
- Changed Demeter's farm hullmod to not work for planet's with mild climates.
0.62
- Added codex_unlockable tags to relevant ships and hullmods. Now you can discover and see new ships in the codex.
- Possibly fix only marksman ships showing up when on a nexerelin new game, and clicking "Random" on the "Grand Fleet" option.
- Also possibly fix marksman doomstacks. Related to previous issue.
0.61
- Tweaked faction variant doctrine values again
- Removed relationship requirements for every bounty.
- Prevent bounties from showing up if related custom start is used.
- Fixed pirate halligan/adze having an extra engine on when using their burn system
- Gave pirates access to more ships
0.6
- Seeker exploration content now generates mid save
- Boss fleets set to MemFlags.FLEET_FIGHT_TO_THE_LAST, so that they don't try to retreat, in case they did.
0.510
- Improved voulgeStart planet finding logic for the inital colony placement.
0.59
- Compiled using java 17
- Fixed pre-existing bounties such as the safeguard and rampage.
- Adjusted hull availability across multiple factions with the intent to reduce consistency in individual ship presence, but ideally increase overall variety. More like a splash of occasional spice, instead of ever present or not present at all.
- Adjusted mount on the voulge to be aligned
- Fix invincibility issue on bosses if a ship is under them when they warp in
- Redhand start again prevents red hand bounty from showing up.
- Voulge custom start now shows nexerelin starting bonuses ui for the colony.
- Voulge custom start now removes debt from the initial time pass.
- Pre existing bounties now show up in the MagicLib bounty board. (need magiclib version 1.5.7 or above)
- Fixed crash on game load, where every fleet's flagship name is read, and thus crashes if a fleet for some reason doesn't have a flagship.
不拉屎将军 发表于 2026-9-19 21:06
请求汉化资产授权,我会将它迁移到新版本S-Numan/Seeker
遵循旧授权MnHebi/SEEKER_UC: Venturing in the...
这mod外置做的好,等我两分钟,我顺手迁移了 0.66版装了直接进不了游戏 Dr316a 发表于 2026-9-20 04:33
0.66版装了直接进不了游戏
修好了,大概 Deino 发表于 2026-9-20 07:18
修好了,大概
试了下,的确修好了{:tieba_15:} Deino 发表于 2026-9-19 23:54
这mod外置做的好,等我两分钟,我顺手迁移了
超快欸 安装之后我进不了新游戏了,关掉这个mod就可以了 能不能热更新 这次更新后相当一部分的船和武器以及船插和战术系统的介绍都是英文的,能修复一下吗? 新版本缺的汉化我让ai补了,需要的话我发给大佬您? 期待更新后的汉化版本,现在有些船反倒没有汉化了
战役文本未汉化 用ai挪了文本但问题看来还是比较多,我趁国庆再补一下 下北泽远野 发表于 2026-10-1 20:06
战役文本未汉化
换源了 [游戏日志]
15459 INFOcom.fs.starfarer.loading.LoadingUtils- Loading CSV data from
15460 INFOcom.fs.starfarer.loading.LoadingUtils- Loading CSV data from
15463 INFOcom.fs.starfarer.loading.LoadingUtils- Loading CSV data from
15591 ERROR com.fs.starfarer.combat.CombatMain- java.lang.RuntimeException: Duplicate key while loading
java.lang.RuntimeException: Duplicate key while loading
at com.fs.starfarer.loading.LoadingUtils.super(Unknown Source) ~
at com.fs.starfarer.loading.LoadingUtils.super(Unknown Source) ~
at com.fs.starfarer.loading.LoadingUtils.�00000(Unknown Source) ~
at com.fs.starfarer.loading.LoadingUtils.�00000(Unknown Source) ~
at com.fs.starfarer.loading.WeaponSpreadsheetLoader.�00000(Unknown Source) ~
at com.fs.starfarer.loading.SpecStore.�O0000(Unknown Source) ~
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source) ~
at com.fs.state.AppDriver.begin(Unknown Source) ~
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
请输入文本
我说不测试就更新就是坏文明
???我觉得你得重新校对以下 下北泽远野 发表于 2026-10-11 00:39
???我觉得你得重新校对以下
用ai修复了下,还没深度测试,至少能进游戏了。
用附件里的文件替换\mods\SEEKER\data\strings\descriptions.csv和
\mods\SEEKER\data\weapons\weapon_data.csv
23685 ERROR com.fs.starfarer.combat.CombatMain- java.lang.RuntimeException: Duplicate key while loading
java.lang.RuntimeException: Duplicate key while loading
at com.fs.starfarer.loading.LoadingUtils.super(Unknown Source)
at com.fs.starfarer.loading.LoadingUtils.super(Unknown Source)
at com.fs.starfarer.loading.LoadingUtils.?00000(Unknown Source)
at com.fs.starfarer.loading.LoadingUtils.?00000(Unknown Source)
at com.fs.starfarer.loading.WeaponSpreadsheetLoader.?00000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.?O0000(Unknown Source)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.base/java.lang.Thread.run(Unknown Source)
会报错,好像是csv的问题 换这个还是进不了游戏,直接闪退显示这mod问题 0.66版本选用后进不去闪退,先用旧版,等大佬修复吧 本帖最后由 巨蟹座 于 2026-10-12 12:03 编辑
com.fs.starfarer.loading.LoadingUtils- Loading CSV data from
69473 INFOcom.fs.starfarer.loading.LoadingUtils- Loading CSV data from
70103 ERROR com.fs.starfarer.combat.CombatMain- java.lang.RuntimeException: Duplicate key while loading
java.lang.RuntimeException: Duplicate key while loading
at com.fs.starfarer.loading.LoadingUtils.super(LoadingUtils.java)
at com.fs.starfarer.loading.LoadingUtils.super(LoadingUtils.java)
at com.fs.starfarer.loading.LoadingUtils.?00000(LoadingUtils.java)
at com.fs.starfarer.loading.LoadingUtils.?00000(LoadingUtils.java)
at com.fs.starfarer.loading.WeaponSpreadsheetLoader.?00000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.init_vanilla(SpecStore.java)
at com.fs.starfarer.loading.SpecStore.lambda$SpecStore_init$0(SpecStore.java:35)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.base/java.lang.Thread.run(Unknown Source) 本帖最后由 nengliang 于 2026-10-13 10:43 编辑
nengliang 发表于 2026-10-13 10:38
com.fs.starfarer.loading.LoadingUtils- Loading CSV data from
这是为啥,ai分析说是SEEKER 的 csv问题,有两个武器ID重复了 下北泽远野 发表于 2026-10-11 00:29
[游戏日志]
15459 INFOcom.fs.starfarer.loading.LoadingUtils- Loading CSV data from
别骂了别骂了,马上改{:tieba_11:} 恩!情! [游戏日志]
553976 INFOcom.fs.starfarer.loading.WeaponSpecLoader- Loading weapon
553976 INFOcom.fs.starfarer.loading.LoadingUtils- Loading JSON from
554454 INFOsound.Sound- Loading sound
556616 ERROR com.fs.starfarer.combat.CombatMain- java.lang.RuntimeException: Error while loading script []
java.lang.RuntimeException: Error while loading script []
at com.genir.renderer.overrides.loading.ScriptLoader.loadClass (ScriptLoader.java:61)
at com.genir.renderer.overrides.loading.ScriptLoader.lambda$addScript$0 (ScriptLoader.java:45)
at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker (Unknown Source)
at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run (Unknown Source)
at java.base/java.lang.Thread.run (Unknown Source)
Caused by: java.lang.ClassNotFoundException:
at com.genir.renderer.loaders.MultiThreadedJaninoClassLoader$JavaSourceCompiler.getBytecode (MultiThreadedJaninoClassLoader.java:77)
at com.genir.renderer.loaders.MultiThreadedJaninoClassLoader.findBytecode (MultiThreadedJaninoClassLoader.java:47)
at com.genir.renderer.loaders.SourceClassLoader.findBytecode (SourceClassLoader.java:21)
at com.genir.renderer.loaders.MultiThreadedJaninoClassLoader.findClass (MultiThreadedJaninoClassLoader.java:54)
at java.base/java.lang.ClassLoader.loadClass (Unknown Source)
at java.base/java.lang.ClassLoader.loadClass (Unknown Source)
at com.genir.renderer.overrides.loading.ScriptLoader.loadClass (ScriptLoader.java:58)
我又没有找到 Genir Renderer 文件夹啊 蒂法 发表于 2026-10-24 02:34
[游戏日志]
553976 INFOcom.fs.starfarer.loading.WeaponSpecLoader-...
不是汉化的问题,建议直接问ai让它帮你修{:tieba_12:}
页:
1
[2]